docs(agents): describe the animation rule both forks actually follow - #227

Merged
rynfar merged 1 commit into
pylonfrom
docs/animation-rule
Sep 1, 2026
Merged

docs(agents): describe the animation rule both forks actually follow#227
rynfar merged 1 commit into
pylonfrom
docs/animation-rule

Conversation

@rynfar

@rynfarrynfar commented Sep 1, 2026

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The problem

AGENTS.md said, flatly:

No continuously repainting animations; they peg the GPU on high-refresh displays.

That line is inherited verbatim from upstream (line 150 of theirs, identical
text, arrived via b64ae880e, 2026-07-28). Neither fork follows it.

SurfaceInfinite animations shipping today
weblive-activity-focus, live-activity-focus-counter, ultrathink-rainbow, ultrathink-chroma-shift
mobileLoadingStrip, ConnectionStatusDot, and now the work-log shimmer

Upstream wrote the rule on 2026-07-28 and shipped an unbounded withRepeat
shimmer on 2026-08-30 in #8793. They have never revised the line.

This came up because that shimmer landed in Pylon via #223 and I flagged it for
sign-off against the rule. Checking the rule's provenance showed the rule was
the problem, not the shimmer.

What everyone actually does

The real practice is narrower and more useful than a blanket ban: continuous
animation is fine when it is scoped to a transient state and gated. Every
one of the animations above is opt-in and mounted only during a specific state
— live activity, ultrathink, loading, reconnecting, a running tool. None paints
at rest.

The reworded rule says that, and names thread-work-log.tsx's shimmer as the
reference, because it is the only thing in the repo that gates on all three of
reduce-motion, app state, and screen focus.

On following upstream

This is a deliberate divergence from upstream's wording, and worth being
explicit about: following the inherited text would mean rejecting upstream's own
code, which is not a coherent position for a fork that adopts from them. The
underlying intent — don't peg the GPU — is preserved and made checkable.

Known gap

LoadingStrip and ConnectionStatusDot predate this and gate on none of the
three; only cancelAnimation on cleanup. They are unchanged here to keep
this to one concern. Bringing them up to the rule is worth a follow-up — the
shimmer shows the pattern.

Reviewed and integrated with Claude Opus 5 in Claude Code.


View with [code]smithAutofix with [code]smith
Need help on this PR? Tag @codesmith-bot with what you need. Autofix is disabled.

The old line banned continuously repainting animations outright. That text
is inherited verbatim from upstream and neither fork follows it: web ships
four infinite CSS animations (live-activity-focus and its counter,
ultrathink-rainbow, ultrathink-chroma-shift) and mobile ships LoadingStrip
and ConnectionStatusDot. Upstream wrote the line on 2026-07-28 and shipped
an unbounded shimmer on 2026-08-30.
What everyone actually does is narrower and more useful: animate only while
the state being reported is live, and gate on reduce-motion, app state, and
screen focus. That is the rule now written down, with the work-log shimmer
named as the reference implementation since it is the only thing in the repo
that satisfies all three gates.
This deliberately diverges from upstream's wording. Following the inherited
text would mean rejecting upstream's own code, which is not a coherent
position for a fork that adopts from them.
Known gap: LoadingStrip and ConnectionStatusDot predate this and gate on
none of the three. They are unchanged here to keep this to one concern.
@github-actionsgithub-actionsBot added vouch:trusted PR author is trusted by repo permissions or the VOUCHED list. size:XS labels Sep 1, 2026
@github-actions

Copy link
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Thread transfer impact

✅ Thread transfer remains within every enforced ceiling.

ProviderMetricMain baselineThis PRImpactPR ceiling
CodexTotal thread wire13.5 KiB13.5 KiB+2 B (+0.0%)15.1 KiB
CodexThread snapshot wire6.9 KiB6.9 KiB−6 B (−0.1%)7.3 KiB
CodexLive turn WebSocket wire6.6 KiB6.6 KiB+8 B (+0.1%)7.8 KiB
CodexLive turn WebSocket decoded57.1 KiB57.1 KiB0 B (0.0%)66.4 KiB
CodexLive turn messages990 (0.0%)21
ClaudeTotal thread wire13.5 KiB13.6 KiB+32 B (+0.2%)15.1 KiB
ClaudeThread snapshot wire7.0 KiB6.9 KiB−16 B (−0.2%)7.3 KiB
ClaudeLive turn WebSocket wire6.6 KiB6.6 KiB+48 B (+0.7%)7.8 KiB
ClaudeLive turn WebSocket decoded58.0 KiB58.1 KiB+44 B (+0.1%)66.4 KiB
ClaudeLive turn messages910+1 (+11.1%)21

Baseline: 9d82e68 · PR result: ba05cc8 · Source CI: success

Scenario and decoded snapshot size

10 historical turns, 5 command tools per turn, 878.9 KiB retained MCP result per historical turn, and a 1.05 MiB retained result in the measured turn.

  • Codex decoded thread snapshot: 109.5 KiB
  • Claude decoded thread snapshot: 110.2 KiB

Updated in place by a trusted workflow. PR artifacts are strictly validated and never executed.

