Repository files navigation

PhaseField

A collection of phase-field simulation codes for modeling pure melt solidification using both CPU and GPU implementations.

Overview

This repository contains four phase-field simulation applications:

  • Kobayashi Model - Implementation of the Kobayashi phase-field model for dendritic solidification
  • Physical Model - Physically-based phase-field model with realistic material parameters

Each model is available in both CPU (OpenMP) and GPU (CUDA) implementations.

Features

  • 3D phase-field simulations
  • CPU implementations with OpenMP parallelization
  • GPU implementations using CUDA
  • VTK output for visualization
  • Modern C++17/CUDA standards
  • CMake and Makefile build systems

Requirements

For CPU Applications

  • C++ compiler with C++17 support (GCC 7+, Clang 5+, MSVC 2017+)
  • OpenMP support (optional, for parallel execution)
  • CMake 3.18+ (for CMake builds) or GNU Make

For GPU Applications

  • NVIDIA CUDA Toolkit 11.0+
  • GPU with Compute Capability 7.0+ (Volta architecture or newer)
  • C++ compiler compatible with your CUDA version

Build Instructions

Using CMake (Recommended)

CMake provides a unified build system for all applications:

# Create build directory
mkdir build &&cd build
# Configure (CPU and GPU if CUDA is available)
cmake ..
# Build all applications
cmake --build .# Or build specific applications
cmake --build . --target KobayashiCPU
cmake --build . --target KobayashiGPU
cmake --build . --target PhaseFieldCPU
cmake --build . --target PhaseField # GPU version

CMake Options

# Specify build type
cmake -DCMAKE_BUILD_TYPE=Release .. # or Debug# Specify CUDA architectures (if needed)
cmake -DCMAKE_CUDA_ARCHITECTURES="80;86" ..
# Build with verbose output
cmake --build . --verbose

Using Make

Each application can be built independently using Make:

# Kobayashi CPUcd apps/kobayashi-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Kobayashi GPUcd apps/kobayashi-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical CPUcd apps/physical-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical GPUcd apps/physical-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts

Makefile Customization

For GPU builds, you can customize the target architectures:

# Build for specific GPU architectures
make SMS="70 80 86"# Specify CUDA path if not in default location
make CUDA_PATH=/opt/cuda

Running Simulations

After building, executables are created in their respective directories:

# Run CPU simulations
./apps/kobayashi-cpu/KobayashiCPU
./apps/physical-cpu/PhaseFieldCPU
# Run GPU simulations
./apps/kobayashi-gpu/KobayashiGPU
./apps/physical-gpu/PhaseField

Output Files

Simulations generate VTK files for visualization:

  • Out_PhaseField_*.vtk - Phase field data
  • Out_Temperature_*.vtk - Temperature field data

These files can be visualized using ParaView, VisIt, or similar tools.

Application Details

Kobayashi Model

  • Domain Size: 128³ (CPU) / 128³ (GPU)
  • Parameters: Based on Kobayashi's dimensionless model
  • Features: Dendritic growth with anisotropy

Physical Model

  • Domain Size: 128³
  • Parameters: Realistic material properties (Aluminum)
  • Features: Physical units with temperature-dependent properties

Code Structure

PhaseField/
├── CMakeLists.txt # Root CMake configuration
├── README.md # This file
├── LICENSE # License information
├── .gitignore # Git ignore patterns
└── apps/
├── kobayashi-cpu/ # Kobayashi CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── KobayashiCPU.cpp
├── kobayashi-gpu/ # Kobayashi GPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ ├── KobayashiGPU.cu
│ ├── wrapper.h
│ └── vtk.h
├── physical-cpu/ # Physical CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── PhaseFieldCPU.cpp
└── physical-gpu/ # Physical GPU implementation
├── CMakeLists.txt
├── Makefile
└── PhaseField.cu

Performance Tips

CPU Applications

  • Ensure OpenMP is enabled for parallel execution
  • Adjust OMP_NUM_THREADS environment variable to control thread count
  • Use Release build for best performance

GPU Applications

  • Build for your specific GPU architecture for optimal performance
  • Ensure sufficient GPU memory is available
  • Monitor GPU utilization using nvidia-smi

