Repository files navigation

vector

💜 A supercharged std::vector implementation (minus Allocator).

Build Status

☘ This is meant to show you why you should ditch C++ STLs when performance is critical.
lni::vector should always be faster or just as fast as other implementations.

☘ Since the implementation is compliant with the current C++17 Working Draft (minus Allocator),
lni::vector should be a drop-in replacement for std:vector in most cases.

☘ Just note that lni::vector can generate redundancies up to 3x the data size (4x total).
(Consider using shrink_to_fit() to remove redundancies, but beware that a memory reallocation would take place.)

Usage

A very simple sample is provided below.

For details, refer to tester.cpp or an online reference.

#include"vector.hpp"intmain() {
int i;
lni::vector<int> v1;
for (i = 0; i < 10000000; ++i)
v1.push_back(i);
for (auto &n: v1)
printf("%d ", n);
return0;
}

Test Results

lni::vector is tested with all major compilers (gcc 6, clang 3.8 and VS14).
I've also included some sample test benches and a simple test script.

Current Benches

  • back_insertion
  • insertion
  • array_op
  • stack

Bench Usage

cd bench
./test.sh {Bench Name}

Bench Results

back_insertion


Hardware: 50GB Vmware Disk, 4GB RAM, 1 vCore (Guest VM, Host: 1TB SSHD, 16GB RAM, i7-3770)
Environment: gcc 6.1.1, Kubuntu 16.04 LTS

* std::vector
0.364s
* lni::vector
0.189s
* folly::fbvector
0.379s

92 - 100% faster


Hardware: 120GB SSD, 16GB RAM, i7-3770 (Desktop)
Environment: Visual Studio 2015, Windows 10 Enterprise 64-bit

* std::vector
0.651s
* lni::vector
0.261s

149% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: gcc 6.1.1, Ubuntu 16.04 LTS

* std::vector
0.599s
* lni::vector
0.281s

113% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: clang 3.8.0, Ubuntu 16.04 LTS

* std::vector
0.443s
* lni::vector
0.253s

75% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: gcc 6.1.0, OS X El Capitan

* std::vector
0.832s
* lni::vector
0.457s

82% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: clang-703.0.31, OS X El Capitan

* std::vector
0.789s
* lni::vector
0.487s

62% faster

Discussion

Why is lni::vector faster?

Fact 1. A LOT of people misuse std::vector.

Fact 2. Memory copying is expensive.

Most std::vector implementations are written as Dynamic Table.
The growth factors for these implementations are usually no greater than 2.
Also, the initial reserved sizes are usually assigned only 1.

This means:

☘ Memory reallocations are very likely to take place, especially in the beginning.

  • You usually need more than 1 single space
  • Low growth factor and low initial reserved size means small sizes in the beginning (1, 2, 4, 8 ...), even though it grows fast later on

☘ Assuming the growth factor is 2, the average cost of inserting a new element is 3, which is reasonably high.

  • Use your favorite complexity analysis method: Aggregation, Accounting, Potential ... etc., any will do
  • The average cost for lni::vector is 2.333, and is in fact lower for the reason stated below

☘ The impact of growth factors is underestimated.

  • In these analyses, we "falsely" assume that a memory reallocation would be the last operation
  • The actual average cost is in fact lower, because the costs for the elements inserted after the last memory reallocation are essentially FREE

The correct way to use your vector

☘ If you still want to use STLs,
ALWAYS reserve a reasonable size before you start inserting elements.

☘ A better way in my opinion, is to:
Use an implementation with a high growth factor like mine,
and use shrink_to_fit() remove redundancies after you've completed inserting all the elements.
This is because you don't always know how much space you need (Sometimes it depends on the input),
and over-reserving isn't always a good thing.

License

Creative Commons Attribution 4.0 International

lni::vector by Jasmine "lnishan" Chen is licensed under a Creative Commons Attribution 4.0 International License.

About

💜 A supercharged std::vector implementation (minus Allocator)

Resources

Stars

35 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

vector

💜 A supercharged std::vector implementation (minus Allocator).

