Repository files navigation

syscalls-cpp

syscalls-cpp is a C++20 policy-based framework for crafting undetectable/protected syscalls (x86 / x64). It leverages a policy-based design to let you mix and match different strategies for memory allocation and stub generation at compile-time, giving you full control over your operational security tradeoffs.

The core principle is modularity. You are not given a black box; you are given building blocks.

The library automatically resolves system call numbers by directly parsing ntdll.dll's metadata. This method is resilient to user-mode hooks by leveraging the PE's structure—the exception directory on x64 and sorted export addresses on x86—and can find adjacent syscalls if a target is patched.

SEC_NO_CHANGE

*Allocation demonstration: an attempt to patch a system call located in a section with the SEC_NO_CHANGE flag fails.

The Building Blocks: Provided Policies

You can combine any allocation policy with any stub generation policy.

Allocation Policies (IsAllocationPolicy)

PolicyMethod
allocator::sectionNtCreateSection with SEC_NO_CHANGE flag
allocator::heapHeapCreate with HEAP_CREATE_ENABLE_EXECUTE
allocator::memoryNtAllocateVirtualMemory (RW -> RX)

Stub Generation Policies (IsStubGenerationPolicy)

PolicyMethod
generator::directUses a classic, self-contained syscall instruction
generator::gadget only(Only x64) Jumps to a syscall; ret gadget found in `ntdll.dll
generator::exceptionTriggers a breakpoint (ud2) to perform the syscall via a custom Vectored Exception Handler (VEH).

Parsing Policies (IsSyscallParsingPolicy)

PolicyMethod
parser::directoryOn x64, maps the exception directory (.pdata) to the export table to determine the order of syscalls. On x86, it sorts exported Zw* functions by their memory addresses to calculate their numbers.
parser::signatureScans function prologues for the mov r10, rcx; mov eax, syscall_id signature with hooks detection.

Installation

The recommended way to install and manage the library is through the C++ package manager vcpkg.

vcpkg install syscalls-cpp

This command will download, build, and install syscalls-cpp, making it easily accessible for your projects with automatic MSBuild and CMake integration.

Conan

You can also use Conan. Add the following to your conanfile.txt:

[requires]
syscalls-cpp/1.2.0

For manual setup, you can clone this repository and add the include directory to your project's include paths.

Community Ports

Community-maintained ports and bindings:

LanguageRepository
Rustorange-cpp/syscalls-rs

These ports are maintained by the community and may differ from the C++ implementation in API, features, and release cadence.

Example: Crafting Your Strategy

The power is in the combination. Here is how you build and use a syscall manager.

Standard Usage

#include<iostream>
#include"syscall.hpp"intmain() {
syscall::SectionDirectManager syscallManager;
// you can add your own modules for parsing syscalls, by default only ntdll is parsedif (!syscallManager.initialize(/* SYSCALL_ID("ntdll.dll"), SYSCALL_ID("win32u.dll")*/))
{
std::cerr << "initialization failed!\n";
return1;
}
PVOID pBaseAddress = nullptr;
SIZE_T uSize = 0x1000;
syscallManager.invoke<NTSTATUS>(
SYSCALL_ID("NtAllocateVirtualMemory"),
NtCurrentProcess(),
&pBaseAddress,
0, &uSize,
MEM_COMMIT | MEM_RESERVE,
PAGE_READWRITE
);
if (pBaseAddress)
std::cout << "allocation successful at 0x" << pBaseAddress << std::endl;
return0;
}

Advanced Usage

For more control, you can specify your own policy or build a custom allocators / generators / parsers

#include"syscall.hpp"using UniqueSecretOwnPolicyManager = syscall::Manager<
syscall::policies::allocator::heap, // heap allocator
syscall::policies::generator::direct, // direct!!
DefaultParserChain // default exception/sort directory + improved halo gates as a fallback is used
>;
// or, let's build a custom parser chain using the ParserChain_t helper// imagine you wrote a MyCustomParser policy/*using MyParserChain = syscall::ParserChain_t< MyCustomParser, syscall::policies::SignatureScanningParser>;using SuperCustomManager = syscall::Manager< syscall::policies::HeapAllocator, syscall::policies::GadgetStubGenerator, MyParserChain // own custom chain!!!>;*/

Warning

NULL vs. nullptr on x64

Always use nullptr instead of NULL when invoking syscalls on x64 platforms.

The NULL macro is often defined as an integer 0 (a 32-bit int). Passing it to a syscall expecting a 64-bit pointer can corrupt the stack, as the compiler may treat it as an integer and fail to properly extend it. This leads to argument misalignment and unpredictable crashes.

nullptr is type-safe and guarantees the correct 64-bit null pointer representation, preventing this subtle but critical bug.

Extensibility

The true power of the framework is its extensibility. You can easily write your own policies. Simply create a class that satisfies the required concept (IsAllocationPolicy, IsStubGenerationPolicy, or IsSyscallParsingPolicy), and it will be seamlessly compatible with the Manager.

Configuration

For easier debugging, you can disable the compile-time hashing mechanism by defining the SYSCALLS_NO_HASH macro. This will cause the manager to use std::string for syscall names instead of integer hashes.

  • MSVC:/DSYSCALLS_NO_HASH
  • GCC/Clang:-DSYSCALLS_NO_HASH

Requirements

  • A C++20 compatible compiler (MSVC, Clang, GCC).
  • Windows targets (x86/x64)

LICENSE

MIT

About

A modern C++20 header-only library for advanced direct system call invocation.

