Productions

EliReid edited this page Jan 24, 2020 · 5 revisions

Productions

This page contains documentation of how productions are created and used by the cognitive modeler, how they are implemented and executed in the Python ACT-R system, and source code documentation.

Page Sections

Productions

Adding Productions to a model

Adding productions to a model requires

classagent(ProductionSystem):
# Create a bufferdefexample_production(buffer="string"):
# body of the productions# no access to self# can access buffer and contents# can access and use modules
  • must inherit from ProductionSystem or inherit from class which inherits from ProductionSystem, such as the ACTR class.

Programming of Productions

In the Python ACT-R system productions are represented by the Production class and are constructed from an agents functions. Productions are originally written as functions before they are turned into productions by a ProductionSystem.

Functions to Productions

Functions of an agent are disassembled and turned into productions.

Steps to a production: function > method / method generator wrapper > production

Before an agent can be run in a simulation it's class instance must be converted. This happens when... When an agent is converted (see here for more info on the convert function), among other things, the agent's functions are turned wrapped into methods. This occurs for the base Model class and is the first step to getting productions.

Second, method wrapped functions are converted into productions by a ProductionSystem.


Source code: ccm/production.py

Production Class

The Production class is designed to be fired (execute code) when specific conditions are met. It contains functions for pattern matching the current context with a production, information about matching conditions, and an executable function.

Productions are constructed from methods. The code executed by a production is from the method, and the conditions required for the production to fire are determined by the methods's parameter defaults. Productions are meant to be fired by a ProductionSystem class instance (and thus any model which inherits from a ProductionSystem).

Arguments
Args:
system (Model): The Model object that the production will be added to.
name (str): Name of the given function or method argument.
func (object): Should be a function or method object type.
Attributes
Attributes:
base_utility (int):
A value used in calculation a productions priority?? Default is 0.
keys (list):
Parameter names (list of strings) of the func argument.
pattern_specs (dict):
The original pattern values. A dict of arguments defults stored
in func.
pattern (Pattern):
pattern required to be matvhed in order for production to be fired.
bound (?):
Used to... Defult is None.
original_func (object):
The original function or method.
code (string):
The source code from the function or method in a string format.
Manipulated to store only the method body as a string.
func (?):
compile(code,'<production-%s>'%self.name,'exec')
Methods
Methods:
match(self,obj):
fire(self,context):

Side Bar

Python ACT-R (Home)

Productions

Eventually links to all pages will be here

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Productions

EliReid edited this page Jan 24, 2020 · 5 revisions

Productions

This page contains documentation of how productions are created and used by the cognitive modeler, how they are implemented and executed in the Python ACT-R system, and source code documentation.

Page Sections

Productions

Adding Productions to a model

Adding productions to a model requires

classagent(ProductionSystem):
# Create a bufferdefexample_production(buffer="string"):
# body of the productions# no access to self# can access buffer and contents# can access and use modules
  • must inherit from ProductionSystem or inherit from class which inherits from ProductionSystem, such as the ACTR class.

Programming of Productions

In the Python ACT-R system productions are represented by the Production class and are constructed from an agents functions. Productions are originally written as functions before they are turned into productions by a ProductionSystem.

Functions to Productions

Functions of an agent are disassembled and turned into productions.

Steps to a production: function > method / method generator wrapper > production

Before an agent can be run in a simulation it's class instance must be converted. This happens when... When an agent is converted (see here for more info on the convert function), among other things, the agent's functions are turned wrapped into methods. This occurs for the base Model class and is the first step to getting productions.

Second, method wrapped functions are converted into productions by a ProductionSystem.


Source code: ccm/production.py

Production Class

The Production class is designed to be fired (execute code) when specific conditions are met. It contains functions for pattern matching the current context with a production, information about matching conditions, and an executable function.

