Dim white sections while maintaining brightness of non-white sections #342

Description

@zalerapraxis

Sorry for the title. I'll try to explain.

My idea is a feature to lower the brightness of white or near-white LEDs without affecting the brightness of non-white LEDs or compromising their color. My goal with this idea is to reduce heat generated by sections of an LED strip that get set to white for extended periods of time - sort of a "LED saver" function.

Hypothetically, given a screen displaying a blue sky with clouds where Prismatik is set to a brightness level of 100%, the LEDs representing the sections of blue sky would remain at 100% brightness, while the LEDs representing white clouds would be dimmed to some (perhaps configurable) degree.

I have a high-density strip of WS2813s, 144 LEDs per meter, and they tend to get quite hot when they're set to white or near-white - for example, a bright sky in a game or movie, or a webpage background. I've burnt out LEDs in two different genuine WS2812B strips due to heat, as my setup is less-than-ideal for heat dissipation. I've settled for turning my LEDs off via hotkey when I expect the system to be displaying white for extended periods, but I'd like to see if a more elegant solution could be achieved.

I implemented something like this myself, messing around with the code that handles the over-brighten feature here:

if (m_overBrighten) {

by adding this after the over-brighten code:

if (true) // introduce var
{
int dRed = qRed(newColor);
int dGreen = qGreen(newColor);
int dBlue = qBlue(newColor);
int dCombined = dRed + dGreen + dBlue;
// these values are 255/255/255 after 3450K color temperature adjustment
int redMax = 255;
int greenMax = 192;
int blueMax = 132;
int combinedMax = redMax + greenMax + blueMax;
// threshold adjustable by user?
double thresholdPercent = 0.75;
int combinedThreshold = combinedMax * thresholdPercent;
if (dCombined > combinedThreshold) {
double percentReduction = (((double) dCombined / (double) combinedMax) - thresholdPercent);
double modifier = 1 - percentReduction;
newColor = qRgb(dRed * modifier, dGreen * modifier, dBlue * modifier);
}
}

The maximum value in this snippet would normally be 255/255/255, though I set it to 255/192/132 as that's pure white after factoring in my color temperature adjustment. I'm not sure how you'd want to approach this in an ideal implementation.

It seems to work in practice, but there may be a better solution.

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      Dim white sections while maintaining brightness of non-white sections #342

      Description

      @zalerapraxis

      Sorry for the title. I'll try to explain.

      My idea is a feature to lower the brightness of white or near-white LEDs without affecting the brightness of non-white LEDs or compromising their color. My goal with this idea is to reduce heat generated by sections of an LED strip that get set to white for extended periods of time - sort of a "LED saver" function.

      Hypothetically, given a screen displaying a blue sky with clouds where Prismatik is set to a brightness level of 100%, the LEDs representing the sections of blue sky would remain at 100% brightness, while the LEDs representing white clouds would be dimmed to some (perhaps configurable) degree.

      I have a high-density strip of WS2813s, 144 LEDs per meter, and they tend to get quite hot when they're set to white or near-white - for example, a bright sky in a game or movie, or a webpage background. I've burnt out LEDs in two different genuine WS2812B strips due to heat, as my setup is less-than-ideal for heat dissipation. I've settled for turning my LEDs off via hotkey when I expect the system to be displaying white for extended periods, but I'd like to see if a more elegant solution could be achieved.

      I implemented something like this myself, messing around with the code that handles the over-brighten feature here:

      if (m_overBrighten) {

      by adding this after the over-brighten code:

      if (true) // introduce var
      {
      int dRed = qRed(newColor);
      int dGreen = qGreen(newColor);
      int dBlue = qBlue(newColor);
      int dCombined = dRed + dGreen + dBlue;
      // these values are 255/255/255 after 3450K color temperature adjustment
      int redMax = 255;
      int greenMax = 192;
      int blueMax = 132;
      int combinedMax = redMax + greenMax + blueMax;
      // threshold adjustable by user?
      double thresholdPercent = 0.75;
      int combinedThreshold = combinedMax * thresholdPercent;
      if (dCombined > combinedThreshold) {
      double percentReduction = (((double) dCombined / (double) combinedMax) - thresholdPercent);
      double modifier = 1 - percentReduction;
      newColor = qRgb(dRed * modifier, dGreen * modifier, dBlue * modifier);
      }
      }
      

      The maximum value in this snippet would normally be 255/255/255, though I set it to 255/192/132 as that's pure white after factoring in my color temperature adjustment. I'm not sure how you'd want to approach this in an ideal implementation.

      It seems to work in practice, but there may be a better solution.

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          Dim white sections while maintaining brightness of non-white sections #342

          Description

          @zalerapraxis

          Sorry for the title. I'll try to explain.