@rynfar
rynfar merged commit ecda50f into pylonSep 1, 2026
18 checks passed
@rynfar
rynfar deleted the docs/animation-rule branch September 1, 2026 06:50
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

docs(agents): describe the animation rule both forks actually follow - #227

Merged
rynfar merged 1 commit into
pylonfrom
docs/animation-rule
Sep 1, 2026
Merged

docs(agents): describe the animation rule both forks actually follow#227
rynfar merged 1 commit into
pylonfrom
docs/animation-rule

Conversation

@rynfar

@rynfarrynfar commented Sep 1, 2026

Copy link
Copy Markdown
Collaborator

The problem

AGENTS.md said, flatly:

No continuously repainting animations; they peg the GPU on high-refresh displays.

That line is inherited verbatim from upstream (line 150 of theirs, identical
text, arrived via b64ae880e, 2026-07-28). Neither fork follows it.

SurfaceInfinite animations shipping today
weblive-activity-focus, live-activity-focus-counter, ultrathink-rainbow, ultrathink-chroma-shift
mobileLoadingStrip, ConnectionStatusDot, and now the work-log shimmer

Upstream wrote the rule on 2026-07-28 and shipped an unbounded withRepeat
shimmer on 2026-08-30 in #8793. They have never revised the line.

This came up because that shimmer landed in Pylon via #223 and I flagged it for
sign-off against the rule. Checking the rule's provenance showed the rule was
the problem, not the shimmer.

What everyone actually does

The real practice is narrower and more useful than a blanket ban: continuous
animation is fine when it is scoped to a transient state and gated. Every
one of the animations above is opt-in and mounted only during a specific state
— live activity, ultrathink, loading, reconnecting, a running tool. None paints
at rest.

The reworded rule says that, and names thread-work-log.tsx's shimmer as the
reference, because it is the only thing in the repo that gates on all three of
reduce-motion, app state, and screen focus.

On following upstream

This is a deliberate divergence from upstream's wording, and worth being
explicit about: following the inherited text would mean rejecting upstream's own
code, which is not a coherent position for a fork that adopts from them. The
underlying intent — don't peg the GPU — is preserved and made checkable.

Known gap

LoadingStrip and ConnectionStatusDot predate this and gate on none of the
three; only cancelAnimation on cleanup. They are unchanged here to keep
this to one concern. Bringing them up to the rule is worth a follow-up — the
shimmer shows the pattern.

Reviewed and integrated with Claude Opus 5 in Claude Code.


View with [code]smithAutofix with [code]smith
Need help on this PR? Tag @codesmith-bot with what you need. Autofix is disabled.

The old line banned continuously repainting animations outright. That text
is inherited verbatim from upstream and neither fork follows it: web ships
four infinite CSS animations (live-activity-focus and its counter,
ultrathink-rainbow, ultrathink-chroma-shift) and mobile ships LoadingStrip
and ConnectionStatusDot. Upstream wrote the line on 2026-07-28 and shipped
an unbounded shimmer on 2026-08-30.
What everyone actually does is narrower and more useful: animate only while
the state being reported is live, and gate on reduce-motion, app state, and
screen focus. That is the rule now written down, with the work-log shimmer
named as the reference implementation since it is the only thing in the repo
that satisfies all three gates.
This deliberately diverges from upstream's wording. Following the inherited
text would mean rejecting upstream's own code, which is not a coherent
position for a fork that adopts from them.
Known gap: LoadingStrip and ConnectionStatusDot predate this and gate on
none of the three. They are unchanged here to keep this to one concern.
@github-actionsgithub-actionsBot added vouch:trusted PR author is trusted by repo permissions or the VOUCHED list. size:XS labels Sep 1, 2026
@github-actions

Copy link
Copy Markdown

Thread transfer impact

✅ Thread transfer remains within every enforced ceiling.

ProviderMetricMain baselineThis PRImpactPR ceiling
CodexTotal thread wire13.5 KiB13.5 KiB+2 B (+0.0%)15.1 KiB
CodexThread snapshot wire6.9 KiB6.9 KiB−6 B (−0.1%)7.3 KiB
CodexLive turn WebSocket wire6.6 KiB6.6 KiB+8 B (+0.1%)7.8 KiB
CodexLive turn WebSocket decoded57.1 KiB57.1 KiB0 B (0.0%)66.4 KiB
CodexLive turn messages990 (0.0%)21
ClaudeTotal thread wire13.5 KiB13.6 KiB+32 B (+0.2%)15.1 KiB
ClaudeThread snapshot wire7.0 KiB6.9 KiB−16 B (−0.2%)7.3 KiB
ClaudeLive turn WebSocket wire6.6 KiB6.6 KiB+48 B (+0.7%)7.8 KiB
ClaudeLive turn WebSocket decoded58.0 KiB58.1 KiB+44 B (+0.1%)66.4 KiB
ClaudeLive turn messages910+1 (+11.1%)21

Baseline: 9d82e68 · PR result: ba05cc8 · Source CI: success

Scenario and decoded snapshot size

10 historical turns, 5 command tools per turn, 878.9 KiB retained MCP result per historical turn, and a 1.05 MiB retained result in the measured turn.

  • Codex decoded thread snapshot: 109.5 KiB
  • Claude decoded thread snapshot: 110.2 KiB

Updated in place by a trusted workflow. PR artifacts are strictly validated and never executed.

