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@ricksteam

B. Ricks Team @ University of Nebraska at Omaha

Research in simulation, graphics, and serious games

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  1. About AboutPublic

    About our team

  2. crowd-crush crowd-crushPublic

    Alex’s platform for transcribing and simulating crowds (will be moved here soon)

  3. JavaSwingCrowds JavaSwingCrowdsPublic

    A look at crowd simulation for a PhD-level audience.

    Java

  4. Game.Cars Game.CarsPublic

    C#

  5. SocketIOMessageQueue SocketIOMessageQueuePublic

    The message handler between the clinician view and unity

    JavaScript

  6. Balloon-Game Balloon-GamePublic

    C#

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