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35 changes: 33 additions & 2 deletions src/components/modebar/manage.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -170,19 +170,50 @@ function getButtonGroups(gd) {
dragModeGroup.push('select2d', 'lasso2d');
}

// accept pre-defined buttons as string
var enabledHoverGroup = [];
var enableHover = function(a) {
// return if already added
if(enabledHoverGroup.indexOf(a) !== -1) return;
// should be in hoverGroup
if(hoverGroup.indexOf(a) !== -1) {
enabledHoverGroup.push(a);
}
};

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

I guess it makes sense to restrict to only the buttons we know will work, but as a user it may be hard to figure out what those buttons are in any given case. For example Sankey gets ['hoverClosestCartesian', 'hoverCompareCartesian']? And some multi-type plots just get ['toggleHover'] but others get something more specific?

What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

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What if we accept a special buttonsToAdd value 'hovermode'

this sounds like a good solution to me.

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maybe v1hovermode or something to clearly identify this as "the v1 behaviour" ?

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

Exactly.

@archmojarchmojMay 13, 2021

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What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

It is doable but at the same time rather confusing (and perhaps hard to maintain) as the v1 hoverGroup does include spike options too. Plus in that case we may restrict users to only include all of those buttons but not some?

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Right, if you want some subset of the v1 behavior you have to figure out the specific options you need and specify them explicitly.

Good point re: spikes. 'togglespikelines' is pretty simple and easy to document; so let's have 'v1hovermode' give you just the hovermode buttons - ie everything in hoverGroup except toggleSpikelines if it's there.

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OK.
How about allhovermodes instead of v1hovermode?
Later on the road we may want to add extra buttons e.g. for unified hover options and having v1 would make it difficult to add those.

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If we call it allhovermodes it's wrong until we add unified. And unified is more a decision chart developers will make, whereas compare vs closest has times it's useful to viewers (mainly for charts that the developer didn't explicitly specify the best hovermode) so I don't see much need to add a button for unified.

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If we call it allhovermodes it's wrong until we add unified

Yes. I would favour v1hovermodes as it's clear that this is simply brining back the old mode without making any additional promises/implying anything else about "all" anything :)

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Added in f4e6120.

if(Array.isArray(buttonsToAdd)) {
var newList = [];
for(var i = 0; i < buttonsToAdd.length; i++) {
var b = buttonsToAdd[i];
if(typeof b === 'string') {
b = b.toLowerCase();

if(DRAW_MODES.indexOf(b) !== -1) {
// accept pre-defined drag modes i.e. shape drawing features as string
if(
fullLayout._has('mapbox') || // draw shapes in paper coordinate (could be improved in future to support data coordinate, when there is no pitch)
fullLayout._has('cartesian') // draw shapes in data coordinate
) {
dragModeGroup.push(b);
}
} else if(b === 'togglespikelines') {
enableHover('toggleSpikelines');
} else if(b === 'togglehover') {
enableHover('toggleHover');
} else if(b === 'hovercompare') {
enableHover('hoverCompareCartesian');
} else if(b === 'hoverclosest') {
enableHover('hoverClosestCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
} else if(b === 'v1hovermode') {
enableHover('toggleHover');
enableHover('hoverClosestCartesian');
enableHover('hoverCompareCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
}
} else newList.push(b);
}
Expand All@@ -191,7 +222,7 @@ function getButtonGroups(gd) {

addGroup(dragModeGroup);
addGroup(zoomGroup.concat(resetGroup));
addGroup(hoverGroup);
addGroup(enabledHoverGroup);

return appendButtonsToGroups(groups, buttonsToAdd);
}
Expand Down
5 changes: 4 additions & 1 deletion test/jasmine/tests/gl3d_plot_interact_test.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -455,6 +455,9 @@ describe('Test gl3d modebar handlers - perspective case', function() {
},
aspectratio: { x: 3, y: 2, z: 1 }
}
},
config: {
modeBarButtonsToAdd: ['hoverclosest']
}
};

Expand DownExpand Up@@ -534,7 +537,7 @@ describe('Test gl3d modebar handlers - perspective case', function() {
expect(buttonOrbit.isActive()).toBe(false);
});

it('@gl button hoverClosest3d should update the scene hovermode and spikes', function() {
it('@gl button hoverClosest should update the scene hovermode and spikes', function() {
var buttonHover = selectButton(modeBar, 'hoverClosest3d');

assertScenes(gd._fullLayout, 'hovermode', 'closest');
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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35 changes: 33 additions & 2 deletions src/components/modebar/manage.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -170,19 +170,50 @@ function getButtonGroups(gd) {
dragModeGroup.push('select2d', 'lasso2d');
}