Troubleshooting

CMake cannot find CUDA

# Set CUDA path explicitly
cmake -DCMAKE_CUDA_COMPILER=/usr/local/cuda/bin/nvcc ..

OpenMP not found

# Install OpenMP development package# Ubuntu/Debian: sudo apt-get install libomp-dev# macOS: brew install libomp

CUDA compilation errors

  • Ensure your GPU supports the target compute capability
  • Update to the latest CUDA toolkit
  • Check compiler compatibility with your CUDA version

Development

Code Standards

  • C++17 standard for modern C++ features
  • CUDA C++17 for GPU code
  • OpenMP for CPU parallelization
  • Modern CMake practices (3.18+)

Building with Debug Symbols

# CMake
cmake -DCMAKE_BUILD_TYPE=Debug ..
# Make
make debug

Continuous Integration

The repository includes automated CI/CD for CPU applications:

  • Runs on every push and pull request
  • Tests compilation with Make
  • Uses standard GitHub Actions runners
  • See .github/workflows/cpp.yml for workflow configuration

Contributing

Contributions are welcome! Please ensure:

  • Code follows modern C++17 standards
  • GPU code supports compute capability 7.0+
  • Documentation is updated as needed
  • Code is tested before submission

License

See LICENSE file for details.

References

  1. Kobayashi, R. (1993). "Modeling and numerical simulations of dendritic crystal growth." Physica D: Nonlinear Phenomena.
  2. Wheeler, A. A., Boettinger, W. J., & McFadden, G. B. (1992). "Phase-field model for isothermal phase transitions in binary alloys." Physical Review A.

Contact

Acknowledgments

This project uses phase-field methods for simulating solidification phenomena in materials science.

About

Educative Phase Field Simulation Examples

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
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}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

PhaseField

A collection of phase-field simulation codes for modeling pure melt solidification using both CPU and GPU implementations.

Overview

This repository contains four phase-field simulation applications:

  • Kobayashi Model - Implementation of the Kobayashi phase-field model for dendritic solidification
  • Physical Model - Physically-based phase-field model with realistic material parameters

Each model is available in both CPU (OpenMP) and GPU (CUDA) implementations.

Features

  • 3D phase-field simulations
  • CPU implementations with OpenMP parallelization
  • GPU implementations using CUDA
  • VTK output for visualization
  • Modern C++17/CUDA standards
  • CMake and Makefile build systems

Requirements

For CPU Applications

  • C++ compiler with C++17 support (GCC 7+, Clang 5+, MSVC 2017+)
  • OpenMP support (optional, for parallel execution)
  • CMake 3.18+ (for CMake builds) or GNU Make

For GPU Applications

  • NVIDIA CUDA Toolkit 11.0+
  • GPU with Compute Capability 7.0+ (Volta architecture or newer)
  • C++ compiler compatible with your CUDA version

Build Instructions

Using CMake (Recommended)

CMake provides a unified build system for all applications:

# Create build directory
mkdir build &&cd build
# Configure (CPU and GPU if CUDA is available)
cmake ..
# Build all applications
cmake --build .# Or build specific applications
cmake --build . --target KobayashiCPU
cmake --build . --target KobayashiGPU
cmake --build . --target PhaseFieldCPU
cmake --build . --target PhaseField # GPU version

CMake Options

# Specify build type
cmake -DCMAKE_BUILD_TYPE=Release .. # or Debug# Specify CUDA architectures (if needed)
cmake -DCMAKE_CUDA_ARCHITECTURES="80;86" ..
# Build with verbose output
cmake --build . --verbose

Using Make

Each application can be built independently using Make:

# Kobayashi CPUcd apps/kobayashi-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Kobayashi GPUcd apps/kobayashi-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical CPUcd apps/physical-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical GPUcd apps/physical-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts

Makefile Customization

For GPU builds, you can customize the target architectures:

# Build for specific GPU architectures
make SMS="70 80 86"# Specify CUDA path if not in default location
make CUDA_PATH=/opt/cuda

Running Simulations

After building, executables are created in their respective directories:

# Run CPU simulations
./apps/kobayashi-cpu/KobayashiCPU
./apps/physical-cpu/PhaseFieldCPU
# Run GPU simulations
./apps/kobayashi-gpu/KobayashiGPU
./apps/physical-gpu/PhaseField

Output Files

Simulations generate VTK files for visualization:

  • Out_PhaseField_*.vtk - Phase field data
  • Out_Temperature_*.vtk - Temperature field data

These files can be visualized using ParaView, VisIt, or similar tools.

