fix(codex): interactions no longer revive idle sub-agents - #5718

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caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness
Closed

fix(codex): interactions no longer revive idle sub-agents#5718
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness

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@caeziumcaezium commented Aug 8, 2026

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Problem

Codex emits interacted activity when the parent communicates with a child agent. T3 treated every interaction as proof that the child was running, so a message arriving after turn completion could revive an idle task row and leave the UI showing stale work.

Fix

  • Keep interacted activity liveness-neutral at the Codex adapter boundary.
  • Continue using collabAgent/turnStarted as the signal that a child resumed execution.
  • Cover the running-to-idle sequence with a focused adapter-stream regression using synthetic identifiers.

Validation

  • vp test run apps/server/src/provider/Layers/CodexAdapter.test.ts — 26 passed
  • Targeted lint for both changed files
  • Targeted formatting check for both changed files
  • vp run --filter t3 typecheck

Model: GPT-5.6 Sol; harness: Codex in T3 Code.

Note

Fix collabAgent/activity interactions to no longer revive idle sub-agents

In mapCollabAgentEvent, collabAgent/activity events with activityKind: 'interacted' previously emitted a task.updated event with status running, which caused idle sub-agents to appear active again. These events now return an empty array since interacted signals communication, not execution — only collabAgent/turnStarted triggers the running state. A test is added to assert the correct running → idle → interrupted sequence.

Macroscope summarized 0ce04fe.


Note

Low Risk
Narrow event-mapping fix in the Codex adapter with a focused regression test; no auth, data, or API surface changes.

Overview
Fixes sub-agent task rows flipping back to running when Codex sends collabAgent/activity with activityKind: 'interacted' after a child turn has already completed.

In mapCollabAgentEvent, interacted no longer emits a task.updated with status running; it returns no events because it signals parent–child communication, not execution. collabAgent/turnStarted remains the signal that a child resumed work.

A lifecycle regression test asserts the adapter stream stays running → idle → interrupted when interacted arrives between turn completion and agent close.

Reviewed by Cursor Bugbot for commit 0ce04fe. Bugbot is set up for automated code reviews on this repo. Configure here.

Summary by CodeRabbit

  • Bug Fixes

    • Improved task status reporting for collaborative agent activity.
    • Interactive activity no longer incorrectly changes a task to “Running.”
    • Tasks now remain “Running” only when a turn begins, transition to “Idle” after completion, and become “Interrupted” when activity is interrupted or closed.
  • Tests

    • Added coverage validating the full task-status lifecycle and event sequence.

@coderabbitai

coderabbitaiBot commented Aug 8, 2026

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Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: Repository UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 35734253-8dff-40e0-8923-253b134cfa66

📥 Commits

Reviewing files that changed from the base of the PR and between a20923c and 0ce04fe.

📒 Files selected for processing (2)
  • apps/server/src/provider/Layers/CodexAdapter.test.ts
  • apps/server/src/provider/Layers/CodexAdapter.ts

📝 Walkthrough

Walkthrough

CodexAdapter no longer reports running for collabAgent/activity events with kind interacted. A lifecycle test verifies running, idle, and interrupted task statuses.

Changes

Codex activity status handling

Layer / File(s)Summary
Interacted activity status mapping
apps/server/src/provider/Layers/CodexAdapter.ts, apps/server/src/provider/Layers/CodexAdapter.test.ts
interacted activity events no longer emit running. The lifecycle test verifies the status sequence running, idle, and interrupted across turn start, completion, interaction, and closure.

Estimated code review effort: 2 (Simple) | ~10 minutes

Possibly related PRs

Suggested reviewers:juliusmarminge

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check nameStatusExplanation
Title check✅ PassedThe title clearly and concisely describes the main fix: interactions no longer revive idle Codex sub-agents.
Description check✅ PassedThe description explains the problem, fix, regression coverage, and validation; the missing checklist is non-critical.
Docstring Coverage✅ PassedNo functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check✅ PassedCheck skipped because no linked issues were found for this pull request.
Out of Scope Changes check✅ PassedCheck skipped because no linked issues were found for this pull request.
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

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caezium marked this pull request as ready for review August 8, 2026 16:34
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Approvability

Verdict: Approved 0ce04fe

Straightforward bug fix that removes incorrect status transitions for sub-agent 'interacted' events. The change is limited to a single case in an event mapper function and includes comprehensive test coverage verifying the expected behavior.

You can customize Macroscope's approvability policy. Learn more.

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Note

🤖 GPT-5.6 Sol responding on behalf of Theo

I am closing this because #7937 has landed in main and prevents parent interactions from reviving idle Codex child agents. I checked the current implementation and did not find any remaining change from this PR that we still need to merge.

Thank you for putting this together. The closure is only because the work is now covered elsewhere, not because there was a problem with your contribution.

@t3dotggt3dotgg closed this Aug 27, 2026
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Skip to content

fix(codex): interactions no longer revive idle sub-agents - #5718

Closed
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness
Closed

fix(codex): interactions no longer revive idle sub-agents#5718
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness

Conversation

@caezium

@caeziumcaezium commented Aug 8, 2026

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Problem

Codex emits interacted activity when the parent communicates with a child agent. T3 treated every interaction as proof that the child was running, so a message arriving after turn completion could revive an idle task row and leave the UI showing stale work.