// accept pre-defined buttons as string
var enabledHoverGroup = [];
var enableHover = function(a) {
// return if already added
if(enabledHoverGroup.indexOf(a) !== -1) return;
// should be in hoverGroup
if(hoverGroup.indexOf(a) !== -1) {
enabledHoverGroup.push(a);
}
};

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

I guess it makes sense to restrict to only the buttons we know will work, but as a user it may be hard to figure out what those buttons are in any given case. For example Sankey gets ['hoverClosestCartesian', 'hoverCompareCartesian']? And some multi-type plots just get ['toggleHover'] but others get something more specific?

What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

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What if we accept a special buttonsToAdd value 'hovermode'

this sounds like a good solution to me.

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maybe v1hovermode or something to clearly identify this as "the v1 behaviour" ?

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

Exactly.

@archmojarchmojMay 13, 2021

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What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

It is doable but at the same time rather confusing (and perhaps hard to maintain) as the v1 hoverGroup does include spike options too. Plus in that case we may restrict users to only include all of those buttons but not some?

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Right, if you want some subset of the v1 behavior you have to figure out the specific options you need and specify them explicitly.

Good point re: spikes. 'togglespikelines' is pretty simple and easy to document; so let's have 'v1hovermode' give you just the hovermode buttons - ie everything in hoverGroup except toggleSpikelines if it's there.

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OK.
How about allhovermodes instead of v1hovermode?
Later on the road we may want to add extra buttons e.g. for unified hover options and having v1 would make it difficult to add those.

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If we call it allhovermodes it's wrong until we add unified. And unified is more a decision chart developers will make, whereas compare vs closest has times it's useful to viewers (mainly for charts that the developer didn't explicitly specify the best hovermode) so I don't see much need to add a button for unified.

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If we call it allhovermodes it's wrong until we add unified

Yes. I would favour v1hovermodes as it's clear that this is simply brining back the old mode without making any additional promises/implying anything else about "all" anything :)

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Added in f4e6120.

if(Array.isArray(buttonsToAdd)) {
var newList = [];
for(var i = 0; i < buttonsToAdd.length; i++) {
var b = buttonsToAdd[i];
if(typeof b === 'string') {
b = b.toLowerCase();

if(DRAW_MODES.indexOf(b) !== -1) {
// accept pre-defined drag modes i.e. shape drawing features as string
if(
fullLayout._has('mapbox') || // draw shapes in paper coordinate (could be improved in future to support data coordinate, when there is no pitch)
fullLayout._has('cartesian') // draw shapes in data coordinate
) {
dragModeGroup.push(b);
}
} else if(b === 'togglespikelines') {
enableHover('toggleSpikelines');
} else if(b === 'togglehover') {
enableHover('toggleHover');
} else if(b === 'hovercompare') {
enableHover('hoverCompareCartesian');
} else if(b === 'hoverclosest') {
enableHover('hoverClosestCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
} else if(b === 'v1hovermode') {
enableHover('toggleHover');
enableHover('hoverClosestCartesian');
enableHover('hoverCompareCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
}
} else newList.push(b);
}
Expand All@@ -191,7 +222,7 @@ function getButtonGroups(gd) {

addGroup(dragModeGroup);
addGroup(zoomGroup.concat(resetGroup));
addGroup(hoverGroup);
addGroup(enabledHoverGroup);

return appendButtonsToGroups(groups, buttonsToAdd);
}
Expand Down
5 changes: 4 additions & 1 deletion test/jasmine/tests/gl3d_plot_interact_test.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -455,6 +455,9 @@ describe('Test gl3d modebar handlers - perspective case', function() {
},
aspectratio: { x: 3, y: 2, z: 1 }
}
},
config: {
modeBarButtonsToAdd: ['hoverclosest']
}
};

Expand DownExpand Up@@ -534,7 +537,7 @@ describe('Test gl3d modebar handlers - perspective case', function() {
expect(buttonOrbit.isActive()).toBe(false);
});

it('@gl button hoverClosest3d should update the scene hovermode and spikes', function() {
it('@gl button hoverClosest should update the scene hovermode and spikes', function() {
var buttonHover = selectButton(modeBar, 'hoverClosest3d');

assertScenes(gd._fullLayout, 'hovermode', 'closest');
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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35 changes: 33 additions & 2 deletions src/components/modebar/manage.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -170,19 +170,50 @@ function getButtonGroups(gd) {
dragModeGroup.push('select2d', 'lasso2d');
}

// accept pre-defined buttons as string
var enabledHoverGroup = [];
var enableHover = function(a) {
// return if already added
if(enabledHoverGroup.indexOf(a) !== -1) return;
// should be in hoverGroup
if(hoverGroup.indexOf(a) !== -1) {
enabledHoverGroup.push(a);
}
};

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

I guess it makes sense to restrict to only the buttons we know will work, but as a user it may be hard to figure out what those buttons are in any given case. For example Sankey gets ['hoverClosestCartesian', 'hoverCompareCartesian']? And some multi-type plots just get ['toggleHover'] but others get something more specific?