Build Status

☘ This is meant to show you why you should ditch C++ STLs when performance is critical.
lni::vector should always be faster or just as fast as other implementations.

☘ Since the implementation is compliant with the current C++17 Working Draft (minus Allocator),
lni::vector should be a drop-in replacement for std:vector in most cases.

☘ Just note that lni::vector can generate redundancies up to 3x the data size (4x total).
(Consider using shrink_to_fit() to remove redundancies, but beware that a memory reallocation would take place.)

Usage

A very simple sample is provided below.

For details, refer to tester.cpp or an online reference.

#include"vector.hpp"intmain() {
int i;
lni::vector<int> v1;
for (i = 0; i < 10000000; ++i)
v1.push_back(i);
for (auto &n: v1)
printf("%d ", n);
return0;
}

Test Results

lni::vector is tested with all major compilers (gcc 6, clang 3.8 and VS14).
I've also included some sample test benches and a simple test script.

Current Benches

  • back_insertion
  • insertion
  • array_op
  • stack

Bench Usage

cd bench
./test.sh {Bench Name}

Bench Results

back_insertion


Hardware: 50GB Vmware Disk, 4GB RAM, 1 vCore (Guest VM, Host: 1TB SSHD, 16GB RAM, i7-3770)
Environment: gcc 6.1.1, Kubuntu 16.04 LTS

* std::vector
0.364s
* lni::vector
0.189s
* folly::fbvector
0.379s

92 - 100% faster


Hardware: 120GB SSD, 16GB RAM, i7-3770 (Desktop)
Environment: Visual Studio 2015, Windows 10 Enterprise 64-bit

* std::vector
0.651s
* lni::vector
0.261s

149% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: gcc 6.1.1, Ubuntu 16.04 LTS

* std::vector
0.599s
* lni::vector
0.281s

113% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: clang 3.8.0, Ubuntu 16.04 LTS

* std::vector
0.443s
* lni::vector
0.253s

75% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: gcc 6.1.0, OS X El Capitan

* std::vector
0.832s
* lni::vector
0.457s

82% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: clang-703.0.31, OS X El Capitan

* std::vector
0.789s
* lni::vector
0.487s

62% faster

Discussion

Why is lni::vector faster?

Fact 1. A LOT of people misuse std::vector.

Fact 2. Memory copying is expensive.

Most std::vector implementations are written as Dynamic Table.
The growth factors for these implementations are usually no greater than 2.
Also, the initial reserved sizes are usually assigned only 1.

This means:

☘ Memory reallocations are very likely to take place, especially in the beginning.

  • You usually need more than 1 single space
  • Low growth factor and low initial reserved size means small sizes in the beginning (1, 2, 4, 8 ...), even though it grows fast later on

☘ Assuming the growth factor is 2, the average cost of inserting a new element is 3, which is reasonably high.

  • Use your favorite complexity analysis method: Aggregation, Accounting, Potential ... etc., any will do
  • The average cost for lni::vector is 2.333, and is in fact lower for the reason stated below

☘ The impact of growth factors is underestimated.

  • In these analyses, we "falsely" assume that a memory reallocation would be the last operation
  • The actual average cost is in fact lower, because the costs for the elements inserted after the last memory reallocation are essentially FREE

The correct way to use your vector

☘ If you still want to use STLs,
ALWAYS reserve a reasonable size before you start inserting elements.

☘ A better way in my opinion, is to:
Use an implementation with a high growth factor like mine,
and use shrink_to_fit() remove redundancies after you've completed inserting all the elements.
This is because you don't always know how much space you need (Sometimes it depends on the input),
and over-reserving isn't always a good thing.

License

Creative Commons Attribution 4.0 International

lni::vector by Jasmine "lnishan" Chen is licensed under a Creative Commons Attribution 4.0 International License.

About

💜 A supercharged std::vector implementation (minus Allocator)

Resources

Stars

35 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

vector

💜 A supercharged std::vector implementation (minus Allocator).

