[Bug]: Client clock skew persists future timestamps and reorders thread messages #3983

Description

@Fr4nzz

Before submitting

  • I searched existing issues and did not find a duplicate.
  • I included enough detail to reproduce or investigate the problem.

Area

apps/server (triggered by timestamps supplied by apps/web and apps/desktop)

Steps to reproduce

  1. Start a T3 Code server on a machine whose clock is correct.
  2. Connect from the web or desktop client on another machine whose system clock is ahead (confirmed with a +5-hour offset on a Windows dual-boot installation).
  3. Send a prompt and allow its response to complete.
  4. Correct the client clock, or connect from a client with the correct clock, and send another prompt in the same thread.
  5. Reload or reopen the thread.

Expected behavior

Persisted conversation chronology should use a canonical server-side timestamp (or otherwise tolerate clock skew). A client clock error should not create future-dated messages/events or cause an older prompt to render after its response and after genuinely newer prompts.

Actual behavior

The prompt sent by the skewed client is persisted with the future client timestamp. The thread is then ordered by that timestamp, so the older prompt appears at the bottom, after its assistant response and after newer prompts sent from a correct-clock client.

Correcting the Windows clock prevents newly sent prompts from being future-dated, but it does not repair existing records.

Impact

Major degradation or frequent failure. Conversation chronology becomes misleading across desktop and web clients, and the bad timestamp also propagates into related thread/turn metadata.

Version or commit

0.0.29-nightly.20260712.791

Environment

Windows 11 web and desktop clients connected to a Linux headless T3 Code server over a private remote network. Windows clock was exactly 5 hours ahead; Linux/server clock was correct.

Logs or stack traces

Local SQLite inspection (message contents and identifiers omitted):
- 16 future-dated user messages across 3 threads
- each affected user-message timestamp was exactly 5 hours ahead
- subtracting 5 hours placed each prompt 0.6–9 seconds before the next server event
- SQLite integrity_check: ok
Packaged source maps for this nightly show the client generating createdAt with:
new Date().toISOString()
The server orchestration path then uses command.createdAt for persisted event timestamps and payloads. The message projection preserves that value, and thread messages are loaded with:
ORDER BY created_at ASC, message_id ASC

This appears related to #2087 and the fix in #2408, but those concern visit-state/React behavior when the client clock lags the server. This report is about canonical message/event ordering when the client clock is ahead of the server.

Screenshots, recordings, or supporting files

Not attached because the original thread contains private conversation content. The deterministic database evidence above was collected without exposing message contents, hostnames, IP addresses, tokens, or local paths.

Workaround

Synchronize/correct every client machine's clock before sending messages. There does not appear to be a supported way to repair timestamps already persisted.

Suggested fix: assign canonical createdAt/occurredAt values at server receipt time and retain the client timestamp separately if it is useful for diagnostics. Alternatively, validate and clamp/reject implausible client timestamps. A repair or migration path for already future-dated events/projections would also help.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions

      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
       blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      
      Skip to content

      [Bug]: Client clock skew persists future timestamps and reorders thread messages #3983

      Description

      @Fr4nzz

      Before submitting

      • I searched existing issues and did not find a duplicate.
      • I included enough detail to reproduce or investigate the problem.

      Area

      apps/server (triggered by timestamps supplied by apps/web and apps/desktop)

      Steps to reproduce

      1. Start a T3 Code server on a machine whose clock is correct.
      2. Connect from the web or desktop client on another machine whose system clock is ahead (confirmed with a +5-hour offset on a Windows dual-boot installation).
      3. Send a prompt and allow its response to complete.
      4. Correct the client clock, or connect from a client with the correct clock, and send another prompt in the same thread.
      5. Reload or reopen the thread.

      Expected behavior

      Persisted conversation chronology should use a canonical server-side timestamp (or otherwise tolerate clock skew). A client clock error should not create future-dated messages/events or cause an older prompt to render after its response and after genuinely newer prompts.

      Actual behavior

      The prompt sent by the skewed client is persisted with the future client timestamp. The thread is then ordered by that timestamp, so the older prompt appears at the bottom, after its assistant response and after newer prompts sent from a correct-clock client.

      Correcting the Windows clock prevents newly sent prompts from being future-dated, but it does not repair existing records.

      Impact

      Major degradation or frequent failure. Conversation chronology becomes misleading across desktop and web clients, and the bad timestamp also propagates into related thread/turn metadata.

      Version or commit

      0.0.29-nightly.20260712.791

      Environment

      Windows 11 web and desktop clients connected to a Linux headless T3 Code server over a private remote network. Windows clock was exactly 5 hours ahead; Linux/server clock was correct.

      Logs or stack traces

      Local SQLite inspection (message contents and identifiers omitted):
      - 16 future-dated user messages across 3 threads
      - each affected user-message timestamp was exactly 5 hours ahead
      - subtracting 5 hours placed each prompt 0.6–9 seconds before the next server event
      - SQLite integrity_check: ok
      Packaged source maps for this nightly show the client generating createdAt with:
      new Date().toISOString()
      The server orchestration path then uses command.createdAt for persisted event timestamps and payloads. The message projection preserves that value, and thread messages are loaded with:
      ORDER BY created_at ASC, message_id ASC

      This appears related to #2087 and the fix in #2408, but those concern visit-state/React behavior when the client clock lags the server. This report is about canonical message/event ordering when the client clock is ahead of the server.

      Screenshots, recordings, or supporting files

      Not attached because the original thread contains private conversation content. The deterministic database evidence above was collected without exposing message contents, hostnames, IP addresses, tokens, or local paths.

      Workaround

      Synchronize/correct every client machine's clock before sending messages. There does not appear to be a supported way to repair timestamps already persisted.

      Suggested fix: assign canonical createdAt/occurredAt values at server receipt time and retain the client timestamp separately if it is useful for diagnostics. Alternatively, validate and clamp/reject implausible client timestamps. A repair or migration path for already future-dated events/projections would also help.

      Metadata

      Metadata

      Assignees

      No one assigned

        Labels

        No labels
        No labels

        Type

        No type

        Projects

        No projects

          Milestone

          No milestone

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
          Skip to content

          [Bug]: Client clock skew persists future timestamps and reorders thread messages #3983

          Description

          @Fr4nzz

          Before submitting

          • I searched existing issues and did not find a duplicate.
          • I included enough detail to reproduce or investigate the problem.

          Area

          apps/server (triggered by timestamps supplied by apps/web and apps/desktop)

          Steps to reproduce

          1. Start a T3 Code server on a machine whose clock is correct.
          2. Connect from the web or desktop client on another machine whose system clock is ahead (confirmed with a +5-hour offset on a Windows dual-boot installation).
          3. Send a prompt and allow its response to complete.
          4. Correct the client clock, or connect from a client with the correct clock, and send another prompt in the same thread.
          5. Reload or reopen the thread.

          Expected behavior

          Persisted conversation chronology should use a canonical server-side timestamp (or otherwise tolerate clock skew). A client clock error should not create future-dated messages/events or cause an older prompt to render after its response and after genuinely newer prompts.

          Actual behavior

          The prompt sent by the skewed client is persisted with the future client timestamp. The thread is then ordered by that timestamp, so the older prompt appears at the bottom, after its assistant response and after newer prompts sent from a correct-clock client.

          Correcting the Windows clock prevents newly sent prompts from being future-dated, but it does not repair existing records.

          Impact

          Major degradation or frequent failure. Conversation chronology becomes misleading across desktop and web clients, and the bad timestamp also propagates into related thread/turn metadata.

          Version or commit

          0.0.29-nightly.20260712.791

          Environment

          Windows 11 web and desktop clients connected to a Linux headless T3 Code server over a private remote network. Windows clock was exactly 5 hours ahead; Linux/server clock was correct.

          Logs or stack traces

          Local SQLite inspection (message contents and identifiers omitted):
          - 16 future-dated user messages across 3 threads
          - each affected user-message timestamp was exactly 5 hours ahead
          - subtracting 5 hours placed each prompt 0.6–9 seconds before the next server event
          - SQLite integrity_check: ok
          Packaged source maps for this nightly show the client generating createdAt with:
          new Date().toISOString()
          The server orchestration path then uses command.createdAt for persisted event timestamps and payloads. The message projection preserves that value, and thread messages are loaded with:
          ORDER BY created_at ASC, message_id ASC

          This appears related to #2087 and the fix in #2408, but those concern visit-state/React behavior when the client clock lags the server. This report is about canonical message/event ordering when the client clock is ahead of the server.

          Screenshots, recordings, or supporting files

          Not attached because the original thread contains private conversation content. The deterministic database evidence above was collected without exposing message contents, hostnames, IP addresses, tokens, or local paths.

          Workaround

          Synchronize/correct every client machine's clock before sending messages. There does not appear to be a supported way to repair timestamps already persisted.

          Suggested fix: assign canonical createdAt/occurredAt values at server receipt time and retain the client timestamp separately if it is useful for diagnostics. Alternatively, validate and clamp/reject implausible client timestamps. A repair or migration path for already future-dated events/projections would also help.

          Metadata

          Metadata

          Assignees

          No one assigned

            Labels

            No labels
            No labels

            Type

            No type

            Projects

            No projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              [Bug]: Client clock skew persists future timestamps and reorders thread messages #3983

              Description

              @Fr4nzz

              Before submitting

              • I searched existing issues and did not find a duplicate.
              • I included enough detail to reproduce or investigate the problem.

              Area

              apps/server (triggered by timestamps supplied by apps/web and apps/desktop)

              Steps to reproduce

              1. Start a T3 Code server on a machine whose clock is correct.
              2. Connect from the web or desktop client on another machine whose system clock is ahead (confirmed with a +5-hour offset on a Windows dual-boot installation).
              3. Send a prompt and allow its response to complete.
              4. Correct the client clock, or connect from a client with the correct clock, and send another prompt in the same thread.
              5. Reload or reopen the thread.

              Expected behavior

              Persisted conversation chronology should use a canonical server-side timestamp (or otherwise tolerate clock skew). A client clock error should not create future-dated messages/events or cause an older prompt to render after its response and after genuinely newer prompts.

              Actual behavior

              The prompt sent by the skewed client is persisted with the future client timestamp. The thread is then ordered by that timestamp, so the older prompt appears at the bottom, after its assistant response and after newer prompts sent from a correct-clock client.

              Correcting the Windows clock prevents newly sent prompts from being future-dated, but it does not repair existing records.

              Impact

              Major degradation or frequent failure. Conversation chronology becomes misleading across desktop and web clients, and the bad timestamp also propagates into related thread/turn metadata.

              Version or commit

              0.0.29-nightly.20260712.791

              Environment

              Windows 11 web and desktop clients connected to a Linux headless T3 Code server over a private remote network. Windows clock was exactly 5 hours ahead; Linux/server clock was correct.

              Logs or stack traces

              Local SQLite inspection (message contents and identifiers omitted):
              - 16 future-dated user messages across 3 threads
              - each affected user-message timestamp was exactly 5 hours ahead
              - subtracting 5 hours placed each prompt 0.6–9 seconds before the next server event
              - SQLite integrity_check: ok
              Packaged source maps for this nightly show the client generating createdAt with:
              new Date().toISOString()
              The server orchestration path then uses command.createdAt for persisted event timestamps and payloads. The message projection preserves that value, and thread messages are loaded with:
              ORDER BY created_at ASC, message_id ASC

              This appears related to #2087 and the fix in #2408, but those concern visit-state/React behavior when the client clock lags the server. This report is about canonical message/event ordering when the client clock is ahead of the server.

              Screenshots, recordings, or supporting files

              Not attached because the original thread contains private conversation content. The deterministic database evidence above was collected without exposing message contents, hostnames, IP addresses, tokens, or local paths.

              Workaround

              Synchronize/correct every client machine's clock before sending messages. There does not appear to be a supported way to repair timestamps already persisted.

              Suggested fix: assign canonical createdAt/occurredAt values at server receipt time and retain the client timestamp separately if it is useful for diagnostics. Alternatively, validate and clamp/reject implausible client timestamps. A repair or migration path for already future-dated events/projections would also help.

              Metadata

              Metadata

              Assignees

              No one assigned

                Labels

                No labels
                No labels

                Type

                No type

                Projects

                No projects

                  Milestone

                  No milestone

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions

                  , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
                  Skip to content

                  [Bug]: Client clock skew persists future timestamps and reorders thread messages #3983

                  Description

                  @Fr4nzz

                  Before submitting

                  • I searched existing issues and did not find a duplicate.
                  • I included enough detail to reproduce or investigate the problem.

                  Area

                  apps/server (triggered by timestamps supplied by apps/web and apps/desktop)

                  Steps to reproduce

                  1. Start a T3 Code server on a machine whose clock is correct.
                  2. Connect from the web or desktop client on another machine whose system clock is ahead (confirmed with a +5-hour offset on a Windows dual-boot installation).
                  3. Send a prompt and allow its response to complete.
                  4. Correct the client clock, or connect from a client with the correct clock, and send another prompt in the same thread.
                  5. Reload or reopen the thread.

                  Expected behavior

                  Persisted conversation chronology should use a canonical server-side timestamp (or otherwise tolerate clock skew). A client clock error should not create future-dated messages/events or cause an older prompt to render after its response and after genuinely newer prompts.

                  Actual behavior

                  The prompt sent by the skewed client is persisted with the future client timestamp. The thread is then ordered by that timestamp, so the older prompt appears at the bottom, after its assistant response and after newer prompts sent from a correct-clock client.

                  Correcting the Windows clock prevents newly sent prompts from being future-dated, but it does not repair existing records.

                  Impact

                  Major degradation or frequent failure. Conversation chronology becomes misleading across desktop and web clients, and the bad timestamp also propagates into related thread/turn metadata.

                  Version or commit

                  0.0.29-nightly.20260712.791

                  Environment

                  Windows 11 web and desktop clients connected to a Linux headless T3 Code server over a private remote network. Windows clock was exactly 5 hours ahead; Linux/server clock was correct.

                  Logs or stack traces

                  Local SQLite inspection (message contents and identifiers omitted):
                  - 16 future-dated user messages across 3 threads
                  - each affected user-message timestamp was exactly 5 hours ahead
                  - subtracting 5 hours placed each prompt 0.6–9 seconds before the next server event
                  - SQLite integrity_check: ok
                  Packaged source maps for this nightly show the client generating createdAt with:
                  new Date().toISOString()
                  The server orchestration path then uses command.createdAt for persisted event timestamps and payloads. The message projection preserves that value, and thread messages are loaded with:
                  ORDER BY created_at ASC, message_id ASC

                  This appears related to #2087 and the fix in #2408, but those concern visit-state/React behavior when the client clock lags the server. This report is about canonical message/event ordering when the client clock is ahead of the server.

                  Screenshots, recordings, or supporting files

                  Not attached because the original thread contains private conversation content. The deterministic database evidence above was collected without exposing message contents, hostnames, IP addresses, tokens, or local paths.

                  Workaround

                  Synchronize/correct every client machine's clock before sending messages. There does not appear to be a supported way to repair timestamps already persisted.

                  Suggested fix: assign canonical createdAt/occurredAt values at server receipt time and retain the client timestamp separately if it is useful for diagnostics. Alternatively, validate and clamp/reject implausible client timestamps. A repair or migration path for already future-dated events/projections would also help.

                  Metadata

                  Metadata

                  Assignees

                  No one assigned

                    Labels

                    No labels
                    No labels

                    Type

                    No type

                    Projects

                    No projects

                      Milestone

                      No milestone

                      Relationships

                      None yet

                      Development

                      No branches or pull requests

                      Issue actions

                      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                      Skip to content

                      [Bug]: Client clock skew persists future timestamps and reorders thread messages #3983

                      Description

                      @Fr4nzz

                      Before submitting

                      • I searched existing issues and did not find a duplicate.
                      • I included enough detail to reproduce or investigate the problem.

                      Area

                      apps/server (triggered by timestamps supplied by apps/web and apps/desktop)

                      Steps to reproduce

                      1. Start a T3 Code server on a machine whose clock is correct.
                      2. Connect from the web or desktop client on another machine whose system clock is ahead (confirmed with a +5-hour offset on a Windows dual-boot installation).
                      3. Send a prompt and allow its response to complete.
                      4. Correct the client clock, or connect from a client with the correct clock, and send another prompt in the same thread.
                      5. Reload or reopen the thread.

                      Expected behavior

                      Persisted conversation chronology should use a canonical server-side timestamp (or otherwise tolerate clock skew). A client clock error should not create future-dated messages/events or cause an older prompt to render after its response and after genuinely newer prompts.

                      Actual behavior

                      The prompt sent by the skewed client is persisted with the future client timestamp. The thread is then ordered by that timestamp, so the older prompt appears at the bottom, after its assistant response and after newer prompts sent from a correct-clock client.

                      Correcting the Windows clock prevents newly sent prompts from being future-dated, but it does not repair existing records.

                      Impact

                      Major degradation or frequent failure. Conversation chronology becomes misleading across desktop and web clients, and the bad timestamp also propagates into related thread/turn metadata.

                      Version or commit

                      0.0.29-nightly.20260712.791

                      Environment

                      Windows 11 web and desktop clients connected to a Linux headless T3 Code server over a private remote network. Windows clock was exactly 5 hours ahead; Linux/server clock was correct.

                      Logs or stack traces

                      Local SQLite inspection (message contents and identifiers omitted):
                      - 16 future-dated user messages across 3 threads
                      - each affected user-message timestamp was exactly 5 hours ahead
                      - subtracting 5 hours placed each prompt 0.6–9 seconds before the next server event
                      - SQLite integrity_check: ok
                      Packaged source maps for this nightly show the client generating createdAt with:
                      new Date().toISOString()
                      The server orchestration path then uses command.createdAt for persisted event timestamps and payloads. The message projection preserves that value, and thread messages are loaded with:
                      ORDER BY created_at ASC, message_id ASC

                      This appears related to #2087 and the fix in #2408, but those concern visit-state/React behavior when the client clock lags the server. This report is about canonical message/event ordering when the client clock is ahead of the server.

                      Screenshots, recordings, or supporting files

                      Not attached because the original thread contains private conversation content. The deterministic database evidence above was collected without exposing message contents, hostnames, IP addresses, tokens, or local paths.

                      Workaround

                      Synchronize/correct every client machine's clock before sending messages. There does not appear to be a supported way to repair timestamps already persisted.

                      Suggested fix: assign canonical createdAt/occurredAt values at server receipt time and retain the client timestamp separately if it is useful for diagnostics. Alternatively, validate and clamp/reject implausible client timestamps. A repair or migration path for already future-dated events/projections would also help.

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

                        Labels

                        No labels
                        No labels

                        Type

                        No type

                        Projects

                        No projects

                          Milestone

                          No milestone

                          Relationships

                          None yet

                          Development

                          No branches or pull requests

                          Issue actions

                          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                          Skip to content

                          [Bug]: Client clock skew persists future timestamps and reorders thread messages #3983

                          Description

                          @Fr4nzz

                          Before submitting

                          • I searched existing issues and did not find a duplicate.
                          • I included enough detail to reproduce or investigate the problem.

                          Area

                          apps/server (triggered by timestamps supplied by apps/web and apps/desktop)

                          Steps to reproduce

                          1. Start a T3 Code server on a machine whose clock is correct.
                          2. Connect from the web or desktop client on another machine whose system clock is ahead (confirmed with a +5-hour offset on a Windows dual-boot installation).
                          3. Send a prompt and allow its response to complete.
                          4. Correct the client clock, or connect from a client with the correct clock, and send another prompt in the same thread.
                          5. Reload or reopen the thread.

                          Expected behavior

                          Persisted conversation chronology should use a canonical server-side timestamp (or otherwise tolerate clock skew). A client clock error should not create future-dated messages/events or cause an older prompt to render after its response and after genuinely newer prompts.

                          Actual behavior

                          The prompt sent by the skewed client is persisted with the future client timestamp. The thread is then ordered by that timestamp, so the older prompt appears at the bottom, after its assistant response and after newer prompts sent from a correct-clock client.

                          Correcting the Windows clock prevents newly sent prompts from being future-dated, but it does not repair existing records.

                          Impact

                          Major degradation or frequent failure. Conversation chronology becomes misleading across desktop and web clients, and the bad timestamp also propagates into related thread/turn metadata.

                          Version or commit

                          0.0.29-nightly.20260712.791

                          Environment

                          Windows 11 web and desktop clients connected to a Linux headless T3 Code server over a private remote network. Windows clock was exactly 5 hours ahead; Linux/server clock was correct.

                          Logs or stack traces

                          Local SQLite inspection (message contents and identifiers omitted):
                          - 16 future-dated user messages across 3 threads
                          - each affected user-message timestamp was exactly 5 hours ahead
                          - subtracting 5 hours placed each prompt 0.6–9 seconds before the next server event
                          - SQLite integrity_check: ok
                          Packaged source maps for this nightly show the client generating createdAt with:
                          new Date().toISOString()
                          The server orchestration path then uses command.createdAt for persisted event timestamps and payloads. The message projection preserves that value, and thread messages are loaded with:
                          ORDER BY created_at ASC, message_id ASC

                          This appears related to #2087 and the fix in #2408, but those concern visit-state/React behavior when the client clock lags the server. This report is about canonical message/event ordering when the client clock is ahead of the server.

