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std: Rewrite the sync module - #19274
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rust-highfive
commented
Nov 24, 2014
alexcrichton
commented
Nov 24, 2014
Note that this is duplicating a lot of implementation details of librustrt and libsync as of this red hot minute. Once these two libs are merged into std I'll delete all the duplication and make sure that we've only got one copy of the definitions. This PR is meant to reflect the final state of the stdlib for |
sfackler
commented
Nov 24, 2014
Woo! |
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Might want to qualify this a bit - it's not really possible in general to unblock the thread after exactly the right duration.
sfackler
commented
Nov 24, 2014
I didn't see any timeout stuff in the RWLock impl, btw |
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5420ea8Comparealexcrichton
commented
Nov 24, 2014
Ah yes sorry, I mis-remembered what was added to rwlocks. RWLocks now support |
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commented
Nov 25, 2014
One thing I also just remembered, this removes the ability to use a condition variable with a |
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86d7810Comparealexcrichton
commented
Nov 25, 2014
Now that #19255 has merged I've rebased on top and removed all implementations of primitives based on channels. At the same time I have also remove all concurrent queues from the public interface as I don't think we're going to be able to stabilize them before 1.0. Two are kept as implementation details of channels, but the chase-lev deque and mpmc queue have been entirely removed. |
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Why is this second comparison needed?
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This is mostly just copy-pasted from the existing implementation, but I believe the first comparison is to determine whether this was the final thread (the notifier) or a thread which needs to wait. The second comparison is redundant the first iteration of the loop, but all other iterations it's intended to help with spurious wakeups.
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77f9bbdCompareaturon
commented
Nov 26, 2014
OK, I've finished reading this over and it looks great! (I didn't scrutinize the OS bindings.) I think there are a lot of questions going forward about the organization of this module, static variants, and additional system bindings, but this looks like a great step forward. I'm happy for it to land for now, and then we can talk through exactly what we want to stabilize a bit later. r=me after nits and a rebase. |
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ddc82a5Comparesfackler
commented
Nov 27, 2014
Needs a rebase |
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This rx.recv() is nice because the old version couldn't catch a possible assertion failure in the spawned proc. Can we perhaps define a macro to standardize this pattern and to make sure there's no longer any instances of meaningless assert_eq!?
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This may be somewhat difficult to refactor out into a standard pattern, but for now I'm going to focus on landing this to unblock some more runtime removal.
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This isn't correct. You need to use the monotonic clock support. The system time can and will often change.
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@thestinger Please remember that Linux CLOCK_MONOTONIC is susceptible to machine hibernation during which TSC doesn't count up. We would have to wait for futex(2) to support CLOCK_BOOTTIME for truly correct timeout operation. So IMHO it's acceptable to live with this code meantime (unless we don't forget that we're repeating the same bugs found in Java bug tracker for long...)
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I don't personally want to debate these details on this PR as this is blocking more runtime removal and reform. I would like to prioritize pushing through this rewrite as much as possible so the wait_timeout functions are now non-public with comments pointing at this PR to review the implementation before making them public.
thestinger
commented
Dec 3, 2014
It's painful (but possible) to do timeout support properly on Windows. It should be left out if it's not going to be done correctly because having incorrect implementations is worse than not having the feature. |
This commit is a reimplementation of `std::sync` to be based on the system-provided primitives wherever possible. The previous implementation was fundamentally built on top of channels, and as part of the runtime reform it has become clear that this is not the level of abstraction that the standard level should be providing. This rewrite aims to provide as thin of a shim as possible on top of the system primitives in order to make them safe. The overall interface of the `std::sync` module has in general not changed, but there are a few important distinctions, highlighted below: * The condition variable type, `Condvar`, has been separated out of a `Mutex`. A condition variable is now an entirely separate type. This separation benefits users who only use one mutex, and provides a clearer distinction of who's responsible for managing condition variables (the application). * All of `Condvar`, `Mutex`, and `RWLock` are now directly built on top of system primitives rather than using a custom implementation. The `Once`, `Barrier`, and `Semaphore` types are still built upon these abstractions of the system primitives. * The `Condvar`, `Mutex`, and `RWLock` types all have a new static type and constant initializer corresponding to them. These are provided primarily for C FFI interoperation, but are often useful to otherwise simply have a global lock. The types, however, will leak memory unless `destroy()` is called on them, which is clearly documented. * The `Condvar` implementation for an `RWLock` write lock has been removed. This may be added back in the future with a