Fix

  • Keep interacted activity liveness-neutral at the Codex adapter boundary.
  • Continue using collabAgent/turnStarted as the signal that a child resumed execution.
  • Cover the running-to-idle sequence with a focused adapter-stream regression using synthetic identifiers.

Validation

  • vp test run apps/server/src/provider/Layers/CodexAdapter.test.ts — 26 passed
  • Targeted lint for both changed files
  • Targeted formatting check for both changed files
  • vp run --filter t3 typecheck

Model: GPT-5.6 Sol; harness: Codex in T3 Code.

Note

Fix collabAgent/activity interactions to no longer revive idle sub-agents

In mapCollabAgentEvent, collabAgent/activity events with activityKind: 'interacted' previously emitted a task.updated event with status running, which caused idle sub-agents to appear active again. These events now return an empty array since interacted signals communication, not execution — only collabAgent/turnStarted triggers the running state. A test is added to assert the correct running → idle → interrupted sequence.

Macroscope summarized 0ce04fe.


Note

Low Risk
Narrow event-mapping fix in the Codex adapter with a focused regression test; no auth, data, or API surface changes.

Overview
Fixes sub-agent task rows flipping back to running when Codex sends collabAgent/activity with activityKind: 'interacted' after a child turn has already completed.

In mapCollabAgentEvent, interacted no longer emits a task.updated with status running; it returns no events because it signals parent–child communication, not execution. collabAgent/turnStarted remains the signal that a child resumed work.

A lifecycle regression test asserts the adapter stream stays running → idle → interrupted when interacted arrives between turn completion and agent close.

Reviewed by Cursor Bugbot for commit 0ce04fe. Bugbot is set up for automated code reviews on this repo. Configure here.

Summary by CodeRabbit

  • Bug Fixes

    • Improved task status reporting for collaborative agent activity.
    • Interactive activity no longer incorrectly changes a task to “Running.”
    • Tasks now remain “Running” only when a turn begins, transition to “Idle” after completion, and become “Interrupted” when activity is interrupted or closed.
  • Tests

    • Added coverage validating the full task-status lifecycle and event sequence.

@coderabbitai

coderabbitaiBot commented Aug 8, 2026

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Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: Repository UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 35734253-8dff-40e0-8923-253b134cfa66

📥 Commits

Reviewing files that changed from the base of the PR and between a20923c and 0ce04fe.

📒 Files selected for processing (2)
  • apps/server/src/provider/Layers/CodexAdapter.test.ts
  • apps/server/src/provider/Layers/CodexAdapter.ts

📝 Walkthrough

Walkthrough

CodexAdapter no longer reports running for collabAgent/activity events with kind interacted. A lifecycle test verifies running, idle, and interrupted task statuses.

Changes

Codex activity status handling

Layer / File(s)Summary
Interacted activity status mapping
apps/server/src/provider/Layers/CodexAdapter.ts, apps/server/src/provider/Layers/CodexAdapter.test.ts
interacted activity events no longer emit running. The lifecycle test verifies the status sequence running, idle, and interrupted across turn start, completion, interaction, and closure.

Estimated code review effort: 2 (Simple) | ~10 minutes

Possibly related PRs

Suggested reviewers:juliusmarminge

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check nameStatusExplanation
Title check✅ PassedThe title clearly and concisely describes the main fix: interactions no longer revive idle Codex sub-agents.
Description check✅ PassedThe description explains the problem, fix, regression coverage, and validation; the missing checklist is non-critical.
Docstring Coverage✅ PassedNo functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check✅ PassedCheck skipped because no linked issues were found for this pull request.
Out of Scope Changes check✅ PassedCheck skipped because no linked issues were found for this pull request.
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

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@github-actionsgithub-actionsBot added vouch:unvouched PR author is not yet trusted in the VOUCHED list. size:S 10-29 changed lines (additions + deletions). labels Aug 8, 2026
@caezium
caezium marked this pull request as ready for review August 8, 2026 16:34
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Approvability

Verdict: Approved 0ce04fe

Straightforward bug fix that removes incorrect status transitions for sub-agent 'interacted' events. The change is limited to a single case in an event mapper function and includes comprehensive test coverage verifying the expected behavior.

You can customize Macroscope's approvability policy. Learn more.

@t3dotgg

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Note

🤖 GPT-5.6 Sol responding on behalf of Theo

I am closing this because #7937 has landed in main and prevents parent interactions from reviving idle Codex child agents. I checked the current implementation and did not find any remaining change from this PR that we still need to merge.

Thank you for putting this together. The closure is only because the work is now covered elsewhere, not because there was a problem with your contribution.

@t3dotggt3dotgg closed this Aug 27, 2026
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@caezium@t3dotgg
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(codex): interactions no longer revive idle sub-agents - #5718

Closed
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness
Closed

fix(codex): interactions no longer revive idle sub-agents#5718
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness

Conversation

@caezium

@caeziumcaezium commented Aug 8, 2026

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Problem

Codex emits interacted activity when the parent communicates with a child agent. T3 treated every interaction as proof that the child was running, so a message arriving after turn completion could revive an idle task row and leave the UI showing stale work.