Productions are constructed from methods. The code executed by a production is from the method, and the conditions required for the production to fire are determined by the methods's parameter defaults. Productions are meant to be fired by a ProductionSystem class instance (and thus any model which inherits from a ProductionSystem).

Arguments
Args:
system (Model): The Model object that the production will be added to.
name (str): Name of the given function or method argument.
func (object): Should be a function or method object type.
Attributes
Attributes:
base_utility (int):
A value used in calculation a productions priority?? Default is 0.
keys (list):
Parameter names (list of strings) of the func argument.
pattern_specs (dict):
The original pattern values. A dict of arguments defults stored
in func.
pattern (Pattern):
pattern required to be matvhed in order for production to be fired.
bound (?):
Used to... Defult is None.
original_func (object):
The original function or method.
code (string):
The source code from the function or method in a string format.
Manipulated to store only the method body as a string.
func (?):
compile(code,'<production-%s>'%self.name,'exec')
Methods
Methods:
match(self,obj):
fire(self,context):

Side Bar

Python ACT-R (Home)

Productions

Eventually links to all pages will be here

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Productions

EliReid edited this page Jan 24, 2020 · 5 revisions

Productions

This page contains documentation of how productions are created and used by the cognitive modeler, how they are implemented and executed in the Python ACT-R system, and source code documentation.

Page Sections

Productions

Adding Productions to a model

Adding productions to a model requires

classagent(ProductionSystem):
# Create a bufferdefexample_production(buffer="string"):
# body of the productions# no access to self# can access buffer and contents# can access and use modules
  • must inherit from ProductionSystem or inherit from class which inherits from ProductionSystem, such as the ACTR class.

Programming of Productions

In the Python ACT-R system productions are represented by the Production class and are constructed from an agents functions. Productions are originally written as functions before they are turned into productions by a ProductionSystem.

Functions to Productions

Functions of an agent are disassembled and turned into productions.

Steps to a production: function > method / method generator wrapper > production

Before an agent can be run in a simulation it's class instance must be converted. This happens when... When an agent is converted (see here for more info on the convert function), among other things, the agent's functions are turned wrapped into methods. This occurs for the base Model class and is the first step to getting productions.

Second, method wrapped functions are converted into productions by a ProductionSystem.


Source code: ccm/production.py

Production Class

The Production class is designed to be fired (execute code) when specific conditions are met. It contains functions for pattern matching the current context with a production, information about matching conditions, and an executable function.

Productions are constructed from methods. The code executed by a production is from the method, and the conditions required for the production to fire are determined by the methods's parameter defaults. Productions are meant to be fired by a ProductionSystem class instance (and thus any model which inherits from a ProductionSystem).

Arguments
Args:
system (Model): The Model object that the production will be added to.
name (str): Name of the given function or method argument.
func (object): Should be a function or method object type.
Attributes
Attributes:
base_utility (int):
A value used in calculation a productions priority?? Default is 0.
keys (list):
Parameter names (list of strings) of the func argument.
pattern_specs (dict):
The original pattern values. A dict of arguments defults stored
in func.
pattern (Pattern):
pattern required to be matvhed in order for production to be fired.
bound (?):
Used to... Defult is None.
original_func (object):
The original function or method.
code (string):
The source code from the function or method in a string format.
Manipulated to store only the method body as a string.
func (?):
compile(code,'<production-%s>'%self.name,'exec')
Methods
Methods:
match(self,obj):
fire(self,context):

Side Bar

Python ACT-R (Home)

Productions

Eventually links to all pages will be here

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Productions

EliReid edited this page Jan 24, 2020 · 5 revisions

Productions

This page contains documentation of how productions are created and used by the cognitive modeler, how they are implemented and executed in the Python ACT-R system, and source code documentation.

Page Sections

Productions

Adding Productions to a model

Adding productions to a model requires

classagent(ProductionSystem):
# Create a bufferdefexample_production(buffer="string"):
# body of the productions# no access to self# can access buffer and contents# can access and use modules
  • must inherit from ProductionSystem or inherit from class which inherits from ProductionSystem, such as the ACTR class.