          My idea is a feature to lower the brightness of white or near-white LEDs without affecting the brightness of non-white LEDs or compromising their color. My goal with this idea is to reduce heat generated by sections of an LED strip that get set to white for extended periods of time - sort of a "LED saver" function.

          Hypothetically, given a screen displaying a blue sky with clouds where Prismatik is set to a brightness level of 100%, the LEDs representing the sections of blue sky would remain at 100% brightness, while the LEDs representing white clouds would be dimmed to some (perhaps configurable) degree.

          I have a high-density strip of WS2813s, 144 LEDs per meter, and they tend to get quite hot when they're set to white or near-white - for example, a bright sky in a game or movie, or a webpage background. I've burnt out LEDs in two different genuine WS2812B strips due to heat, as my setup is less-than-ideal for heat dissipation. I've settled for turning my LEDs off via hotkey when I expect the system to be displaying white for extended periods, but I'd like to see if a more elegant solution could be achieved.

          I implemented something like this myself, messing around with the code that handles the over-brighten feature here:

          if (m_overBrighten) {

          by adding this after the over-brighten code:

          if (true) // introduce var
          {
          int dRed = qRed(newColor);
          int dGreen = qGreen(newColor);
          int dBlue = qBlue(newColor);
          int dCombined = dRed + dGreen + dBlue;
          // these values are 255/255/255 after 3450K color temperature adjustment
          int redMax = 255;
          int greenMax = 192;
          int blueMax = 132;
          int combinedMax = redMax + greenMax + blueMax;
          // threshold adjustable by user?
          double thresholdPercent = 0.75;
          int combinedThreshold = combinedMax * thresholdPercent;
          if (dCombined > combinedThreshold) {
          double percentReduction = (((double) dCombined / (double) combinedMax) - thresholdPercent);
          double modifier = 1 - percentReduction;
          newColor = qRgb(dRed * modifier, dGreen * modifier, dBlue * modifier);
          }
          }
          

          The maximum value in this snippet would normally be 255/255/255, though I set it to 255/192/132 as that's pure white after factoring in my color temperature adjustment. I'm not sure how you'd want to approach this in an ideal implementation.

          It seems to work in practice, but there may be a better solution.

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              Skip to content

              Dim white sections while maintaining brightness of non-white sections #342

              Description

              @zalerapraxis

              Sorry for the title. I'll try to explain.

              My idea is a feature to lower the brightness of white or near-white LEDs without affecting the brightness of non-white LEDs or compromising their color. My goal with this idea is to reduce heat generated by sections of an LED strip that get set to white for extended periods of time - sort of a "LED saver" function.

              Hypothetically, given a screen displaying a blue sky with clouds where Prismatik is set to a brightness level of 100%, the LEDs representing the sections of blue sky would remain at 100% brightness, while the LEDs representing white clouds would be dimmed to some (perhaps configurable) degree.

              I have a high-density strip of WS2813s, 144 LEDs per meter, and they tend to get quite hot when they're set to white or near-white - for example, a bright sky in a game or movie, or a webpage background. I've burnt out LEDs in two different genuine WS2812B strips due to heat, as my setup is less-than-ideal for heat dissipation. I've settled for turning my LEDs off via hotkey when I expect the system to be displaying white for extended periods, but I'd like to see if a more elegant solution could be achieved.

              I implemented something like this myself, messing around with the code that handles the over-brighten feature here:

              if (m_overBrighten) {

              by adding this after the over-brighten code:

              if (true) // introduce var
              {
              int dRed = qRed(newColor);
              int dGreen = qGreen(newColor);
              int dBlue = qBlue(newColor);
              int dCombined = dRed + dGreen + dBlue;
              // these values are 255/255/255 after 3450K color temperature adjustment
              int redMax = 255;
              int greenMax = 192;
              int blueMax = 132;
              int combinedMax = redMax + greenMax + blueMax;
              // threshold adjustable by user?
              double thresholdPercent = 0.75;
              int combinedThreshold = combinedMax * thresholdPercent;
              if (dCombined > combinedThreshold) {
              double percentReduction = (((double) dCombined / (double) combinedMax) - thresholdPercent);
              double modifier = 1 - percentReduction;
              newColor = qRgb(dRed * modifier, dGreen * modifier, dBlue * modifier);
              }
              }
              

              The maximum value in this snippet would normally be 255/255/255, though I set it to 255/192/132 as that's pure white after factoring in my color temperature adjustment. I'm not sure how you'd want to approach this in an ideal implementation.

              It seems to work in practice, but there may be a better solution.

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                  Skip to content

                  Dim white sections while maintaining brightness of non-white sections #342

                  Description

                  @zalerapraxis

                  Sorry for the title. I'll try to explain.