Build Status

☘ This is meant to show you why you should ditch C++ STLs when performance is critical.
lni::vector should always be faster or just as fast as other implementations.

☘ Since the implementation is compliant with the current C++17 Working Draft (minus Allocator),
lni::vector should be a drop-in replacement for std:vector in most cases.

☘ Just note that lni::vector can generate redundancies up to 3x the data size (4x total).
(Consider using shrink_to_fit() to remove redundancies, but beware that a memory reallocation would take place.)

Usage

A very simple sample is provided below.

For details, refer to tester.cpp or an online reference.

#include"vector.hpp"intmain() {
int i;
lni::vector<int> v1;
for (i = 0; i < 10000000; ++i)
v1.push_back(i);
for (auto &n: v1)
printf("%d ", n);
return0;
}

Test Results

lni::vector is tested with all major compilers (gcc 6, clang 3.8 and VS14).
I've also included some sample test benches and a simple test script.

Current Benches

  • back_insertion
  • insertion
  • array_op
  • stack

Bench Usage

cd bench
./test.sh {Bench Name}

Bench Results

back_insertion


Hardware: 50GB Vmware Disk, 4GB RAM, 1 vCore (Guest VM, Host: 1TB SSHD, 16GB RAM, i7-3770)
Environment: gcc 6.1.1, Kubuntu 16.04 LTS

* std::vector
0.364s
* lni::vector
0.189s
* folly::fbvector
0.379s

92 - 100% faster


Hardware: 120GB SSD, 16GB RAM, i7-3770 (Desktop)
Environment: Visual Studio 2015, Windows 10 Enterprise 64-bit

* std::vector
0.651s
* lni::vector
0.261s

149% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: gcc 6.1.1, Ubuntu 16.04 LTS

* std::vector
0.599s
* lni::vector
0.281s

113% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: clang 3.8.0, Ubuntu 16.04 LTS

* std::vector
0.443s
* lni::vector
0.253s

75% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: gcc 6.1.0, OS X El Capitan

* std::vector
0.832s
* lni::vector
0.457s

82% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: clang-703.0.31, OS X El Capitan

* std::vector
0.789s
* lni::vector
0.487s

62% faster

Discussion

Why is lni::vector faster?

Fact 1. A LOT of people misuse std::vector.

Fact 2. Memory copying is expensive.

Most std::vector implementations are written as Dynamic Table.
The growth factors for these implementations are usually no greater than 2.
Also, the initial reserved sizes are usually assigned only 1.

This means:

☘ Memory reallocations are very likely to take place, especially in the beginning.

  • You usually need more than 1 single space
  • Low growth factor and low initial reserved size means small sizes in the beginning (1, 2, 4, 8 ...), even though it grows fast later on

☘ Assuming the growth factor is 2, the average cost of inserting a new element is 3, which is reasonably high.

  • Use your favorite complexity analysis method: Aggregation, Accounting, Potential ... etc., any will do
  • The average cost for lni::vector is 2.333, and is in fact lower for the reason stated below

☘ The impact of growth factors is underestimated.

  • In these analyses, we "falsely" assume that a memory reallocation would be the last operation
  • The actual average cost is in fact lower, because the costs for the elements inserted after the last memory reallocation are essentially FREE

The correct way to use your vector

☘ If you still want to use STLs,
ALWAYS reserve a reasonable size before you start inserting elements.

☘ A better way in my opinion, is to:
Use an implementation with a high growth factor like mine,
and use shrink_to_fit() remove redundancies after you've completed inserting all the elements.
This is because you don't always know how much space you need (Sometimes it depends on the input),
and over-reserving isn't always a good thing.

License

Creative Commons Attribution 4.0 International

lni::vector by Jasmine "lnishan" Chen is licensed under a Creative Commons Attribution 4.0 International License.

About

💜 A supercharged std::vector implementation (minus Allocator)

Resources

Stars

35 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

vector

💜 A supercharged std::vector implementation (minus Allocator).