Resources

Stars

182 stars

Watchers

6 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

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syscalls-cpp

syscalls-cpp is a C++20 policy-based framework for crafting undetectable/protected syscalls (x86 / x64). It leverages a policy-based design to let you mix and match different strategies for memory allocation and stub generation at compile-time, giving you full control over your operational security tradeoffs.

The core principle is modularity. You are not given a black box; you are given building blocks.

The library automatically resolves system call numbers by directly parsing ntdll.dll's metadata. This method is resilient to user-mode hooks by leveraging the PE's structure—the exception directory on x64 and sorted export addresses on x86—and can find adjacent syscalls if a target is patched.

SEC_NO_CHANGE

*Allocation demonstration: an attempt to patch a system call located in a section with the SEC_NO_CHANGE flag fails.

The Building Blocks: Provided Policies

You can combine any allocation policy with any stub generation policy.

Allocation Policies (IsAllocationPolicy)

PolicyMethod
allocator::sectionNtCreateSection with SEC_NO_CHANGE flag
allocator::heapHeapCreate with HEAP_CREATE_ENABLE_EXECUTE
allocator::memoryNtAllocateVirtualMemory (RW -> RX)

Stub Generation Policies (IsStubGenerationPolicy)

PolicyMethod
generator::directUses a classic, self-contained syscall instruction
generator::gadget only(Only x64) Jumps to a syscall; ret gadget found in `ntdll.dll
generator::exceptionTriggers a breakpoint (ud2) to perform the syscall via a custom Vectored Exception Handler (VEH).

Parsing Policies (IsSyscallParsingPolicy)

PolicyMethod
parser::directoryOn x64, maps the exception directory (.pdata) to the export table to determine the order of syscalls. On x86, it sorts exported Zw* functions by their memory addresses to calculate their numbers.
parser::signatureScans function prologues for the mov r10, rcx; mov eax, syscall_id signature with hooks detection.

Installation

The recommended way to install and manage the library is through the C++ package manager vcpkg.

vcpkg install syscalls-cpp

This command will download, build, and install syscalls-cpp, making it easily accessible for your projects with automatic MSBuild and CMake integration.

Conan

You can also use Conan. Add the following to your conanfile.txt:

[requires]
syscalls-cpp/1.2.0

For manual setup, you can clone this repository and add the include directory to your project's include paths.

Community Ports

Community-maintained ports and bindings:

LanguageRepository
Rustorange-cpp/syscalls-rs

These ports are maintained by the community and may differ from the C++ implementation in API, features, and release cadence.

Example: Crafting Your Strategy

The power is in the combination. Here is how you build and use a syscall manager.

Standard Usage

#include<iostream>
#include"syscall.hpp"intmain() {
syscall::SectionDirectManager syscallManager;
// you can add your own modules for parsing syscalls, by default only ntdll is parsedif (!syscallManager.initialize(/* SYSCALL_ID("ntdll.dll"), SYSCALL_ID("win32u.dll")*/))
{
std::cerr << "initialization failed!\n";
return1;
}
PVOID pBaseAddress = nullptr;
SIZE_T uSize = 0x1000;
syscallManager.invoke<NTSTATUS>(
SYSCALL_ID("NtAllocateVirtualMemory"),
NtCurrentProcess(),
&pBaseAddress,
0, &uSize,
MEM_COMMIT | MEM_RESERVE,
PAGE_READWRITE
);
if (pBaseAddress)
std::cout << "allocation successful at 0x" << pBaseAddress << std::endl;
return0;
}

Advanced Usage

For more control, you can specify your own policy or build a custom allocators / generators / parsers

#include"syscall.hpp"using UniqueSecretOwnPolicyManager = syscall::Manager<
syscall::policies::allocator::heap, // heap allocator
syscall::policies::generator::direct, // direct!!
DefaultParserChain // default exception/sort directory + improved halo gates as a fallback is used
>;
// or, let's build a custom parser chain using the ParserChain_t helper// imagine you wrote a MyCustomParser policy/*using MyParserChain = syscall::ParserChain_t< MyCustomParser, syscall::policies::SignatureScanningParser>;using SuperCustomManager = syscall::Manager< syscall::policies::HeapAllocator, syscall::policies::GadgetStubGenerator, MyParserChain // own custom chain!!!>;*/

Warning

NULL vs. nullptr on x64

Always use nullptr instead of NULL when invoking syscalls on x64 platforms.

The NULL macro is often defined as an integer 0 (a 32-bit int). Passing it to a syscall expecting a 64-bit pointer can corrupt the stack, as the compiler may treat it as an integer and fail to properly extend it. This leads to argument misalignment and unpredictable crashes.

nullptr is type-safe and guarantees the correct 64-bit null pointer representation, preventing this subtle but critical bug.

Extensibility

The true power of the framework is its extensibility. You can easily write your own policies. Simply create a class that satisfies the required concept (IsAllocationPolicy, IsStubGenerationPolicy, or IsSyscallParsingPolicy), and it will be seamlessly compatible with the Manager.

Configuration

For easier debugging, you can disable the compile-time hashing mechanism by defining the SYSCALLS_NO_HASH macro. This will cause the manager to use std::string for syscall names instead of integer hashes.

  • MSVC:/DSYSCALLS_NO_HASH
  • GCC/Clang:-DSYSCALLS_NO_HASH

Requirements

  • A C++20 compatible compiler (MSVC, Clang, GCC).
  • Windows targets (x86/x64)

LICENSE

MIT

About

A modern C++20 header-only library for advanced direct system call invocation.

