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Steamodded - A Balatro Modding Framework

Introduction

Steamodded is a mod loader and injector for the game Balatro. Much like the LÖVE framework itself, it is built using Lua. It is made with modularity and extensibility in mind, providing a large selection of APIs and other features to facilitate bringing your ideas to life.

Installation

How to Install Steamodded

Click here.

How to Install a Mod

  • Navigate to your Mods directory (see the installation instructions).
  • Put the mod into that directory. (The mod can be a single file if there is only one file provided, or it can be a whole folder.)
  • Launch the game and enjoy!

Creating a Mod

Useful resources for creating your first mod can be found here.

Features

Documentation for this project is currently incomplete. A collection of documentation pages and guides that are currently available can be found here.

Contributing

This project is open for contribution; feel free to open a pull request. If you are adding new features, providing documentation is highly appreciated.

Issues, Suggestions and more

If you have any suggestions for this project, would like to report a bug, or just want to discuss something with us, you can get in touch by opening an issue or contacting us on Discord.

License

This project is licensed under the GNU General Public License. This ensures that the software is free to use, modify, and distribute. For more details, click here

About

A Balatro Modding Framework

Resources

Code of conduct

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

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Used by

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Steamodded - A Balatro Modding Framework

Introduction

Steamodded is a mod loader and injector for the game Balatro. Much like the LÖVE framework itself, it is built using Lua. It is made with modularity and extensibility in mind, providing a large selection of APIs and other features to facilitate bringing your ideas to life.

Installation

How to Install Steamodded

Click here.

How to Install a Mod

  • Navigate to your Mods directory (see the installation instructions).
  • Put the mod into that directory. (The mod can be a single file if there is only one file provided, or it can be a whole folder.)
  • Launch the game and enjoy!

Creating a Mod

Useful resources for creating your first mod can be found here.

Features

Documentation for this project is currently incomplete. A collection of documentation pages and guides that are currently available can be found here.

Contributing

This project is open for contribution; feel free to open a pull request. If you are adding new features, providing documentation is highly appreciated.

Issues, Suggestions and more

If you have any suggestions for this project, would like to report a bug, or just want to discuss something with us, you can get in touch by opening an issue or contacting us on Discord.

License

This project is licensed under the GNU General Public License. This ensures that the software is free to use, modify, and distribute. For more details, click here

About

A Balatro Modding Framework

Resources

Code of conduct

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Steamodded - A Balatro Modding Framework

Introduction

Steamodded is a mod loader and injector for the game Balatro. Much like the LÖVE framework itself, it is built using Lua. It is made with modularity and extensibility in mind, providing a large selection of APIs and other features to facilitate bringing your ideas to life.

Installation

How to Install Steamodded

Click here.

How to Install a Mod

  • Navigate to your Mods directory (see the installation instructions).
  • Put the mod into that directory. (The mod can be a single file if there is only one file provided, or it can be a whole folder.)
  • Launch the game and enjoy!

Creating a Mod

Useful resources for creating your first mod can be found here.

Features

Documentation for this project is currently incomplete. A collection of documentation pages and guides that are currently available can be found here.

Contributing

This project is open for contribution; feel free to open a pull request. If you are adding new features, providing documentation is highly appreciated.

Issues, Suggestions and more

If you have any suggestions for this project, would like to report a bug, or just want to discuss something with us, you can get in touch by opening an issue or contacting us on Discord.

License

This project is licensed under the GNU General Public License. This ensures that the software is free to use, modify, and distribute. For more details, click here

About

A Balatro Modding Framework

Resources

Code of conduct

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Steamodded - A Balatro Modding Framework

Introduction

Steamodded is a mod loader and injector for the game Balatro. Much like the LÖVE framework itself, it is built using Lua. It is made with modularity and extensibility in mind, providing a large selection of APIs and other features to facilitate bringing your ideas to life.

Installation

How to Install Steamodded

Click here.

How to Install a Mod

  • Navigate to your Mods directory (see the installation instructions).
  • Put the mod into that directory. (The mod can be a single file if there is only one file provided, or it can be a whole folder.)
  • Launch the game and enjoy!

Creating a Mod

Useful resources for creating your first mod can be found here.

Features

Documentation for this project is currently incomplete. A collection of documentation pages and guides that are currently available can be found here.

Contributing

This project is open for contribution; feel free to open a pull request. If you are adding new features, providing documentation is highly appreciated.

Issues, Suggestions and more

If you have any suggestions for this project, would like to report a bug, or just want to discuss something with us, you can get in touch by opening an issue or contacting us on Discord.