Programming of Productions

In the Python ACT-R system productions are represented by the Production class and are constructed from an agents functions. Productions are originally written as functions before they are turned into productions by a ProductionSystem.

Functions to Productions

Functions of an agent are disassembled and turned into productions.

Steps to a production: function > method / method generator wrapper > production

Before an agent can be run in a simulation it's class instance must be converted. This happens when... When an agent is converted (see here for more info on the convert function), among other things, the agent's functions are turned wrapped into methods. This occurs for the base Model class and is the first step to getting productions.

Second, method wrapped functions are converted into productions by a ProductionSystem.


Source code: ccm/production.py

Production Class

The Production class is designed to be fired (execute code) when specific conditions are met. It contains functions for pattern matching the current context with a production, information about matching conditions, and an executable function.

Productions are constructed from methods. The code executed by a production is from the method, and the conditions required for the production to fire are determined by the methods's parameter defaults. Productions are meant to be fired by a ProductionSystem class instance (and thus any model which inherits from a ProductionSystem).

Arguments
Args:
system (Model): The Model object that the production will be added to.
name (str): Name of the given function or method argument.
func (object): Should be a function or method object type.
Attributes
Attributes:
base_utility (int):
A value used in calculation a productions priority?? Default is 0.
keys (list):
Parameter names (list of strings) of the func argument.
pattern_specs (dict):
The original pattern values. A dict of arguments defults stored
in func.
pattern (Pattern):
pattern required to be matvhed in order for production to be fired.
bound (?):
Used to... Defult is None.
original_func (object):
The original function or method.
code (string):
The source code from the function or method in a string format.
Manipulated to store only the method body as a string.
func (?):
compile(code,'<production-%s>'%self.name,'exec')
Methods
Methods:
match(self,obj):
fire(self,context):

Side Bar

Python ACT-R (Home)

Productions

Eventually links to all pages will be here

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Productions

EliReid edited this page Jan 24, 2020 · 5 revisions

Productions

This page contains documentation of how productions are created and used by the cognitive modeler, how they are implemented and executed in the Python ACT-R system, and source code documentation.

Page Sections

Productions

Adding Productions to a model

Adding productions to a model requires

classagent(ProductionSystem):
# Create a bufferdefexample_production(buffer="string"):
# body of the productions# no access to self# can access buffer and contents# can access and use modules
  • must inherit from ProductionSystem or inherit from class which inherits from ProductionSystem, such as the ACTR class.

Programming of Productions

In the Python ACT-R system productions are represented by the Production class and are constructed from an agents functions. Productions are originally written as functions before they are turned into productions by a ProductionSystem.

Functions to Productions

Functions of an agent are disassembled and turned into productions.

Steps to a production: function > method / method generator wrapper > production

Before an agent can be run in a simulation it's class instance must be converted. This happens when... When an agent is converted (see here for more info on the convert function), among other things, the agent's functions are turned wrapped into methods. This occurs for the base Model class and is the first step to getting productions.

Second, method wrapped functions are converted into productions by a ProductionSystem.


Source code: ccm/production.py

Production Class

The Production class is designed to be fired (execute code) when specific conditions are met. It contains functions for pattern matching the current context with a production, information about matching conditions, and an executable function.

Productions are constructed from methods. The code executed by a production is from the method, and the conditions required for the production to fire are determined by the methods's parameter defaults. Productions are meant to be fired by a ProductionSystem class instance (and thus any model which inherits from a ProductionSystem).

Arguments
Args:
system (Model): The Model object that the production will be added to.
name (str): Name of the given function or method argument.
func (object): Should be a function or method object type.
Attributes
Attributes:
base_utility (int):
A value used in calculation a productions priority?? Default is 0.
keys (list):
Parameter names (list of strings) of the func argument.
pattern_specs (dict):
The original pattern values. A dict of arguments defults stored
in func.
pattern (Pattern):
pattern required to be matvhed in order for production to be fired.
bound (?):
Used to... Defult is None.
original_func (object):
The original function or method.
code (string):
The source code from the function or method in a string format.
Manipulated to store only the method body as a string.
func (?):
compile(code,'<production-%s>'%self.name,'exec')
Methods
Methods:
match(self,obj):
fire(self,context):

Side Bar

Python ACT-R (Home)

Productions

Eventually links to all pages will be here

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Productions

EliReid edited this page Jan 24, 2020 · 5 revisions

Productions

This page contains documentation of how productions are created and used by the cognitive modeler, how they are implemented and executed in the Python ACT-R system, and source code documentation.

Page Sections

Productions

Adding Productions to a model

Adding productions to a model requires

classagent(ProductionSystem):
# Create a bufferdefexample_production(buffer="string"):
# body of the productions# no access to self# can access buffer and contents# can access and use modules
  • must inherit from ProductionSystem or inherit from class which inherits from ProductionSystem, such as the ACTR class.

Programming of Productions

In the Python ACT-R system productions are represented by the Production class and are constructed from an agents functions. Productions are originally written as functions before they are turned into productions by a ProductionSystem.

Functions to Productions

Functions of an agent are disassembled and turned into productions.

Steps to a production: function > method / method generator wrapper > production

Before an agent can be run in a simulation it's class instance must be converted. This happens when... When an agent is converted (see here for more info on the convert function), among other things, the agent's functions are turned wrapped into methods. This occurs for the base Model class and is the first step to getting productions.

Second, method wrapped functions are converted into productions by a ProductionSystem.


Source code: ccm/production.py

Production Class

The Production class is designed to be fired (execute code) when specific conditions are met. It contains functions for pattern matching the current context with a production, information about matching conditions, and an executable function.

Productions are constructed from methods. The code executed by a production is from the method, and the conditions required for the production to fire are determined by the methods's parameter defaults. Productions are meant to be fired by a ProductionSystem class instance (and thus any model which inherits from a ProductionSystem).

Arguments
Args:
system (Model): The Model object that the production will be added to.
name (str): Name of the given function or method argument.
func (object): Should be a function or method object type.
Attributes
Attributes:
base_utility (int):
A value used in calculation a productions priority?? Default is 0.
keys (list):
Parameter names (list of strings) of the func argument.
pattern_specs (dict):
The original pattern values. A dict of arguments defults stored
in func.
pattern (Pattern):
pattern required to be matvhed in order for production to be fired.
bound (?):
Used to... Defult is None.
original_func (object):
The original function or method.
code (string):
The source code from the function or method in a string format.
Manipulated to store only the method body as a string.
func (?):
compile(code,'<production-%s>'%self.name,'exec')
Methods
Methods:
match(self,obj):
fire(self,context):

Side Bar

Python ACT-R (Home)

Productions

Eventually links to all pages will be here

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Productions

EliReid edited this page Jan 24, 2020 · 5 revisions

Productions

This page contains documentation of how productions are created and used by the cognitive modeler, how they are implemented and executed in the Python ACT-R system, and source code documentation.

Page Sections

Productions

Adding Productions to a model

Adding productions to a model requires

classagent(ProductionSystem):
# Create a bufferdefexample_production(buffer="string"):
# body of the productions# no access to self# can access buffer and contents# can access and use modules
  • must inherit from ProductionSystem or inherit from class which inherits from ProductionSystem, such as the ACTR class.

Programming of Productions

In the Python ACT-R system productions are represented by the Production class and are constructed from an agents functions. Productions are originally written as functions before they are turned into productions by a ProductionSystem.

Functions to Productions

Functions of an agent are disassembled and turned into productions.

Steps to a production: function > method / method generator wrapper > production

Before an agent can be run in a simulation it's class instance must be converted. This happens when... When an agent is converted (see here for more info on the convert function), among other things, the agent's functions are turned wrapped into methods. This occurs for the base Model class and is the first step to getting productions.

Second, method wrapped functions are converted into productions by a ProductionSystem.


Source code: ccm/production.py

Production Class

The Production class is designed to be fired (execute code) when specific conditions are met. It contains functions for pattern matching the current context with a production, information about matching conditions, and an executable function.

Productions are constructed from methods. The code executed by a production is from the method, and the conditions required for the production to fire are determined by the methods's parameter defaults. Productions are meant to be fired by a ProductionSystem class instance (and thus any model which inherits from a ProductionSystem).

Arguments
Args:
system (Model): The Model object that the production will be added to.
name (str): Name of the given function or method argument.
func (object): Should be a function or method object type.
Attributes
Attributes:
base_utility (int):
A value used in calculation a productions priority?? Default is 0.
keys (list):
Parameter names (list of strings) of the func argument.
pattern_specs (dict):
The original pattern values. A dict of arguments defults stored
in func.
pattern (Pattern):
pattern required to be matvhed in order for production to be fired.
bound (?):
Used to... Defult is None.
original_func (object):
The original function or method.
code (string):
The source code from the function or method in a string format.
Manipulated to store only the method body as a string.
func (?):
compile(code,'<production-%s>'%self.name,'exec')
Methods
Methods:
match(self,obj):
fire(self,context):

Side Bar

Python ACT-R (Home)

Productions

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Productions

EliReid edited this page Jan 24, 2020 · 5 revisions

Productions

This page contains documentation of how productions are created and used by the cognitive modeler, how they are implemented and executed in the Python ACT-R system, and source code documentation.

Page Sections

Productions

Adding Productions to a model

Adding productions to a model requires

classagent(ProductionSystem):
# Create a bufferdefexample_production(buffer="string"):
# body of the productions# no access to self# can access buffer and contents# can access and use modules
  • must inherit from ProductionSystem or inherit from class which inherits from ProductionSystem, such as the ACTR class.

Programming of Productions

In the Python ACT-R system productions are represented by the Production class and are constructed from an agents functions. Productions are originally written as functions before they are turned into productions by a ProductionSystem.

Functions to Productions

Functions of an agent are disassembled and turned into productions.

Steps to a production: function > method / method generator wrapper > production

Before an agent can be run in a simulation it's class instance must be converted. This happens when... When an agent is converted (see here for more info on the convert function), among other things, the agent's functions are turned wrapped into methods. This occurs for the base Model class and is the first step to getting productions.

Second, method wrapped functions are converted into productions by a ProductionSystem.


Source code: ccm/production.py

Production Class

The Production class is designed to be fired (execute code) when specific conditions are met. It contains functions for pattern matching the current context with a production, information about matching conditions, and an executable function.

Productions are constructed from methods. The code executed by a production is from the method, and the conditions required for the production to fire are determined by the methods's parameter defaults. Productions are meant to be fired by a ProductionSystem class instance (and thus any model which inherits from a ProductionSystem).

Arguments
Args:
system (Model): The Model object that the production will be added to.
name (str): Name of the given function or method argument.
func (object): Should be a function or method object type.
Attributes
Attributes:
base_utility (int):
A value used in calculation a productions priority?? Default is 0.
keys (list):
Parameter names (list of strings) of the func argument.
pattern_specs (dict):
The original pattern values. A dict of arguments defults stored
in func.
pattern (Pattern):
pattern required to be matvhed in order for production to be fired.
bound (?):
Used to... Defult is None.
original_func (object):
The original function or method.
code (string):
The source code from the function or method in a string format.
Manipulated to store only the method body as a string.
func (?):
compile(code,'<production-%s>'%self.name,'exec')
Methods
Methods:
match(self,obj):
fire(self,context):

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Productions

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