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Fast64 + METAL Composer JSON export

This requires Blender 2.82+.

Unofficial Fast64 Logo

(Side note: Kure said a logo wasn't necessary, but I felt like making one anyways. :^P)

alt-text

This is a modification of an older version of Fast64 (up to Refresh 13 in Decomp) with JSON export support for use in METAL Composer PLUS.

Besides the JSON export, there are no more changes. If you are using Fast64 to import models, it is currently recommended to install the original, found here.

Original Fast64 Credits

Thanks to anonymous_moose, Cheezepin, Rovert, and especially InTheBeef for testing. Thanks to InTheBeef for LowPolySkinnedMario.

MCOMP+ Fast64 Credits

Above all, thanks to Kurethedead for allowing me to modify the source of the program to fit my needs. Thanks to SuperG64 for providing a test animation, and the rest of the decomp team for their amazing documentation.

Instructions

Installation

Unzip and drag the entire folder into your blender addons folder (usually at C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons). Note that you must drag the ENTIRE folder, not just the 'fast64_internal' folder. Then in Blender, go to Edit -> Preferences -> Add-Ons and find/check the 'Fast64 - METAL Composer' plugin. If it does not show up, go to Edit -> Preferences -> Save&Load and make sure 'Auto Run Python Scripts' is enabled.

IMPORTANT: You must not have the regular Fast64 enabled at the same time. This will cause problems.

The rest of the README is similar to Fast64's. For more information, go read that README.

About

Fork of Fast64 that has support for METAL Composer JSON

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Fast64 + METAL Composer JSON export

This requires Blender 2.82+.

Unofficial Fast64 Logo

(Side note: Kure said a logo wasn't necessary, but I felt like making one anyways. :^P)

alt-text

This is a modification of an older version of Fast64 (up to Refresh 13 in Decomp) with JSON export support for use in METAL Composer PLUS.

Besides the JSON export, there are no more changes. If you are using Fast64 to import models, it is currently recommended to install the original, found here.

Original Fast64 Credits

Thanks to anonymous_moose, Cheezepin, Rovert, and especially InTheBeef for testing. Thanks to InTheBeef for LowPolySkinnedMario.

MCOMP+ Fast64 Credits

Above all, thanks to Kurethedead for allowing me to modify the source of the program to fit my needs. Thanks to SuperG64 for providing a test animation, and the rest of the decomp team for their amazing documentation.

Instructions

Installation

Unzip and drag the entire folder into your blender addons folder (usually at C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons). Note that you must drag the ENTIRE folder, not just the 'fast64_internal' folder. Then in Blender, go to Edit -> Preferences -> Add-Ons and find/check the 'Fast64 - METAL Composer' plugin. If it does not show up, go to Edit -> Preferences -> Save&Load and make sure 'Auto Run Python Scripts' is enabled.

IMPORTANT: You must not have the regular Fast64 enabled at the same time. This will cause problems.

The rest of the README is similar to Fast64's. For more information, go read that README.

About

Fork of Fast64 that has support for METAL Composer JSON

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Fast64 + METAL Composer JSON export

This requires Blender 2.82+.

Unofficial Fast64 Logo

(Side note: Kure said a logo wasn't necessary, but I felt like making one anyways. :^P)

alt-text

This is a modification of an older version of Fast64 (up to Refresh 13 in Decomp) with JSON export support for use in METAL Composer PLUS.

Besides the JSON export, there are no more changes. If you are using Fast64 to import models, it is currently recommended to install the original, found here.

Original Fast64 Credits

Thanks to anonymous_moose, Cheezepin, Rovert, and especially InTheBeef for testing. Thanks to InTheBeef for LowPolySkinnedMario.

MCOMP+ Fast64 Credits

Above all, thanks to Kurethedead for allowing me to modify the source of the program to fit my needs. Thanks to SuperG64 for providing a test animation, and the rest of the decomp team for their amazing documentation.