Build Status

☘ This is meant to show you why you should ditch C++ STLs when performance is critical.
lni::vector should always be faster or just as fast as other implementations.

☘ Since the implementation is compliant with the current C++17 Working Draft (minus Allocator),
lni::vector should be a drop-in replacement for std:vector in most cases.

☘ Just note that lni::vector can generate redundancies up to 3x the data size (4x total).
(Consider using shrink_to_fit() to remove redundancies, but beware that a memory reallocation would take place.)

Usage

A very simple sample is provided below.

For details, refer to tester.cpp or an online reference.

#include"vector.hpp"intmain() {
int i;
lni::vector<int> v1;
for (i = 0; i < 10000000; ++i)
v1.push_back(i);
for (auto &n: v1)
printf("%d ", n);
return0;
}

Test Results

lni::vector is tested with all major compilers (gcc 6, clang 3.8 and VS14).
I've also included some sample test benches and a simple test script.

Current Benches

  • back_insertion
  • insertion
  • array_op
  • stack

Bench Usage

cd bench
./test.sh {Bench Name}

Bench Results

back_insertion


Hardware: 50GB Vmware Disk, 4GB RAM, 1 vCore (Guest VM, Host: 1TB SSHD, 16GB RAM, i7-3770)
Environment: gcc 6.1.1, Kubuntu 16.04 LTS

* std::vector
0.364s
* lni::vector
0.189s
* folly::fbvector
0.379s

92 - 100% faster


Hardware: 120GB SSD, 16GB RAM, i7-3770 (Desktop)
Environment: Visual Studio 2015, Windows 10 Enterprise 64-bit

* std::vector
0.651s
* lni::vector
0.261s

149% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: gcc 6.1.1, Ubuntu 16.04 LTS

* std::vector
0.599s
* lni::vector
0.281s

113% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: clang 3.8.0, Ubuntu 16.04 LTS

* std::vector
0.443s
* lni::vector
0.253s

75% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: gcc 6.1.0, OS X El Capitan

* std::vector
0.832s
* lni::vector
0.457s

82% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: clang-703.0.31, OS X El Capitan

* std::vector
0.789s
* lni::vector
0.487s

62% faster

Discussion

Why is lni::vector faster?

Fact 1. A LOT of people misuse std::vector.

Fact 2. Memory copying is expensive.

Most std::vector implementations are written as Dynamic Table.
The growth factors for these implementations are usually no greater than 2.
Also, the initial reserved sizes are usually assigned only 1.

This means:

☘ Memory reallocations are very likely to take place, especially in the beginning.

  • You usually need more than 1 single space
  • Low growth factor and low initial reserved size means small sizes in the beginning (1, 2, 4, 8 ...), even though it grows fast later on

☘ Assuming the growth factor is 2, the average cost of inserting a new element is 3, which is reasonably high.

  • Use your favorite complexity analysis method: Aggregation, Accounting, Potential ... etc., any will do
  • The average cost for lni::vector is 2.333, and is in fact lower for the reason stated below

☘ The impact of growth factors is underestimated.

  • In these analyses, we "falsely" assume that a memory reallocation would be the last operation
  • The actual average cost is in fact lower, because the costs for the elements inserted after the last memory reallocation are essentially FREE

The correct way to use your vector

☘ If you still want to use STLs,
ALWAYS reserve a reasonable size before you start inserting elements.

☘ A better way in my opinion, is to:
Use an implementation with a high growth factor like mine,
and use shrink_to_fit() remove redundancies after you've completed inserting all the elements.
This is because you don't always know how much space you need (Sometimes it depends on the input),
and over-reserving isn't always a good thing.

License

Creative Commons Attribution 4.0 International

lni::vector by Jasmine "lnishan" Chen is licensed under a Creative Commons Attribution 4.0 International License.

About

💜 A supercharged std::vector implementation (minus Allocator)

Resources

Stars

35 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

vector

💜 A supercharged std::vector implementation (minus Allocator).

Build Status

☘ This is meant to show you why you should ditch C++ STLs when performance is critical.
lni::vector should always be faster or just as fast as other implementations.