Resources

Stars

182 stars

Watchers

6 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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syscalls-cpp

syscalls-cpp is a C++20 policy-based framework for crafting undetectable/protected syscalls (x86 / x64). It leverages a policy-based design to let you mix and match different strategies for memory allocation and stub generation at compile-time, giving you full control over your operational security tradeoffs.

The core principle is modularity. You are not given a black box; you are given building blocks.

The library automatically resolves system call numbers by directly parsing ntdll.dll's metadata. This method is resilient to user-mode hooks by leveraging the PE's structure—the exception directory on x64 and sorted export addresses on x86—and can find adjacent syscalls if a target is patched.

SEC_NO_CHANGE

*Allocation demonstration: an attempt to patch a system call located in a section with the SEC_NO_CHANGE flag fails.

The Building Blocks: Provided Policies

You can combine any allocation policy with any stub generation policy.

Allocation Policies (IsAllocationPolicy)

PolicyMethod
allocator::sectionNtCreateSection with SEC_NO_CHANGE flag
allocator::heapHeapCreate with HEAP_CREATE_ENABLE_EXECUTE
allocator::memoryNtAllocateVirtualMemory (RW -> RX)

Stub Generation Policies (IsStubGenerationPolicy)

PolicyMethod
generator::directUses a classic, self-contained syscall instruction
generator::gadget only(Only x64) Jumps to a syscall; ret gadget found in `ntdll.dll
generator::exceptionTriggers a breakpoint (ud2) to perform the syscall via a custom Vectored Exception Handler (VEH).

Parsing Policies (IsSyscallParsingPolicy)

PolicyMethod
parser::directoryOn x64, maps the exception directory (.pdata) to the export table to determine the order of syscalls. On x86, it sorts exported Zw* functions by their memory addresses to calculate their numbers.
parser::signatureScans function prologues for the mov r10, rcx; mov eax, syscall_id signature with hooks detection.

Installation

The recommended way to install and manage the library is through the C++ package manager vcpkg.

vcpkg install syscalls-cpp

This command will download, build, and install syscalls-cpp, making it easily accessible for your projects with automatic MSBuild and CMake integration.

Conan

You can also use Conan. Add the following to your conanfile.txt:

[requires]
syscalls-cpp/1.2.0

For manual setup, you can clone this repository and add the include directory to your project's include paths.

Community Ports

Community-maintained ports and bindings:

LanguageRepository
Rustorange-cpp/syscalls-rs

These ports are maintained by the community and may differ from the C++ implementation in API, features, and release cadence.

Example: Crafting Your Strategy

The power is in the combination. Here is how you build and use a syscall manager.

Standard Usage

#include<iostream>
#include"syscall.hpp"intmain() {
syscall::SectionDirectManager syscallManager;
// you can add your own modules for parsing syscalls, by default only ntdll is parsedif (!syscallManager.initialize(/* SYSCALL_ID("ntdll.dll"), SYSCALL_ID("win32u.dll")*/))
{
std::cerr << "initialization failed!\n";
return1;
}
PVOID pBaseAddress = nullptr;
SIZE_T uSize = 0x1000;
syscallManager.invoke<NTSTATUS>(
SYSCALL_ID("NtAllocateVirtualMemory"),
NtCurrentProcess(),
&pBaseAddress,
0, &uSize,
MEM_COMMIT | MEM_RESERVE,
PAGE_READWRITE
);
if (pBaseAddress)
std::cout << "allocation successful at 0x" << pBaseAddress << std::endl;
return0;
}

Advanced Usage

For more control, you can specify your own policy or build a custom allocators / generators / parsers

#include"syscall.hpp"using UniqueSecretOwnPolicyManager = syscall::Manager<
syscall::policies::allocator::heap, // heap allocator
syscall::policies::generator::direct, // direct!!
DefaultParserChain // default exception/sort directory + improved halo gates as a fallback is used
>;
// or, let's build a custom parser chain using the ParserChain_t helper// imagine you wrote a MyCustomParser policy/*using MyParserChain = syscall::ParserChain_t< MyCustomParser, syscall::policies::SignatureScanningParser>;using SuperCustomManager = syscall::Manager< syscall::policies::HeapAllocator, syscall::policies::GadgetStubGenerator, MyParserChain // own custom chain!!!>;*/

Warning

NULL vs. nullptr on x64

Always use nullptr instead of NULL when invoking syscalls on x64 platforms.

The NULL macro is often defined as an integer 0 (a 32-bit int). Passing it to a syscall expecting a 64-bit pointer can corrupt the stack, as the compiler may treat it as an integer and fail to properly extend it. This leads to argument misalignment and unpredictable crashes.

nullptr is type-safe and guarantees the correct 64-bit null pointer representation, preventing this subtle but critical bug.

Extensibility

The true power of the framework is its extensibility. You can easily write your own policies. Simply create a class that satisfies the required concept (IsAllocationPolicy, IsStubGenerationPolicy, or IsSyscallParsingPolicy), and it will be seamlessly compatible with the Manager.

Configuration

For easier debugging, you can disable the compile-time hashing mechanism by defining the SYSCALLS_NO_HASH macro. This will cause the manager to use std::string for syscall names instead of integer hashes.

  • MSVC:/DSYSCALLS_NO_HASH
  • GCC/Clang:-DSYSCALLS_NO_HASH

Requirements

  • A C++20 compatible compiler (MSVC, Clang, GCC).
  • Windows targets (x86/x64)

LICENSE

MIT

About

A modern C++20 header-only library for advanced direct system call invocation.

Resources

Stars

182 stars

Watchers

6 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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syscalls-cpp

syscalls-cpp is a C++20 policy-based framework for crafting undetectable/protected syscalls (x86 / x64). It leverages a policy-based design to let you mix and match different strategies for memory allocation and stub generation at compile-time, giving you full control over your operational security tradeoffs.

The core principle is modularity. You are not given a black box; you are given building blocks.

The library automatically resolves system call numbers by directly parsing ntdll.dll's metadata. This method is resilient to user-mode hooks by leveraging the PE's structure—the exception directory on x64 and sorted export addresses on x86—and can find adjacent syscalls if a target is patched.

SEC_NO_CHANGE

*Allocation demonstration: an attempt to patch a system call located in a section with the SEC_NO_CHANGE flag fails.

The Building Blocks: Provided Policies

You can combine any allocation policy with any stub generation policy.

Allocation Policies (IsAllocationPolicy)

PolicyMethod
allocator::sectionNtCreateSection with SEC_NO_CHANGE flag
allocator::heapHeapCreate with HEAP_CREATE_ENABLE_EXECUTE
allocator::memoryNtAllocateVirtualMemory (RW -> RX)

Stub Generation Policies (IsStubGenerationPolicy)

PolicyMethod
generator::directUses a classic, self-contained syscall instruction
generator::gadget only(Only x64) Jumps to a syscall; ret gadget found in `ntdll.dll
generator::exceptionTriggers a breakpoint (ud2) to perform the syscall via a custom Vectored Exception Handler (VEH).

Parsing Policies (IsSyscallParsingPolicy)

PolicyMethod
parser::directoryOn x64, maps the exception directory (.pdata) to the export table to determine the order of syscalls. On x86, it sorts exported Zw* functions by their memory addresses to calculate their numbers.
parser::signatureScans function prologues for the mov r10, rcx; mov eax, syscall_id signature with hooks detection.

Installation

The recommended way to install and manage the library is through the C++ package manager vcpkg.

vcpkg install syscalls-cpp

This command will download, build, and install syscalls-cpp, making it easily accessible for your projects with automatic MSBuild and CMake integration.

Conan

You can also use Conan. Add the following to your conanfile.txt:

[requires]
syscalls-cpp/1.2.0

For manual setup, you can clone this repository and add the include directory to your project's include paths.

Community Ports

Community-maintained ports and bindings:

LanguageRepository
Rustorange-cpp/syscalls-rs

These ports are maintained by the community and may differ from the C++ implementation in API, features, and release cadence.

Example: Crafting Your Strategy

The power is in the combination. Here is how you build and use a syscall manager.

Standard Usage

#include<iostream>
#include"syscall.hpp"intmain() {
syscall::SectionDirectManager syscallManager;
// you can add your own modules for parsing syscalls, by default only ntdll is parsedif (!syscallManager.initialize(/* SYSCALL_ID("ntdll.dll"), SYSCALL_ID("win32u.dll")*/))
{
std::cerr << "initialization failed!\n";
return1;
}
PVOID pBaseAddress = nullptr;
SIZE_T uSize = 0x1000;
syscallManager.invoke<NTSTATUS>(
SYSCALL_ID("NtAllocateVirtualMemory"),
NtCurrentProcess(),
&pBaseAddress,
0, &uSize,
MEM_COMMIT | MEM_RESERVE,
PAGE_READWRITE
);
if (pBaseAddress)
std::cout << "allocation successful at 0x" << pBaseAddress << std::endl;
return0;
}

Advanced Usage

For more control, you can specify your own policy or build a custom allocators / generators / parsers

#include"syscall.hpp"using UniqueSecretOwnPolicyManager = syscall::Manager<
syscall::policies::allocator::heap, // heap allocator
syscall::policies::generator::direct, // direct!!
DefaultParserChain // default exception/sort directory + improved halo gates as a fallback is used
>;
// or, let's build a custom parser chain using the ParserChain_t helper// imagine you wrote a MyCustomParser policy/*using MyParserChain = syscall::ParserChain_t< MyCustomParser, syscall::policies::SignatureScanningParser>;using SuperCustomManager = syscall::Manager< syscall::policies::HeapAllocator, syscall::policies::GadgetStubGenerator, MyParserChain // own custom chain!!!>;*/

Warning

NULL vs. nullptr on x64

Always use nullptr instead of NULL when invoking syscalls on x64 platforms.

The NULL macro is often defined as an integer 0 (a 32-bit int). Passing it to a syscall expecting a 64-bit pointer can corrupt the stack, as the compiler may treat it as an integer and fail to properly extend it. This leads to argument misalignment and unpredictable crashes.

nullptr is type-safe and guarantees the correct 64-bit null pointer representation, preventing this subtle but critical bug.

Extensibility

The true power of the framework is its extensibility. You can easily write your own policies. Simply create a class that satisfies the required concept (IsAllocationPolicy, IsStubGenerationPolicy, or IsSyscallParsingPolicy), and it will be seamlessly compatible with the Manager.

Configuration

For easier debugging, you can disable the compile-time hashing mechanism by defining the SYSCALLS_NO_HASH macro. This will cause the manager to use std::string for syscall names instead of integer hashes.

  • MSVC:/DSYSCALLS_NO_HASH
  • GCC/Clang:-DSYSCALLS_NO_HASH

Requirements

  • A C++20 compatible compiler (MSVC, Clang, GCC).
  • Windows targets (x86/x64)

LICENSE

MIT

About

A modern C++20 header-only library for advanced direct system call invocation.