Instructions

Installation

Unzip and drag the entire folder into your blender addons folder (usually at C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons). Note that you must drag the ENTIRE folder, not just the 'fast64_internal' folder. Then in Blender, go to Edit -> Preferences -> Add-Ons and find/check the 'Fast64 - METAL Composer' plugin. If it does not show up, go to Edit -> Preferences -> Save&Load and make sure 'Auto Run Python Scripts' is enabled.

IMPORTANT: You must not have the regular Fast64 enabled at the same time. This will cause problems.

The rest of the README is similar to Fast64's. For more information, go read that README.

About

Fork of Fast64 that has support for METAL Composer JSON

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Fast64 + METAL Composer JSON export

This requires Blender 2.82+.

Unofficial Fast64 Logo

(Side note: Kure said a logo wasn't necessary, but I felt like making one anyways. :^P)

alt-text

This is a modification of an older version of Fast64 (up to Refresh 13 in Decomp) with JSON export support for use in METAL Composer PLUS.

Besides the JSON export, there are no more changes. If you are using Fast64 to import models, it is currently recommended to install the original, found here.

Original Fast64 Credits

Thanks to anonymous_moose, Cheezepin, Rovert, and especially InTheBeef for testing. Thanks to InTheBeef for LowPolySkinnedMario.

MCOMP+ Fast64 Credits

Above all, thanks to Kurethedead for allowing me to modify the source of the program to fit my needs. Thanks to SuperG64 for providing a test animation, and the rest of the decomp team for their amazing documentation.

Instructions

Installation

Unzip and drag the entire folder into your blender addons folder (usually at C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons). Note that you must drag the ENTIRE folder, not just the 'fast64_internal' folder. Then in Blender, go to Edit -> Preferences -> Add-Ons and find/check the 'Fast64 - METAL Composer' plugin. If it does not show up, go to Edit -> Preferences -> Save&Load and make sure 'Auto Run Python Scripts' is enabled.

IMPORTANT: You must not have the regular Fast64 enabled at the same time. This will cause problems.

The rest of the README is similar to Fast64's. For more information, go read that README.

About

Fork of Fast64 that has support for METAL Composer JSON

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Fast64 + METAL Composer JSON export

This requires Blender 2.82+.

Unofficial Fast64 Logo

(Side note: Kure said a logo wasn't necessary, but I felt like making one anyways. :^P)

alt-text

This is a modification of an older version of Fast64 (up to Refresh 13 in Decomp) with JSON export support for use in METAL Composer PLUS.

Besides the JSON export, there are no more changes. If you are using Fast64 to import models, it is currently recommended to install the original, found here.

Original Fast64 Credits

Thanks to anonymous_moose, Cheezepin, Rovert, and especially InTheBeef for testing. Thanks to InTheBeef for LowPolySkinnedMario.

MCOMP+ Fast64 Credits

Above all, thanks to Kurethedead for allowing me to modify the source of the program to fit my needs. Thanks to SuperG64 for providing a test animation, and the rest of the decomp team for their amazing documentation.

Instructions

Installation

Unzip and drag the entire folder into your blender addons folder (usually at C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons). Note that you must drag the ENTIRE folder, not just the 'fast64_internal' folder. Then in Blender, go to Edit -> Preferences -> Add-Ons and find/check the 'Fast64 - METAL Composer' plugin. If it does not show up, go to Edit -> Preferences -> Save&Load and make sure 'Auto Run Python Scripts' is enabled.

IMPORTANT: You must not have the regular Fast64 enabled at the same time. This will cause problems.

The rest of the README is similar to Fast64's. For more information, go read that README.

About

Fork of Fast64 that has support for METAL Composer JSON

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Fast64 + METAL Composer JSON export

This requires Blender 2.82+.

Unofficial Fast64 Logo

(Side note: Kure said a logo wasn't necessary, but I felt like making one anyways. :^P)

alt-text

This is a modification of an older version of Fast64 (up to Refresh 13 in Decomp) with JSON export support for use in METAL Composer PLUS.

Besides the JSON export, there are no more changes. If you are using Fast64 to import models, it is currently recommended to install the original, found here.

