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@DBGA-Game-Jam@Runnin-Muffin

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piedg/README.md

Hi there, I'm Pietro (hcyan) 👋

  • 🔭 I’m currently working on Games and VR Experiences!
  • 🎮 Try them on itch: https://hcyan.itch.io/
  • 🌱 I’m currently learning Games AI and Gameplay Programming
  • 👯 I’m looking to collaborate on Game Jams
  • 🤔 I’m looking for help in Unreal Engine...
  • 💬 Ask me about Games, Programming, and Game Programming 😁
  • 📫 How to reach me: pietro.digiovanni.dev@gmail.com
  • 😄 Pronouns: He/Him
  • ❤ I love: Playing guitar 🎸, Reading books and Tabletop games

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  1. StarDice-Games/brackeys-gj2024StarDice-Games/brackeys-gj2024Public

    https://itch.io/jam/brackeys-12

    ShaderLab

  2. mattsoli/gameoff25mattsoli/gameoff25Public

  3. Boids-SimulationBoids-SimulationPublic

    Boids Simulation currently implements the three core behaviours, made in Unity

    C#

  4. TheNecromancers/TheNecromancersTheNecromancers/TheNecromancersPublic

    A Lantern in the dark is an isometric action game developed during DBGA Online Blended course in which the main character has to fight the army of an evil Necromancer (with the help of a magic lant…

    C# 1

  5. Tic-Tac-ToeTic-Tac-ToePublic

    Face off in Tic Tac Toe: challenge unbeatable AI powered by the Minimax algorithm!

    ShaderLab 1

  6. BallistixBallistixPublic

    A Unity recreation of Ballistix, my favorite minigame from Crash Bash (PSX).

    C#