Localization

Aurora Lahtela edited this page Oct 7, 2023 · 12 revisions

Plan Header

Localization

This article will tell you how you can change the messages seen in the plugin.

Config setting

In the config, there is a setting for Locale. Setting this to, for example FI, (Finnish) will attempt to use locale from inside the plugin jar. Inside the plugin there are multiple locale files.

Generating a locale file

  • Set the locale to one you want to customize (FI will create locale.yml with the Finnish locale as base)
  • Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
  • locale.yml should appear in /plugins/Plan
  • This file will be used for locale when present.

Updating old locale files

  • (Optional) Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
    • New lines will be added without modifying old ones
  • Set Logging.Log_untranslated_locale_keys to true and /plan reload
    • Keys with default values will be printed on the console.

End

If you want to help me out with localizing the plugin to your language, you can translate the locale file to your language and send the contents to me in one way:

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Localization

Aurora Lahtela edited this page Oct 7, 2023 · 12 revisions

Plan Header

Localization

This article will tell you how you can change the messages seen in the plugin.

Config setting

In the config, there is a setting for Locale. Setting this to, for example FI, (Finnish) will attempt to use locale from inside the plugin jar. Inside the plugin there are multiple locale files.

Generating a locale file

  • Set the locale to one you want to customize (FI will create locale.yml with the Finnish locale as base)
  • Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
  • locale.yml should appear in /plugins/Plan
  • This file will be used for locale when present.

Updating old locale files

  • (Optional) Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
    • New lines will be added without modifying old ones
  • Set Logging.Log_untranslated_locale_keys to true and /plan reload
    • Keys with default values will be printed on the console.

End

If you want to help me out with localizing the plugin to your language, you can translate the locale file to your language and send the contents to me in one way:

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Localization

Aurora Lahtela edited this page Oct 7, 2023 · 12 revisions

Plan Header

Localization

This article will tell you how you can change the messages seen in the plugin.

Config setting

In the config, there is a setting for Locale. Setting this to, for example FI, (Finnish) will attempt to use locale from inside the plugin jar. Inside the plugin there are multiple locale files.

Generating a locale file

  • Set the locale to one you want to customize (FI will create locale.yml with the Finnish locale as base)
  • Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
  • locale.yml should appear in /plugins/Plan
  • This file will be used for locale when present.

Updating old locale files

  • (Optional) Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
    • New lines will be added without modifying old ones
  • Set Logging.Log_untranslated_locale_keys to true and /plan reload
    • Keys with default values will be printed on the console.

End

If you want to help me out with localizing the plugin to your language, you can translate the locale file to your language and send the contents to me in one way:

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Localization

Aurora Lahtela edited this page Oct 7, 2023 · 12 revisions

Plan Header

Localization

This article will tell you how you can change the messages seen in the plugin.

Config setting

In the config, there is a setting for Locale. Setting this to, for example FI, (Finnish) will attempt to use locale from inside the plugin jar. Inside the plugin there are multiple locale files.

Generating a locale file

  • Set the locale to one you want to customize (FI will create locale.yml with the Finnish locale as base)
  • Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
  • locale.yml should appear in /plugins/Plan
  • This file will be used for locale when present.

Updating old locale files

  • (Optional) Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
    • New lines will be added without modifying old ones
  • Set Logging.Log_untranslated_locale_keys to true and /plan reload
    • Keys with default values will be printed on the console.

End

If you want to help me out with localizing the plugin to your language, you can translate the locale file to your language and send the contents to me in one way:

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Localization

Aurora Lahtela edited this page Oct 7, 2023 · 12 revisions

Plan Header

Localization

This article will tell you how you can change the messages seen in the plugin.

Config setting

In the config, there is a setting for Locale. Setting this to, for example FI, (Finnish) will attempt to use locale from inside the plugin jar. Inside the plugin there are multiple locale files.

Generating a locale file

  • Set the locale to one you want to customize (FI will create locale.yml with the Finnish locale as base)
  • Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
  • locale.yml should appear in /plugins/Plan
  • This file will be used for locale when present.

Updating old locale files

  • (Optional) Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
    • New lines will be added without modifying old ones
  • Set Logging.Log_untranslated_locale_keys to true and /plan reload
    • Keys with default values will be printed on the console.

End

If you want to help me out with localizing the plugin to your language, you can translate the locale file to your language and send the contents to me in one way:

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Localization

Aurora Lahtela edited this page Oct 7, 2023 · 12 revisions

Plan Header

Localization

This article will tell you how you can change the messages seen in the plugin.

Config setting

In the config, there is a setting for Locale. Setting this to, for example FI, (Finnish) will attempt to use locale from inside the plugin jar. Inside the plugin there are multiple locale files.

Generating a locale file

  • Set the locale to one you want to customize (FI will create locale.yml with the Finnish locale as base)
  • Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
  • locale.yml should appear in /plugins/Plan
  • This file will be used for locale when present.

Updating old locale files

  • (Optional) Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
    • New lines will be added without modifying old ones
  • Set Logging.Log_untranslated_locale_keys to true and /plan reload
    • Keys with default values will be printed on the console.

End

If you want to help me out with localizing the plugin to your language, you can translate the locale file to your language and send the contents to me in one way:

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Localization

Aurora Lahtela edited this page Oct 7, 2023 · 12 revisions

Plan Header

Localization

This article will tell you how you can change the messages seen in the plugin.

Config setting

In the config, there is a setting for Locale. Setting this to, for example FI, (Finnish) will attempt to use locale from inside the plugin jar. Inside the plugin there are multiple locale files.

Generating a locale file

  • Set the locale to one you want to customize (FI will create locale.yml with the Finnish locale as base)
  • Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
  • locale.yml should appear in /plugins/Plan
  • This file will be used for locale when present.

Updating old locale files

  • (Optional) Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
    • New lines will be added without modifying old ones
  • Set Logging.Log_untranslated_locale_keys to true and /plan reload
    • Keys with default values will be printed on the console.

End

If you want to help me out with localizing the plugin to your language, you can translate the locale file to your language and send the contents to me in one way:

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Localization

Aurora Lahtela edited this page Oct 7, 2023 · 12 revisions

Plan Header

Localization

This article will tell you how you can change the messages seen in the plugin.

Config setting

In the config, there is a setting for Locale. Setting this to, for example FI, (Finnish) will attempt to use locale from inside the plugin jar. Inside the plugin there are multiple locale files.

Generating a locale file

  • Set the locale to one you want to customize (FI will create locale.yml with the Finnish locale as base)
  • Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
  • locale.yml should appear in /plugins/Plan
  • This file will be used for locale when present.

Updating old locale files

  • (Optional) Set Logging.Create_new_locale_file_on_next_enable to true and /plan reload
    • New lines will be added without modifying old ones
  • Set Logging.Log_untranslated_locale_keys to true and /plan reload
    • Keys with default values will be printed on the console.

End

If you want to help me out with localizing the plugin to your language, you can translate the locale file to your language and send the contents to me in one way:

Clone this wiki locally