Resources

Stars

182 stars

Watchers

6 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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syscalls-cpp

syscalls-cpp is a C++20 policy-based framework for crafting undetectable/protected syscalls (x86 / x64). It leverages a policy-based design to let you mix and match different strategies for memory allocation and stub generation at compile-time, giving you full control over your operational security tradeoffs.

The core principle is modularity. You are not given a black box; you are given building blocks.

The library automatically resolves system call numbers by directly parsing ntdll.dll's metadata. This method is resilient to user-mode hooks by leveraging the PE's structure—the exception directory on x64 and sorted export addresses on x86—and can find adjacent syscalls if a target is patched.

SEC_NO_CHANGE

*Allocation demonstration: an attempt to patch a system call located in a section with the SEC_NO_CHANGE flag fails.

The Building Blocks: Provided Policies

You can combine any allocation policy with any stub generation policy.

Allocation Policies (IsAllocationPolicy)

PolicyMethod
allocator::sectionNtCreateSection with SEC_NO_CHANGE flag
allocator::heapHeapCreate with HEAP_CREATE_ENABLE_EXECUTE
allocator::memoryNtAllocateVirtualMemory (RW -> RX)

Stub Generation Policies (IsStubGenerationPolicy)

PolicyMethod
generator::directUses a classic, self-contained syscall instruction
generator::gadget only(Only x64) Jumps to a syscall; ret gadget found in `ntdll.dll
generator::exceptionTriggers a breakpoint (ud2) to perform the syscall via a custom Vectored Exception Handler (VEH).

Parsing Policies (IsSyscallParsingPolicy)

PolicyMethod
parser::directoryOn x64, maps the exception directory (.pdata) to the export table to determine the order of syscalls. On x86, it sorts exported Zw* functions by their memory addresses to calculate their numbers.
parser::signatureScans function prologues for the mov r10, rcx; mov eax, syscall_id signature with hooks detection.

Installation

The recommended way to install and manage the library is through the C++ package manager vcpkg.

vcpkg install syscalls-cpp

This command will download, build, and install syscalls-cpp, making it easily accessible for your projects with automatic MSBuild and CMake integration.

Conan

You can also use Conan. Add the following to your conanfile.txt:

[requires]
syscalls-cpp/1.2.0

For manual setup, you can clone this repository and add the include directory to your project's include paths.

Community Ports

Community-maintained ports and bindings:

LanguageRepository
Rustorange-cpp/syscalls-rs

These ports are maintained by the community and may differ from the C++ implementation in API, features, and release cadence.

Example: Crafting Your Strategy

The power is in the combination. Here is how you build and use a syscall manager.

Standard Usage

#include<iostream>
#include"syscall.hpp"intmain() {
syscall::SectionDirectManager syscallManager;
// you can add your own modules for parsing syscalls, by default only ntdll is parsedif (!syscallManager.initialize(/* SYSCALL_ID("ntdll.dll"), SYSCALL_ID("win32u.dll")*/))
{
std::cerr << "initialization failed!\n";
return1;
}
PVOID pBaseAddress = nullptr;
SIZE_T uSize = 0x1000;
syscallManager.invoke<NTSTATUS>(
SYSCALL_ID("NtAllocateVirtualMemory"),
NtCurrentProcess(),
&pBaseAddress,
0, &uSize,
MEM_COMMIT | MEM_RESERVE,
PAGE_READWRITE
);
if (pBaseAddress)
std::cout << "allocation successful at 0x" << pBaseAddress << std::endl;
return0;
}

Advanced Usage

For more control, you can specify your own policy or build a custom allocators / generators / parsers

#include"syscall.hpp"using UniqueSecretOwnPolicyManager = syscall::Manager<
syscall::policies::allocator::heap, // heap allocator
syscall::policies::generator::direct, // direct!!
DefaultParserChain // default exception/sort directory + improved halo gates as a fallback is used
>;
// or, let's build a custom parser chain using the ParserChain_t helper// imagine you wrote a MyCustomParser policy/*using MyParserChain = syscall::ParserChain_t< MyCustomParser, syscall::policies::SignatureScanningParser>;using SuperCustomManager = syscall::Manager< syscall::policies::HeapAllocator, syscall::policies::GadgetStubGenerator, MyParserChain // own custom chain!!!>;*/

Warning

NULL vs. nullptr on x64

Always use nullptr instead of NULL when invoking syscalls on x64 platforms.

The NULL macro is often defined as an integer 0 (a 32-bit int). Passing it to a syscall expecting a 64-bit pointer can corrupt the stack, as the compiler may treat it as an integer and fail to properly extend it. This leads to argument misalignment and unpredictable crashes.

nullptr is type-safe and guarantees the correct 64-bit null pointer representation, preventing this subtle but critical bug.

Extensibility

The true power of the framework is its extensibility. You can easily write your own policies. Simply create a class that satisfies the required concept (IsAllocationPolicy, IsStubGenerationPolicy, or IsSyscallParsingPolicy), and it will be seamlessly compatible with the Manager.

Configuration

For easier debugging, you can disable the compile-time hashing mechanism by defining the SYSCALLS_NO_HASH macro. This will cause the manager to use std::string for syscall names instead of integer hashes.

  • MSVC:/DSYSCALLS_NO_HASH
  • GCC/Clang:-DSYSCALLS_NO_HASH

Requirements

  • A C++20 compatible compiler (MSVC, Clang, GCC).
  • Windows targets (x86/x64)

LICENSE

MIT

About

A modern C++20 header-only library for advanced direct system call invocation.

