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Documentation

Documentation can be found at doc.

Migration Guide: Updating from Old to New ConfigMap API

In the restructured branch the internal representation is refactored. Instead of using the map/vector/map/vector principle we now have a map of ConfigItems and a ConfigItem is of type map, vector, or atom. The api is mainly kept the same. Main difference is that the children property is removed. The master api is also adapted to allow code that compiles against the restructured and the "old" master branch. Changes that are needed to compile against both branches are listed below:

Remove use of the children property:

 map["foo"][0].children["blub"] = "test";
-> map["foo"]["blub"] = "test";
it = map["foo"][0].children.begin();
-> it = map["foo"].beginMap();
The same for end() and find().
A hasKey() function is added:
map.hasKey("foo"); // for map["foo"]
map["foo"].hasKey("blub"); // for map["foo"]["blub"]

Remove use of getInt(), getULong(), etc. methods:

 map["foo"][0].getInt();
-> map["foo"];
map["foo"][0].getStirng();
-> (std::string)map["foo"];

Do not use the first vector element to access the first item:

 int i = map["foo"][0];
-> int i = map["foo"]

Operators provide pointers to subelements:

 ConfigMap &m = map["foo"][0].children;
-> ConfigMap &m = map["foo"];
ConfigMap *m = &(map["foo"][0].children);
-> ConfigMap *m = map["foo"];
The same for ConfigVector and ConfigItem;

To get the size of a submap:

 map["foo"][0].children.size();
-> ((ConfigMap&)map["foo"]).size();
The cast is only needed to be compatible to the olde implementation.

Don't use the ConfigItem constructor:

 map["foo"].push_back(ConfigItem("blub"));
-> map["foo"].push_back("blub");
map["foo"] = ConfigItem("blub");
-> map["foo"] = "blub";

Assign value to std::string is ambiguous:

 std::string s = map["foo"]; // ok because uses the std::string constructor
s = map["foo"]; // is ambiguous due to operator=(std::string) and operator=(char)
alternative:
s << map["foo"];
you can use the streaming operator as general configmap assign operator:
double d;
d << map["some_value"];
map["another_value"] << 3.14;

CMAKE

To use this library from a CMake project, it should be locatable directly with find_package() and the namespaced imported target from the generated package configuration should be used:

# CMakeLists.txtfind_package(configmapsREQUIRED)
...add_library(foo...)
...target_link_libraries(fooPRIVATEconfigmaps::configmaps)

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Formerly included in MARS, config maps recreate Python-like dictionary structures in C++.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

CI Status

Operating SystemBuild Status
Ubuntu (x64)CI Status

Documentation

Documentation can be found at doc.

Migration Guide: Updating from Old to New ConfigMap API

In the restructured branch the internal representation is refactored. Instead of using the map/vector/map/vector principle we now have a map of ConfigItems and a ConfigItem is of type map, vector, or atom. The api is mainly kept the same. Main difference is that the children property is removed. The master api is also adapted to allow code that compiles against the restructured and the "old" master branch. Changes that are needed to compile against both branches are listed below:

Remove use of the children property:

 map["foo"][0].children["blub"] = "test";
-> map["foo"]["blub"] = "test";
it = map["foo"][0].children.begin();
-> it = map["foo"].beginMap();
The same for end() and find().
A hasKey() function is added:
map.hasKey("foo"); // for map["foo"]
map["foo"].hasKey("blub"); // for map["foo"]["blub"]

Remove use of getInt(), getULong(), etc. methods:

 map["foo"][0].getInt();
-> map["foo"];
map["foo"][0].getStirng();
-> (std::string)map["foo"];

Do not use the first vector element to access the first item:

 int i = map["foo"][0];
-> int i = map["foo"]

Operators provide pointers to subelements:

 ConfigMap &m = map["foo"][0].children;
-> ConfigMap &m = map["foo"];
ConfigMap *m = &(map["foo"][0].children);
-> ConfigMap *m = map["foo"];
The same for ConfigVector and ConfigItem;

To get the size of a submap:

 map["foo"][0].children.size();
-> ((ConfigMap&)map["foo"]).size();
The cast is only needed to be compatible to the olde implementation.