Application Details

Kobayashi Model

  • Domain Size: 128³ (CPU) / 128³ (GPU)
  • Parameters: Based on Kobayashi's dimensionless model
  • Features: Dendritic growth with anisotropy

Physical Model

  • Domain Size: 128³
  • Parameters: Realistic material properties (Aluminum)
  • Features: Physical units with temperature-dependent properties

Code Structure

PhaseField/
├── CMakeLists.txt # Root CMake configuration
├── README.md # This file
├── LICENSE # License information
├── .gitignore # Git ignore patterns
└── apps/
├── kobayashi-cpu/ # Kobayashi CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── KobayashiCPU.cpp
├── kobayashi-gpu/ # Kobayashi GPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ ├── KobayashiGPU.cu
│ ├── wrapper.h
│ └── vtk.h
├── physical-cpu/ # Physical CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── PhaseFieldCPU.cpp
└── physical-gpu/ # Physical GPU implementation
├── CMakeLists.txt
├── Makefile
└── PhaseField.cu

Performance Tips

CPU Applications

  • Ensure OpenMP is enabled for parallel execution
  • Adjust OMP_NUM_THREADS environment variable to control thread count
  • Use Release build for best performance

GPU Applications

  • Build for your specific GPU architecture for optimal performance
  • Ensure sufficient GPU memory is available
  • Monitor GPU utilization using nvidia-smi

Troubleshooting

CMake cannot find CUDA

# Set CUDA path explicitly
cmake -DCMAKE_CUDA_COMPILER=/usr/local/cuda/bin/nvcc ..

OpenMP not found

# Install OpenMP development package# Ubuntu/Debian: sudo apt-get install libomp-dev# macOS: brew install libomp

CUDA compilation errors

  • Ensure your GPU supports the target compute capability
  • Update to the latest CUDA toolkit
  • Check compiler compatibility with your CUDA version

Development

Code Standards

  • C++17 standard for modern C++ features
  • CUDA C++17 for GPU code
  • OpenMP for CPU parallelization
  • Modern CMake practices (3.18+)

Building with Debug Symbols

# CMake
cmake -DCMAKE_BUILD_TYPE=Debug ..
# Make
make debug

Continuous Integration

The repository includes automated CI/CD for CPU applications:

  • Runs on every push and pull request
  • Tests compilation with Make
  • Uses standard GitHub Actions runners
  • See .github/workflows/cpp.yml for workflow configuration

Contributing

Contributions are welcome! Please ensure:

  • Code follows modern C++17 standards
  • GPU code supports compute capability 7.0+
  • Documentation is updated as needed
  • Code is tested before submission

License

See LICENSE file for details.

References

  1. Kobayashi, R. (1993). "Modeling and numerical simulations of dendritic crystal growth." Physica D: Nonlinear Phenomena.
  2. Wheeler, A. A., Boettinger, W. J., & McFadden, G. B. (1992). "Phase-field model for isothermal phase transitions in binary alloys." Physical Review A.

Contact

Acknowledgments

This project uses phase-field methods for simulating solidification phenomena in materials science.

About

Educative Phase Field Simulation Examples

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

PhaseField

A collection of phase-field simulation codes for modeling pure melt solidification using both CPU and GPU implementations.

Overview

This repository contains four phase-field simulation applications:

  • Kobayashi Model - Implementation of the Kobayashi phase-field model for dendritic solidification
  • Physical Model - Physically-based phase-field model with realistic material parameters

Each model is available in both CPU (OpenMP) and GPU (CUDA) implementations.

