updated english descriptions for 1.0.7-1.0.8 cards - #14

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updated english descriptions for 1.0.7-1.0.8 cards#14
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rwmoddingch:V1.0from
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edited the descriptions that have been added since my last changes, might go through and change a decent few in the future because im not exactly happy with them but these are significantly better for understanding and readability

this card is unironically horrifying
significantly lowered the description length and made it more comprehensible
this needs to be upped i literally sat 2 entire cycles and nothing happened
nevermind i did another cycle and 2 spawned, maybe make it so at least once per cycle one will spawn.
i cant get this description in a state i like but this is good enough ig
@NicoWico

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couple things
ironfly should make your slugcat weigh more and they should take longer to eat, since they are metals.

damocleas should have 1 dropwig spawn per cycle rather than a random chance every cycle, since i almost had an entire use of the card with no dropwigs (2 1/2 cycles)

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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updated english descriptions for 1.0.7-1.0.8 cards - #14

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NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3
Open

updated english descriptions for 1.0.7-1.0.8 cards#14
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3

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@NicoWico

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edited the descriptions that have been added since my last changes, might go through and change a decent few in the future because im not exactly happy with them but these are significantly better for understanding and readability

this card is unironically horrifying
significantly lowered the description length and made it more comprehensible
this needs to be upped i literally sat 2 entire cycles and nothing happened
nevermind i did another cycle and 2 spawned, maybe make it so at least once per cycle one will spawn.
i cant get this description in a state i like but this is good enough ig
@NicoWico

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couple things
ironfly should make your slugcat weigh more and they should take longer to eat, since they are metals.

damocleas should have 1 dropwig spawn per cycle rather than a random chance every cycle, since i almost had an entire use of the card with no dropwigs (2 1/2 cycles)

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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updated english descriptions for 1.0.7-1.0.8 cards - #14

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NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3
Open

updated english descriptions for 1.0.7-1.0.8 cards#14
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3

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@NicoWico

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edited the descriptions that have been added since my last changes, might go through and change a decent few in the future because im not exactly happy with them but these are significantly better for understanding and readability

this card is unironically horrifying
significantly lowered the description length and made it more comprehensible
this needs to be upped i literally sat 2 entire cycles and nothing happened
nevermind i did another cycle and 2 spawned, maybe make it so at least once per cycle one will spawn.
i cant get this description in a state i like but this is good enough ig
@NicoWico

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couple things
ironfly should make your slugcat weigh more and they should take longer to eat, since they are metals.

damocleas should have 1 dropwig spawn per cycle rather than a random chance every cycle, since i almost had an entire use of the card with no dropwigs (2 1/2 cycles)

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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updated english descriptions for 1.0.7-1.0.8 cards - #14

Open
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3
Open

updated english descriptions for 1.0.7-1.0.8 cards#14
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3

Conversation

@NicoWico

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edited the descriptions that have been added since my last changes, might go through and change a decent few in the future because im not exactly happy with them but these are significantly better for understanding and readability

this card is unironically horrifying
significantly lowered the description length and made it more comprehensible
this needs to be upped i literally sat 2 entire cycles and nothing happened
nevermind i did another cycle and 2 spawned, maybe make it so at least once per cycle one will spawn.
i cant get this description in a state i like but this is good enough ig
@NicoWico

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ContributorAuthor

couple things
ironfly should make your slugcat weigh more and they should take longer to eat, since they are metals.

damocleas should have 1 dropwig spawn per cycle rather than a random chance every cycle, since i almost had an entire use of the card with no dropwigs (2 1/2 cycles)

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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updated english descriptions for 1.0.7-1.0.8 cards - #14

Open
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3
Open

updated english descriptions for 1.0.7-1.0.8 cards#14
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3

Conversation

@NicoWico

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edited the descriptions that have been added since my last changes, might go through and change a decent few in the future because im not exactly happy with them but these are significantly better for understanding and readability

this card is unironically horrifying
significantly lowered the description length and made it more comprehensible
this needs to be upped i literally sat 2 entire cycles and nothing happened
nevermind i did another cycle and 2 spawned, maybe make it so at least once per cycle one will spawn.
i cant get this description in a state i like but this is good enough ig
@NicoWico

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ContributorAuthor

couple things
ironfly should make your slugcat weigh more and they should take longer to eat, since they are metals.

damocleas should have 1 dropwig spawn per cycle rather than a random chance every cycle, since i almost had an entire use of the card with no dropwigs (2 1/2 cycles)

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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updated english descriptions for 1.0.7-1.0.8 cards - #14

Open
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3
Open

updated english descriptions for 1.0.7-1.0.8 cards#14
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3

Conversation

@NicoWico

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edited the descriptions that have been added since my last changes, might go through and change a decent few in the future because im not exactly happy with them but these are significantly better for understanding and readability

this card is unironically horrifying
significantly lowered the description length and made it more comprehensible
this needs to be upped i literally sat 2 entire cycles and nothing happened
nevermind i did another cycle and 2 spawned, maybe make it so at least once per cycle one will spawn.
i cant get this description in a state i like but this is good enough ig
@NicoWico

Copy link
Copy Markdown
ContributorAuthor

couple things
ironfly should make your slugcat weigh more and they should take longer to eat, since they are metals.

damocleas should have 1 dropwig spawn per cycle rather than a random chance every cycle, since i almost had an entire use of the card with no dropwigs (2 1/2 cycles)

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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updated english descriptions for 1.0.7-1.0.8 cards - #14

Open
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3
Open

updated english descriptions for 1.0.7-1.0.8 cards#14
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3

Conversation

@NicoWico

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edited the descriptions that have been added since my last changes, might go through and change a decent few in the future because im not exactly happy with them but these are significantly better for understanding and readability

this card is unironically horrifying
significantly lowered the description length and made it more comprehensible
this needs to be upped i literally sat 2 entire cycles and nothing happened
nevermind i did another cycle and 2 spawned, maybe make it so at least once per cycle one will spawn.
i cant get this description in a state i like but this is good enough ig
@NicoWico

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ContributorAuthor

couple things
ironfly should make your slugcat weigh more and they should take longer to eat, since they are metals.

damocleas should have 1 dropwig spawn per cycle rather than a random chance every cycle, since i almost had an entire use of the card with no dropwigs (2 1/2 cycles)

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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updated english descriptions for 1.0.7-1.0.8 cards - #14

Open
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3
Open

updated english descriptions for 1.0.7-1.0.8 cards#14
NicoWico wants to merge 11 commits into
rwmoddingch:V1.0from
NicoWico:patch-3

Conversation

@NicoWico

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edited the descriptions that have been added since my last changes, might go through and change a decent few in the future because im not exactly happy with them but these are significantly better for understanding and readability

this card is unironically horrifying
significantly lowered the description length and made it more comprehensible
this needs to be upped i literally sat 2 entire cycles and nothing happened
nevermind i did another cycle and 2 spawned, maybe make it so at least once per cycle one will spawn.
i cant get this description in a state i like but this is good enough ig
@NicoWico

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ContributorAuthor

couple things
ironfly should make your slugcat weigh more and they should take longer to eat, since they are metals.

damocleas should have 1 dropwig spawn per cycle rather than a random chance every cycle, since i almost had an entire use of the card with no dropwigs (2 1/2 cycles)

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