Fix

  • Keep interacted activity liveness-neutral at the Codex adapter boundary.
  • Continue using collabAgent/turnStarted as the signal that a child resumed execution.
  • Cover the running-to-idle sequence with a focused adapter-stream regression using synthetic identifiers.

Validation

  • vp test run apps/server/src/provider/Layers/CodexAdapter.test.ts — 26 passed
  • Targeted lint for both changed files
  • Targeted formatting check for both changed files
  • vp run --filter t3 typecheck

Model: GPT-5.6 Sol; harness: Codex in T3 Code.

Note

Fix collabAgent/activity interactions to no longer revive idle sub-agents

In mapCollabAgentEvent, collabAgent/activity events with activityKind: 'interacted' previously emitted a task.updated event with status running, which caused idle sub-agents to appear active again. These events now return an empty array since interacted signals communication, not execution — only collabAgent/turnStarted triggers the running state. A test is added to assert the correct running → idle → interrupted sequence.

Macroscope summarized 0ce04fe.


Note

Low Risk
Narrow event-mapping fix in the Codex adapter with a focused regression test; no auth, data, or API surface changes.

Overview
Fixes sub-agent task rows flipping back to running when Codex sends collabAgent/activity with activityKind: 'interacted' after a child turn has already completed.

In mapCollabAgentEvent, interacted no longer emits a task.updated with status running; it returns no events because it signals parent–child communication, not execution. collabAgent/turnStarted remains the signal that a child resumed work.

A lifecycle regression test asserts the adapter stream stays running → idle → interrupted when interacted arrives between turn completion and agent close.

Reviewed by Cursor Bugbot for commit 0ce04fe. Bugbot is set up for automated code reviews on this repo. Configure here.

Summary by CodeRabbit

  • Bug Fixes

    • Improved task status reporting for collaborative agent activity.
    • Interactive activity no longer incorrectly changes a task to “Running.”
    • Tasks now remain “Running” only when a turn begins, transition to “Idle” after completion, and become “Interrupted” when activity is interrupted or closed.
  • Tests

    • Added coverage validating the full task-status lifecycle and event sequence.

@coderabbitai

coderabbitaiBot commented Aug 8, 2026

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Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: Repository UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 35734253-8dff-40e0-8923-253b134cfa66

📥 Commits

Reviewing files that changed from the base of the PR and between a20923c and 0ce04fe.

📒 Files selected for processing (2)
  • apps/server/src/provider/Layers/CodexAdapter.test.ts
  • apps/server/src/provider/Layers/CodexAdapter.ts

📝 Walkthrough

Walkthrough

CodexAdapter no longer reports running for collabAgent/activity events with kind interacted. A lifecycle test verifies running, idle, and interrupted task statuses.

Changes

Codex activity status handling

Layer / File(s)Summary
Interacted activity status mapping
apps/server/src/provider/Layers/CodexAdapter.ts, apps/server/src/provider/Layers/CodexAdapter.test.ts
interacted activity events no longer emit running. The lifecycle test verifies the status sequence running, idle, and interrupted across turn start, completion, interaction, and closure.

Estimated code review effort: 2 (Simple) | ~10 minutes

Possibly related PRs

Suggested reviewers:juliusmarminge

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check nameStatusExplanation
Title check✅ PassedThe title clearly and concisely describes the main fix: interactions no longer revive idle Codex sub-agents.
Description check✅ PassedThe description explains the problem, fix, regression coverage, and validation; the missing checklist is non-critical.
Docstring Coverage✅ PassedNo functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check✅ PassedCheck skipped because no linked issues were found for this pull request.
Out of Scope Changes check✅ PassedCheck skipped because no linked issues were found for this pull request.
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

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@github-actionsgithub-actionsBot added vouch:unvouched PR author is not yet trusted in the VOUCHED list. size:S 10-29 changed lines (additions + deletions). labels Aug 8, 2026
@caezium
caezium marked this pull request as ready for review August 8, 2026 16:34
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Approvability

Verdict: Approved 0ce04fe

Straightforward bug fix that removes incorrect status transitions for sub-agent 'interacted' events. The change is limited to a single case in an event mapper function and includes comprehensive test coverage verifying the expected behavior.

You can customize Macroscope's approvability policy. Learn more.

@t3dotgg

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Note

🤖 GPT-5.6 Sol responding on behalf of Theo

I am closing this because #7937 has landed in main and prevents parent interactions from reviving idle Codex child agents. I checked the current implementation and did not find any remaining change from this PR that we still need to merge.

Thank you for putting this together. The closure is only because the work is now covered elsewhere, not because there was a problem with your contribution.

@t3dotggt3dotgg closed this Aug 27, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(codex): interactions no longer revive idle sub-agents - #5718

Closed
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness
Closed

fix(codex): interactions no longer revive idle sub-agents#5718
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness

Conversation

@caezium

@caeziumcaezium commented Aug 8, 2026

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Problem

Codex emits interacted activity when the parent communicates with a child agent. T3 treated every interaction as proof that the child was running, so a message arriving after turn completion could revive an idle task row and leave the UI showing stale work.