Features

  • 3D phase-field simulations
  • CPU implementations with OpenMP parallelization
  • GPU implementations using CUDA
  • VTK output for visualization
  • Modern C++17/CUDA standards
  • CMake and Makefile build systems

Requirements

For CPU Applications

  • C++ compiler with C++17 support (GCC 7+, Clang 5+, MSVC 2017+)
  • OpenMP support (optional, for parallel execution)
  • CMake 3.18+ (for CMake builds) or GNU Make

For GPU Applications

  • NVIDIA CUDA Toolkit 11.0+
  • GPU with Compute Capability 7.0+ (Volta architecture or newer)
  • C++ compiler compatible with your CUDA version

Build Instructions

Using CMake (Recommended)

CMake provides a unified build system for all applications:

# Create build directory
mkdir build &&cd build
# Configure (CPU and GPU if CUDA is available)
cmake ..
# Build all applications
cmake --build .# Or build specific applications
cmake --build . --target KobayashiCPU
cmake --build . --target KobayashiGPU
cmake --build . --target PhaseFieldCPU
cmake --build . --target PhaseField # GPU version

CMake Options

# Specify build type
cmake -DCMAKE_BUILD_TYPE=Release .. # or Debug# Specify CUDA architectures (if needed)
cmake -DCMAKE_CUDA_ARCHITECTURES="80;86" ..
# Build with verbose output
cmake --build . --verbose

Using Make

Each application can be built independently using Make:

# Kobayashi CPUcd apps/kobayashi-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Kobayashi GPUcd apps/kobayashi-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical CPUcd apps/physical-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical GPUcd apps/physical-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts

Makefile Customization

For GPU builds, you can customize the target architectures:

# Build for specific GPU architectures
make SMS="70 80 86"# Specify CUDA path if not in default location
make CUDA_PATH=/opt/cuda

Running Simulations

After building, executables are created in their respective directories:

# Run CPU simulations
./apps/kobayashi-cpu/KobayashiCPU
./apps/physical-cpu/PhaseFieldCPU
# Run GPU simulations
./apps/kobayashi-gpu/KobayashiGPU
./apps/physical-gpu/PhaseField

Output Files

Simulations generate VTK files for visualization:

  • Out_PhaseField_*.vtk - Phase field data
  • Out_Temperature_*.vtk - Temperature field data

These files can be visualized using ParaView, VisIt, or similar tools.

Application Details

Kobayashi Model

  • Domain Size: 128³ (CPU) / 128³ (GPU)
  • Parameters: Based on Kobayashi's dimensionless model
  • Features: Dendritic growth with anisotropy

Physical Model

  • Domain Size: 128³
  • Parameters: Realistic material properties (Aluminum)
  • Features: Physical units with temperature-dependent properties

Code Structure

PhaseField/
├── CMakeLists.txt # Root CMake configuration
├── README.md # This file
├── LICENSE # License information
├── .gitignore # Git ignore patterns
└── apps/
├── kobayashi-cpu/ # Kobayashi CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── KobayashiCPU.cpp
├── kobayashi-gpu/ # Kobayashi GPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ ├── KobayashiGPU.cu
│ ├── wrapper.h
│ └── vtk.h
├── physical-cpu/ # Physical CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── PhaseFieldCPU.cpp
└── physical-gpu/ # Physical GPU implementation
├── CMakeLists.txt
├── Makefile
└── PhaseField.cu

Performance Tips

CPU Applications

  • Ensure OpenMP is enabled for parallel execution
  • Adjust OMP_NUM_THREADS environment variable to control thread count
  • Use Release build for best performance

GPU Applications

  • Build for your specific GPU architecture for optimal performance
  • Ensure sufficient GPU memory is available
  • Monitor GPU utilization using nvidia-smi

Troubleshooting

CMake cannot find CUDA

# Set CUDA path explicitly
cmake -DCMAKE_CUDA_COMPILER=/usr/local/cuda/bin/nvcc ..

OpenMP not found

# Install OpenMP development package# Ubuntu/Debian: sudo apt-get install libomp-dev# macOS: brew install libomp

CUDA compilation errors

  • Ensure your GPU supports the target compute capability
  • Update to the latest CUDA toolkit
  • Check compiler compatibility with your CUDA version

Development

Code Standards

  • C++17 standard for modern C++ features
  • CUDA C++17 for GPU code
  • OpenMP for CPU parallelization
  • Modern CMake practices (3.18+)

Building with Debug Symbols

# CMake
cmake -DCMAKE_BUILD_TYPE=Debug ..
# Make
make debug

Continuous Integration

The repository includes automated CI/CD for CPU applications:

  • Runs on every push and pull request
  • Tests compilation with Make
  • Uses standard GitHub Actions runners
  • See .github/workflows/cpp.yml for workflow configuration

Contributing

Contributions are welcome! Please ensure:

  • Code follows modern C++17 standards
  • GPU code supports compute capability 7.0+
  • Documentation is updated as needed
  • Code is tested before submission

License

See LICENSE file for details.