☘ Since the implementation is compliant with the current C++17 Working Draft (minus Allocator),
lni::vector should be a drop-in replacement for std:vector in most cases.

☘ Just note that lni::vector can generate redundancies up to 3x the data size (4x total).
(Consider using shrink_to_fit() to remove redundancies, but beware that a memory reallocation would take place.)

Usage

A very simple sample is provided below.

For details, refer to tester.cpp or an online reference.

#include"vector.hpp"intmain() {
int i;
lni::vector<int> v1;
for (i = 0; i < 10000000; ++i)
v1.push_back(i);
for (auto &n: v1)
printf("%d ", n);
return0;
}

Test Results

lni::vector is tested with all major compilers (gcc 6, clang 3.8 and VS14).
I've also included some sample test benches and a simple test script.

Current Benches

  • back_insertion
  • insertion
  • array_op
  • stack

Bench Usage

cd bench
./test.sh {Bench Name}

Bench Results

back_insertion


Hardware: 50GB Vmware Disk, 4GB RAM, 1 vCore (Guest VM, Host: 1TB SSHD, 16GB RAM, i7-3770)
Environment: gcc 6.1.1, Kubuntu 16.04 LTS

* std::vector
0.364s
* lni::vector
0.189s
* folly::fbvector
0.379s

92 - 100% faster


Hardware: 120GB SSD, 16GB RAM, i7-3770 (Desktop)
Environment: Visual Studio 2015, Windows 10 Enterprise 64-bit

* std::vector
0.651s
* lni::vector
0.261s

149% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: gcc 6.1.1, Ubuntu 16.04 LTS

* std::vector
0.599s
* lni::vector
0.281s

113% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: clang 3.8.0, Ubuntu 16.04 LTS

* std::vector
0.443s
* lni::vector
0.253s

75% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: gcc 6.1.0, OS X El Capitan

* std::vector
0.832s
* lni::vector
0.457s

82% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: clang-703.0.31, OS X El Capitan

* std::vector
0.789s
* lni::vector
0.487s

62% faster

Discussion

Why is lni::vector faster?

Fact 1. A LOT of people misuse std::vector.

Fact 2. Memory copying is expensive.

Most std::vector implementations are written as Dynamic Table.
The growth factors for these implementations are usually no greater than 2.
Also, the initial reserved sizes are usually assigned only 1.

This means:

☘ Memory reallocations are very likely to take place, especially in the beginning.

  • You usually need more than 1 single space
  • Low growth factor and low initial reserved size means small sizes in the beginning (1, 2, 4, 8 ...), even though it grows fast later on

☘ Assuming the growth factor is 2, the average cost of inserting a new element is 3, which is reasonably high.

  • Use your favorite complexity analysis method: Aggregation, Accounting, Potential ... etc., any will do
  • The average cost for lni::vector is 2.333, and is in fact lower for the reason stated below

☘ The impact of growth factors is underestimated.

  • In these analyses, we "falsely" assume that a memory reallocation would be the last operation
  • The actual average cost is in fact lower, because the costs for the elements inserted after the last memory reallocation are essentially FREE

The correct way to use your vector

☘ If you still want to use STLs,
ALWAYS reserve a reasonable size before you start inserting elements.

☘ A better way in my opinion, is to:
Use an implementation with a high growth factor like mine,
and use shrink_to_fit() remove redundancies after you've completed inserting all the elements.
This is because you don't always know how much space you need (Sometimes it depends on the input),
and over-reserving isn't always a good thing.

License

Creative Commons Attribution 4.0 International

lni::vector by Jasmine "lnishan" Chen is licensed under a Creative Commons Attribution 4.0 International License.

About

💜 A supercharged std::vector implementation (minus Allocator)

Resources

Stars

35 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

vector

💜 A supercharged std::vector implementation (minus Allocator).

Build Status

☘ This is meant to show you why you should ditch C++ STLs when performance is critical.
lni::vector should always be faster or just as fast as other implementations.

