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POCO C++ Libraries Build Status

POrtable COmponents C++ Libraries are:

  • A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apple’s Cocoa.
  • Focused on solutions to frequently-encountered practical problems.
  • Focused on ‘internet-age’ network-centric applications.
  • Written in efficient, modern, 100% ANSI/ISO Standard C++.
  • Based on and complementing the C++ Standard Library/STL.
  • Highly portable and available on many different platforms.
  • Open Source, licensed under the Boost Software License.

In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurence.


POCO has an active user and contributing community, please visit our web site, forum and blog. Answers to POCO-related questions can also be found on Stack Overflow.


When contributing to POCO, please adhere to our coding styleguide.

We use the branching model described here.

All text file line endings in the repository must be Unix-style (LF). This includes Visual Studio project and solution files (.sln, .vcproj, .vcxproj, .vcxproj.filters).

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POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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POCO C++ Libraries Build Status

POrtable COmponents C++ Libraries are:

  • A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apple’s Cocoa.
  • Focused on solutions to frequently-encountered practical problems.
  • Focused on ‘internet-age’ network-centric applications.
  • Written in efficient, modern, 100% ANSI/ISO Standard C++.
  • Based on and complementing the C++ Standard Library/STL.
  • Highly portable and available on many different platforms.
  • Open Source, licensed under the Boost Software License.

In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurence.


POCO has an active user and contributing community, please visit our web site, forum and blog. Answers to POCO-related questions can also be found on Stack Overflow.


When contributing to POCO, please adhere to our coding styleguide.

We use the branching model described here.

All text file line endings in the repository must be Unix-style (LF). This includes Visual Studio project and solution files (.sln, .vcproj, .vcxproj, .vcxproj.filters).

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POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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POCO C++ Libraries Build Status

POrtable COmponents C++ Libraries are:

  • A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apple’s Cocoa.
  • Focused on solutions to frequently-encountered practical problems.
  • Focused on ‘internet-age’ network-centric applications.
  • Written in efficient, modern, 100% ANSI/ISO Standard C++.
  • Based on and complementing the C++ Standard Library/STL.
  • Highly portable and available on many different platforms.
  • Open Source, licensed under the Boost Software License.

In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurence.


POCO has an active user and contributing community, please visit our web site, forum and blog. Answers to POCO-related questions can also be found on Stack Overflow.


When contributing to POCO, please adhere to our coding styleguide.

We use the branching model described here.

All text file line endings in the repository must be Unix-style (LF). This includes Visual Studio project and solution files (.sln, .vcproj, .vcxproj, .vcxproj.filters).

About

POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus.

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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POCO C++ Libraries Build Status

POrtable COmponents C++ Libraries are:

  • A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apple’s Cocoa.
  • Focused on solutions to frequently-encountered practical problems.
  • Focused on ‘internet-age’ network-centric applications.
  • Written in efficient, modern, 100% ANSI/ISO Standard C++.
  • Based on and complementing the C++ Standard Library/STL.
  • Highly portable and available on many different platforms.
  • Open Source, licensed under the Boost Software License.

In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurence.


POCO has an active user and contributing community, please visit our web site, forum and blog. Answers to POCO-related questions can also be found on Stack Overflow.


When contributing to POCO, please adhere to our coding styleguide.

We use the branching model described here.

All text file line endings in the repository must be Unix-style (LF). This includes Visual Studio project and solution files (.sln, .vcproj, .vcxproj, .vcxproj.filters).

About

POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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POCO C++ Libraries Build Status

POrtable COmponents C++ Libraries are:

  • A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apple’s Cocoa.
  • Focused on solutions to frequently-encountered practical problems.
  • Focused on ‘internet-age’ network-centric applications.
  • Written in efficient, modern, 100% ANSI/ISO Standard C++.
  • Based on and complementing the C++ Standard Library/STL.
  • Highly portable and available on many different platforms.
  • Open Source, licensed under the Boost Software License.

In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurence.


POCO has an active user and contributing community, please visit our web site, forum and blog. Answers to POCO-related questions can also be found on Stack Overflow.


When contributing to POCO, please adhere to our coding styleguide.

We use the branching model described here.

All text file line endings in the repository must be Unix-style (LF). This includes Visual Studio project and solution files (.sln, .vcproj, .vcxproj, .vcxproj.filters).

About

POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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POCO C++ Libraries Build Status

POrtable COmponents C++ Libraries are:

  • A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apple’s Cocoa.
  • Focused on solutions to frequently-encountered practical problems.
  • Focused on ‘internet-age’ network-centric applications.
  • Written in efficient, modern, 100% ANSI/ISO Standard C++.
  • Based on and complementing the C++ Standard Library/STL.
  • Highly portable and available on many different platforms.
  • Open Source, licensed under the Boost Software License.

In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurence.


POCO has an active user and contributing community, please visit our web site, forum and blog. Answers to POCO-related questions can also be found on Stack Overflow.


When contributing to POCO, please adhere to our coding styleguide.

We use the branching model described here.

All text file line endings in the repository must be Unix-style (LF). This includes Visual Studio project and solution files (.sln, .vcproj, .vcxproj, .vcxproj.filters).

About

POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus.

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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POCO C++ Libraries Build Status

POrtable COmponents C++ Libraries are:

  • A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apple’s Cocoa.
  • Focused on solutions to frequently-encountered practical problems.
  • Focused on ‘internet-age’ network-centric applications.
  • Written in efficient, modern, 100% ANSI/ISO Standard C++.
  • Based on and complementing the C++ Standard Library/STL.
  • Highly portable and available on many different platforms.
  • Open Source, licensed under the Boost Software License.

In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurence.


POCO has an active user and contributing community, please visit our web site, forum and blog. Answers to POCO-related questions can also be found on Stack Overflow.


When contributing to POCO, please adhere to our coding styleguide.

We use the branching model described here.

All text file line endings in the repository must be Unix-style (LF). This includes Visual Studio project and solution files (.sln, .vcproj, .vcxproj, .vcxproj.filters).

About

POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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POCO C++ Libraries Build Status

POrtable COmponents C++ Libraries are:

  • A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apple’s Cocoa.
  • Focused on solutions to frequently-encountered practical problems.
  • Focused on ‘internet-age’ network-centric applications.
  • Written in efficient, modern, 100% ANSI/ISO Standard C++.
  • Based on and complementing the C++ Standard Library/STL.
  • Highly portable and available on many different platforms.
  • Open Source, licensed under the Boost Software License.

In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurence.


POCO has an active user and contributing community, please visit our web site, forum and blog. Answers to POCO-related questions can also be found on Stack Overflow.


When contributing to POCO, please adhere to our coding styleguide.

We use the branching model described here.

All text file line endings in the repository must be Unix-style (LF). This includes Visual Studio project and solution files (.sln, .vcproj, .vcxproj, .vcxproj.filters).

About

POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus.

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