Original Fast64 Credits

Thanks to anonymous_moose, Cheezepin, Rovert, and especially InTheBeef for testing. Thanks to InTheBeef for LowPolySkinnedMario.

MCOMP+ Fast64 Credits

Above all, thanks to Kurethedead for allowing me to modify the source of the program to fit my needs. Thanks to SuperG64 for providing a test animation, and the rest of the decomp team for their amazing documentation.

Instructions

Installation

Unzip and drag the entire folder into your blender addons folder (usually at C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons). Note that you must drag the ENTIRE folder, not just the 'fast64_internal' folder. Then in Blender, go to Edit -> Preferences -> Add-Ons and find/check the 'Fast64 - METAL Composer' plugin. If it does not show up, go to Edit -> Preferences -> Save&Load and make sure 'Auto Run Python Scripts' is enabled.

IMPORTANT: You must not have the regular Fast64 enabled at the same time. This will cause problems.

The rest of the README is similar to Fast64's. For more information, go read that README.

About

Fork of Fast64 that has support for METAL Composer JSON

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Fast64 + METAL Composer JSON export

This requires Blender 2.82+.

Unofficial Fast64 Logo

(Side note: Kure said a logo wasn't necessary, but I felt like making one anyways. :^P)

alt-text

This is a modification of an older version of Fast64 (up to Refresh 13 in Decomp) with JSON export support for use in METAL Composer PLUS.

Besides the JSON export, there are no more changes. If you are using Fast64 to import models, it is currently recommended to install the original, found here.

Original Fast64 Credits

Thanks to anonymous_moose, Cheezepin, Rovert, and especially InTheBeef for testing. Thanks to InTheBeef for LowPolySkinnedMario.

MCOMP+ Fast64 Credits

Above all, thanks to Kurethedead for allowing me to modify the source of the program to fit my needs. Thanks to SuperG64 for providing a test animation, and the rest of the decomp team for their amazing documentation.

Instructions

Installation

Unzip and drag the entire folder into your blender addons folder (usually at C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons). Note that you must drag the ENTIRE folder, not just the 'fast64_internal' folder. Then in Blender, go to Edit -> Preferences -> Add-Ons and find/check the 'Fast64 - METAL Composer' plugin. If it does not show up, go to Edit -> Preferences -> Save&Load and make sure 'Auto Run Python Scripts' is enabled.

IMPORTANT: You must not have the regular Fast64 enabled at the same time. This will cause problems.

The rest of the README is similar to Fast64's. For more information, go read that README.

About

Fork of Fast64 that has support for METAL Composer JSON

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Fast64 + METAL Composer JSON export

This requires Blender 2.82+.

Unofficial Fast64 Logo

(Side note: Kure said a logo wasn't necessary, but I felt like making one anyways. :^P)

alt-text

This is a modification of an older version of Fast64 (up to Refresh 13 in Decomp) with JSON export support for use in METAL Composer PLUS.

Besides the JSON export, there are no more changes. If you are using Fast64 to import models, it is currently recommended to install the original, found here.

Original Fast64 Credits

Thanks to anonymous_moose, Cheezepin, Rovert, and especially InTheBeef for testing. Thanks to InTheBeef for LowPolySkinnedMario.

MCOMP+ Fast64 Credits

Above all, thanks to Kurethedead for allowing me to modify the source of the program to fit my needs. Thanks to SuperG64 for providing a test animation, and the rest of the decomp team for their amazing documentation.

Instructions

Installation

Unzip and drag the entire folder into your blender addons folder (usually at C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons). Note that you must drag the ENTIRE folder, not just the 'fast64_internal' folder. Then in Blender, go to Edit -> Preferences -> Add-Ons and find/check the 'Fast64 - METAL Composer' plugin. If it does not show up, go to Edit -> Preferences -> Save&Load and make sure 'Auto Run Python Scripts' is enabled.

IMPORTANT: You must not have the regular Fast64 enabled at the same time. This will cause problems.

The rest of the README is similar to Fast64's. For more information, go read that README.

About

Fork of Fast64 that has support for METAL Composer JSON

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages