Can anyone help me fix this code? Whenever I push a key, it goes and moves to cursor too far.
functionInstalerLang(){varfg=runtime.tty.color.WHITE;varbg=runtime.tty.color.BLUE;runtime.tty.moveTo(0,0);runtime.tty.print(" ",(80*25)+80,fg,bg);runtime.tty.moveTo((80-("Language".length))/2,0);runtime.tty.print("Language",1,fg,bg);varx=6;vary=5;constlocals=require("/sys/config/locals.json");for(vari=0;i<Object.keys(locals).length;i++){runtime.tty.moveTo(x,y+i);varlocal=locals[Object.keys(locals)[i]];runtime.tty.print(local.name+" -> "+local.region,1,fg,bg);}runtime.tty.moveTo(x-2,y);runtime.tty.print("[",1,fg,bg);runtime.tty.moveTo(x+locals[Object.keys(locals)[0]].name.length+(" -> ").length+locals[Object.keys(locals)[0]].region.length+1,y);runtime.tty.print("]",1,fg,bg);varchanged=false;runtime.ps2.setKeyboardDriver({init: function(ops){while(true){if(ops.ioPort.read8()==0x48||ops.ioPort.read8()==0x50&&changed==false){if(ops.ioPort.read8()==0x48&&y>5&&changed==false){changed=true;y--;}elseif(ops.ioPort.read8()==0x50&&y<y+Object.keys(locals).length&&changed==false){changed=true;y++;}}elseif(changed==true){changed=false;runtime.tty.moveTo(x-2,y-1);runtime.tty.print(" ",1,fg,bg);runtime.tty.moveTo(x+locals[Object.keys(locals)[0]].name.length+(" -> ").length+locals[Object.keys(locals)[0]].region.length+1,y-1);runtime.tty.print(" ",1,fg,bg);runtime.tty.moveTo(x-2,y+1);runtime.tty.print(" ",1,fg,bg);runtime.tty.moveTo(x+locals[Object.keys(locals)[0]].name.length+(" -> ").length+locals[Object.keys(locals)[0]].region.length+1,y+1);runtime.tty.print(" ",1,fg,bg);runtime.tty.moveTo(x-2,y);runtime.tty.print("[",1,fg,bg);runtime.tty.moveTo(x+locals[Object.keys(locals)[0]].name.length+(" -> ").length+locals[Object.keys(locals)[0]].region.length+1,y);runtime.tty.print("]",1,fg,bg);}}},reset: function(){}});}
Can anyone help me fix this code? Whenever I push a key, it goes and moves to cursor too far.