☘ Since the implementation is compliant with the current C++17 Working Draft (minus Allocator),
lni::vector should be a drop-in replacement for std:vector in most cases.

☘ Just note that lni::vector can generate redundancies up to 3x the data size (4x total).
(Consider using shrink_to_fit() to remove redundancies, but beware that a memory reallocation would take place.)

Usage

A very simple sample is provided below.

For details, refer to tester.cpp or an online reference.

#include"vector.hpp"intmain() {
int i;
lni::vector<int> v1;
for (i = 0; i < 10000000; ++i)
v1.push_back(i);
for (auto &n: v1)
printf("%d ", n);
return0;
}

Test Results

lni::vector is tested with all major compilers (gcc 6, clang 3.8 and VS14).
I've also included some sample test benches and a simple test script.

Current Benches

  • back_insertion
  • insertion
  • array_op
  • stack

Bench Usage

cd bench
./test.sh {Bench Name}

Bench Results

back_insertion


Hardware: 50GB Vmware Disk, 4GB RAM, 1 vCore (Guest VM, Host: 1TB SSHD, 16GB RAM, i7-3770)
Environment: gcc 6.1.1, Kubuntu 16.04 LTS

* std::vector
0.364s
* lni::vector
0.189s
* folly::fbvector
0.379s

92 - 100% faster


Hardware: 120GB SSD, 16GB RAM, i7-3770 (Desktop)
Environment: Visual Studio 2015, Windows 10 Enterprise 64-bit

* std::vector
0.651s
* lni::vector
0.261s

149% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: gcc 6.1.1, Ubuntu 16.04 LTS

* std::vector
0.599s
* lni::vector
0.281s

113% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: clang 3.8.0, Ubuntu 16.04 LTS

* std::vector
0.443s
* lni::vector
0.253s

75% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: gcc 6.1.0, OS X El Capitan

* std::vector
0.832s
* lni::vector
0.457s

82% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: clang-703.0.31, OS X El Capitan

* std::vector
0.789s
* lni::vector
0.487s

62% faster

Discussion

Why is lni::vector faster?

Fact 1. A LOT of people misuse std::vector.

Fact 2. Memory copying is expensive.

Most std::vector implementations are written as Dynamic Table.
The growth factors for these implementations are usually no greater than 2.
Also, the initial reserved sizes are usually assigned only 1.

This means:

☘ Memory reallocations are very likely to take place, especially in the beginning.

  • You usually need more than 1 single space
  • Low growth factor and low initial reserved size means small sizes in the beginning (1, 2, 4, 8 ...), even though it grows fast later on

☘ Assuming the growth factor is 2, the average cost of inserting a new element is 3, which is reasonably high.

  • Use your favorite complexity analysis method: Aggregation, Accounting, Potential ... etc., any will do
  • The average cost for lni::vector is 2.333, and is in fact lower for the reason stated below

☘ The impact of growth factors is underestimated.

  • In these analyses, we "falsely" assume that a memory reallocation would be the last operation
  • The actual average cost is in fact lower, because the costs for the elements inserted after the last memory reallocation are essentially FREE

The correct way to use your vector

☘ If you still want to use STLs,
ALWAYS reserve a reasonable size before you start inserting elements.

☘ A better way in my opinion, is to:
Use an implementation with a high growth factor like mine,
and use shrink_to_fit() remove redundancies after you've completed inserting all the elements.
This is because you don't always know how much space you need (Sometimes it depends on the input),
and over-reserving isn't always a good thing.

License

Creative Commons Attribution 4.0 International

lni::vector by Jasmine "lnishan" Chen is licensed under a Creative Commons Attribution 4.0 International License.

About

💜 A supercharged std::vector implementation (minus Allocator)

Resources

Stars

35 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

vector

💜 A supercharged std::vector implementation (minus Allocator).

Build Status

☘ This is meant to show you why you should ditch C++ STLs when performance is critical.
lni::vector should always be faster or just as fast as other implementations.