License

This project is licensed under the GNU General Public License. This ensures that the software is free to use, modify, and distribute. For more details, click here

About

A Balatro Modding Framework

Resources

Code of conduct

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Steamodded - A Balatro Modding Framework

Introduction

Steamodded is a mod loader and injector for the game Balatro. Much like the LÖVE framework itself, it is built using Lua. It is made with modularity and extensibility in mind, providing a large selection of APIs and other features to facilitate bringing your ideas to life.

Installation

How to Install Steamodded

Click here.

How to Install a Mod

  • Navigate to your Mods directory (see the installation instructions).
  • Put the mod into that directory. (The mod can be a single file if there is only one file provided, or it can be a whole folder.)
  • Launch the game and enjoy!

Creating a Mod

Useful resources for creating your first mod can be found here.

Features

Documentation for this project is currently incomplete. A collection of documentation pages and guides that are currently available can be found here.

Contributing

This project is open for contribution; feel free to open a pull request. If you are adding new features, providing documentation is highly appreciated.

Issues, Suggestions and more

If you have any suggestions for this project, would like to report a bug, or just want to discuss something with us, you can get in touch by opening an issue or contacting us on Discord.

License

This project is licensed under the GNU General Public License. This ensures that the software is free to use, modify, and distribute. For more details, click here

About

A Balatro Modding Framework

Resources

Code of conduct

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Steamodded - A Balatro Modding Framework

Introduction

Steamodded is a mod loader and injector for the game Balatro. Much like the LÖVE framework itself, it is built using Lua. It is made with modularity and extensibility in mind, providing a large selection of APIs and other features to facilitate bringing your ideas to life.

Installation

How to Install Steamodded

Click here.

How to Install a Mod

  • Navigate to your Mods directory (see the installation instructions).
  • Put the mod into that directory. (The mod can be a single file if there is only one file provided, or it can be a whole folder.)
  • Launch the game and enjoy!

Creating a Mod

Useful resources for creating your first mod can be found here.

Features

Documentation for this project is currently incomplete. A collection of documentation pages and guides that are currently available can be found here.

Contributing

This project is open for contribution; feel free to open a pull request. If you are adding new features, providing documentation is highly appreciated.

Issues, Suggestions and more

If you have any suggestions for this project, would like to report a bug, or just want to discuss something with us, you can get in touch by opening an issue or contacting us on Discord.

License

This project is licensed under the GNU General Public License. This ensures that the software is free to use, modify, and distribute. For more details, click here

About

A Balatro Modding Framework

Resources

Code of conduct

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Steamodded - A Balatro Modding Framework

Introduction

Steamodded is a mod loader and injector for the game Balatro. Much like the LÖVE framework itself, it is built using Lua. It is made with modularity and extensibility in mind, providing a large selection of APIs and other features to facilitate bringing your ideas to life.

Installation

How to Install Steamodded

Click here.

How to Install a Mod

  • Navigate to your Mods directory (see the installation instructions).
  • Put the mod into that directory. (The mod can be a single file if there is only one file provided, or it can be a whole folder.)
  • Launch the game and enjoy!

Creating a Mod

Useful resources for creating your first mod can be found here.

Features

Documentation for this project is currently incomplete. A collection of documentation pages and guides that are currently available can be found here.

Contributing

This project is open for contribution; feel free to open a pull request. If you are adding new features, providing documentation is highly appreciated.

Issues, Suggestions and more

If you have any suggestions for this project, would like to report a bug, or just want to discuss something with us, you can get in touch by opening an issue or contacting us on Discord.

License

This project is licensed under the GNU General Public License. This ensures that the software is free to use, modify, and distribute. For more details, click here

About

A Balatro Modding Framework

Resources

Code of conduct

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Steamodded - A Balatro Modding Framework

Introduction

Steamodded is a mod loader and injector for the game Balatro. Much like the LÖVE framework itself, it is built using Lua. It is made with modularity and extensibility in mind, providing a large selection of APIs and other features to facilitate bringing your ideas to life.

Installation

How to Install Steamodded

Click here.

How to Install a Mod

  • Navigate to your Mods directory (see the installation instructions).
  • Put the mod into that directory. (The mod can be a single file if there is only one file provided, or it can be a whole folder.)
  • Launch the game and enjoy!

Creating a Mod

Useful resources for creating your first mod can be found here.

Features

Documentation for this project is currently incomplete. A collection of documentation pages and guides that are currently available can be found here.

Contributing

This project is open for contribution; feel free to open a pull request. If you are adding new features, providing documentation is highly appreciated.

Issues, Suggestions and more

If you have any suggestions for this project, would like to report a bug, or just want to discuss something with us, you can get in touch by opening an issue or contacting us on Discord.

License

This project is licensed under the GNU General Public License. This ensures that the software is free to use, modify, and distribute. For more details, click here

About

A Balatro Modding Framework

Resources

Code of conduct

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Used by

Contributors

Languages