Fix

  • Keep interacted activity liveness-neutral at the Codex adapter boundary.
  • Continue using collabAgent/turnStarted as the signal that a child resumed execution.
  • Cover the running-to-idle sequence with a focused adapter-stream regression using synthetic identifiers.

Validation

  • vp test run apps/server/src/provider/Layers/CodexAdapter.test.ts — 26 passed
  • Targeted lint for both changed files
  • Targeted formatting check for both changed files
  • vp run --filter t3 typecheck

Model: GPT-5.6 Sol; harness: Codex in T3 Code.

Note

Fix collabAgent/activity interactions to no longer revive idle sub-agents

In mapCollabAgentEvent, collabAgent/activity events with activityKind: 'interacted' previously emitted a task.updated event with status running, which caused idle sub-agents to appear active again. These events now return an empty array since interacted signals communication, not execution — only collabAgent/turnStarted triggers the running state. A test is added to assert the correct running → idle → interrupted sequence.

Macroscope summarized 0ce04fe.


Note

Low Risk
Narrow event-mapping fix in the Codex adapter with a focused regression test; no auth, data, or API surface changes.

Overview
Fixes sub-agent task rows flipping back to running when Codex sends collabAgent/activity with activityKind: 'interacted' after a child turn has already completed.

In mapCollabAgentEvent, interacted no longer emits a task.updated with status running; it returns no events because it signals parent–child communication, not execution. collabAgent/turnStarted remains the signal that a child resumed work.

A lifecycle regression test asserts the adapter stream stays running → idle → interrupted when interacted arrives between turn completion and agent close.

Reviewed by Cursor Bugbot for commit 0ce04fe. Bugbot is set up for automated code reviews on this repo. Configure here.

Summary by CodeRabbit

  • Bug Fixes

    • Improved task status reporting for collaborative agent activity.
    • Interactive activity no longer incorrectly changes a task to “Running.”
    • Tasks now remain “Running” only when a turn begins, transition to “Idle” after completion, and become “Interrupted” when activity is interrupted or closed.
  • Tests

    • Added coverage validating the full task-status lifecycle and event sequence.

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Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: Repository UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 35734253-8dff-40e0-8923-253b134cfa66

📥 Commits

Reviewing files that changed from the base of the PR and between a20923c and 0ce04fe.

📒 Files selected for processing (2)
  • apps/server/src/provider/Layers/CodexAdapter.test.ts
  • apps/server/src/provider/Layers/CodexAdapter.ts

📝 Walkthrough

Walkthrough

CodexAdapter no longer reports running for collabAgent/activity events with kind interacted. A lifecycle test verifies running, idle, and interrupted task statuses.

Changes

Codex activity status handling

Layer / File(s)Summary
Interacted activity status mapping
apps/server/src/provider/Layers/CodexAdapter.ts, apps/server/src/provider/Layers/CodexAdapter.test.ts
interacted activity events no longer emit running. The lifecycle test verifies the status sequence running, idle, and interrupted across turn start, completion, interaction, and closure.

Estimated code review effort: 2 (Simple) | ~10 minutes

Possibly related PRs

Suggested reviewers:juliusmarminge

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check nameStatusExplanation
Title check✅ PassedThe title clearly and concisely describes the main fix: interactions no longer revive idle Codex sub-agents.
Description check✅ PassedThe description explains the problem, fix, regression coverage, and validation; the missing checklist is non-critical.
Docstring Coverage✅ PassedNo functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check✅ PassedCheck skipped because no linked issues were found for this pull request.
Out of Scope Changes check✅ PassedCheck skipped because no linked issues were found for this pull request.
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

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caezium marked this pull request as ready for review August 8, 2026 16:34
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Approvability

Verdict: Approved 0ce04fe

Straightforward bug fix that removes incorrect status transitions for sub-agent 'interacted' events. The change is limited to a single case in an event mapper function and includes comprehensive test coverage verifying the expected behavior.

You can customize Macroscope's approvability policy. Learn more.

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🤖 GPT-5.6 Sol responding on behalf of Theo

I am closing this because #7937 has landed in main and prevents parent interactions from reviving idle Codex child agents. I checked the current implementation and did not find any remaining change from this PR that we still need to merge.

Thank you for putting this together. The closure is only because the work is now covered elsewhere, not because there was a problem with your contribution.

@t3dotggt3dotgg closed this Aug 27, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

fix(codex): interactions no longer revive idle sub-agents - #5718

Closed
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness
Closed

fix(codex): interactions no longer revive idle sub-agents#5718
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness

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@caezium

@caeziumcaezium commented Aug 8, 2026

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Problem

Codex emits interacted activity when the parent communicates with a child agent. T3 treated every interaction as proof that the child was running, so a message arriving after turn completion could revive an idle task row and leave the UI showing stale work.

Fix

  • Keep interacted activity liveness-neutral at the Codex adapter boundary.
  • Continue using collabAgent/turnStarted as the signal that a child resumed execution.
  • Cover the running-to-idle sequence with a focused adapter-stream regression using synthetic identifiers.

Validation

  • vp test run apps/server/src/provider/Layers/CodexAdapter.test.ts — 26 passed
  • Targeted lint for both changed files
  • Targeted formatting check for both changed files
  • vp run --filter t3 typecheck

Model: GPT-5.6 Sol; harness: Codex in T3 Code.

Note

Fix collabAgent/activity interactions to no longer revive idle sub-agents

In mapCollabAgentEvent, collabAgent/activity events with activityKind: 'interacted' previously emitted a task.updated event with status running, which caused idle sub-agents to appear active again. These events now return an empty array since interacted signals communication, not execution — only collabAgent/turnStarted triggers the running state. A test is added to assert the correct running → idle → interrupted sequence.

Macroscope summarized 0ce04fe.


Note

Low Risk
Narrow event-mapping fix in the Codex adapter with a focused regression test; no auth, data, or API surface changes.

Overview
Fixes sub-agent task rows flipping back to running when Codex sends collabAgent/activity with activityKind: 'interacted' after a child turn has already completed.

In mapCollabAgentEvent, interacted no longer emits a task.updated with status running; it returns no events because it signals parent–child communication, not execution. collabAgent/turnStarted remains the signal that a child resumed work.

A lifecycle regression test asserts the adapter stream stays running → idle → interrupted when interacted arrives between turn completion and agent close.

Reviewed by Cursor Bugbot for commit 0ce04fe. Bugbot is set up for automated code reviews on this repo. Configure here.

Summary by CodeRabbit

  • Bug Fixes

    • Improved task status reporting for collaborative agent activity.
    • Interactive activity no longer incorrectly changes a task to “Running.”
    • Tasks now remain “Running” only when a turn begins, transition to “Idle” after completion, and become “Interrupted” when activity is interrupted or closed.
  • Tests

    • Added coverage validating the full task-status lifecycle and event sequence.

@coderabbitai

coderabbitaiBot commented Aug 8, 2026

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Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: Repository UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 35734253-8dff-40e0-8923-253b134cfa66

📥 Commits

Reviewing files that changed from the base of the PR and between a20923c and 0ce04fe.

📒 Files selected for processing (2)
  • apps/server/src/provider/Layers/CodexAdapter.test.ts
  • apps/server/src/provider/Layers/CodexAdapter.ts

📝 Walkthrough

Walkthrough

CodexAdapter no longer reports running for collabAgent/activity events with kind interacted. A lifecycle test verifies running, idle, and interrupted task statuses.

Changes

Codex activity status handling

Layer / File(s)Summary
Interacted activity status mapping
apps/server/src/provider/Layers/CodexAdapter.ts, apps/server/src/provider/Layers/CodexAdapter.test.ts
interacted activity events no longer emit running. The lifecycle test verifies the status sequence running, idle, and interrupted across turn start, completion, interaction, and closure.

Estimated code review effort: 2 (Simple) | ~10 minutes

Possibly related PRs

Suggested reviewers:juliusmarminge

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check nameStatusExplanation
Title check✅ PassedThe title clearly and concisely describes the main fix: interactions no longer revive idle Codex sub-agents.
Description check✅ PassedThe description explains the problem, fix, regression coverage, and validation; the missing checklist is non-critical.
Docstring Coverage✅ PassedNo functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check✅ PassedCheck skipped because no linked issues were found for this pull request.
Out of Scope Changes check✅ PassedCheck skipped because no linked issues were found for this pull request.
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

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@github-actionsgithub-actionsBot added vouch:unvouched PR author is not yet trusted in the VOUCHED list. size:S 10-29 changed lines (additions + deletions). labels Aug 8, 2026
@caezium
caezium marked this pull request as ready for review August 8, 2026 16:34
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Approvability

Verdict: Approved 0ce04fe

Straightforward bug fix that removes incorrect status transitions for sub-agent 'interacted' events. The change is limited to a single case in an event mapper function and includes comprehensive test coverage verifying the expected behavior.

You can customize Macroscope's approvability policy. Learn more.

@t3dotgg

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Note

🤖 GPT-5.6 Sol responding on behalf of Theo

I am closing this because #7937 has landed in main and prevents parent interactions from reviving idle Codex child agents. I checked the current implementation and did not find any remaining change from this PR that we still need to merge.

Thank you for putting this together. The closure is only because the work is now covered elsewhere, not because there was a problem with your contribution.

@t3dotggt3dotgg closed this Aug 27, 2026
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size:S10-29 changed lines (additions + deletions).vouch:unvouchedPR author is not yet trusted in the VOUCHED list.

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Successfully merging this pull request may close these issues.

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@caezium@t3dotgg
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(codex): interactions no longer revive idle sub-agents - #5718

Closed
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness
Closed

fix(codex): interactions no longer revive idle sub-agents#5718
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness

Conversation

@caezium

@caeziumcaezium commented Aug 8, 2026

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Problem

Codex emits interacted activity when the parent communicates with a child agent. T3 treated every interaction as proof that the child was running, so a message arriving after turn completion could revive an idle task row and leave the UI showing stale work.