What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

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What if we accept a special buttonsToAdd value 'hovermode'

this sounds like a good solution to me.

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maybe v1hovermode or something to clearly identify this as "the v1 behaviour" ?

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

Exactly.

@archmojarchmojMay 13, 2021

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What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

It is doable but at the same time rather confusing (and perhaps hard to maintain) as the v1 hoverGroup does include spike options too. Plus in that case we may restrict users to only include all of those buttons but not some?

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Right, if you want some subset of the v1 behavior you have to figure out the specific options you need and specify them explicitly.

Good point re: spikes. 'togglespikelines' is pretty simple and easy to document; so let's have 'v1hovermode' give you just the hovermode buttons - ie everything in hoverGroup except toggleSpikelines if it's there.

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OK.
How about allhovermodes instead of v1hovermode?
Later on the road we may want to add extra buttons e.g. for unified hover options and having v1 would make it difficult to add those.

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If we call it allhovermodes it's wrong until we add unified. And unified is more a decision chart developers will make, whereas compare vs closest has times it's useful to viewers (mainly for charts that the developer didn't explicitly specify the best hovermode) so I don't see much need to add a button for unified.

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If we call it allhovermodes it's wrong until we add unified

Yes. I would favour v1hovermodes as it's clear that this is simply brining back the old mode without making any additional promises/implying anything else about "all" anything :)

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Added in f4e6120.

if(Array.isArray(buttonsToAdd)) {
var newList = [];
for(var i = 0; i < buttonsToAdd.length; i++) {
var b = buttonsToAdd[i];
if(typeof b === 'string') {
b = b.toLowerCase();

if(DRAW_MODES.indexOf(b) !== -1) {
// accept pre-defined drag modes i.e. shape drawing features as string
if(
fullLayout._has('mapbox') || // draw shapes in paper coordinate (could be improved in future to support data coordinate, when there is no pitch)
fullLayout._has('cartesian') // draw shapes in data coordinate
) {
dragModeGroup.push(b);
}
} else if(b === 'togglespikelines') {
enableHover('toggleSpikelines');
} else if(b === 'togglehover') {
enableHover('toggleHover');
} else if(b === 'hovercompare') {
enableHover('hoverCompareCartesian');
} else if(b === 'hoverclosest') {
enableHover('hoverClosestCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
} else if(b === 'v1hovermode') {
enableHover('toggleHover');
enableHover('hoverClosestCartesian');
enableHover('hoverCompareCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
}
} else newList.push(b);
}
Expand All@@ -191,7 +222,7 @@ function getButtonGroups(gd) {

addGroup(dragModeGroup);
addGroup(zoomGroup.concat(resetGroup));
addGroup(hoverGroup);
addGroup(enabledHoverGroup);

return appendButtonsToGroups(groups, buttonsToAdd);
}
Expand Down
5 changes: 4 additions & 1 deletion test/jasmine/tests/gl3d_plot_interact_test.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -455,6 +455,9 @@ describe('Test gl3d modebar handlers - perspective case', function() {
},
aspectratio: { x: 3, y: 2, z: 1 }
}
},
config: {
modeBarButtonsToAdd: ['hoverclosest']
}
};

Expand DownExpand Up@@ -534,7 +537,7 @@ describe('Test gl3d modebar handlers - perspective case', function() {
expect(buttonOrbit.isActive()).toBe(false);
});

it('@gl button hoverClosest3d should update the scene hovermode and spikes', function() {
it('@gl button hoverClosest should update the scene hovermode and spikes', function() {
var buttonHover = selectButton(modeBar, 'hoverClosest3d');

assertScenes(gd._fullLayout, 'hovermode', 'closest');
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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35 changes: 33 additions & 2 deletions src/components/modebar/manage.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -170,19 +170,50 @@ function getButtonGroups(gd) {
dragModeGroup.push('select2d', 'lasso2d');
}

// accept pre-defined buttons as string
var enabledHoverGroup = [];
var enableHover = function(a) {
// return if already added
if(enabledHoverGroup.indexOf(a) !== -1) return;
// should be in hoverGroup
if(hoverGroup.indexOf(a) !== -1) {
enabledHoverGroup.push(a);
}
};

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

I guess it makes sense to restrict to only the buttons we know will work, but as a user it may be hard to figure out what those buttons are in any given case. For example Sankey gets ['hoverClosestCartesian', 'hoverCompareCartesian']? And some multi-type plots just get ['toggleHover'] but others get something more specific?

What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

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What if we accept a special buttonsToAdd value 'hovermode'

this sounds like a good solution to me.

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maybe v1hovermode or something to clearly identify this as "the v1 behaviour" ?

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

Exactly.

@archmojarchmojMay 13, 2021

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What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

It is doable but at the same time rather confusing (and perhaps hard to maintain) as the v1 hoverGroup does include spike options too. Plus in that case we may restrict users to only include all of those buttons but not some?

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Right, if you want some subset of the v1 behavior you have to figure out the specific options you need and specify them explicitly.

Good point re: spikes. 'togglespikelines' is pretty simple and easy to document; so let's have 'v1hovermode' give you just the hovermode buttons - ie everything in hoverGroup except toggleSpikelines if it's there.

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OK.
How about allhovermodes instead of v1hovermode?
Later on the road we may want to add extra buttons e.g. for unified hover options and having v1 would make it difficult to add those.

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If we call it allhovermodes it's wrong until we add unified. And unified is more a decision chart developers will make, whereas compare vs closest has times it's useful to viewers (mainly for charts that the developer didn't explicitly specify the best hovermode) so I don't see much need to add a button for unified.

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If we call it allhovermodes it's wrong until we add unified

Yes. I would favour v1hovermodes as it's clear that this is simply brining back the old mode without making any additional promises/implying anything else about "all" anything :)

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Added in f4e6120.

if(Array.isArray(buttonsToAdd)) {
var newList = [];
for(var i = 0; i < buttonsToAdd.length; i++) {
var b = buttonsToAdd[i];
if(typeof b === 'string') {
b = b.toLowerCase();

if(DRAW_MODES.indexOf(b) !== -1) {
// accept pre-defined drag modes i.e. shape drawing features as string
if(
fullLayout._has('mapbox') || // draw shapes in paper coordinate (could be improved in future to support data coordinate, when there is no pitch)
fullLayout._has('cartesian') // draw shapes in data coordinate
) {
dragModeGroup.push(b);
}
} else if(b === 'togglespikelines') {
enableHover('toggleSpikelines');
} else if(b === 'togglehover') {
enableHover('toggleHover');
} else if(b === 'hovercompare') {
enableHover('hoverCompareCartesian');
} else if(b === 'hoverclosest') {
enableHover('hoverClosestCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
} else if(b === 'v1hovermode') {
enableHover('toggleHover');
enableHover('hoverClosestCartesian');
enableHover('hoverCompareCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
}
} else newList.push(b);
}
Expand All@@ -191,7 +222,7 @@ function getButtonGroups(gd) {

addGroup(dragModeGroup);
addGroup(zoomGroup.concat(resetGroup));
addGroup(hoverGroup);
addGroup(enabledHoverGroup);

return appendButtonsToGroups(groups, buttonsToAdd);
}
Expand Down
5 changes: 4 additions & 1 deletion test/jasmine/tests/gl3d_plot_interact_test.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -455,6 +455,9 @@ describe('Test gl3d modebar handlers - perspective case', function() {
},
aspectratio: { x: 3, y: 2, z: 1 }
}
},
config: {
modeBarButtonsToAdd: ['hoverclosest']
}
};

Expand DownExpand Up@@ -534,7 +537,7 @@ describe('Test gl3d modebar handlers - perspective case', function() {
expect(buttonOrbit.isActive()).toBe(false);
});

it('@gl button hoverClosest3d should update the scene hovermode and spikes', function() {
it('@gl button hoverClosest should update the scene hovermode and spikes', function() {
var buttonHover = selectButton(modeBar, 'hoverClosest3d');

assertScenes(gd._fullLayout, 'hovermode', 'closest');
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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35 changes: 33 additions & 2 deletions src/components/modebar/manage.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -170,19 +170,50 @@ function getButtonGroups(gd) {
dragModeGroup.push('select2d', 'lasso2d');
}

// accept pre-defined buttons as string
var enabledHoverGroup = [];
var enableHover = function(a) {
// return if already added
if(enabledHoverGroup.indexOf(a) !== -1) return;
// should be in hoverGroup
if(hoverGroup.indexOf(a) !== -1) {
enabledHoverGroup.push(a);
}
};

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

I guess it makes sense to restrict to only the buttons we know will work, but as a user it may be hard to figure out what those buttons are in any given case. For example Sankey gets ['hoverClosestCartesian', 'hoverCompareCartesian']? And some multi-type plots just get ['toggleHover'] but others get something more specific?

What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

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What if we accept a special buttonsToAdd value 'hovermode'

this sounds like a good solution to me.

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maybe v1hovermode or something to clearly identify this as "the v1 behaviour" ?

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

Exactly.

@archmojarchmojMay 13, 2021

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What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

It is doable but at the same time rather confusing (and perhaps hard to maintain) as the v1 hoverGroup does include spike options too. Plus in that case we may restrict users to only include all of those buttons but not some?

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Right, if you want some subset of the v1 behavior you have to figure out the specific options you need and specify them explicitly.

Good point re: spikes. 'togglespikelines' is pretty simple and easy to document; so let's have 'v1hovermode' give you just the hovermode buttons - ie everything in hoverGroup except toggleSpikelines if it's there.

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OK.
How about allhovermodes instead of v1hovermode?
Later on the road we may want to add extra buttons e.g. for unified hover options and having v1 would make it difficult to add those.

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If we call it allhovermodes it's wrong until we add unified. And unified is more a decision chart developers will make, whereas compare vs closest has times it's useful to viewers (mainly for charts that the developer didn't explicitly specify the best hovermode) so I don't see much need to add a button for unified.

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If we call it allhovermodes it's wrong until we add unified

Yes. I would favour v1hovermodes as it's clear that this is simply brining back the old mode without making any additional promises/implying anything else about "all" anything :)

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Added in f4e6120.

if(Array.isArray(buttonsToAdd)) {
var newList = [];
for(var i = 0; i < buttonsToAdd.length; i++) {
var b = buttonsToAdd[i];
if(typeof b === 'string') {
b = b.toLowerCase();

if(DRAW_MODES.indexOf(b) !== -1) {
// accept pre-defined drag modes i.e. shape drawing features as string
if(
fullLayout._has('mapbox') || // draw shapes in paper coordinate (could be improved in future to support data coordinate, when there is no pitch)
fullLayout._has('cartesian') // draw shapes in data coordinate
) {
dragModeGroup.push(b);
}
} else if(b === 'togglespikelines') {
enableHover('toggleSpikelines');
} else if(b === 'togglehover') {
enableHover('toggleHover');
} else if(b === 'hovercompare') {
enableHover('hoverCompareCartesian');
} else if(b === 'hoverclosest') {
enableHover('hoverClosestCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
} else if(b === 'v1hovermode') {
enableHover('toggleHover');
enableHover('hoverClosestCartesian');
enableHover('hoverCompareCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
}
} else newList.push(b);
}
Expand All@@ -191,7 +222,7 @@ function getButtonGroups(gd) {

addGroup(dragModeGroup);
addGroup(zoomGroup.concat(resetGroup));
addGroup(hoverGroup);
addGroup(enabledHoverGroup);

return appendButtonsToGroups(groups, buttonsToAdd);
}
Expand Down
5 changes: 4 additions & 1 deletion test/jasmine/tests/gl3d_plot_interact_test.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -455,6 +455,9 @@ describe('Test gl3d modebar handlers - perspective case', function() {
},
aspectratio: { x: 3, y: 2, z: 1 }
}
},
config: {
modeBarButtonsToAdd: ['hoverclosest']
}
};

Expand DownExpand Up@@ -534,7 +537,7 @@ describe('Test gl3d modebar handlers - perspective case', function() {
expect(buttonOrbit.isActive()).toBe(false);
});

it('@gl button hoverClosest3d should update the scene hovermode and spikes', function() {
it('@gl button hoverClosest should update the scene hovermode and spikes', function() {
var buttonHover = selectButton(modeBar, 'hoverClosest3d');

assertScenes(gd._fullLayout, 'hovermode', 'closest');
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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35 changes: 33 additions & 2 deletions src/components/modebar/manage.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -170,19 +170,50 @@ function getButtonGroups(gd) {
dragModeGroup.push('select2d', 'lasso2d');
}

// accept pre-defined buttons as string
var enabledHoverGroup = [];
var enableHover = function(a) {
// return if already added
if(enabledHoverGroup.indexOf(a) !== -1) return;
// should be in hoverGroup
if(hoverGroup.indexOf(a) !== -1) {
enabledHoverGroup.push(a);
}
};

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

I guess it makes sense to restrict to only the buttons we know will work, but as a user it may be hard to figure out what those buttons are in any given case. For example Sankey gets ['hoverClosestCartesian', 'hoverCompareCartesian']? And some multi-type plots just get ['toggleHover'] but others get something more specific?

What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

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What if we accept a special buttonsToAdd value 'hovermode'

this sounds like a good solution to me.

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maybe v1hovermode or something to clearly identify this as "the v1 behaviour" ?

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

Exactly.

@archmojarchmojMay 13, 2021

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What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

It is doable but at the same time rather confusing (and perhaps hard to maintain) as the v1 hoverGroup does include spike options too. Plus in that case we may restrict users to only include all of those buttons but not some?

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Right, if you want some subset of the v1 behavior you have to figure out the specific options you need and specify them explicitly.

Good point re: spikes. 'togglespikelines' is pretty simple and easy to document; so let's have 'v1hovermode' give you just the hovermode buttons - ie everything in hoverGroup except toggleSpikelines if it's there.

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OK.
How about allhovermodes instead of v1hovermode?
Later on the road we may want to add extra buttons e.g. for unified hover options and having v1 would make it difficult to add those.

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If we call it allhovermodes it's wrong until we add unified. And unified is more a decision chart developers will make, whereas compare vs closest has times it's useful to viewers (mainly for charts that the developer didn't explicitly specify the best hovermode) so I don't see much need to add a button for unified.

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If we call it allhovermodes it's wrong until we add unified

Yes. I would favour v1hovermodes as it's clear that this is simply brining back the old mode without making any additional promises/implying anything else about "all" anything :)

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Added in f4e6120.

if(Array.isArray(buttonsToAdd)) {
var newList = [];
for(var i = 0; i < buttonsToAdd.length; i++) {
var b = buttonsToAdd[i];
if(typeof b === 'string') {
b = b.toLowerCase();

if(DRAW_MODES.indexOf(b) !== -1) {
// accept pre-defined drag modes i.e. shape drawing features as string
if(
fullLayout._has('mapbox') || // draw shapes in paper coordinate (could be improved in future to support data coordinate, when there is no pitch)
fullLayout._has('cartesian') // draw shapes in data coordinate
) {
dragModeGroup.push(b);
}
} else if(b === 'togglespikelines') {
enableHover('toggleSpikelines');
} else if(b === 'togglehover') {
enableHover('toggleHover');
} else if(b === 'hovercompare') {
enableHover('hoverCompareCartesian');
} else if(b === 'hoverclosest') {
enableHover('hoverClosestCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
} else if(b === 'v1hovermode') {
enableHover('toggleHover');
enableHover('hoverClosestCartesian');
enableHover('hoverCompareCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
}
} else newList.push(b);
}
Expand All@@ -191,7 +222,7 @@ function getButtonGroups(gd) {

addGroup(dragModeGroup);
addGroup(zoomGroup.concat(resetGroup));
addGroup(hoverGroup);
addGroup(enabledHoverGroup);

return appendButtonsToGroups(groups, buttonsToAdd);
}
Expand Down
5 changes: 4 additions & 1 deletion test/jasmine/tests/gl3d_plot_interact_test.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -455,6 +455,9 @@ describe('Test gl3d modebar handlers - perspective case', function() {
},
aspectratio: { x: 3, y: 2, z: 1 }
}
},
config: {
modeBarButtonsToAdd: ['hoverclosest']
}
};

Expand DownExpand Up@@ -534,7 +537,7 @@ describe('Test gl3d modebar handlers - perspective case', function() {
expect(buttonOrbit.isActive()).toBe(false);
});

it('@gl button hoverClosest3d should update the scene hovermode and spikes', function() {
it('@gl button hoverClosest should update the scene hovermode and spikes', function() {
var buttonHover = selectButton(modeBar, 'hoverClosest3d');

assertScenes(gd._fullLayout, 'hovermode', 'closest');
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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35 changes: 33 additions & 2 deletions src/components/modebar/manage.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -170,19 +170,50 @@ function getButtonGroups(gd) {
dragModeGroup.push('select2d', 'lasso2d');
}

// accept pre-defined buttons as string
var enabledHoverGroup = [];
var enableHover = function(a) {
// return if already added
if(enabledHoverGroup.indexOf(a) !== -1) return;
// should be in hoverGroup
if(hoverGroup.indexOf(a) !== -1) {
enabledHoverGroup.push(a);
}
};

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

I guess it makes sense to restrict to only the buttons we know will work, but as a user it may be hard to figure out what those buttons are in any given case. For example Sankey gets ['hoverClosestCartesian', 'hoverCompareCartesian']? And some multi-type plots just get ['toggleHover'] but others get something more specific?

What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

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What if we accept a special buttonsToAdd value 'hovermode'

this sounds like a good solution to me.

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maybe v1hovermode or something to clearly identify this as "the v1 behaviour" ?

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

Exactly.

@archmojarchmojMay 13, 2021

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What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

It is doable but at the same time rather confusing (and perhaps hard to maintain) as the v1 hoverGroup does include spike options too. Plus in that case we may restrict users to only include all of those buttons but not some?

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Right, if you want some subset of the v1 behavior you have to figure out the specific options you need and specify them explicitly.

Good point re: spikes. 'togglespikelines' is pretty simple and easy to document; so let's have 'v1hovermode' give you just the hovermode buttons - ie everything in hoverGroup except toggleSpikelines if it's there.

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OK.
How about allhovermodes instead of v1hovermode?
Later on the road we may want to add extra buttons e.g. for unified hover options and having v1 would make it difficult to add those.

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If we call it allhovermodes it's wrong until we add unified. And unified is more a decision chart developers will make, whereas compare vs closest has times it's useful to viewers (mainly for charts that the developer didn't explicitly specify the best hovermode) so I don't see much need to add a button for unified.

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If we call it allhovermodes it's wrong until we add unified

Yes. I would favour v1hovermodes as it's clear that this is simply brining back the old mode without making any additional promises/implying anything else about "all" anything :)

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Added in f4e6120.

if(Array.isArray(buttonsToAdd)) {
var newList = [];
for(var i = 0; i < buttonsToAdd.length; i++) {
var b = buttonsToAdd[i];
if(typeof b === 'string') {
b = b.toLowerCase();

if(DRAW_MODES.indexOf(b) !== -1) {
// accept pre-defined drag modes i.e. shape drawing features as string
if(
fullLayout._has('mapbox') || // draw shapes in paper coordinate (could be improved in future to support data coordinate, when there is no pitch)
fullLayout._has('cartesian') // draw shapes in data coordinate
) {
dragModeGroup.push(b);
}
} else if(b === 'togglespikelines') {
enableHover('toggleSpikelines');
} else if(b === 'togglehover') {
enableHover('toggleHover');
} else if(b === 'hovercompare') {
enableHover('hoverCompareCartesian');
} else if(b === 'hoverclosest') {
enableHover('hoverClosestCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
} else if(b === 'v1hovermode') {
enableHover('toggleHover');
enableHover('hoverClosestCartesian');
enableHover('hoverCompareCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
}
} else newList.push(b);
}
Expand All@@ -191,7 +222,7 @@ function getButtonGroups(gd) {

addGroup(dragModeGroup);
addGroup(zoomGroup.concat(resetGroup));
addGroup(hoverGroup);
addGroup(enabledHoverGroup);

return appendButtonsToGroups(groups, buttonsToAdd);
}
Expand Down
5 changes: 4 additions & 1 deletion test/jasmine/tests/gl3d_plot_interact_test.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -455,6 +455,9 @@ describe('Test gl3d modebar handlers - perspective case', function() {
},
aspectratio: { x: 3, y: 2, z: 1 }
}
},
config: {
modeBarButtonsToAdd: ['hoverclosest']
}
};

Expand DownExpand Up@@ -534,7 +537,7 @@ describe('Test gl3d modebar handlers - perspective case', function() {
expect(buttonOrbit.isActive()).toBe(false);
});

it('@gl button hoverClosest3d should update the scene hovermode and spikes', function() {
it('@gl button hoverClosest should update the scene hovermode and spikes', function() {
var buttonHover = selectButton(modeBar, 'hoverClosest3d');

assertScenes(gd._fullLayout, 'hovermode', 'closest');
Expand Down
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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35 changes: 33 additions & 2 deletions src/components/modebar/manage.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -170,19 +170,50 @@ function getButtonGroups(gd) {
dragModeGroup.push('select2d', 'lasso2d');
}

// accept pre-defined buttons as string
var enabledHoverGroup = [];
var enableHover = function(a) {
// return if already added
if(enabledHoverGroup.indexOf(a) !== -1) return;
// should be in hoverGroup
if(hoverGroup.indexOf(a) !== -1) {
enabledHoverGroup.push(a);
}
};

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

I guess it makes sense to restrict to only the buttons we know will work, but as a user it may be hard to figure out what those buttons are in any given case. For example Sankey gets ['hoverClosestCartesian', 'hoverCompareCartesian']? And some multi-type plots just get ['toggleHover'] but others get something more specific?

What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

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What if we accept a special buttonsToAdd value 'hovermode'

this sounds like a good solution to me.

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maybe v1hovermode or something to clearly identify this as "the v1 behaviour" ?

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So what you're saying is, we still calculate the hover entries you would have gotten, back in 1.x when we included them by default, and in 2.x you won't get them by default but you'll be allowed to re-include any of those exact buttons but no others.

Exactly.

@archmojarchmojMay 13, 2021

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ContributorAuthor

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What if we accept a special buttonsToAdd value 'hovermode', that copies all of hoverGroup into enabledHoverGroup - ie to get back 1.x behavior no matter what traces you have you can just use that one special value?

It is doable but at the same time rather confusing (and perhaps hard to maintain) as the v1 hoverGroup does include spike options too. Plus in that case we may restrict users to only include all of those buttons but not some?

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Collaborator

Choose a reason for hiding this comment

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Right, if you want some subset of the v1 behavior you have to figure out the specific options you need and specify them explicitly.

Good point re: spikes. 'togglespikelines' is pretty simple and easy to document; so let's have 'v1hovermode' give you just the hovermode buttons - ie everything in hoverGroup except toggleSpikelines if it's there.

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ContributorAuthor

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OK.
How about allhovermodes instead of v1hovermode?
Later on the road we may want to add extra buttons e.g. for unified hover options and having v1 would make it difficult to add those.

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Collaborator

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If we call it allhovermodes it's wrong until we add unified. And unified is more a decision chart developers will make, whereas compare vs closest has times it's useful to viewers (mainly for charts that the developer didn't explicitly specify the best hovermode) so I don't see much need to add a button for unified.

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Contributor

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If we call it allhovermodes it's wrong until we add unified

Yes. I would favour v1hovermodes as it's clear that this is simply brining back the old mode without making any additional promises/implying anything else about "all" anything :)

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Added in f4e6120.

if(Array.isArray(buttonsToAdd)) {
var newList = [];
for(var i = 0; i < buttonsToAdd.length; i++) {
var b = buttonsToAdd[i];
if(typeof b === 'string') {
b = b.toLowerCase();

if(DRAW_MODES.indexOf(b) !== -1) {
// accept pre-defined drag modes i.e. shape drawing features as string
if(
fullLayout._has('mapbox') || // draw shapes in paper coordinate (could be improved in future to support data coordinate, when there is no pitch)
fullLayout._has('cartesian') // draw shapes in data coordinate
) {
dragModeGroup.push(b);
}
} else if(b === 'togglespikelines') {
enableHover('toggleSpikelines');
} else if(b === 'togglehover') {
enableHover('toggleHover');
} else if(b === 'hovercompare') {
enableHover('hoverCompareCartesian');
} else if(b === 'hoverclosest') {
enableHover('hoverClosestCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
} else if(b === 'v1hovermode') {
enableHover('toggleHover');
enableHover('hoverClosestCartesian');
enableHover('hoverCompareCartesian');
enableHover('hoverClosestGeo');
enableHover('hoverClosest3d');
enableHover('hoverClosestGl2d');
enableHover('hoverClosestPie');
}
} else newList.push(b);
}
Expand All@@ -191,7 +222,7 @@ function getButtonGroups(gd) {

addGroup(dragModeGroup);
addGroup(zoomGroup.concat(resetGroup));
addGroup(hoverGroup);
addGroup(enabledHoverGroup);

return appendButtonsToGroups(groups, buttonsToAdd);
}
Expand Down
5 changes: 4 additions & 1 deletion test/jasmine/tests/gl3d_plot_interact_test.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -455,6 +455,9 @@ describe('Test gl3d modebar handlers - perspective case', function() {
},
aspectratio: { x: 3, y: 2, z: 1 }
}
},
config: {
modeBarButtonsToAdd: ['hoverclosest']
}
};

Expand DownExpand Up@@ -534,7 +537,7 @@ describe('Test gl3d modebar handlers - perspective case', function() {
expect(buttonOrbit.isActive()).toBe(false);
});

it('@gl button hoverClosest3d should update the scene hovermode and spikes', function() {
it('@gl button hoverClosest should update the scene hovermode and spikes', function() {
var buttonHover = selectButton(modeBar, 'hoverClosest3d');

assertScenes(gd._fullLayout, 'hovermode', 'closest');
Expand Down
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