Resources

Stars

182 stars

Watchers

6 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

syscalls-cpp

syscalls-cpp is a C++20 policy-based framework for crafting undetectable/protected syscalls (x86 / x64). It leverages a policy-based design to let you mix and match different strategies for memory allocation and stub generation at compile-time, giving you full control over your operational security tradeoffs.

The core principle is modularity. You are not given a black box; you are given building blocks.

The library automatically resolves system call numbers by directly parsing ntdll.dll's metadata. This method is resilient to user-mode hooks by leveraging the PE's structure—the exception directory on x64 and sorted export addresses on x86—and can find adjacent syscalls if a target is patched.

SEC_NO_CHANGE

*Allocation demonstration: an attempt to patch a system call located in a section with the SEC_NO_CHANGE flag fails.

The Building Blocks: Provided Policies

You can combine any allocation policy with any stub generation policy.

Allocation Policies (IsAllocationPolicy)

PolicyMethod
allocator::sectionNtCreateSection with SEC_NO_CHANGE flag
allocator::heapHeapCreate with HEAP_CREATE_ENABLE_EXECUTE
allocator::memoryNtAllocateVirtualMemory (RW -> RX)

Stub Generation Policies (IsStubGenerationPolicy)

PolicyMethod
generator::directUses a classic, self-contained syscall instruction
generator::gadget only(Only x64) Jumps to a syscall; ret gadget found in `ntdll.dll
generator::exceptionTriggers a breakpoint (ud2) to perform the syscall via a custom Vectored Exception Handler (VEH).

Parsing Policies (IsSyscallParsingPolicy)

PolicyMethod
parser::directoryOn x64, maps the exception directory (.pdata) to the export table to determine the order of syscalls. On x86, it sorts exported Zw* functions by their memory addresses to calculate their numbers.
parser::signatureScans function prologues for the mov r10, rcx; mov eax, syscall_id signature with hooks detection.

Installation

The recommended way to install and manage the library is through the C++ package manager vcpkg.

vcpkg install syscalls-cpp

This command will download, build, and install syscalls-cpp, making it easily accessible for your projects with automatic MSBuild and CMake integration.

Conan

You can also use Conan. Add the following to your conanfile.txt:

[requires]
syscalls-cpp/1.2.0

For manual setup, you can clone this repository and add the include directory to your project's include paths.

Community Ports

Community-maintained ports and bindings:

LanguageRepository
Rustorange-cpp/syscalls-rs

These ports are maintained by the community and may differ from the C++ implementation in API, features, and release cadence.

Example: Crafting Your Strategy

The power is in the combination. Here is how you build and use a syscall manager.

Standard Usage

#include<iostream>
#include"syscall.hpp"intmain() {
syscall::SectionDirectManager syscallManager;
// you can add your own modules for parsing syscalls, by default only ntdll is parsedif (!syscallManager.initialize(/* SYSCALL_ID("ntdll.dll"), SYSCALL_ID("win32u.dll")*/))
{
std::cerr << "initialization failed!\n";
return1;
}
PVOID pBaseAddress = nullptr;
SIZE_T uSize = 0x1000;
syscallManager.invoke<NTSTATUS>(
SYSCALL_ID("NtAllocateVirtualMemory"),
NtCurrentProcess(),
&pBaseAddress,
0, &uSize,
MEM_COMMIT | MEM_RESERVE,
PAGE_READWRITE
);
if (pBaseAddress)
std::cout << "allocation successful at 0x" << pBaseAddress << std::endl;
return0;
}

Advanced Usage

For more control, you can specify your own policy or build a custom allocators / generators / parsers

#include"syscall.hpp"using UniqueSecretOwnPolicyManager = syscall::Manager<
syscall::policies::allocator::heap, // heap allocator
syscall::policies::generator::direct, // direct!!
DefaultParserChain // default exception/sort directory + improved halo gates as a fallback is used
>;
// or, let's build a custom parser chain using the ParserChain_t helper// imagine you wrote a MyCustomParser policy/*using MyParserChain = syscall::ParserChain_t< MyCustomParser, syscall::policies::SignatureScanningParser>;using SuperCustomManager = syscall::Manager< syscall::policies::HeapAllocator, syscall::policies::GadgetStubGenerator, MyParserChain // own custom chain!!!>;*/

Warning

NULL vs. nullptr on x64

Always use nullptr instead of NULL when invoking syscalls on x64 platforms.

The NULL macro is often defined as an integer 0 (a 32-bit int). Passing it to a syscall expecting a 64-bit pointer can corrupt the stack, as the compiler may treat it as an integer and fail to properly extend it. This leads to argument misalignment and unpredictable crashes.

nullptr is type-safe and guarantees the correct 64-bit null pointer representation, preventing this subtle but critical bug.

Extensibility

The true power of the framework is its extensibility. You can easily write your own policies. Simply create a class that satisfies the required concept (IsAllocationPolicy, IsStubGenerationPolicy, or IsSyscallParsingPolicy), and it will be seamlessly compatible with the Manager.

Configuration

For easier debugging, you can disable the compile-time hashing mechanism by defining the SYSCALLS_NO_HASH macro. This will cause the manager to use std::string for syscall names instead of integer hashes.

  • MSVC:/DSYSCALLS_NO_HASH
  • GCC/Clang:-DSYSCALLS_NO_HASH

Requirements

  • A C++20 compatible compiler (MSVC, Clang, GCC).
  • Windows targets (x86/x64)

LICENSE

MIT

About

A modern C++20 header-only library for advanced direct system call invocation.

Resources

Stars

182 stars

Watchers

6 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

syscalls-cpp

syscalls-cpp is a C++20 policy-based framework for crafting undetectable/protected syscalls (x86 / x64). It leverages a policy-based design to let you mix and match different strategies for memory allocation and stub generation at compile-time, giving you full control over your operational security tradeoffs.

The core principle is modularity. You are not given a black box; you are given building blocks.

The library automatically resolves system call numbers by directly parsing ntdll.dll's metadata. This method is resilient to user-mode hooks by leveraging the PE's structure—the exception directory on x64 and sorted export addresses on x86—and can find adjacent syscalls if a target is patched.

SEC_NO_CHANGE

*Allocation demonstration: an attempt to patch a system call located in a section with the SEC_NO_CHANGE flag fails.

The Building Blocks: Provided Policies

You can combine any allocation policy with any stub generation policy.

Allocation Policies (IsAllocationPolicy)

PolicyMethod
allocator::sectionNtCreateSection with SEC_NO_CHANGE flag
allocator::heapHeapCreate with HEAP_CREATE_ENABLE_EXECUTE
allocator::memoryNtAllocateVirtualMemory (RW -> RX)

Stub Generation Policies (IsStubGenerationPolicy)

PolicyMethod
generator::directUses a classic, self-contained syscall instruction
generator::gadget only(Only x64) Jumps to a syscall; ret gadget found in `ntdll.dll
generator::exceptionTriggers a breakpoint (ud2) to perform the syscall via a custom Vectored Exception Handler (VEH).

Parsing Policies (IsSyscallParsingPolicy)

PolicyMethod
parser::directoryOn x64, maps the exception directory (.pdata) to the export table to determine the order of syscalls. On x86, it sorts exported Zw* functions by their memory addresses to calculate their numbers.
parser::signatureScans function prologues for the mov r10, rcx; mov eax, syscall_id signature with hooks detection.

Installation

The recommended way to install and manage the library is through the C++ package manager vcpkg.

vcpkg install syscalls-cpp

This command will download, build, and install syscalls-cpp, making it easily accessible for your projects with automatic MSBuild and CMake integration.

Conan

You can also use Conan. Add the following to your conanfile.txt:

[requires]
syscalls-cpp/1.2.0

For manual setup, you can clone this repository and add the include directory to your project's include paths.

Community Ports

Community-maintained ports and bindings:

LanguageRepository
Rustorange-cpp/syscalls-rs

These ports are maintained by the community and may differ from the C++ implementation in API, features, and release cadence.

Example: Crafting Your Strategy

The power is in the combination. Here is how you build and use a syscall manager.

Standard Usage

#include<iostream>
#include"syscall.hpp"intmain() {
syscall::SectionDirectManager syscallManager;
// you can add your own modules for parsing syscalls, by default only ntdll is parsedif (!syscallManager.initialize(/* SYSCALL_ID("ntdll.dll"), SYSCALL_ID("win32u.dll")*/))
{
std::cerr << "initialization failed!\n";
return1;
}
PVOID pBaseAddress = nullptr;
SIZE_T uSize = 0x1000;
syscallManager.invoke<NTSTATUS>(
SYSCALL_ID("NtAllocateVirtualMemory"),
NtCurrentProcess(),
&pBaseAddress,
0, &uSize,
MEM_COMMIT | MEM_RESERVE,
PAGE_READWRITE
);
if (pBaseAddress)
std::cout << "allocation successful at 0x" << pBaseAddress << std::endl;
return0;
}

Advanced Usage

For more control, you can specify your own policy or build a custom allocators / generators / parsers

#include"syscall.hpp"using UniqueSecretOwnPolicyManager = syscall::Manager<
syscall::policies::allocator::heap, // heap allocator
syscall::policies::generator::direct, // direct!!
DefaultParserChain // default exception/sort directory + improved halo gates as a fallback is used
>;
// or, let's build a custom parser chain using the ParserChain_t helper// imagine you wrote a MyCustomParser policy/*using MyParserChain = syscall::ParserChain_t< MyCustomParser, syscall::policies::SignatureScanningParser>;using SuperCustomManager = syscall::Manager< syscall::policies::HeapAllocator, syscall::policies::GadgetStubGenerator, MyParserChain // own custom chain!!!>;*/

Warning

NULL vs. nullptr on x64

Always use nullptr instead of NULL when invoking syscalls on x64 platforms.

The NULL macro is often defined as an integer 0 (a 32-bit int). Passing it to a syscall expecting a 64-bit pointer can corrupt the stack, as the compiler may treat it as an integer and fail to properly extend it. This leads to argument misalignment and unpredictable crashes.

nullptr is type-safe and guarantees the correct 64-bit null pointer representation, preventing this subtle but critical bug.

Extensibility

The true power of the framework is its extensibility. You can easily write your own policies. Simply create a class that satisfies the required concept (IsAllocationPolicy, IsStubGenerationPolicy, or IsSyscallParsingPolicy), and it will be seamlessly compatible with the Manager.

Configuration

For easier debugging, you can disable the compile-time hashing mechanism by defining the SYSCALLS_NO_HASH macro. This will cause the manager to use std::string for syscall names instead of integer hashes.

  • MSVC:/DSYSCALLS_NO_HASH
  • GCC/Clang:-DSYSCALLS_NO_HASH

Requirements

  • A C++20 compatible compiler (MSVC, Clang, GCC).
  • Windows targets (x86/x64)

LICENSE

MIT

About

A modern C++20 header-only library for advanced direct system call invocation.

Resources

Stars

182 stars

Watchers

6 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

syscalls-cpp

syscalls-cpp is a C++20 policy-based framework for crafting undetectable/protected syscalls (x86 / x64). It leverages a policy-based design to let you mix and match different strategies for memory allocation and stub generation at compile-time, giving you full control over your operational security tradeoffs.

The core principle is modularity. You are not given a black box; you are given building blocks.

The library automatically resolves system call numbers by directly parsing ntdll.dll's metadata. This method is resilient to user-mode hooks by leveraging the PE's structure—the exception directory on x64 and sorted export addresses on x86—and can find adjacent syscalls if a target is patched.

SEC_NO_CHANGE

*Allocation demonstration: an attempt to patch a system call located in a section with the SEC_NO_CHANGE flag fails.

The Building Blocks: Provided Policies

You can combine any allocation policy with any stub generation policy.

Allocation Policies (IsAllocationPolicy)

PolicyMethod
allocator::sectionNtCreateSection with SEC_NO_CHANGE flag
allocator::heapHeapCreate with HEAP_CREATE_ENABLE_EXECUTE
allocator::memoryNtAllocateVirtualMemory (RW -> RX)

Stub Generation Policies (IsStubGenerationPolicy)

PolicyMethod
generator::directUses a classic, self-contained syscall instruction
generator::gadget only(Only x64) Jumps to a syscall; ret gadget found in `ntdll.dll
generator::exceptionTriggers a breakpoint (ud2) to perform the syscall via a custom Vectored Exception Handler (VEH).

Parsing Policies (IsSyscallParsingPolicy)

PolicyMethod
parser::directoryOn x64, maps the exception directory (.pdata) to the export table to determine the order of syscalls. On x86, it sorts exported Zw* functions by their memory addresses to calculate their numbers.
parser::signatureScans function prologues for the mov r10, rcx; mov eax, syscall_id signature with hooks detection.

Installation

The recommended way to install and manage the library is through the C++ package manager vcpkg.

vcpkg install syscalls-cpp

This command will download, build, and install syscalls-cpp, making it easily accessible for your projects with automatic MSBuild and CMake integration.

Conan

You can also use Conan. Add the following to your conanfile.txt:

[requires]
syscalls-cpp/1.2.0

For manual setup, you can clone this repository and add the include directory to your project's include paths.

Community Ports

Community-maintained ports and bindings:

LanguageRepository
Rustorange-cpp/syscalls-rs

These ports are maintained by the community and may differ from the C++ implementation in API, features, and release cadence.

Example: Crafting Your Strategy

The power is in the combination. Here is how you build and use a syscall manager.

Standard Usage

#include<iostream>
#include"syscall.hpp"intmain() {
syscall::SectionDirectManager syscallManager;
// you can add your own modules for parsing syscalls, by default only ntdll is parsedif (!syscallManager.initialize(/* SYSCALL_ID("ntdll.dll"), SYSCALL_ID("win32u.dll")*/))
{
std::cerr << "initialization failed!\n";
return1;
}
PVOID pBaseAddress = nullptr;
SIZE_T uSize = 0x1000;
syscallManager.invoke<NTSTATUS>(
SYSCALL_ID("NtAllocateVirtualMemory"),
NtCurrentProcess(),
&pBaseAddress,
0, &uSize,
MEM_COMMIT | MEM_RESERVE,
PAGE_READWRITE
);
if (pBaseAddress)
std::cout << "allocation successful at 0x" << pBaseAddress << std::endl;
return0;
}

Advanced Usage

For more control, you can specify your own policy or build a custom allocators / generators / parsers

#include"syscall.hpp"using UniqueSecretOwnPolicyManager = syscall::Manager<
syscall::policies::allocator::heap, // heap allocator
syscall::policies::generator::direct, // direct!!
DefaultParserChain // default exception/sort directory + improved halo gates as a fallback is used
>;
// or, let's build a custom parser chain using the ParserChain_t helper// imagine you wrote a MyCustomParser policy/*using MyParserChain = syscall::ParserChain_t< MyCustomParser, syscall::policies::SignatureScanningParser>;using SuperCustomManager = syscall::Manager< syscall::policies::HeapAllocator, syscall::policies::GadgetStubGenerator, MyParserChain // own custom chain!!!>;*/

Warning

NULL vs. nullptr on x64

Always use nullptr instead of NULL when invoking syscalls on x64 platforms.

The NULL macro is often defined as an integer 0 (a 32-bit int). Passing it to a syscall expecting a 64-bit pointer can corrupt the stack, as the compiler may treat it as an integer and fail to properly extend it. This leads to argument misalignment and unpredictable crashes.

nullptr is type-safe and guarantees the correct 64-bit null pointer representation, preventing this subtle but critical bug.

Extensibility

The true power of the framework is its extensibility. You can easily write your own policies. Simply create a class that satisfies the required concept (IsAllocationPolicy, IsStubGenerationPolicy, or IsSyscallParsingPolicy), and it will be seamlessly compatible with the Manager.

Configuration

For easier debugging, you can disable the compile-time hashing mechanism by defining the SYSCALLS_NO_HASH macro. This will cause the manager to use std::string for syscall names instead of integer hashes.

  • MSVC:/DSYSCALLS_NO_HASH
  • GCC/Clang:-DSYSCALLS_NO_HASH

Requirements

  • A C++20 compatible compiler (MSVC, Clang, GCC).
  • Windows targets (x86/x64)

LICENSE

MIT

About

A modern C++20 header-only library for advanced direct system call invocation.

Resources

Stars

182 stars

Watchers

6 watching

Forks

Releases

Packages

Contributors

Languages