userspace implementation, but this commit is focused on exposing the system primitives first. * The fundamental architecture of this design is to provide two separate layers. The first layer is that exposed by `sys_common` which is a cross-platform bare-metal abstraction of the system synchronization primitives. No attempt is made at making this layer safe, and it is quite unsafe to use! It is currently not exported as part of the API of the standard library, but the stabilization of the `sys` module will ensure that these will be exposed in time. The purpose of this layer is to provide the core cross-platform abstractions if necessary to implementors. The second layer is the layer provided by `std::sync` which is intended to be the thinnest possible layer on top of `sys_common` which is entirely safe to use. There are a few concerns which need to be addressed when making these system primitives safe: * Once used, the OS primitives can never be **moved**. This means that they essentially need to have a stable address. The static primitives use `&'static self` to enforce this, and the non-static primitives all use a `Box` to provide this guarantee. * Poisoning is leveraged to ensure that invalid data is not accessible from other tasks after one has panicked. In addition to these overall blanket safety limitations, each primitive has a few restrictions of its own: * Mutexes and rwlocks can only be unlocked from the same thread that they were locked by. This is achieved through RAII lock guards which cannot be sent across threads. * Mutexes and rwlocks can only be unlocked if they were previously locked. This is achieved by not exposing an unlocking method. * A condition variable can only be waited on with a locked mutex. This is achieved by requiring a `MutexGuard` in the `wait()` method. * A condition variable cannot be used concurrently with more than one mutex. This is guaranteed by dynamically binding a condition variable to precisely one mutex for its entire lifecycle. This restriction may be able to be relaxed in the future (a mutex is unbound when no threads are waiting on the condvar), but for now it is sufficient to guarantee safety. * Condvars now support timeouts for their blocking operations. The implementation for these operations is provided by the system. Due to the modification of the `Condvar` API, removal of the `std::sync::mutex` API, and reimplementation, this is a breaking change. Most code should be fairly easy to port using the examples in the documentation of these primitives. [breaking-change] Closesrust-lang#17094Closesrust-lang#18003
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Highlight unsafe operations as unsafe, not definitions
This commit is a reimplementation of
std::syncto be based on thesystem-provided primitives wherever possible. The previous implementation was
fundamentally built on top of channels, and as part of the runtime reform it has
become clear that this is not the level of abstraction that the standard level
should be providing. This rewrite aims to provide as thin of a shim as possible
on top of the system primitives in order to make them safe.
The overall interface of the
std::syncmodule has in general not changed, butthere are a few important distinctions, highlighted below:
The condition variable type,
Condvar, has been separated out of aMutex.A condition variable is now an entirely separate type. This separation
benefits users who only use one mutex, and provides a clearer distinction of
who's responsible for managing condition variables (the application).
All of
Condvar,Mutex, andRWLockare now directly built on top ofsystem primitives rather than using a custom implementation. The
Once,Barrier, andSemaphoretypes are still built upon these abstractions ofthe system primitives.
The
Condvar,Mutex, andRWLocktypes all have a new static type andconstant initializer corresponding to them. These are provided primarily for C
FFI interoperation, but are often useful to otherwise simply have a global
lock. The types, however, will leak memory unless
destroy()is called onthem, which is clearly documented.
The fundamental architecture of this design is to provide two separate layers.
The first layer is that exposed by
sys_commonwhich is a cross-platformbare-metal abstraction of the system synchronization primitives. No attempt is
made at making this layer safe, and it is quite unsafe to use! It is currently
not exported as part of the API of the standard library, but the stabilization
of the
sysmodule will ensure that these will be exposed in time. Thepurpose of this layer is to provide the core cross-platform abstractions if
necessary to implementors.
The second layer is the layer provided by
std::syncwhich is intended to bethe thinnest possible layer on top of
sys_commonwhich is entirely safe touse. There are a few concerns which need to be addressed when making these
system primitives safe:
essentially need to have a stable address. The static primitives use
&'static selfto enforce this, and the non-static primitives all use aBoxto provide this guarantee.other tasks after one has panicked.
In addition to these overall blanket safety limitations, each primitive has a
few restrictions of its own:
were locked by. This is achieved through RAII lock guards which cannot be
sent across threads.
This is achieved by not exposing an unlocking method.
achieved by requiring a
MutexGuardin thewait()method.This is guaranteed by dynamically binding a condition variable to
precisely one mutex for its entire lifecycle. This restriction may be able
to be relaxed in the future (a mutex is unbound when no threads are
waiting on the condvar), but for now it is sufficient to guarantee safety.
Condvars support timeouts for their blocking operations. The
implementation for these operations is provided by the system.
Due to the modification of the
CondvarAPI, removal of thestd::sync::mutexAPI, and reimplementation, this is a breaking change. Most code should be fairly
easy to port using the examples in the documentation of these primitives.
[breaking-change]
Closes#17094
Closes#18003