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random-yang/README.md

☁️ Hi, I'm RandomYang

What I do

  • [2025–Present] Leading and building to Lovart, the world's first Design Agent.
  • [2025] Built a real-time 3D Gaussian Splatting renderer for iOS.
  • [2021-2024] Full-time engagement in the development of the feishu-whiteboard'sText Engine for 2 years.

Elsewhere

  • CodePen — visual experiments from earlier years.
  • Figma — Some stuff in the Figma community.

Pinned Loading

  1. Metal_Loop-BlinnMetal_Loop-BlinnPublic

    A minimal implementation of Loop-Blinn using Metal.

    Swift

  2. RCP_MagnetFlud_ShaderGraphRCP_MagnetFlud_ShaderGraphPublic

    implement a simple magnetofluid effect with Reality Composer Pro's ShaderGraph.

    Swift 5

  3. MetalSkyboxMetalSkyboxPublic

    A minimal implementation of a skybox using Metal.

    Swift

  4. paperpaperPublic

    一个类纸风的主题paper 🎉

    Pug 256 31

  5. Oanakiaja/claude-dailyOanakiaja/claude-dailyPublic

    Every Claude Code chat makes you better. Power your claude insight for human.

    Rust 31 5

  6. svg2psdsvg2psdPublic

    最小化实现(ag-psd + claude code 将实现时间缩短了 10 倍)

    TypeScript 1