Don't use the ConfigItem constructor:

 map["foo"].push_back(ConfigItem("blub"));
-> map["foo"].push_back("blub");
map["foo"] = ConfigItem("blub");
-> map["foo"] = "blub";

Assign value to std::string is ambiguous:

 std::string s = map["foo"]; // ok because uses the std::string constructor
s = map["foo"]; // is ambiguous due to operator=(std::string) and operator=(char)
alternative:
s << map["foo"];
you can use the streaming operator as general configmap assign operator:
double d;
d << map["some_value"];
map["another_value"] << 3.14;

CMAKE

To use this library from a CMake project, it should be locatable directly with find_package() and the namespaced imported target from the generated package configuration should be used:

# CMakeLists.txtfind_package(configmapsREQUIRED)
...add_library(foo...)
...target_link_libraries(fooPRIVATEconfigmaps::configmaps)

About

Formerly included in MARS, config maps recreate Python-like dictionary structures in C++.

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3 stars

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11 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

CI Status

Operating SystemBuild Status
Ubuntu (x64)CI Status

Documentation

Documentation can be found at doc.

Migration Guide: Updating from Old to New ConfigMap API

In the restructured branch the internal representation is refactored. Instead of using the map/vector/map/vector principle we now have a map of ConfigItems and a ConfigItem is of type map, vector, or atom. The api is mainly kept the same. Main difference is that the children property is removed. The master api is also adapted to allow code that compiles against the restructured and the "old" master branch. Changes that are needed to compile against both branches are listed below:

Remove use of the children property:

 map["foo"][0].children["blub"] = "test";
-> map["foo"]["blub"] = "test";
it = map["foo"][0].children.begin();
-> it = map["foo"].beginMap();
The same for end() and find().
A hasKey() function is added:
map.hasKey("foo"); // for map["foo"]
map["foo"].hasKey("blub"); // for map["foo"]["blub"]

Remove use of getInt(), getULong(), etc. methods:

 map["foo"][0].getInt();
-> map["foo"];
map["foo"][0].getStirng();
-> (std::string)map["foo"];

Do not use the first vector element to access the first item:

 int i = map["foo"][0];
-> int i = map["foo"]

Operators provide pointers to subelements:

 ConfigMap &m = map["foo"][0].children;
-> ConfigMap &m = map["foo"];
ConfigMap *m = &(map["foo"][0].children);
-> ConfigMap *m = map["foo"];
The same for ConfigVector and ConfigItem;

To get the size of a submap:

 map["foo"][0].children.size();
-> ((ConfigMap&)map["foo"]).size();
The cast is only needed to be compatible to the olde implementation.

Don't use the ConfigItem constructor:

 map["foo"].push_back(ConfigItem("blub"));
-> map["foo"].push_back("blub");
map["foo"] = ConfigItem("blub");
-> map["foo"] = "blub";

Assign value to std::string is ambiguous:

 std::string s = map["foo"]; // ok because uses the std::string constructor
s = map["foo"]; // is ambiguous due to operator=(std::string) and operator=(char)
alternative:
s << map["foo"];
you can use the streaming operator as general configmap assign operator:
double d;
d << map["some_value"];
map["another_value"] << 3.14;

CMAKE

To use this library from a CMake project, it should be locatable directly with find_package() and the namespaced imported target from the generated package configuration should be used:

# CMakeLists.txtfind_package(configmapsREQUIRED)
...add_library(foo...)
...target_link_libraries(fooPRIVATEconfigmaps::configmaps)

About

Formerly included in MARS, config maps recreate Python-like dictionary structures in C++.

Resources

Stars

3 stars

Watchers

11 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

CI Status

Operating SystemBuild Status
Ubuntu (x64)CI Status

Documentation

Documentation can be found at doc.