                  My idea is a feature to lower the brightness of white or near-white LEDs without affecting the brightness of non-white LEDs or compromising their color. My goal with this idea is to reduce heat generated by sections of an LED strip that get set to white for extended periods of time - sort of a "LED saver" function.

                  Hypothetically, given a screen displaying a blue sky with clouds where Prismatik is set to a brightness level of 100%, the LEDs representing the sections of blue sky would remain at 100% brightness, while the LEDs representing white clouds would be dimmed to some (perhaps configurable) degree.

                  I have a high-density strip of WS2813s, 144 LEDs per meter, and they tend to get quite hot when they're set to white or near-white - for example, a bright sky in a game or movie, or a webpage background. I've burnt out LEDs in two different genuine WS2812B strips due to heat, as my setup is less-than-ideal for heat dissipation. I've settled for turning my LEDs off via hotkey when I expect the system to be displaying white for extended periods, but I'd like to see if a more elegant solution could be achieved.

                  I implemented something like this myself, messing around with the code that handles the over-brighten feature here:

                  if (m_overBrighten) {

                  by adding this after the over-brighten code:

                  if (true) // introduce var
                  {
                  int dRed = qRed(newColor);
                  int dGreen = qGreen(newColor);
                  int dBlue = qBlue(newColor);
                  int dCombined = dRed + dGreen + dBlue;
                  // these values are 255/255/255 after 3450K color temperature adjustment
                  int redMax = 255;
                  int greenMax = 192;
                  int blueMax = 132;
                  int combinedMax = redMax + greenMax + blueMax;
                  // threshold adjustable by user?
                  double thresholdPercent = 0.75;
                  int combinedThreshold = combinedMax * thresholdPercent;
                  if (dCombined > combinedThreshold) {
                  double percentReduction = (((double) dCombined / (double) combinedMax) - thresholdPercent);
                  double modifier = 1 - percentReduction;
                  newColor = qRgb(dRed * modifier, dGreen * modifier, dBlue * modifier);
                  }
                  }
                  

                  The maximum value in this snippet would normally be 255/255/255, though I set it to 255/192/132 as that's pure white after factoring in my color temperature adjustment. I'm not sure how you'd want to approach this in an ideal implementation.

                  It seems to work in practice, but there may be a better solution.

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                      Skip to content

                      Dim white sections while maintaining brightness of non-white sections #342

                      Description

                      @zalerapraxis

                      Sorry for the title. I'll try to explain.

                      My idea is a feature to lower the brightness of white or near-white LEDs without affecting the brightness of non-white LEDs or compromising their color. My goal with this idea is to reduce heat generated by sections of an LED strip that get set to white for extended periods of time - sort of a "LED saver" function.

                      Hypothetically, given a screen displaying a blue sky with clouds where Prismatik is set to a brightness level of 100%, the LEDs representing the sections of blue sky would remain at 100% brightness, while the LEDs representing white clouds would be dimmed to some (perhaps configurable) degree.

                      I have a high-density strip of WS2813s, 144 LEDs per meter, and they tend to get quite hot when they're set to white or near-white - for example, a bright sky in a game or movie, or a webpage background. I've burnt out LEDs in two different genuine WS2812B strips due to heat, as my setup is less-than-ideal for heat dissipation. I've settled for turning my LEDs off via hotkey when I expect the system to be displaying white for extended periods, but I'd like to see if a more elegant solution could be achieved.

                      I implemented something like this myself, messing around with the code that handles the over-brighten feature here:

                      if (m_overBrighten) {

                      by adding this after the over-brighten code:

                      if (true) // introduce var
                      {
                      int dRed = qRed(newColor);
                      int dGreen = qGreen(newColor);
                      int dBlue = qBlue(newColor);
                      int dCombined = dRed + dGreen + dBlue;
                      // these values are 255/255/255 after 3450K color temperature adjustment
                      int redMax = 255;
                      int greenMax = 192;
                      int blueMax = 132;
                      int combinedMax = redMax + greenMax + blueMax;
                      // threshold adjustable by user?
                      double thresholdPercent = 0.75;
                      int combinedThreshold = combinedMax * thresholdPercent;
                      if (dCombined > combinedThreshold) {
                      double percentReduction = (((double) dCombined / (double) combinedMax) - thresholdPercent);
                      double modifier = 1 - percentReduction;
                      newColor = qRgb(dRed * modifier, dGreen * modifier, dBlue * modifier);
                      }
                      }
                      

                      The maximum value in this snippet would normally be 255/255/255, though I set it to 255/192/132 as that's pure white after factoring in my color temperature adjustment. I'm not sure how you'd want to approach this in an ideal implementation.

                      It seems to work in practice, but there may be a better solution.

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                          Dim white sections while maintaining brightness of non-white sections #342

                          Description

                          @zalerapraxis

                          Sorry for the title. I'll try to explain.

                          My idea is a feature to lower the brightness of white or near-white LEDs without affecting the brightness of non-white LEDs or compromising their color. My goal with this idea is to reduce heat generated by sections of an LED strip that get set to white for extended periods of time - sort of a "LED saver" function.

                          Hypothetically, given a screen displaying a blue sky with clouds where Prismatik is set to a brightness level of 100%, the LEDs representing the sections of blue sky would remain at 100% brightness, while the LEDs representing white clouds would be dimmed to some (perhaps configurable) degree.

                          I have a high-density strip of WS2813s, 144 LEDs per meter, and they tend to get quite hot when they're set to white or near-white - for example, a bright sky in a game or movie, or a webpage background. I've burnt out LEDs in two different genuine WS2812B strips due to heat, as my setup is less-than-ideal for heat dissipation. I've settled for turning my LEDs off via hotkey when I expect the system to be displaying white for extended periods, but I'd like to see if a more elegant solution could be achieved.

                          I implemented something like this myself, messing around with the code that handles the over-brighten feature here:

                          if (m_overBrighten) {

                          by adding this after the over-brighten code:

                          if (true) // introduce var
                          {
                          int dRed = qRed(newColor);
                          int dGreen = qGreen(newColor);
                          int dBlue = qBlue(newColor);
                          int dCombined = dRed + dGreen + dBlue;
                          // these values are 255/255/255 after 3450K color temperature adjustment
                          int redMax = 255;
                          int greenMax = 192;
                          int blueMax = 132;
                          int combinedMax = redMax + greenMax + blueMax;
                          // threshold adjustable by user?
                          double thresholdPercent = 0.75;
                          int combinedThreshold = combinedMax * thresholdPercent;
                          if (dCombined > combinedThreshold) {
                          double percentReduction = (((double) dCombined / (double) combinedMax) - thresholdPercent);
                          double modifier = 1 - percentReduction;
                          newColor = qRgb(dRed * modifier, dGreen * modifier, dBlue * modifier);
                          }
                          }
                          

                          The maximum value in this snippet would normally be 255/255/255, though I set it to 255/192/132 as that's pure white after factoring in my color temperature adjustment. I'm not sure how you'd want to approach this in an ideal implementation.

                          It seems to work in practice, but there may be a better solution.

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                              , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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                              Dim white sections while maintaining brightness of non-white sections #342

                              Description

                              @zalerapraxis

                              Sorry for the title. I'll try to explain.

                              My idea is a feature to lower the brightness of white or near-white LEDs without affecting the brightness of non-white LEDs or compromising their color. My goal with this idea is to reduce heat generated by sections of an LED strip that get set to white for extended periods of time - sort of a "LED saver" function.

                              Hypothetically, given a screen displaying a blue sky with clouds where Prismatik is set to a brightness level of 100%, the LEDs representing the sections of blue sky would remain at 100% brightness, while the LEDs representing white clouds would be dimmed to some (perhaps configurable) degree.

                              I have a high-density strip of WS2813s, 144 LEDs per meter, and they tend to get quite hot when they're set to white or near-white - for example, a bright sky in a game or movie, or a webpage background. I've burnt out LEDs in two different genuine WS2812B strips due to heat, as my setup is less-than-ideal for heat dissipation. I've settled for turning my LEDs off via hotkey when I expect the system to be displaying white for extended periods, but I'd like to see if a more elegant solution could be achieved.

                              I implemented something like this myself, messing around with the code that handles the over-brighten feature here:

                              if (m_overBrighten) {

                              by adding this after the over-brighten code:

                              if (true) // introduce var
                              {
                              int dRed = qRed(newColor);
                              int dGreen = qGreen(newColor);
                              int dBlue = qBlue(newColor);
                              int dCombined = dRed + dGreen + dBlue;
                              // these values are 255/255/255 after 3450K color temperature adjustment
                              int redMax = 255;
                              int greenMax = 192;
                              int blueMax = 132;
                              int combinedMax = redMax + greenMax + blueMax;
                              // threshold adjustable by user?
                              double thresholdPercent = 0.75;
                              int combinedThreshold = combinedMax * thresholdPercent;
                              if (dCombined > combinedThreshold) {
                              double percentReduction = (((double) dCombined / (double) combinedMax) - thresholdPercent);
                              double modifier = 1 - percentReduction;
                              newColor = qRgb(dRed * modifier, dGreen * modifier, dBlue * modifier);
                              }
                              }
                              

                              The maximum value in this snippet would normally be 255/255/255, though I set it to 255/192/132 as that's pure white after factoring in my color temperature adjustment. I'm not sure how you'd want to approach this in an ideal implementation.

                              It seems to work in practice, but there may be a better solution.

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