@rynfar
rynfar merged commit ecda50f into pylonSep 1, 2026
18 checks passed
@rynfar
rynfar deleted the docs/animation-rule branch September 1, 2026 06:50
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@rynfar
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

docs(agents): describe the animation rule both forks actually follow - #227

Merged
rynfar merged 1 commit into
pylonfrom
docs/animation-rule
Sep 1, 2026
Merged

docs(agents): describe the animation rule both forks actually follow#227
rynfar merged 1 commit into
pylonfrom
docs/animation-rule

Conversation

@rynfar

@rynfarrynfar commented Sep 1, 2026

Copy link
Copy Markdown
Collaborator

The problem

AGENTS.md said, flatly:

No continuously repainting animations; they peg the GPU on high-refresh displays.

That line is inherited verbatim from upstream (line 150 of theirs, identical
text, arrived via b64ae880e, 2026-07-28). Neither fork follows it.

SurfaceInfinite animations shipping today
weblive-activity-focus, live-activity-focus-counter, ultrathink-rainbow, ultrathink-chroma-shift
mobileLoadingStrip, ConnectionStatusDot, and now the work-log shimmer

Upstream wrote the rule on 2026-07-28 and shipped an unbounded withRepeat
shimmer on 2026-08-30 in #8793. They have never revised the line.

This came up because that shimmer landed in Pylon via #223 and I flagged it for
sign-off against the rule. Checking the rule's provenance showed the rule was
the problem, not the shimmer.

What everyone actually does

The real practice is narrower and more useful than a blanket ban: continuous
animation is fine when it is scoped to a transient state and gated. Every
one of the animations above is opt-in and mounted only during a specific state
— live activity, ultrathink, loading, reconnecting, a running tool. None paints
at rest.

The reworded rule says that, and names thread-work-log.tsx's shimmer as the
reference, because it is the only thing in the repo that gates on all three of
reduce-motion, app state, and screen focus.

On following upstream

This is a deliberate divergence from upstream's wording, and worth being
explicit about: following the inherited text would mean rejecting upstream's own
code, which is not a coherent position for a fork that adopts from them. The
underlying intent — don't peg the GPU — is preserved and made checkable.

Known gap

LoadingStrip and ConnectionStatusDot predate this and gate on none of the
three; only cancelAnimation on cleanup. They are unchanged here to keep
this to one concern. Bringing them up to the rule is worth a follow-up — the
shimmer shows the pattern.

Reviewed and integrated with Claude Opus 5 in Claude Code.


View with [code]smithAutofix with [code]smith
Need help on this PR? Tag @codesmith-bot with what you need. Autofix is disabled.

The old line banned continuously repainting animations outright. That text
is inherited verbatim from upstream and neither fork follows it: web ships
four infinite CSS animations (live-activity-focus and its counter,
ultrathink-rainbow, ultrathink-chroma-shift) and mobile ships LoadingStrip
and ConnectionStatusDot. Upstream wrote the line on 2026-07-28 and shipped
an unbounded shimmer on 2026-08-30.
What everyone actually does is narrower and more useful: animate only while
the state being reported is live, and gate on reduce-motion, app state, and
screen focus. That is the rule now written down, with the work-log shimmer
named as the reference implementation since it is the only thing in the repo
that satisfies all three gates.
This deliberately diverges from upstream's wording. Following the inherited
text would mean rejecting upstream's own code, which is not a coherent
position for a fork that adopts from them.
Known gap: LoadingStrip and ConnectionStatusDot predate this and gate on
none of the three. They are unchanged here to keep this to one concern.
@github-actionsgithub-actionsBot added vouch:trusted PR author is trusted by repo permissions or the VOUCHED list. size:XS labels Sep 1, 2026
@github-actions

Copy link
Copy Markdown

Thread transfer impact

✅ Thread transfer remains within every enforced ceiling.

ProviderMetricMain baselineThis PRImpactPR ceiling
CodexTotal thread wire13.5 KiB13.5 KiB+2 B (+0.0%)15.1 KiB
CodexThread snapshot wire6.9 KiB6.9 KiB−6 B (−0.1%)7.3 KiB
CodexLive turn WebSocket wire6.6 KiB6.6 KiB+8 B (+0.1%)7.8 KiB
CodexLive turn WebSocket decoded57.1 KiB57.1 KiB0 B (0.0%)66.4 KiB
CodexLive turn messages990 (0.0%)21
ClaudeTotal thread wire13.5 KiB13.6 KiB+32 B (+0.2%)15.1 KiB
ClaudeThread snapshot wire7.0 KiB6.9 KiB−16 B (−0.2%)7.3 KiB
ClaudeLive turn WebSocket wire6.6 KiB6.6 KiB+48 B (+0.7%)7.8 KiB
ClaudeLive turn WebSocket decoded58.0 KiB58.1 KiB+44 B (+0.1%)66.4 KiB
ClaudeLive turn messages910+1 (+11.1%)21

Baseline: 9d82e68 · PR result: ba05cc8 · Source CI: success

Scenario and decoded snapshot size

10 historical turns, 5 command tools per turn, 878.9 KiB retained MCP result per historical turn, and a 1.05 MiB retained result in the measured turn.

  • Codex decoded thread snapshot: 109.5 KiB
  • Claude decoded thread snapshot: 110.2 KiB

Updated in place by a trusted workflow. PR artifacts are strictly validated and never executed.

@rynfar
rynfar merged commit ecda50f into pylonSep 1, 2026
18 checks passed
@rynfar
rynfar deleted the docs/animation-rule branch September 1, 2026 06:50
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

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Projects

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Development

Successfully merging this pull request may close these issues.

1 participant

@rynfar
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

docs(agents): describe the animation rule both forks actually follow - #227

Merged
rynfar merged 1 commit into
pylonfrom
docs/animation-rule
Sep 1, 2026
Merged

docs(agents): describe the animation rule both forks actually follow#227
rynfar merged 1 commit into
pylonfrom
docs/animation-rule

Conversation

@rynfar

@rynfarrynfar commented Sep 1, 2026

Copy link
Copy Markdown
Collaborator

The problem

AGENTS.md said, flatly:

No continuously repainting animations; they peg the GPU on high-refresh displays.

That line is inherited verbatim from upstream (line 150 of theirs, identical
text, arrived via b64ae880e, 2026-07-28). Neither fork follows it.

SurfaceInfinite animations shipping today
weblive-activity-focus, live-activity-focus-counter, ultrathink-rainbow, ultrathink-chroma-shift
mobileLoadingStrip, ConnectionStatusDot, and now the work-log shimmer

Upstream wrote the rule on 2026-07-28 and shipped an unbounded withRepeat
shimmer on 2026-08-30 in #8793. They have never revised the line.

This came up because that shimmer landed in Pylon via #223 and I flagged it for
sign-off against the rule. Checking the rule's provenance showed the rule was
the problem, not the shimmer.

What everyone actually does

The real practice is narrower and more useful than a blanket ban: continuous
animation is fine when it is scoped to a transient state and gated. Every
one of the animations above is opt-in and mounted only during a specific state
— live activity, ultrathink, loading, reconnecting, a running tool. None paints
at rest.

The reworded rule says that, and names thread-work-log.tsx's shimmer as the
reference, because it is the only thing in the repo that gates on all three of
reduce-motion, app state, and screen focus.

On following upstream

This is a deliberate divergence from upstream's wording, and worth being
explicit about: following the inherited text would mean rejecting upstream's own
code, which is not a coherent position for a fork that adopts from them. The
underlying intent — don't peg the GPU — is preserved and made checkable.

Known gap

LoadingStrip and ConnectionStatusDot predate this and gate on none of the
three; only cancelAnimation on cleanup. They are unchanged here to keep
this to one concern. Bringing them up to the rule is worth a follow-up — the
shimmer shows the pattern.

Reviewed and integrated with Claude Opus 5 in Claude Code.


View with [code]smithAutofix with [code]smith
Need help on this PR? Tag @codesmith-bot with what you need. Autofix is disabled.

The old line banned continuously repainting animations outright. That text
is inherited verbatim from upstream and neither fork follows it: web ships
four infinite CSS animations (live-activity-focus and its counter,
ultrathink-rainbow, ultrathink-chroma-shift) and mobile ships LoadingStrip
and ConnectionStatusDot. Upstream wrote the line on 2026-07-28 and shipped
an unbounded shimmer on 2026-08-30.
What everyone actually does is narrower and more useful: animate only while
the state being reported is live, and gate on reduce-motion, app state, and
screen focus. That is the rule now written down, with the work-log shimmer
named as the reference implementation since it is the only thing in the repo
that satisfies all three gates.
This deliberately diverges from upstream's wording. Following the inherited
text would mean rejecting upstream's own code, which is not a coherent
position for a fork that adopts from them.
Known gap: LoadingStrip and ConnectionStatusDot predate this and gate on
none of the three. They are unchanged here to keep this to one concern.
@github-actionsgithub-actionsBot added vouch:trusted PR author is trusted by repo permissions or the VOUCHED list. size:XS labels Sep 1, 2026
@github-actions

Copy link
Copy Markdown

Thread transfer impact

✅ Thread transfer remains within every enforced ceiling.

ProviderMetricMain baselineThis PRImpactPR ceiling
CodexTotal thread wire13.5 KiB13.5 KiB+2 B (+0.0%)15.1 KiB
CodexThread snapshot wire6.9 KiB6.9 KiB−6 B (−0.1%)7.3 KiB
CodexLive turn WebSocket wire6.6 KiB6.6 KiB+8 B (+0.1%)7.8 KiB
CodexLive turn WebSocket decoded57.1 KiB57.1 KiB0 B (0.0%)66.4 KiB
CodexLive turn messages990 (0.0%)21
ClaudeTotal thread wire13.5 KiB13.6 KiB+32 B (+0.2%)15.1 KiB
ClaudeThread snapshot wire7.0 KiB6.9 KiB−16 B (−0.2%)7.3 KiB
ClaudeLive turn WebSocket wire6.6 KiB6.6 KiB+48 B (+0.7%)7.8 KiB
ClaudeLive turn WebSocket decoded58.0 KiB58.1 KiB+44 B (+0.1%)66.4 KiB
ClaudeLive turn messages910+1 (+11.1%)21

Baseline: 9d82e68 · PR result: ba05cc8 · Source CI: success

Scenario and decoded snapshot size

10 historical turns, 5 command tools per turn, 878.9 KiB retained MCP result per historical turn, and a 1.05 MiB retained result in the measured turn.

  • Codex decoded thread snapshot: 109.5 KiB
  • Claude decoded thread snapshot: 110.2 KiB

Updated in place by a trusted workflow. PR artifacts are strictly validated and never executed.

@rynfar
rynfar merged commit ecda50f into pylonSep 1, 2026
18 checks passed
@rynfar
rynfar deleted the docs/animation-rule branch September 1, 2026 06:50
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

size:XSvouch:trustedPR author is trusted by repo permissions or the VOUCHED list.

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@rynfar
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

docs(agents): describe the animation rule both forks actually follow - #227

Merged
rynfar merged 1 commit into
pylonfrom
docs/animation-rule
Sep 1, 2026
Merged

docs(agents): describe the animation rule both forks actually follow#227
rynfar merged 1 commit into
pylonfrom
docs/animation-rule

Conversation

@rynfar

@rynfarrynfar commented Sep 1, 2026

Copy link
Copy Markdown
Collaborator

The problem

AGENTS.md said, flatly:

No continuously repainting animations; they peg the GPU on high-refresh displays.

That line is inherited verbatim from upstream (line 150 of theirs, identical
text, arrived via b64ae880e, 2026-07-28). Neither fork follows it.

SurfaceInfinite animations shipping today
weblive-activity-focus, live-activity-focus-counter, ultrathink-rainbow, ultrathink-chroma-shift
mobileLoadingStrip, ConnectionStatusDot, and now the work-log shimmer

Upstream wrote the rule on 2026-07-28 and shipped an unbounded withRepeat
shimmer on 2026-08-30 in #8793. They have never revised the line.

This came up because that shimmer landed in Pylon via #223 and I flagged it for
sign-off against the rule. Checking the rule's provenance showed the rule was
the problem, not the shimmer.

What everyone actually does

The real practice is narrower and more useful than a blanket ban: continuous
animation is fine when it is scoped to a transient state and gated. Every
one of the animations above is opt-in and mounted only during a specific state
— live activity, ultrathink, loading, reconnecting, a running tool. None paints
at rest.

The reworded rule says that, and names thread-work-log.tsx's shimmer as the
reference, because it is the only thing in the repo that gates on all three of
reduce-motion, app state, and screen focus.

On following upstream

This is a deliberate divergence from upstream's wording, and worth being
explicit about: following the inherited text would mean rejecting upstream's own
code, which is not a coherent position for a fork that adopts from them. The
underlying intent — don't peg the GPU — is preserved and made checkable.

Known gap

LoadingStrip and ConnectionStatusDot predate this and gate on none of the
three; only cancelAnimation on cleanup. They are unchanged here to keep
this to one concern. Bringing them up to the rule is worth a follow-up — the
shimmer shows the pattern.

Reviewed and integrated with Claude Opus 5 in Claude Code.


View with [code]smithAutofix with [code]smith
Need help on this PR? Tag @codesmith-bot with what you need. Autofix is disabled.

The old line banned continuously repainting animations outright. That text
is inherited verbatim from upstream and neither fork follows it: web ships
four infinite CSS animations (live-activity-focus and its counter,
ultrathink-rainbow, ultrathink-chroma-shift) and mobile ships LoadingStrip
and ConnectionStatusDot. Upstream wrote the line on 2026-07-28 and shipped
an unbounded shimmer on 2026-08-30.
What everyone actually does is narrower and more useful: animate only while
the state being reported is live, and gate on reduce-motion, app state, and
screen focus. That is the rule now written down, with the work-log shimmer
named as the reference implementation since it is the only thing in the repo
that satisfies all three gates.
This deliberately diverges from upstream's wording. Following the inherited
text would mean rejecting upstream's own code, which is not a coherent
position for a fork that adopts from them.
Known gap: LoadingStrip and ConnectionStatusDot predate this and gate on
none of the three. They are unchanged here to keep this to one concern.
@github-actionsgithub-actionsBot added vouch:trusted PR author is trusted by repo permissions or the VOUCHED list. size:XS labels Sep 1, 2026
@github-actions

Copy link
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Thread transfer impact

✅ Thread transfer remains within every enforced ceiling.

ProviderMetricMain baselineThis PRImpactPR ceiling
CodexTotal thread wire13.5 KiB13.5 KiB+2 B (+0.0%)15.1 KiB
CodexThread snapshot wire6.9 KiB6.9 KiB−6 B (−0.1%)7.3 KiB
CodexLive turn WebSocket wire6.6 KiB6.6 KiB+8 B (+0.1%)7.8 KiB
CodexLive turn WebSocket decoded57.1 KiB57.1 KiB0 B (0.0%)66.4 KiB
CodexLive turn messages990 (0.0%)21
ClaudeTotal thread wire13.5 KiB13.6 KiB+32 B (+0.2%)15.1 KiB
ClaudeThread snapshot wire7.0 KiB6.9 KiB−16 B (−0.2%)7.3 KiB
ClaudeLive turn WebSocket wire6.6 KiB6.6 KiB+48 B (+0.7%)7.8 KiB
ClaudeLive turn WebSocket decoded58.0 KiB58.1 KiB+44 B (+0.1%)66.4 KiB
ClaudeLive turn messages910+1 (+11.1%)21

Baseline: 9d82e68 · PR result: ba05cc8 · Source CI: success

Scenario and decoded snapshot size

10 historical turns, 5 command tools per turn, 878.9 KiB retained MCP result per historical turn, and a 1.05 MiB retained result in the measured turn.

  • Codex decoded thread snapshot: 109.5 KiB
  • Claude decoded thread snapshot: 110.2 KiB

Updated in place by a trusted workflow. PR artifacts are strictly validated and never executed.

@rynfar
rynfar merged commit ecda50f into pylonSep 1, 2026
18 checks passed
@rynfar
rynfar deleted the docs/animation-rule branch September 1, 2026 06:50
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

docs(agents): describe the animation rule both forks actually follow - #227

Merged
rynfar merged 1 commit into
pylonfrom
docs/animation-rule
Sep 1, 2026
Merged

docs(agents): describe the animation rule both forks actually follow#227
rynfar merged 1 commit into
pylonfrom
docs/animation-rule

Conversation

@rynfar

@rynfarrynfar commented Sep 1, 2026

Copy link
Copy Markdown
Collaborator

The problem

AGENTS.md said, flatly:

No continuously repainting animations; they peg the GPU on high-refresh displays.

That line is inherited verbatim from upstream (line 150 of theirs, identical
text, arrived via b64ae880e, 2026-07-28). Neither fork follows it.

SurfaceInfinite animations shipping today
weblive-activity-focus, live-activity-focus-counter, ultrathink-rainbow, ultrathink-chroma-shift
mobileLoadingStrip, ConnectionStatusDot, and now the work-log shimmer

Upstream wrote the rule on 2026-07-28 and shipped an unbounded withRepeat
shimmer on 2026-08-30 in #8793. They have never revised the line.

This came up because that shimmer landed in Pylon via #223 and I flagged it for
sign-off against the rule. Checking the rule's provenance showed the rule was
the problem, not the shimmer.

What everyone actually does

The real practice is narrower and more useful than a blanket ban: continuous
animation is fine when it is scoped to a transient state and gated. Every
one of the animations above is opt-in and mounted only during a specific state
— live activity, ultrathink, loading, reconnecting, a running tool. None paints
at rest.

The reworded rule says that, and names thread-work-log.tsx's shimmer as the
reference, because it is the only thing in the repo that gates on all three of
reduce-motion, app state, and screen focus.

On following upstream

This is a deliberate divergence from upstream's wording, and worth being
explicit about: following the inherited text would mean rejecting upstream's own
code, which is not a coherent position for a fork that adopts from them. The
underlying intent — don't peg the GPU — is preserved and made checkable.

Known gap

LoadingStrip and ConnectionStatusDot predate this and gate on none of the
three; only cancelAnimation on cleanup. They are unchanged here to keep
this to one concern. Bringing them up to the rule is worth a follow-up — the
shimmer shows the pattern.

Reviewed and integrated with Claude Opus 5 in Claude Code.


View with [code]smithAutofix with [code]smith
Need help on this PR? Tag @codesmith-bot with what you need. Autofix is disabled.

The old line banned continuously repainting animations outright. That text
is inherited verbatim from upstream and neither fork follows it: web ships
four infinite CSS animations (live-activity-focus and its counter,
ultrathink-rainbow, ultrathink-chroma-shift) and mobile ships LoadingStrip
and ConnectionStatusDot. Upstream wrote the line on 2026-07-28 and shipped
an unbounded shimmer on 2026-08-30.
What everyone actually does is narrower and more useful: animate only while
the state being reported is live, and gate on reduce-motion, app state, and
screen focus. That is the rule now written down, with the work-log shimmer
named as the reference implementation since it is the only thing in the repo
that satisfies all three gates.
This deliberately diverges from upstream's wording. Following the inherited
text would mean rejecting upstream's own code, which is not a coherent
position for a fork that adopts from them.
Known gap: LoadingStrip and ConnectionStatusDot predate this and gate on
none of the three. They are unchanged here to keep this to one concern.
@github-actionsgithub-actionsBot added vouch:trusted PR author is trusted by repo permissions or the VOUCHED list. size:XS labels Sep 1, 2026
@github-actions

Copy link
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Thread transfer impact

✅ Thread transfer remains within every enforced ceiling.

ProviderMetricMain baselineThis PRImpactPR ceiling
CodexTotal thread wire13.5 KiB13.5 KiB+2 B (+0.0%)15.1 KiB
CodexThread snapshot wire6.9 KiB6.9 KiB−6 B (−0.1%)7.3 KiB
CodexLive turn WebSocket wire6.6 KiB6.6 KiB+8 B (+0.1%)7.8 KiB
CodexLive turn WebSocket decoded57.1 KiB57.1 KiB0 B (0.0%)66.4 KiB
CodexLive turn messages990 (0.0%)21
ClaudeTotal thread wire13.5 KiB13.6 KiB+32 B (+0.2%)15.1 KiB
ClaudeThread snapshot wire7.0 KiB6.9 KiB−16 B (−0.2%)7.3 KiB
ClaudeLive turn WebSocket wire6.6 KiB6.6 KiB+48 B (+0.7%)7.8 KiB
ClaudeLive turn WebSocket decoded58.0 KiB58.1 KiB+44 B (+0.1%)66.4 KiB
ClaudeLive turn messages910+1 (+11.1%)21

Baseline: 9d82e68 · PR result: ba05cc8 · Source CI: success

Scenario and decoded snapshot size

10 historical turns, 5 command tools per turn, 878.9 KiB retained MCP result per historical turn, and a 1.05 MiB retained result in the measured turn.

  • Codex decoded thread snapshot: 109.5 KiB
  • Claude decoded thread snapshot: 110.2 KiB

Updated in place by a trusted workflow. PR artifacts are strictly validated and never executed.

@rynfar
rynfar merged commit ecda50f into pylonSep 1, 2026
18 checks passed
@rynfar
rynfar deleted the docs/animation-rule branch September 1, 2026 06:50
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@rynfar
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

docs(agents): describe the animation rule both forks actually follow - #227

Merged
rynfar merged 1 commit into
pylonfrom
docs/animation-rule
Sep 1, 2026
Merged

docs(agents): describe the animation rule both forks actually follow#227
rynfar merged 1 commit into
pylonfrom
docs/animation-rule

Conversation

@rynfar

@rynfarrynfar commented Sep 1, 2026

Copy link
Copy Markdown
Collaborator

The problem

AGENTS.md said, flatly:

No continuously repainting animations; they peg the GPU on high-refresh displays.

That line is inherited verbatim from upstream (line 150 of theirs, identical
text, arrived via b64ae880e, 2026-07-28). Neither fork follows it.

SurfaceInfinite animations shipping today
weblive-activity-focus, live-activity-focus-counter, ultrathink-rainbow, ultrathink-chroma-shift
mobileLoadingStrip, ConnectionStatusDot, and now the work-log shimmer

Upstream wrote the rule on 2026-07-28 and shipped an unbounded withRepeat
shimmer on 2026-08-30 in #8793. They have never revised the line.

This came up because that shimmer landed in Pylon via #223 and I flagged it for
sign-off against the rule. Checking the rule's provenance showed the rule was
the problem, not the shimmer.

What everyone actually does

The real practice is narrower and more useful than a blanket ban: continuous
animation is fine when it is scoped to a transient state and gated. Every
one of the animations above is opt-in and mounted only during a specific state
— live activity, ultrathink, loading, reconnecting, a running tool. None paints
at rest.

The reworded rule says that, and names thread-work-log.tsx's shimmer as the
reference, because it is the only thing in the repo that gates on all three of
reduce-motion, app state, and screen focus.

On following upstream

This is a deliberate divergence from upstream's wording, and worth being
explicit about: following the inherited text would mean rejecting upstream's own
code, which is not a coherent position for a fork that adopts from them. The
underlying intent — don't peg the GPU — is preserved and made checkable.

Known gap

LoadingStrip and ConnectionStatusDot predate this and gate on none of the
three; only cancelAnimation on cleanup. They are unchanged here to keep
this to one concern. Bringing them up to the rule is worth a follow-up — the
shimmer shows the pattern.

Reviewed and integrated with Claude Opus 5 in Claude Code.


View with [code]smithAutofix with [code]smith
Need help on this PR? Tag @codesmith-bot with what you need. Autofix is disabled.

The old line banned continuously repainting animations outright. That text
is inherited verbatim from upstream and neither fork follows it: web ships
four infinite CSS animations (live-activity-focus and its counter,
ultrathink-rainbow, ultrathink-chroma-shift) and mobile ships LoadingStrip
and ConnectionStatusDot. Upstream wrote the line on 2026-07-28 and shipped
an unbounded shimmer on 2026-08-30.
What everyone actually does is narrower and more useful: animate only while
the state being reported is live, and gate on reduce-motion, app state, and
screen focus. That is the rule now written down, with the work-log shimmer
named as the reference implementation since it is the only thing in the repo
that satisfies all three gates.
This deliberately diverges from upstream's wording. Following the inherited
text would mean rejecting upstream's own code, which is not a coherent
position for a fork that adopts from them.
Known gap: LoadingStrip and ConnectionStatusDot predate this and gate on
none of the three. They are unchanged here to keep this to one concern.
@github-actionsgithub-actionsBot added vouch:trusted PR author is trusted by repo permissions or the VOUCHED list. size:XS labels Sep 1, 2026
@github-actions

Copy link
Copy Markdown

Thread transfer impact

✅ Thread transfer remains within every enforced ceiling.

ProviderMetricMain baselineThis PRImpactPR ceiling
CodexTotal thread wire13.5 KiB13.5 KiB+2 B (+0.0%)15.1 KiB
CodexThread snapshot wire6.9 KiB6.9 KiB−6 B (−0.1%)7.3 KiB
CodexLive turn WebSocket wire6.6 KiB6.6 KiB+8 B (+0.1%)7.8 KiB
CodexLive turn WebSocket decoded57.1 KiB57.1 KiB0 B (0.0%)66.4 KiB
CodexLive turn messages990 (0.0%)21
ClaudeTotal thread wire13.5 KiB13.6 KiB+32 B (+0.2%)15.1 KiB
ClaudeThread snapshot wire7.0 KiB6.9 KiB−16 B (−0.2%)7.3 KiB
ClaudeLive turn WebSocket wire6.6 KiB6.6 KiB+48 B (+0.7%)7.8 KiB
ClaudeLive turn WebSocket decoded58.0 KiB58.1 KiB+44 B (+0.1%)66.4 KiB
ClaudeLive turn messages910+1 (+11.1%)21

Baseline: 9d82e68 · PR result: ba05cc8 · Source CI: success

Scenario and decoded snapshot size

10 historical turns, 5 command tools per turn, 878.9 KiB retained MCP result per historical turn, and a 1.05 MiB retained result in the measured turn.

  • Codex decoded thread snapshot: 109.5 KiB
  • Claude decoded thread snapshot: 110.2 KiB

Updated in place by a trusted workflow. PR artifacts are strictly validated and never executed.

@rynfar
rynfar merged commit ecda50f into pylonSep 1, 2026
18 checks passed
@rynfar
rynfar deleted the docs/animation-rule branch September 1, 2026 06:50
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

size:XSvouch:trustedPR author is trusted by repo permissions or the VOUCHED list.

Projects

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Development

Successfully merging this pull request may close these issues.