Migration Guide: Updating from Old to New ConfigMap API

In the restructured branch the internal representation is refactored. Instead of using the map/vector/map/vector principle we now have a map of ConfigItems and a ConfigItem is of type map, vector, or atom. The api is mainly kept the same. Main difference is that the children property is removed. The master api is also adapted to allow code that compiles against the restructured and the "old" master branch. Changes that are needed to compile against both branches are listed below:

Remove use of the children property:

 map["foo"][0].children["blub"] = "test";
-> map["foo"]["blub"] = "test";
it = map["foo"][0].children.begin();
-> it = map["foo"].beginMap();
The same for end() and find().
A hasKey() function is added:
map.hasKey("foo"); // for map["foo"]
map["foo"].hasKey("blub"); // for map["foo"]["blub"]

Remove use of getInt(), getULong(), etc. methods:

 map["foo"][0].getInt();
-> map["foo"];
map["foo"][0].getStirng();
-> (std::string)map["foo"];

Do not use the first vector element to access the first item:

 int i = map["foo"][0];
-> int i = map["foo"]

Operators provide pointers to subelements:

 ConfigMap &m = map["foo"][0].children;
-> ConfigMap &m = map["foo"];
ConfigMap *m = &(map["foo"][0].children);
-> ConfigMap *m = map["foo"];
The same for ConfigVector and ConfigItem;

To get the size of a submap:

 map["foo"][0].children.size();
-> ((ConfigMap&)map["foo"]).size();
The cast is only needed to be compatible to the olde implementation.

Don't use the ConfigItem constructor:

 map["foo"].push_back(ConfigItem("blub"));
-> map["foo"].push_back("blub");
map["foo"] = ConfigItem("blub");
-> map["foo"] = "blub";

Assign value to std::string is ambiguous:

 std::string s = map["foo"]; // ok because uses the std::string constructor
s = map["foo"]; // is ambiguous due to operator=(std::string) and operator=(char)
alternative:
s << map["foo"];
you can use the streaming operator as general configmap assign operator:
double d;
d << map["some_value"];
map["another_value"] << 3.14;

CMAKE

To use this library from a CMake project, it should be locatable directly with find_package() and the namespaced imported target from the generated package configuration should be used:

# CMakeLists.txtfind_package(configmapsREQUIRED)
...add_library(foo...)
...target_link_libraries(fooPRIVATEconfigmaps::configmaps)

About

Formerly included in MARS, config maps recreate Python-like dictionary structures in C++.

Resources

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3 stars

Watchers

11 watching

Forks

Releases

Packages

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Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

CI Status

Operating SystemBuild Status
Ubuntu (x64)CI Status

Documentation

Documentation can be found at doc.

Migration Guide: Updating from Old to New ConfigMap API

In the restructured branch the internal representation is refactored. Instead of using the map/vector/map/vector principle we now have a map of ConfigItems and a ConfigItem is of type map, vector, or atom. The api is mainly kept the same. Main difference is that the children property is removed. The master api is also adapted to allow code that compiles against the restructured and the "old" master branch. Changes that are needed to compile against both branches are listed below:

Remove use of the children property:

 map["foo"][0].children["blub"] = "test";
-> map["foo"]["blub"] = "test";
it = map["foo"][0].children.begin();
-> it = map["foo"].beginMap();
The same for end() and find().
A hasKey() function is added:
map.hasKey("foo"); // for map["foo"]
map["foo"].hasKey("blub"); // for map["foo"]["blub"]

Remove use of getInt(), getULong(), etc. methods:

 map["foo"][0].getInt();
-> map["foo"];
map["foo"][0].getStirng();
-> (std::string)map["foo"];

Do not use the first vector element to access the first item:

 int i = map["foo"][0];
-> int i = map["foo"]

Operators provide pointers to subelements:

 ConfigMap &m = map["foo"][0].children;
-> ConfigMap &m = map["foo"];
ConfigMap *m = &(map["foo"][0].children);
-> ConfigMap *m = map["foo"];
The same for ConfigVector and ConfigItem;

To get the size of a submap:

 map["foo"][0].children.size();
-> ((ConfigMap&)map["foo"]).size();
The cast is only needed to be compatible to the olde implementation.