☘ Since the implementation is compliant with the current C++17 Working Draft (minus Allocator),
lni::vector should be a drop-in replacement for std:vector in most cases.

☘ Just note that lni::vector can generate redundancies up to 3x the data size (4x total).
(Consider using shrink_to_fit() to remove redundancies, but beware that a memory reallocation would take place.)

Usage

A very simple sample is provided below.

For details, refer to tester.cpp or an online reference.

#include"vector.hpp"intmain() {
int i;
lni::vector<int> v1;
for (i = 0; i < 10000000; ++i)
v1.push_back(i);
for (auto &n: v1)
printf("%d ", n);
return0;
}

Test Results

lni::vector is tested with all major compilers (gcc 6, clang 3.8 and VS14).
I've also included some sample test benches and a simple test script.

Current Benches

  • back_insertion
  • insertion
  • array_op
  • stack

Bench Usage

cd bench
./test.sh {Bench Name}

Bench Results

back_insertion


Hardware: 50GB Vmware Disk, 4GB RAM, 1 vCore (Guest VM, Host: 1TB SSHD, 16GB RAM, i7-3770)
Environment: gcc 6.1.1, Kubuntu 16.04 LTS

* std::vector
0.364s
* lni::vector
0.189s
* folly::fbvector
0.379s

92 - 100% faster


Hardware: 120GB SSD, 16GB RAM, i7-3770 (Desktop)
Environment: Visual Studio 2015, Windows 10 Enterprise 64-bit

* std::vector
0.651s
* lni::vector
0.261s

149% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: gcc 6.1.1, Ubuntu 16.04 LTS

* std::vector
0.599s
* lni::vector
0.281s

113% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: clang 3.8.0, Ubuntu 16.04 LTS

* std::vector
0.443s
* lni::vector
0.253s

75% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: gcc 6.1.0, OS X El Capitan

* std::vector
0.832s
* lni::vector
0.457s

82% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: clang-703.0.31, OS X El Capitan

* std::vector
0.789s
* lni::vector
0.487s

62% faster

Discussion

Why is lni::vector faster?

Fact 1. A LOT of people misuse std::vector.

Fact 2. Memory copying is expensive.

Most std::vector implementations are written as Dynamic Table.
The growth factors for these implementations are usually no greater than 2.
Also, the initial reserved sizes are usually assigned only 1.

This means:

☘ Memory reallocations are very likely to take place, especially in the beginning.

  • You usually need more than 1 single space
  • Low growth factor and low initial reserved size means small sizes in the beginning (1, 2, 4, 8 ...), even though it grows fast later on

☘ Assuming the growth factor is 2, the average cost of inserting a new element is 3, which is reasonably high.

  • Use your favorite complexity analysis method: Aggregation, Accounting, Potential ... etc., any will do
  • The average cost for lni::vector is 2.333, and is in fact lower for the reason stated below

☘ The impact of growth factors is underestimated.

  • In these analyses, we "falsely" assume that a memory reallocation would be the last operation
  • The actual average cost is in fact lower, because the costs for the elements inserted after the last memory reallocation are essentially FREE

The correct way to use your vector

☘ If you still want to use STLs,
ALWAYS reserve a reasonable size before you start inserting elements.

☘ A better way in my opinion, is to:
Use an implementation with a high growth factor like mine,
and use shrink_to_fit() remove redundancies after you've completed inserting all the elements.
This is because you don't always know how much space you need (Sometimes it depends on the input),
and over-reserving isn't always a good thing.

License

Creative Commons Attribution 4.0 International

lni::vector by Jasmine "lnishan" Chen is licensed under a Creative Commons Attribution 4.0 International License.

About

💜 A supercharged std::vector implementation (minus Allocator)

Resources

Stars

35 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

vector

💜 A supercharged std::vector implementation (minus Allocator).

Build Status

☘ This is meant to show you why you should ditch C++ STLs when performance is critical.
lni::vector should always be faster or just as fast as other implementations.