Fix

  • Keep interacted activity liveness-neutral at the Codex adapter boundary.
  • Continue using collabAgent/turnStarted as the signal that a child resumed execution.
  • Cover the running-to-idle sequence with a focused adapter-stream regression using synthetic identifiers.

Validation

  • vp test run apps/server/src/provider/Layers/CodexAdapter.test.ts — 26 passed
  • Targeted lint for both changed files
  • Targeted formatting check for both changed files
  • vp run --filter t3 typecheck

Model: GPT-5.6 Sol; harness: Codex in T3 Code.

Note

Fix collabAgent/activity interactions to no longer revive idle sub-agents

In mapCollabAgentEvent, collabAgent/activity events with activityKind: 'interacted' previously emitted a task.updated event with status running, which caused idle sub-agents to appear active again. These events now return an empty array since interacted signals communication, not execution — only collabAgent/turnStarted triggers the running state. A test is added to assert the correct running → idle → interrupted sequence.

Macroscope summarized 0ce04fe.


Note

Low Risk
Narrow event-mapping fix in the Codex adapter with a focused regression test; no auth, data, or API surface changes.

Overview
Fixes sub-agent task rows flipping back to running when Codex sends collabAgent/activity with activityKind: 'interacted' after a child turn has already completed.

In mapCollabAgentEvent, interacted no longer emits a task.updated with status running; it returns no events because it signals parent–child communication, not execution. collabAgent/turnStarted remains the signal that a child resumed work.

A lifecycle regression test asserts the adapter stream stays running → idle → interrupted when interacted arrives between turn completion and agent close.

Reviewed by Cursor Bugbot for commit 0ce04fe. Bugbot is set up for automated code reviews on this repo. Configure here.

Summary by CodeRabbit

  • Bug Fixes

    • Improved task status reporting for collaborative agent activity.
    • Interactive activity no longer incorrectly changes a task to “Running.”
    • Tasks now remain “Running” only when a turn begins, transition to “Idle” after completion, and become “Interrupted” when activity is interrupted or closed.
  • Tests

    • Added coverage validating the full task-status lifecycle and event sequence.

@coderabbitai

coderabbitaiBot commented Aug 8, 2026

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Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: Repository UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 35734253-8dff-40e0-8923-253b134cfa66

📥 Commits

Reviewing files that changed from the base of the PR and between a20923c and 0ce04fe.

📒 Files selected for processing (2)
  • apps/server/src/provider/Layers/CodexAdapter.test.ts
  • apps/server/src/provider/Layers/CodexAdapter.ts

📝 Walkthrough

Walkthrough

CodexAdapter no longer reports running for collabAgent/activity events with kind interacted. A lifecycle test verifies running, idle, and interrupted task statuses.

Changes

Codex activity status handling

Layer / File(s)Summary
Interacted activity status mapping
apps/server/src/provider/Layers/CodexAdapter.ts, apps/server/src/provider/Layers/CodexAdapter.test.ts
interacted activity events no longer emit running. The lifecycle test verifies the status sequence running, idle, and interrupted across turn start, completion, interaction, and closure.

Estimated code review effort: 2 (Simple) | ~10 minutes

Possibly related PRs

Suggested reviewers:juliusmarminge

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check nameStatusExplanation
Title check✅ PassedThe title clearly and concisely describes the main fix: interactions no longer revive idle Codex sub-agents.
Description check✅ PassedThe description explains the problem, fix, regression coverage, and validation; the missing checklist is non-critical.
Docstring Coverage✅ PassedNo functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check✅ PassedCheck skipped because no linked issues were found for this pull request.
Out of Scope Changes check✅ PassedCheck skipped because no linked issues were found for this pull request.
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

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@github-actionsgithub-actionsBot added vouch:unvouched PR author is not yet trusted in the VOUCHED list. size:S 10-29 changed lines (additions + deletions). labels Aug 8, 2026
@caezium
caezium marked this pull request as ready for review August 8, 2026 16:34
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@macroscopeapp

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Approvability

Verdict: Approved 0ce04fe

Straightforward bug fix that removes incorrect status transitions for sub-agent 'interacted' events. The change is limited to a single case in an event mapper function and includes comprehensive test coverage verifying the expected behavior.

You can customize Macroscope's approvability policy. Learn more.

@t3dotgg

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Note

🤖 GPT-5.6 Sol responding on behalf of Theo

I am closing this because #7937 has landed in main and prevents parent interactions from reviving idle Codex child agents. I checked the current implementation and did not find any remaining change from this PR that we still need to merge.

Thank you for putting this together. The closure is only because the work is now covered elsewhere, not because there was a problem with your contribution.

@t3dotggt3dotgg closed this Aug 27, 2026
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Successfully merging this pull request may close these issues.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(codex): interactions no longer revive idle sub-agents - #5718

Closed
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness
Closed

fix(codex): interactions no longer revive idle sub-agents#5718
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness

Conversation

@caezium

@caeziumcaezium commented Aug 8, 2026

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Problem

Codex emits interacted activity when the parent communicates with a child agent. T3 treated every interaction as proof that the child was running, so a message arriving after turn completion could revive an idle task row and leave the UI showing stale work.

Fix

  • Keep interacted activity liveness-neutral at the Codex adapter boundary.
  • Continue using collabAgent/turnStarted as the signal that a child resumed execution.
  • Cover the running-to-idle sequence with a focused adapter-stream regression using synthetic identifiers.

Validation

  • vp test run apps/server/src/provider/Layers/CodexAdapter.test.ts — 26 passed
  • Targeted lint for both changed files
  • Targeted formatting check for both changed files
  • vp run --filter t3 typecheck

Model: GPT-5.6 Sol; harness: Codex in T3 Code.

Note

Fix collabAgent/activity interactions to no longer revive idle sub-agents

In mapCollabAgentEvent, collabAgent/activity events with activityKind: 'interacted' previously emitted a task.updated event with status running, which caused idle sub-agents to appear active again. These events now return an empty array since interacted signals communication, not execution — only collabAgent/turnStarted triggers the running state. A test is added to assert the correct running → idle → interrupted sequence.

Macroscope summarized 0ce04fe.


Note

Low Risk
Narrow event-mapping fix in the Codex adapter with a focused regression test; no auth, data, or API surface changes.

Overview
Fixes sub-agent task rows flipping back to running when Codex sends collabAgent/activity with activityKind: 'interacted' after a child turn has already completed.

In mapCollabAgentEvent, interacted no longer emits a task.updated with status running; it returns no events because it signals parent–child communication, not execution. collabAgent/turnStarted remains the signal that a child resumed work.

A lifecycle regression test asserts the adapter stream stays running → idle → interrupted when interacted arrives between turn completion and agent close.

Reviewed by Cursor Bugbot for commit 0ce04fe. Bugbot is set up for automated code reviews on this repo. Configure here.

Summary by CodeRabbit

  • Bug Fixes

    • Improved task status reporting for collaborative agent activity.
    • Interactive activity no longer incorrectly changes a task to “Running.”
    • Tasks now remain “Running” only when a turn begins, transition to “Idle” after completion, and become “Interrupted” when activity is interrupted or closed.
  • Tests

    • Added coverage validating the full task-status lifecycle and event sequence.

@coderabbitai

coderabbitaiBot commented Aug 8, 2026

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Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: Repository UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 35734253-8dff-40e0-8923-253b134cfa66

📥 Commits

Reviewing files that changed from the base of the PR and between a20923c and 0ce04fe.

📒 Files selected for processing (2)
  • apps/server/src/provider/Layers/CodexAdapter.test.ts
  • apps/server/src/provider/Layers/CodexAdapter.ts

📝 Walkthrough

Walkthrough

CodexAdapter no longer reports running for collabAgent/activity events with kind interacted. A lifecycle test verifies running, idle, and interrupted task statuses.

Changes

Codex activity status handling

Layer / File(s)Summary
Interacted activity status mapping
apps/server/src/provider/Layers/CodexAdapter.ts, apps/server/src/provider/Layers/CodexAdapter.test.ts
interacted activity events no longer emit running. The lifecycle test verifies the status sequence running, idle, and interrupted across turn start, completion, interaction, and closure.

Estimated code review effort: 2 (Simple) | ~10 minutes

Possibly related PRs

Suggested reviewers:juliusmarminge

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check nameStatusExplanation
Title check✅ PassedThe title clearly and concisely describes the main fix: interactions no longer revive idle Codex sub-agents.
Description check✅ PassedThe description explains the problem, fix, regression coverage, and validation; the missing checklist is non-critical.
Docstring Coverage✅ PassedNo functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check✅ PassedCheck skipped because no linked issues were found for this pull request.
Out of Scope Changes check✅ PassedCheck skipped because no linked issues were found for this pull request.
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

Comment @coderabbitai help to get the list of available commands.

@github-actionsgithub-actionsBot added vouch:unvouched PR author is not yet trusted in the VOUCHED list. size:S 10-29 changed lines (additions + deletions). labels Aug 8, 2026
@caezium
caezium marked this pull request as ready for review August 8, 2026 16:34
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Note: CodeRabbit is an incremental review system and does not re-review already reviewed commits. This command is applicable only when automatic reviews are paused.

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Approvability

Verdict: Approved 0ce04fe

Straightforward bug fix that removes incorrect status transitions for sub-agent 'interacted' events. The change is limited to a single case in an event mapper function and includes comprehensive test coverage verifying the expected behavior.

You can customize Macroscope's approvability policy. Learn more.

@t3dotgg

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Note

🤖 GPT-5.6 Sol responding on behalf of Theo

I am closing this because #7937 has landed in main and prevents parent interactions from reviving idle Codex child agents. I checked the current implementation and did not find any remaining change from this PR that we still need to merge.

Thank you for putting this together. The closure is only because the work is now covered elsewhere, not because there was a problem with your contribution.