1 participant

@rynfar
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

docs(agents): describe the animation rule both forks actually follow - #227

Merged
rynfar merged 1 commit into
pylonfrom
docs/animation-rule
Sep 1, 2026
Merged

docs(agents): describe the animation rule both forks actually follow#227
rynfar merged 1 commit into
pylonfrom
docs/animation-rule

Conversation

@rynfar

@rynfarrynfar commented Sep 1, 2026

Copy link
Copy Markdown
Collaborator

The problem

AGENTS.md said, flatly:

No continuously repainting animations; they peg the GPU on high-refresh displays.

That line is inherited verbatim from upstream (line 150 of theirs, identical
text, arrived via b64ae880e, 2026-07-28). Neither fork follows it.

SurfaceInfinite animations shipping today
weblive-activity-focus, live-activity-focus-counter, ultrathink-rainbow, ultrathink-chroma-shift
mobileLoadingStrip, ConnectionStatusDot, and now the work-log shimmer

Upstream wrote the rule on 2026-07-28 and shipped an unbounded withRepeat
shimmer on 2026-08-30 in #8793. They have never revised the line.

This came up because that shimmer landed in Pylon via #223 and I flagged it for
sign-off against the rule. Checking the rule's provenance showed the rule was
the problem, not the shimmer.

What everyone actually does

The real practice is narrower and more useful than a blanket ban: continuous
animation is fine when it is scoped to a transient state and gated. Every
one of the animations above is opt-in and mounted only during a specific state
— live activity, ultrathink, loading, reconnecting, a running tool. None paints
at rest.

The reworded rule says that, and names thread-work-log.tsx's shimmer as the
reference, because it is the only thing in the repo that gates on all three of
reduce-motion, app state, and screen focus.

On following upstream

This is a deliberate divergence from upstream's wording, and worth being
explicit about: following the inherited text would mean rejecting upstream's own
code, which is not a coherent position for a fork that adopts from them. The
underlying intent — don't peg the GPU — is preserved and made checkable.

Known gap

LoadingStrip and ConnectionStatusDot predate this and gate on none of the
three; only cancelAnimation on cleanup. They are unchanged here to keep
this to one concern. Bringing them up to the rule is worth a follow-up — the
shimmer shows the pattern.

Reviewed and integrated with Claude Opus 5 in Claude Code.


View with [code]smithAutofix with [code]smith
Need help on this PR? Tag @codesmith-bot with what you need. Autofix is disabled.

The old line banned continuously repainting animations outright. That text
is inherited verbatim from upstream and neither fork follows it: web ships
four infinite CSS animations (live-activity-focus and its counter,
ultrathink-rainbow, ultrathink-chroma-shift) and mobile ships LoadingStrip
and ConnectionStatusDot. Upstream wrote the line on 2026-07-28 and shipped
an unbounded shimmer on 2026-08-30.
What everyone actually does is narrower and more useful: animate only while
the state being reported is live, and gate on reduce-motion, app state, and
screen focus. That is the rule now written down, with the work-log shimmer
named as the reference implementation since it is the only thing in the repo
that satisfies all three gates.
This deliberately diverges from upstream's wording. Following the inherited
text would mean rejecting upstream's own code, which is not a coherent
position for a fork that adopts from them.
Known gap: LoadingStrip and ConnectionStatusDot predate this and gate on
none of the three. They are unchanged here to keep this to one concern.
@github-actionsgithub-actionsBot added vouch:trusted PR author is trusted by repo permissions or the VOUCHED list. size:XS labels Sep 1, 2026
@github-actions

Copy link
Copy Markdown

Thread transfer impact

✅ Thread transfer remains within every enforced ceiling.

ProviderMetricMain baselineThis PRImpactPR ceiling
CodexTotal thread wire13.5 KiB13.5 KiB+2 B (+0.0%)15.1 KiB
CodexThread snapshot wire6.9 KiB6.9 KiB−6 B (−0.1%)7.3 KiB
CodexLive turn WebSocket wire6.6 KiB6.6 KiB+8 B (+0.1%)7.8 KiB
CodexLive turn WebSocket decoded57.1 KiB57.1 KiB0 B (0.0%)66.4 KiB
CodexLive turn messages990 (0.0%)21
ClaudeTotal thread wire13.5 KiB13.6 KiB+32 B (+0.2%)15.1 KiB
ClaudeThread snapshot wire7.0 KiB6.9 KiB−16 B (−0.2%)7.3 KiB
ClaudeLive turn WebSocket wire6.6 KiB6.6 KiB+48 B (+0.7%)7.8 KiB
ClaudeLive turn WebSocket decoded58.0 KiB58.1 KiB+44 B (+0.1%)66.4 KiB
ClaudeLive turn messages910+1 (+11.1%)21

Baseline: 9d82e68 · PR result: ba05cc8 · Source CI: success

Scenario and decoded snapshot size

10 historical turns, 5 command tools per turn, 878.9 KiB retained MCP result per historical turn, and a 1.05 MiB retained result in the measured turn.

  • Codex decoded thread snapshot: 109.5 KiB
  • Claude decoded thread snapshot: 110.2 KiB

Updated in place by a trusted workflow. PR artifacts are strictly validated and never executed.

@rynfar
rynfar merged commit ecda50f into pylonSep 1, 2026
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@rynfar
rynfar deleted the docs/animation-rule branch September 1, 2026 06:50
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