Don't use the ConfigItem constructor:

 map["foo"].push_back(ConfigItem("blub"));
-> map["foo"].push_back("blub");
map["foo"] = ConfigItem("blub");
-> map["foo"] = "blub";

Assign value to std::string is ambiguous:

 std::string s = map["foo"]; // ok because uses the std::string constructor
s = map["foo"]; // is ambiguous due to operator=(std::string) and operator=(char)
alternative:
s << map["foo"];
you can use the streaming operator as general configmap assign operator:
double d;
d << map["some_value"];
map["another_value"] << 3.14;

CMAKE

To use this library from a CMake project, it should be locatable directly with find_package() and the namespaced imported target from the generated package configuration should be used:

# CMakeLists.txtfind_package(configmapsREQUIRED)
...add_library(foo...)
...target_link_libraries(fooPRIVATEconfigmaps::configmaps)

About

Formerly included in MARS, config maps recreate Python-like dictionary structures in C++.

Resources

Stars

3 stars

Watchers

11 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

CI Status

Operating SystemBuild Status
Ubuntu (x64)CI Status

Documentation

Documentation can be found at doc.

Migration Guide: Updating from Old to New ConfigMap API

In the restructured branch the internal representation is refactored. Instead of using the map/vector/map/vector principle we now have a map of ConfigItems and a ConfigItem is of type map, vector, or atom. The api is mainly kept the same. Main difference is that the children property is removed. The master api is also adapted to allow code that compiles against the restructured and the "old" master branch. Changes that are needed to compile against both branches are listed below:

Remove use of the children property:

 map["foo"][0].children["blub"] = "test";
-> map["foo"]["blub"] = "test";
it = map["foo"][0].children.begin();
-> it = map["foo"].beginMap();
The same for end() and find().
A hasKey() function is added:
map.hasKey("foo"); // for map["foo"]
map["foo"].hasKey("blub"); // for map["foo"]["blub"]

Remove use of getInt(), getULong(), etc. methods:

 map["foo"][0].getInt();
-> map["foo"];
map["foo"][0].getStirng();
-> (std::string)map["foo"];

Do not use the first vector element to access the first item:

 int i = map["foo"][0];
-> int i = map["foo"]

Operators provide pointers to subelements:

 ConfigMap &m = map["foo"][0].children;
-> ConfigMap &m = map["foo"];
ConfigMap *m = &(map["foo"][0].children);
-> ConfigMap *m = map["foo"];
The same for ConfigVector and ConfigItem;

To get the size of a submap:

 map["foo"][0].children.size();
-> ((ConfigMap&)map["foo"]).size();
The cast is only needed to be compatible to the olde implementation.

Don't use the ConfigItem constructor:

 map["foo"].push_back(ConfigItem("blub"));
-> map["foo"].push_back("blub");
map["foo"] = ConfigItem("blub");
-> map["foo"] = "blub";

Assign value to std::string is ambiguous:

 std::string s = map["foo"]; // ok because uses the std::string constructor
s = map["foo"]; // is ambiguous due to operator=(std::string) and operator=(char)
alternative:
s << map["foo"];
you can use the streaming operator as general configmap assign operator:
double d;
d << map["some_value"];
map["another_value"] << 3.14;

CMAKE

To use this library from a CMake project, it should be locatable directly with find_package() and the namespaced imported target from the generated package configuration should be used:

# CMakeLists.txtfind_package(configmapsREQUIRED)
...add_library(foo...)
...target_link_libraries(fooPRIVATEconfigmaps::configmaps)

About

Formerly included in MARS, config maps recreate Python-like dictionary structures in C++.

Resources

Stars

3 stars

Watchers

11 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

CI Status

Operating SystemBuild Status
Ubuntu (x64)CI Status

Documentation

Documentation can be found at doc.

Migration Guide: Updating from Old to New ConfigMap API

In the restructured branch the internal representation is refactored. Instead of using the map/vector/map/vector principle we now have a map of ConfigItems and a ConfigItem is of type map, vector, or atom. The api is mainly kept the same. Main difference is that the children property is removed. The master api is also adapted to allow code that compiles against the restructured and the "old" master branch. Changes that are needed to compile against both branches are listed below:

Remove use of the children property:

 map["foo"][0].children["blub"] = "test";
-> map["foo"]["blub"] = "test";
it = map["foo"][0].children.begin();
-> it = map["foo"].beginMap();
The same for end() and find().
A hasKey() function is added:
map.hasKey("foo"); // for map["foo"]
map["foo"].hasKey("blub"); // for map["foo"]["blub"]

Remove use of getInt(), getULong(), etc. methods:

 map["foo"][0].getInt();
-> map["foo"];
map["foo"][0].getStirng();
-> (std::string)map["foo"];

Do not use the first vector element to access the first item:

 int i = map["foo"][0];
-> int i = map["foo"]

Operators provide pointers to subelements:

 ConfigMap &m = map["foo"][0].children;
-> ConfigMap &m = map["foo"];
ConfigMap *m = &(map["foo"][0].children);
-> ConfigMap *m = map["foo"];
The same for ConfigVector and ConfigItem;

To get the size of a submap:

 map["foo"][0].children.size();
-> ((ConfigMap&)map["foo"]).size();
The cast is only needed to be compatible to the olde implementation.

Don't use the ConfigItem constructor:

 map["foo"].push_back(ConfigItem("blub"));
-> map["foo"].push_back("blub");
map["foo"] = ConfigItem("blub");
-> map["foo"] = "blub";

Assign value to std::string is ambiguous:

 std::string s = map["foo"]; // ok because uses the std::string constructor
s = map["foo"]; // is ambiguous due to operator=(std::string) and operator=(char)
alternative:
s << map["foo"];
you can use the streaming operator as general configmap assign operator:
double d;
d << map["some_value"];
map["another_value"] << 3.14;

CMAKE

To use this library from a CMake project, it should be locatable directly with find_package() and the namespaced imported target from the generated package configuration should be used:

# CMakeLists.txtfind_package(configmapsREQUIRED)
...add_library(foo...)
...target_link_libraries(fooPRIVATEconfigmaps::configmaps)

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Formerly included in MARS, config maps recreate Python-like dictionary structures in C++.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Documentation can be found at doc.

Migration Guide: Updating from Old to New ConfigMap API

In the restructured branch the internal representation is refactored. Instead of using the map/vector/map/vector principle we now have a map of ConfigItems and a ConfigItem is of type map, vector, or atom. The api is mainly kept the same. Main difference is that the children property is removed. The master api is also adapted to allow code that compiles against the restructured and the "old" master branch. Changes that are needed to compile against both branches are listed below:

Remove use of the children property:

 map["foo"][0].children["blub"] = "test";
-> map["foo"]["blub"] = "test";
it = map["foo"][0].children.begin();
-> it = map["foo"].beginMap();
The same for end() and find().
A hasKey() function is added:
map.hasKey("foo"); // for map["foo"]
map["foo"].hasKey("blub"); // for map["foo"]["blub"]

Remove use of getInt(), getULong(), etc. methods:

 map["foo"][0].getInt();
-> map["foo"];
map["foo"][0].getStirng();
-> (std::string)map["foo"];

Do not use the first vector element to access the first item:

 int i = map["foo"][0];
-> int i = map["foo"]

Operators provide pointers to subelements:

 ConfigMap &m = map["foo"][0].children;
-> ConfigMap &m = map["foo"];
ConfigMap *m = &(map["foo"][0].children);
-> ConfigMap *m = map["foo"];
The same for ConfigVector and ConfigItem;

To get the size of a submap:

 map["foo"][0].children.size();
-> ((ConfigMap&)map["foo"]).size();
The cast is only needed to be compatible to the olde implementation.

Don't use the ConfigItem constructor:

 map["foo"].push_back(ConfigItem("blub"));
-> map["foo"].push_back("blub");
map["foo"] = ConfigItem("blub");
-> map["foo"] = "blub";

Assign value to std::string is ambiguous:

 std::string s = map["foo"]; // ok because uses the std::string constructor
s = map["foo"]; // is ambiguous due to operator=(std::string) and operator=(char)
alternative:
s << map["foo"];
you can use the streaming operator as general configmap assign operator:
double d;
d << map["some_value"];
map["another_value"] << 3.14;

CMAKE

To use this library from a CMake project, it should be locatable directly with find_package() and the namespaced imported target from the generated package configuration should be used:

# CMakeLists.txtfind_package(configmapsREQUIRED)
...add_library(foo...)
...target_link_libraries(fooPRIVATEconfigmaps::configmaps)

About

Formerly included in MARS, config maps recreate Python-like dictionary structures in C++.

Resources

Stars

3 stars

Watchers

11 watching

Forks

Releases

Packages

Used by

Contributors

Languages