                          Screenshots, recordings, or supporting files

                          Not attached because the original thread contains private conversation content. The deterministic database evidence above was collected without exposing message contents, hostnames, IP addresses, tokens, or local paths.

                          Workaround

                          Synchronize/correct every client machine's clock before sending messages. There does not appear to be a supported way to repair timestamps already persisted.

                          Suggested fix: assign canonical createdAt/occurredAt values at server receipt time and retain the client timestamp separately if it is useful for diagnostics. Alternatively, validate and clamp/reject implausible client timestamps. A repair or migration path for already future-dated events/projections would also help.

                          Metadata

                          Metadata

                          Assignees

                          No one assigned

                            Labels

                            No labels
                            No labels

                            Type

                            No type

                            Projects

                            No projects

                              Milestone

                              No milestone

                              Relationships

                              None yet

                              Development

                              No branches or pull requests

                              Issue actions

                              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                              Skip to content

                              [Bug]: Client clock skew persists future timestamps and reorders thread messages #3983

                              Description

                              @Fr4nzz

                              Before submitting

                              • I searched existing issues and did not find a duplicate.
                              • I included enough detail to reproduce or investigate the problem.

                              Area

                              apps/server (triggered by timestamps supplied by apps/web and apps/desktop)

                              Steps to reproduce

                              1. Start a T3 Code server on a machine whose clock is correct.
                              2. Connect from the web or desktop client on another machine whose system clock is ahead (confirmed with a +5-hour offset on a Windows dual-boot installation).
                              3. Send a prompt and allow its response to complete.
                              4. Correct the client clock, or connect from a client with the correct clock, and send another prompt in the same thread.
                              5. Reload or reopen the thread.

                              Expected behavior

                              Persisted conversation chronology should use a canonical server-side timestamp (or otherwise tolerate clock skew). A client clock error should not create future-dated messages/events or cause an older prompt to render after its response and after genuinely newer prompts.

                              Actual behavior

                              The prompt sent by the skewed client is persisted with the future client timestamp. The thread is then ordered by that timestamp, so the older prompt appears at the bottom, after its assistant response and after newer prompts sent from a correct-clock client.

                              Correcting the Windows clock prevents newly sent prompts from being future-dated, but it does not repair existing records.

                              Impact

                              Major degradation or frequent failure. Conversation chronology becomes misleading across desktop and web clients, and the bad timestamp also propagates into related thread/turn metadata.

                              Version or commit

                              0.0.29-nightly.20260712.791

                              Environment

                              Windows 11 web and desktop clients connected to a Linux headless T3 Code server over a private remote network. Windows clock was exactly 5 hours ahead; Linux/server clock was correct.

                              Logs or stack traces

                              Local SQLite inspection (message contents and identifiers omitted):
                              - 16 future-dated user messages across 3 threads
                              - each affected user-message timestamp was exactly 5 hours ahead
                              - subtracting 5 hours placed each prompt 0.6–9 seconds before the next server event
                              - SQLite integrity_check: ok
                              Packaged source maps for this nightly show the client generating createdAt with:
                              new Date().toISOString()
                              The server orchestration path then uses command.createdAt for persisted event timestamps and payloads. The message projection preserves that value, and thread messages are loaded with:
                              ORDER BY created_at ASC, message_id ASC

                              This appears related to #2087 and the fix in #2408, but those concern visit-state/React behavior when the client clock lags the server. This report is about canonical message/event ordering when the client clock is ahead of the server.

                              Screenshots, recordings, or supporting files

                              Not attached because the original thread contains private conversation content. The deterministic database evidence above was collected without exposing message contents, hostnames, IP addresses, tokens, or local paths.

                              Workaround

                              Synchronize/correct every client machine's clock before sending messages. There does not appear to be a supported way to repair timestamps already persisted.

                              Suggested fix: assign canonical createdAt/occurredAt values at server receipt time and retain the client timestamp separately if it is useful for diagnostics. Alternatively, validate and clamp/reject implausible client timestamps. A repair or migration path for already future-dated events/projections would also help.

                              Metadata

                              Metadata

                              Assignees

                              No one assigned

                                Labels

                                No labels
                                No labels

                                Type

                                No type

                                Projects

                                No projects

                                  Milestone

                                  No milestone

                                  Relationships

                                  None yet

                                  Development

                                  No branches or pull requests

                                  Issue actions