@t3dotggt3dotgg closed this Aug 27, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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fix(codex): interactions no longer revive idle sub-agents - #5718

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pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness
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fix(codex): interactions no longer revive idle sub-agents#5718
caezium wants to merge 1 commit into
pingdotgg:mainfrom
caezium:agent/ignore-subagent-interactions-for-liveness

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@caezium

@caeziumcaezium commented Aug 8, 2026

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Problem

Codex emits interacted activity when the parent communicates with a child agent. T3 treated every interaction as proof that the child was running, so a message arriving after turn completion could revive an idle task row and leave the UI showing stale work.

Fix

  • Keep interacted activity liveness-neutral at the Codex adapter boundary.
  • Continue using collabAgent/turnStarted as the signal that a child resumed execution.
  • Cover the running-to-idle sequence with a focused adapter-stream regression using synthetic identifiers.

Validation

  • vp test run apps/server/src/provider/Layers/CodexAdapter.test.ts — 26 passed
  • Targeted lint for both changed files
  • Targeted formatting check for both changed files
  • vp run --filter t3 typecheck

Model: GPT-5.6 Sol; harness: Codex in T3 Code.

Note

Fix collabAgent/activity interactions to no longer revive idle sub-agents

In mapCollabAgentEvent, collabAgent/activity events with activityKind: 'interacted' previously emitted a task.updated event with status running, which caused idle sub-agents to appear active again. These events now return an empty array since interacted signals communication, not execution — only collabAgent/turnStarted triggers the running state. A test is added to assert the correct running → idle → interrupted sequence.

Macroscope summarized 0ce04fe.


Note

Low Risk
Narrow event-mapping fix in the Codex adapter with a focused regression test; no auth, data, or API surface changes.

Overview
Fixes sub-agent task rows flipping back to running when Codex sends collabAgent/activity with activityKind: 'interacted' after a child turn has already completed.

In mapCollabAgentEvent, interacted no longer emits a task.updated with status running; it returns no events because it signals parent–child communication, not execution. collabAgent/turnStarted remains the signal that a child resumed work.

A lifecycle regression test asserts the adapter stream stays running → idle → interrupted when interacted arrives between turn completion and agent close.

Reviewed by Cursor Bugbot for commit 0ce04fe. Bugbot is set up for automated code reviews on this repo. Configure here.

Summary by CodeRabbit

  • Bug Fixes

    • Improved task status reporting for collaborative agent activity.
    • Interactive activity no longer incorrectly changes a task to “Running.”
    • Tasks now remain “Running” only when a turn begins, transition to “Idle” after completion, and become “Interrupted” when activity is interrupted or closed.
  • Tests

    • Added coverage validating the full task-status lifecycle and event sequence.

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coderabbitaiBot commented Aug 8, 2026

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Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: Repository UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 35734253-8dff-40e0-8923-253b134cfa66

📥 Commits

Reviewing files that changed from the base of the PR and between a20923c and 0ce04fe.

📒 Files selected for processing (2)
  • apps/server/src/provider/Layers/CodexAdapter.test.ts
  • apps/server/src/provider/Layers/CodexAdapter.ts

📝 Walkthrough

Walkthrough

CodexAdapter no longer reports running for collabAgent/activity events with kind interacted. A lifecycle test verifies running, idle, and interrupted task statuses.

Changes

Codex activity status handling

Layer / File(s)Summary
Interacted activity status mapping
apps/server/src/provider/Layers/CodexAdapter.ts, apps/server/src/provider/Layers/CodexAdapter.test.ts
interacted activity events no longer emit running. The lifecycle test verifies the status sequence running, idle, and interrupted across turn start, completion, interaction, and closure.

Estimated code review effort: 2 (Simple) | ~10 minutes

Possibly related PRs

Suggested reviewers:juliusmarminge

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check nameStatusExplanation
Title check✅ PassedThe title clearly and concisely describes the main fix: interactions no longer revive idle Codex sub-agents.
Description check✅ PassedThe description explains the problem, fix, regression coverage, and validation; the missing checklist is non-critical.
Docstring Coverage✅ PassedNo functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check✅ PassedCheck skipped because no linked issues were found for this pull request.
Out of Scope Changes check✅ PassedCheck skipped because no linked issues were found for this pull request.
✨ Finishing Touches
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@github-actionsgithub-actionsBot added vouch:unvouched PR author is not yet trusted in the VOUCHED list. size:S 10-29 changed lines (additions + deletions). labels Aug 8, 2026
@caezium
caezium marked this pull request as ready for review August 8, 2026 16:34
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@macroscopeapp

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Approvability

Verdict: Approved 0ce04fe

Straightforward bug fix that removes incorrect status transitions for sub-agent 'interacted' events. The change is limited to a single case in an event mapper function and includes comprehensive test coverage verifying the expected behavior.

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Note

🤖 GPT-5.6 Sol responding on behalf of Theo

I am closing this because #7937 has landed in main and prevents parent interactions from reviving idle Codex child agents. I checked the current implementation and did not find any remaining change from this PR that we still need to merge.

Thank you for putting this together. The closure is only because the work is now covered elsewhere, not because there was a problem with your contribution.

@t3dotggt3dotgg closed this Aug 27, 2026
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size:S10-29 changed lines (additions + deletions).vouch:unvouchedPR author is not yet trusted in the VOUCHED list.

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@caezium@t3dotgg