☘ Since the implementation is compliant with the current C++17 Working Draft (minus Allocator),
lni::vector should be a drop-in replacement for std:vector in most cases.

☘ Just note that lni::vector can generate redundancies up to 3x the data size (4x total).
(Consider using shrink_to_fit() to remove redundancies, but beware that a memory reallocation would take place.)

Usage

A very simple sample is provided below.

For details, refer to tester.cpp or an online reference.

#include"vector.hpp"intmain() {
int i;
lni::vector<int> v1;
for (i = 0; i < 10000000; ++i)
v1.push_back(i);
for (auto &n: v1)
printf("%d ", n);
return0;
}

Test Results

lni::vector is tested with all major compilers (gcc 6, clang 3.8 and VS14).
I've also included some sample test benches and a simple test script.

Current Benches

  • back_insertion
  • insertion
  • array_op
  • stack

Bench Usage

cd bench
./test.sh {Bench Name}

Bench Results

back_insertion


Hardware: 50GB Vmware Disk, 4GB RAM, 1 vCore (Guest VM, Host: 1TB SSHD, 16GB RAM, i7-3770)
Environment: gcc 6.1.1, Kubuntu 16.04 LTS

* std::vector
0.364s
* lni::vector
0.189s
* folly::fbvector
0.379s

92 - 100% faster


Hardware: 120GB SSD, 16GB RAM, i7-3770 (Desktop)
Environment: Visual Studio 2015, Windows 10 Enterprise 64-bit

* std::vector
0.651s
* lni::vector
0.261s

149% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: gcc 6.1.1, Ubuntu 16.04 LTS

* std::vector
0.599s
* lni::vector
0.281s

113% faster


Hardware: 16GB Persistent Disk, 3.75GB RAM, 1 HyperThread on 2.5GHz Xeon E5 v2 (Google Compute Engine n1-standard-1)
Environment: clang 3.8.0, Ubuntu 16.04 LTS

* std::vector
0.443s
* lni::vector
0.253s

75% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: gcc 6.1.0, OS X El Capitan

* std::vector
0.832s
* lni::vector
0.457s

82% faster


Hardware: 256GB SSD, 16GB RAM, i5-4260U (MacBook Air Early 2014)
Environment: clang-703.0.31, OS X El Capitan

* std::vector
0.789s
* lni::vector
0.487s

62% faster

Discussion

Why is lni::vector faster?

Fact 1. A LOT of people misuse std::vector.

Fact 2. Memory copying is expensive.

Most std::vector implementations are written as Dynamic Table.
The growth factors for these implementations are usually no greater than 2.
Also, the initial reserved sizes are usually assigned only 1.

This means:

☘ Memory reallocations are very likely to take place, especially in the beginning.

  • You usually need more than 1 single space
  • Low growth factor and low initial reserved size means small sizes in the beginning (1, 2, 4, 8 ...), even though it grows fast later on

☘ Assuming the growth factor is 2, the average cost of inserting a new element is 3, which is reasonably high.

  • Use your favorite complexity analysis method: Aggregation, Accounting, Potential ... etc., any will do
  • The average cost for lni::vector is 2.333, and is in fact lower for the reason stated below

☘ The impact of growth factors is underestimated.

  • In these analyses, we "falsely" assume that a memory reallocation would be the last operation
  • The actual average cost is in fact lower, because the costs for the elements inserted after the last memory reallocation are essentially FREE

The correct way to use your vector

☘ If you still want to use STLs,
ALWAYS reserve a reasonable size before you start inserting elements.

☘ A better way in my opinion, is to:
Use an implementation with a high growth factor like mine,
and use shrink_to_fit() remove redundancies after you've completed inserting all the elements.
This is because you don't always know how much space you need (Sometimes it depends on the input),
and over-reserving isn't always a good thing.

License

Creative Commons Attribution 4.0 International

lni::vector by Jasmine "lnishan" Chen is licensed under a Creative Commons Attribution 4.0 International License.

About

💜 A supercharged std::vector implementation (minus Allocator)

Resources

Stars

35 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages