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PerPlayerKit

ModrinthSpigotHangarbStatsBuild

Docs: perplayerkit.com (work in progress)

Downloads

WhereLink
Modrinthhttps://modrinth.com/plugin/perplayerkit
SpigotMChttps://www.spigotmc.org/resources/perplayerkit.121437/
Hangarhttps://hangar.papermc.io/noah32/PerPlayerKit
GitHub releaseshttps://github.com/rossnoah/PerPlayerKit/releases
Dev builds (Jenkins)https://jenkins.noah.dev/job/PerPlayerKit/

Dev builds are built from the main branch on every commit and are untested — back up your kit data before running one in production.

Join the discord for more information and support: Discord

🚀 Quick Start

New to PerPlayerKit? Check out our Simple Setup Guide for a step-by-step walkthrough that gets you up and running in minutes!

Main Menu

License: AGPLv3

PerPlayerKit is open source and licensed under the terms of the GNU Affero General Public License v3. 0. Read and understand the license before using this software. Frequently Asked Questions about the GNU Licenses.

Contributing to PerPlayerKit

If you would like to contribute to the project you can do so by forking the repository and submitting a pull request. We prefer that improvements and contributions be merged into the main branch, rather than spread across numerous forks.

About the plugin

PerPlayerKit is a PaperMC plugin that allows players to make their own unique kits to PvP with. Administrators create a set of items in the "Virtual Kit Room", from which players pick their items. They can then make up to 9 kits each (configurable up to 99 with the max-kits option) which can be shared, modified, and inspected by moderators. It features a GUI for simple kit usage of the plugin. Additionally, commands can be used to quickly load kits and for moderator features. It also features protections against abusive items, limiting NBT data and enchantments to what is available in vanilla Minecraft and only allowing items that can be found in the "virtual kit room". Players can also use the plugin to create enderchest kits that will be loaded into their enderchest when they select the enderchest kit.

Dependencies

PerPlayerKits uses a minecraft GUI library called canvas, it can be found here. PerPlayerKits was supports version 1.19 and above.

Optionally, PerPlayerKit integrates with PlaceholderAPI for placeholders in messages and WorldGuard for region-specific rekit-on-kill kits (see the configuration documentation). Neither is required.

Installation

PerPlayerKits has a minimal configuration just requiring selecting the database type. PerPlayerKit supports MySQL/MySQL compatible (MariaDB), PostgreSQL, and SQLite databases. If you don't know what you are doing or don't have access to a database, use sqlite as the database type.

To use the plugin run the server with the plugin in the "plugins" folder, then stop the server and edit the config.yml file in the "plugins/PerPlayerKits" folder.

More configuration options are available, please refer to the configuration documentation.

Need to switch storage backends? See the Storage Migration Guide for instructions on migrating data between SQLite, MySQL, PostgreSQL, Redis, and YAML storage types.

Commands and Permissions

For detailed information on commands and permissions, please refer to the command documentation.

External API

PerPlayerKit has a simple API that allows developers to interact with the plugin. The API is NOT stable and will possibly change in the future. Please refer to the API documentation for more information.

About

PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP.

Topics

Resources

Stars

24 stars

Watchers

2 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - rossnoah/PerPlayerKit: PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP. · GitHub
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Repository files navigation

PerPlayerKit

ModrinthSpigotHangarbStatsBuild

Docs: perplayerkit.com (work in progress)

Downloads

WhereLink
Modrinthhttps://modrinth.com/plugin/perplayerkit
SpigotMChttps://www.spigotmc.org/resources/perplayerkit.121437/
Hangarhttps://hangar.papermc.io/noah32/PerPlayerKit
GitHub releaseshttps://github.com/rossnoah/PerPlayerKit/releases
Dev builds (Jenkins)https://jenkins.noah.dev/job/PerPlayerKit/

Dev builds are built from the main branch on every commit and are untested — back up your kit data before running one in production.

Join the discord for more information and support: Discord

🚀 Quick Start

New to PerPlayerKit? Check out our Simple Setup Guide for a step-by-step walkthrough that gets you up and running in minutes!

Main Menu

License: AGPLv3

PerPlayerKit is open source and licensed under the terms of the GNU Affero General Public License v3. 0. Read and understand the license before using this software. Frequently Asked Questions about the GNU Licenses.

Contributing to PerPlayerKit

If you would like to contribute to the project you can do so by forking the repository and submitting a pull request. We prefer that improvements and contributions be merged into the main branch, rather than spread across numerous forks.

About the plugin

PerPlayerKit is a PaperMC plugin that allows players to make their own unique kits to PvP with. Administrators create a set of items in the "Virtual Kit Room", from which players pick their items. They can then make up to 9 kits each (configurable up to 99 with the max-kits option) which can be shared, modified, and inspected by moderators. It features a GUI for simple kit usage of the plugin. Additionally, commands can be used to quickly load kits and for moderator features. It also features protections against abusive items, limiting NBT data and enchantments to what is available in vanilla Minecraft and only allowing items that can be found in the "virtual kit room". Players can also use the plugin to create enderchest kits that will be loaded into their enderchest when they select the enderchest kit.

Dependencies

PerPlayerKits uses a minecraft GUI library called canvas, it can be found here. PerPlayerKits was supports version 1.19 and above.

Optionally, PerPlayerKit integrates with PlaceholderAPI for placeholders in messages and WorldGuard for region-specific rekit-on-kill kits (see the configuration documentation). Neither is required.

Installation

PerPlayerKits has a minimal configuration just requiring selecting the database type. PerPlayerKit supports MySQL/MySQL compatible (MariaDB), PostgreSQL, and SQLite databases. If you don't know what you are doing or don't have access to a database, use sqlite as the database type.

To use the plugin run the server with the plugin in the "plugins" folder, then stop the server and edit the config.yml file in the "plugins/PerPlayerKits" folder.

More configuration options are available, please refer to the configuration documentation.

Need to switch storage backends? See the Storage Migration Guide for instructions on migrating data between SQLite, MySQL, PostgreSQL, Redis, and YAML storage types.

Commands and Permissions

For detailed information on commands and permissions, please refer to the command documentation.

External API

PerPlayerKit has a simple API that allows developers to interact with the plugin. The API is NOT stable and will possibly change in the future. Please refer to the API documentation for more information.

About

PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP.

Topics

Resources

Stars

24 stars

Watchers

2 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - rossnoah/PerPlayerKit: PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP. · GitHub
Skip to content

Repository files navigation

PerPlayerKit

ModrinthSpigotHangarbStatsBuild

Docs: perplayerkit.com (work in progress)

Downloads

WhereLink
Modrinthhttps://modrinth.com/plugin/perplayerkit
SpigotMChttps://www.spigotmc.org/resources/perplayerkit.121437/
Hangarhttps://hangar.papermc.io/noah32/PerPlayerKit
GitHub releaseshttps://github.com/rossnoah/PerPlayerKit/releases
Dev builds (Jenkins)https://jenkins.noah.dev/job/PerPlayerKit/

Dev builds are built from the main branch on every commit and are untested — back up your kit data before running one in production.

Join the discord for more information and support: Discord

🚀 Quick Start

New to PerPlayerKit? Check out our Simple Setup Guide for a step-by-step walkthrough that gets you up and running in minutes!

Main Menu

License: AGPLv3

PerPlayerKit is open source and licensed under the terms of the GNU Affero General Public License v3. 0. Read and understand the license before using this software. Frequently Asked Questions about the GNU Licenses.

Contributing to PerPlayerKit

If you would like to contribute to the project you can do so by forking the repository and submitting a pull request. We prefer that improvements and contributions be merged into the main branch, rather than spread across numerous forks.

About the plugin

PerPlayerKit is a PaperMC plugin that allows players to make their own unique kits to PvP with. Administrators create a set of items in the "Virtual Kit Room", from which players pick their items. They can then make up to 9 kits each (configurable up to 99 with the max-kits option) which can be shared, modified, and inspected by moderators. It features a GUI for simple kit usage of the plugin. Additionally, commands can be used to quickly load kits and for moderator features. It also features protections against abusive items, limiting NBT data and enchantments to what is available in vanilla Minecraft and only allowing items that can be found in the "virtual kit room". Players can also use the plugin to create enderchest kits that will be loaded into their enderchest when they select the enderchest kit.

Dependencies

PerPlayerKits uses a minecraft GUI library called canvas, it can be found here. PerPlayerKits was supports version 1.19 and above.

Optionally, PerPlayerKit integrates with PlaceholderAPI for placeholders in messages and WorldGuard for region-specific rekit-on-kill kits (see the configuration documentation). Neither is required.

Installation

PerPlayerKits has a minimal configuration just requiring selecting the database type. PerPlayerKit supports MySQL/MySQL compatible (MariaDB), PostgreSQL, and SQLite databases. If you don't know what you are doing or don't have access to a database, use sqlite as the database type.

To use the plugin run the server with the plugin in the "plugins" folder, then stop the server and edit the config.yml file in the "plugins/PerPlayerKits" folder.

More configuration options are available, please refer to the configuration documentation.

Need to switch storage backends? See the Storage Migration Guide for instructions on migrating data between SQLite, MySQL, PostgreSQL, Redis, and YAML storage types.

Commands and Permissions

For detailed information on commands and permissions, please refer to the command documentation.

External API

PerPlayerKit has a simple API that allows developers to interact with the plugin. The API is NOT stable and will possibly change in the future. Please refer to the API documentation for more information.

About

PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP.

Topics

Resources

Stars

24 stars

Watchers

2 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - rossnoah/PerPlayerKit: PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP. · GitHub
Skip to content

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PerPlayerKit

ModrinthSpigotHangarbStatsBuild

Docs: perplayerkit.com (work in progress)

Downloads

WhereLink
Modrinthhttps://modrinth.com/plugin/perplayerkit
SpigotMChttps://www.spigotmc.org/resources/perplayerkit.121437/
Hangarhttps://hangar.papermc.io/noah32/PerPlayerKit
GitHub releaseshttps://github.com/rossnoah/PerPlayerKit/releases
Dev builds (Jenkins)https://jenkins.noah.dev/job/PerPlayerKit/

Dev builds are built from the main branch on every commit and are untested — back up your kit data before running one in production.

Join the discord for more information and support: Discord

🚀 Quick Start

New to PerPlayerKit? Check out our Simple Setup Guide for a step-by-step walkthrough that gets you up and running in minutes!

Main Menu

License: AGPLv3

PerPlayerKit is open source and licensed under the terms of the GNU Affero General Public License v3. 0. Read and understand the license before using this software. Frequently Asked Questions about the GNU Licenses.

Contributing to PerPlayerKit

If you would like to contribute to the project you can do so by forking the repository and submitting a pull request. We prefer that improvements and contributions be merged into the main branch, rather than spread across numerous forks.

About the plugin

PerPlayerKit is a PaperMC plugin that allows players to make their own unique kits to PvP with. Administrators create a set of items in the "Virtual Kit Room", from which players pick their items. They can then make up to 9 kits each (configurable up to 99 with the max-kits option) which can be shared, modified, and inspected by moderators. It features a GUI for simple kit usage of the plugin. Additionally, commands can be used to quickly load kits and for moderator features. It also features protections against abusive items, limiting NBT data and enchantments to what is available in vanilla Minecraft and only allowing items that can be found in the "virtual kit room". Players can also use the plugin to create enderchest kits that will be loaded into their enderchest when they select the enderchest kit.

Dependencies

PerPlayerKits uses a minecraft GUI library called canvas, it can be found here. PerPlayerKits was supports version 1.19 and above.

Optionally, PerPlayerKit integrates with PlaceholderAPI for placeholders in messages and WorldGuard for region-specific rekit-on-kill kits (see the configuration documentation). Neither is required.

Installation

PerPlayerKits has a minimal configuration just requiring selecting the database type. PerPlayerKit supports MySQL/MySQL compatible (MariaDB), PostgreSQL, and SQLite databases. If you don't know what you are doing or don't have access to a database, use sqlite as the database type.

To use the plugin run the server with the plugin in the "plugins" folder, then stop the server and edit the config.yml file in the "plugins/PerPlayerKits" folder.

More configuration options are available, please refer to the configuration documentation.

Need to switch storage backends? See the Storage Migration Guide for instructions on migrating data between SQLite, MySQL, PostgreSQL, Redis, and YAML storage types.

Commands and Permissions

For detailed information on commands and permissions, please refer to the command documentation.

External API

PerPlayerKit has a simple API that allows developers to interact with the plugin. The API is NOT stable and will possibly change in the future. Please refer to the API documentation for more information.

About

PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP.

Topics

Resources

Stars

24 stars

Watchers

2 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - rossnoah/PerPlayerKit: PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP. · GitHub
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PerPlayerKit

ModrinthSpigotHangarbStatsBuild

Docs: perplayerkit.com (work in progress)

Downloads

WhereLink
Modrinthhttps://modrinth.com/plugin/perplayerkit
SpigotMChttps://www.spigotmc.org/resources/perplayerkit.121437/
Hangarhttps://hangar.papermc.io/noah32/PerPlayerKit
GitHub releaseshttps://github.com/rossnoah/PerPlayerKit/releases
Dev builds (Jenkins)https://jenkins.noah.dev/job/PerPlayerKit/

Dev builds are built from the main branch on every commit and are untested — back up your kit data before running one in production.

Join the discord for more information and support: Discord

🚀 Quick Start

New to PerPlayerKit? Check out our Simple Setup Guide for a step-by-step walkthrough that gets you up and running in minutes!

Main Menu

License: AGPLv3

PerPlayerKit is open source and licensed under the terms of the GNU Affero General Public License v3. 0. Read and understand the license before using this software. Frequently Asked Questions about the GNU Licenses.

Contributing to PerPlayerKit

If you would like to contribute to the project you can do so by forking the repository and submitting a pull request. We prefer that improvements and contributions be merged into the main branch, rather than spread across numerous forks.

About the plugin

PerPlayerKit is a PaperMC plugin that allows players to make their own unique kits to PvP with. Administrators create a set of items in the "Virtual Kit Room", from which players pick their items. They can then make up to 9 kits each (configurable up to 99 with the max-kits option) which can be shared, modified, and inspected by moderators. It features a GUI for simple kit usage of the plugin. Additionally, commands can be used to quickly load kits and for moderator features. It also features protections against abusive items, limiting NBT data and enchantments to what is available in vanilla Minecraft and only allowing items that can be found in the "virtual kit room". Players can also use the plugin to create enderchest kits that will be loaded into their enderchest when they select the enderchest kit.

Dependencies

PerPlayerKits uses a minecraft GUI library called canvas, it can be found here. PerPlayerKits was supports version 1.19 and above.

Optionally, PerPlayerKit integrates with PlaceholderAPI for placeholders in messages and WorldGuard for region-specific rekit-on-kill kits (see the configuration documentation). Neither is required.

Installation

PerPlayerKits has a minimal configuration just requiring selecting the database type. PerPlayerKit supports MySQL/MySQL compatible (MariaDB), PostgreSQL, and SQLite databases. If you don't know what you are doing or don't have access to a database, use sqlite as the database type.

To use the plugin run the server with the plugin in the "plugins" folder, then stop the server and edit the config.yml file in the "plugins/PerPlayerKits" folder.

More configuration options are available, please refer to the configuration documentation.

Need to switch storage backends? See the Storage Migration Guide for instructions on migrating data between SQLite, MySQL, PostgreSQL, Redis, and YAML storage types.

Commands and Permissions

For detailed information on commands and permissions, please refer to the command documentation.

External API

PerPlayerKit has a simple API that allows developers to interact with the plugin. The API is NOT stable and will possibly change in the future. Please refer to the API documentation for more information.

About

PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP.

Topics

Resources

Stars

24 stars

Watchers

2 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - rossnoah/PerPlayerKit: PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP. · GitHub
Skip to content

Repository files navigation

PerPlayerKit

ModrinthSpigotHangarbStatsBuild

Docs: perplayerkit.com (work in progress)

Downloads

WhereLink
Modrinthhttps://modrinth.com/plugin/perplayerkit
SpigotMChttps://www.spigotmc.org/resources/perplayerkit.121437/
Hangarhttps://hangar.papermc.io/noah32/PerPlayerKit
GitHub releaseshttps://github.com/rossnoah/PerPlayerKit/releases
Dev builds (Jenkins)https://jenkins.noah.dev/job/PerPlayerKit/

Dev builds are built from the main branch on every commit and are untested — back up your kit data before running one in production.

Join the discord for more information and support: Discord

🚀 Quick Start

New to PerPlayerKit? Check out our Simple Setup Guide for a step-by-step walkthrough that gets you up and running in minutes!

Main Menu

License: AGPLv3

PerPlayerKit is open source and licensed under the terms of the GNU Affero General Public License v3. 0. Read and understand the license before using this software. Frequently Asked Questions about the GNU Licenses.

Contributing to PerPlayerKit

If you would like to contribute to the project you can do so by forking the repository and submitting a pull request. We prefer that improvements and contributions be merged into the main branch, rather than spread across numerous forks.

About the plugin

PerPlayerKit is a PaperMC plugin that allows players to make their own unique kits to PvP with. Administrators create a set of items in the "Virtual Kit Room", from which players pick their items. They can then make up to 9 kits each (configurable up to 99 with the max-kits option) which can be shared, modified, and inspected by moderators. It features a GUI for simple kit usage of the plugin. Additionally, commands can be used to quickly load kits and for moderator features. It also features protections against abusive items, limiting NBT data and enchantments to what is available in vanilla Minecraft and only allowing items that can be found in the "virtual kit room". Players can also use the plugin to create enderchest kits that will be loaded into their enderchest when they select the enderchest kit.

Dependencies

PerPlayerKits uses a minecraft GUI library called canvas, it can be found here. PerPlayerKits was supports version 1.19 and above.

Optionally, PerPlayerKit integrates with PlaceholderAPI for placeholders in messages and WorldGuard for region-specific rekit-on-kill kits (see the configuration documentation). Neither is required.

Installation

PerPlayerKits has a minimal configuration just requiring selecting the database type. PerPlayerKit supports MySQL/MySQL compatible (MariaDB), PostgreSQL, and SQLite databases. If you don't know what you are doing or don't have access to a database, use sqlite as the database type.

To use the plugin run the server with the plugin in the "plugins" folder, then stop the server and edit the config.yml file in the "plugins/PerPlayerKits" folder.

More configuration options are available, please refer to the configuration documentation.

Need to switch storage backends? See the Storage Migration Guide for instructions on migrating data between SQLite, MySQL, PostgreSQL, Redis, and YAML storage types.

Commands and Permissions

For detailed information on commands and permissions, please refer to the command documentation.

External API

PerPlayerKit has a simple API that allows developers to interact with the plugin. The API is NOT stable and will possibly change in the future. Please refer to the API documentation for more information.

About

PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP.

Topics

Resources

Stars

24 stars

Watchers

2 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - rossnoah/PerPlayerKit: PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP. · GitHub
Skip to content

Repository files navigation

PerPlayerKit

ModrinthSpigotHangarbStatsBuild

Docs: perplayerkit.com (work in progress)

Downloads

WhereLink
Modrinthhttps://modrinth.com/plugin/perplayerkit
SpigotMChttps://www.spigotmc.org/resources/perplayerkit.121437/
Hangarhttps://hangar.papermc.io/noah32/PerPlayerKit
GitHub releaseshttps://github.com/rossnoah/PerPlayerKit/releases
Dev builds (Jenkins)https://jenkins.noah.dev/job/PerPlayerKit/

Dev builds are built from the main branch on every commit and are untested — back up your kit data before running one in production.

Join the discord for more information and support: Discord

🚀 Quick Start

New to PerPlayerKit? Check out our Simple Setup Guide for a step-by-step walkthrough that gets you up and running in minutes!

Main Menu

License: AGPLv3

PerPlayerKit is open source and licensed under the terms of the GNU Affero General Public License v3. 0. Read and understand the license before using this software. Frequently Asked Questions about the GNU Licenses.

Contributing to PerPlayerKit

If you would like to contribute to the project you can do so by forking the repository and submitting a pull request. We prefer that improvements and contributions be merged into the main branch, rather than spread across numerous forks.

About the plugin

PerPlayerKit is a PaperMC plugin that allows players to make their own unique kits to PvP with. Administrators create a set of items in the "Virtual Kit Room", from which players pick their items. They can then make up to 9 kits each (configurable up to 99 with the max-kits option) which can be shared, modified, and inspected by moderators. It features a GUI for simple kit usage of the plugin. Additionally, commands can be used to quickly load kits and for moderator features. It also features protections against abusive items, limiting NBT data and enchantments to what is available in vanilla Minecraft and only allowing items that can be found in the "virtual kit room". Players can also use the plugin to create enderchest kits that will be loaded into their enderchest when they select the enderchest kit.

Dependencies

PerPlayerKits uses a minecraft GUI library called canvas, it can be found here. PerPlayerKits was supports version 1.19 and above.

Optionally, PerPlayerKit integrates with PlaceholderAPI for placeholders in messages and WorldGuard for region-specific rekit-on-kill kits (see the configuration documentation). Neither is required.

Installation

PerPlayerKits has a minimal configuration just requiring selecting the database type. PerPlayerKit supports MySQL/MySQL compatible (MariaDB), PostgreSQL, and SQLite databases. If you don't know what you are doing or don't have access to a database, use sqlite as the database type.

To use the plugin run the server with the plugin in the "plugins" folder, then stop the server and edit the config.yml file in the "plugins/PerPlayerKits" folder.

More configuration options are available, please refer to the configuration documentation.

Need to switch storage backends? See the Storage Migration Guide for instructions on migrating data between SQLite, MySQL, PostgreSQL, Redis, and YAML storage types.

Commands and Permissions

For detailed information on commands and permissions, please refer to the command documentation.

External API

PerPlayerKit has a simple API that allows developers to interact with the plugin. The API is NOT stable and will possibly change in the future. Please refer to the API documentation for more information.

About

PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP.

Topics

Resources

Stars

24 stars

Watchers

2 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - rossnoah/PerPlayerKit: PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP. · GitHub
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PerPlayerKit

ModrinthSpigotHangarbStatsBuild

Docs: perplayerkit.com (work in progress)

Downloads

WhereLink
Modrinthhttps://modrinth.com/plugin/perplayerkit
SpigotMChttps://www.spigotmc.org/resources/perplayerkit.121437/
Hangarhttps://hangar.papermc.io/noah32/PerPlayerKit
GitHub releaseshttps://github.com/rossnoah/PerPlayerKit/releases
Dev builds (Jenkins)https://jenkins.noah.dev/job/PerPlayerKit/

Dev builds are built from the main branch on every commit and are untested — back up your kit data before running one in production.

Join the discord for more information and support: Discord

🚀 Quick Start

New to PerPlayerKit? Check out our Simple Setup Guide for a step-by-step walkthrough that gets you up and running in minutes!

Main Menu

License: AGPLv3

PerPlayerKit is open source and licensed under the terms of the GNU Affero General Public License v3. 0. Read and understand the license before using this software. Frequently Asked Questions about the GNU Licenses.

Contributing to PerPlayerKit

If you would like to contribute to the project you can do so by forking the repository and submitting a pull request. We prefer that improvements and contributions be merged into the main branch, rather than spread across numerous forks.

About the plugin

PerPlayerKit is a PaperMC plugin that allows players to make their own unique kits to PvP with. Administrators create a set of items in the "Virtual Kit Room", from which players pick their items. They can then make up to 9 kits each (configurable up to 99 with the max-kits option) which can be shared, modified, and inspected by moderators. It features a GUI for simple kit usage of the plugin. Additionally, commands can be used to quickly load kits and for moderator features. It also features protections against abusive items, limiting NBT data and enchantments to what is available in vanilla Minecraft and only allowing items that can be found in the "virtual kit room". Players can also use the plugin to create enderchest kits that will be loaded into their enderchest when they select the enderchest kit.

Dependencies

PerPlayerKits uses a minecraft GUI library called canvas, it can be found here. PerPlayerKits was supports version 1.19 and above.

Optionally, PerPlayerKit integrates with PlaceholderAPI for placeholders in messages and WorldGuard for region-specific rekit-on-kill kits (see the configuration documentation). Neither is required.

Installation

PerPlayerKits has a minimal configuration just requiring selecting the database type. PerPlayerKit supports MySQL/MySQL compatible (MariaDB), PostgreSQL, and SQLite databases. If you don't know what you are doing or don't have access to a database, use sqlite as the database type.

To use the plugin run the server with the plugin in the "plugins" folder, then stop the server and edit the config.yml file in the "plugins/PerPlayerKits" folder.

More configuration options are available, please refer to the configuration documentation.

Need to switch storage backends? See the Storage Migration Guide for instructions on migrating data between SQLite, MySQL, PostgreSQL, Redis, and YAML storage types.

Commands and Permissions

For detailed information on commands and permissions, please refer to the command documentation.

External API

PerPlayerKit has a simple API that allows developers to interact with the plugin. The API is NOT stable and will possibly change in the future. Please refer to the API documentation for more information.

About

PerPlayerKit lets players create their own custom kits (personal kits) for practicing PvP.

Topics

Resources

Stars

24 stars

Watchers

2 watching

Forks

Releases

Used by

Contributors

Languages