References

  1. Kobayashi, R. (1993). "Modeling and numerical simulations of dendritic crystal growth." Physica D: Nonlinear Phenomena.
  2. Wheeler, A. A., Boettinger, W. J., & McFadden, G. B. (1992). "Phase-field model for isothermal phase transitions in binary alloys." Physical Review A.

Contact

Acknowledgments

This project uses phase-field methods for simulating solidification phenomena in materials science.

About

Educative Phase Field Simulation Examples

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

PhaseField

A collection of phase-field simulation codes for modeling pure melt solidification using both CPU and GPU implementations.

Overview

This repository contains four phase-field simulation applications:

  • Kobayashi Model - Implementation of the Kobayashi phase-field model for dendritic solidification
  • Physical Model - Physically-based phase-field model with realistic material parameters

Each model is available in both CPU (OpenMP) and GPU (CUDA) implementations.

Features

  • 3D phase-field simulations
  • CPU implementations with OpenMP parallelization
  • GPU implementations using CUDA
  • VTK output for visualization
  • Modern C++17/CUDA standards
  • CMake and Makefile build systems

Requirements

For CPU Applications

  • C++ compiler with C++17 support (GCC 7+, Clang 5+, MSVC 2017+)
  • OpenMP support (optional, for parallel execution)
  • CMake 3.18+ (for CMake builds) or GNU Make

For GPU Applications

  • NVIDIA CUDA Toolkit 11.0+
  • GPU with Compute Capability 7.0+ (Volta architecture or newer)
  • C++ compiler compatible with your CUDA version

Build Instructions

Using CMake (Recommended)

CMake provides a unified build system for all applications:

# Create build directory
mkdir build &&cd build
# Configure (CPU and GPU if CUDA is available)
cmake ..
# Build all applications
cmake --build .# Or build specific applications
cmake --build . --target KobayashiCPU
cmake --build . --target KobayashiGPU
cmake --build . --target PhaseFieldCPU
cmake --build . --target PhaseField # GPU version

CMake Options

# Specify build type
cmake -DCMAKE_BUILD_TYPE=Release .. # or Debug# Specify CUDA architectures (if needed)
cmake -DCMAKE_CUDA_ARCHITECTURES="80;86" ..
# Build with verbose output
cmake --build . --verbose

Using Make

Each application can be built independently using Make:

# Kobayashi CPUcd apps/kobayashi-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Kobayashi GPUcd apps/kobayashi-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical CPUcd apps/physical-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical GPUcd apps/physical-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts

Makefile Customization

For GPU builds, you can customize the target architectures:

# Build for specific GPU architectures
make SMS="70 80 86"# Specify CUDA path if not in default location
make CUDA_PATH=/opt/cuda

Running Simulations

After building, executables are created in their respective directories:

# Run CPU simulations
./apps/kobayashi-cpu/KobayashiCPU
./apps/physical-cpu/PhaseFieldCPU
# Run GPU simulations
./apps/kobayashi-gpu/KobayashiGPU
./apps/physical-gpu/PhaseField

Output Files

Simulations generate VTK files for visualization:

  • Out_PhaseField_*.vtk - Phase field data
  • Out_Temperature_*.vtk - Temperature field data

These files can be visualized using ParaView, VisIt, or similar tools.

Application Details

Kobayashi Model

  • Domain Size: 128³ (CPU) / 128³ (GPU)
  • Parameters: Based on Kobayashi's dimensionless model
  • Features: Dendritic growth with anisotropy

Physical Model

  • Domain Size: 128³
  • Parameters: Realistic material properties (Aluminum)
  • Features: Physical units with temperature-dependent properties

Code Structure

PhaseField/
├── CMakeLists.txt # Root CMake configuration
├── README.md # This file
├── LICENSE # License information
├── .gitignore # Git ignore patterns
└── apps/
├── kobayashi-cpu/ # Kobayashi CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── KobayashiCPU.cpp
├── kobayashi-gpu/ # Kobayashi GPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ ├── KobayashiGPU.cu
│ ├── wrapper.h
│ └── vtk.h
├── physical-cpu/ # Physical CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── PhaseFieldCPU.cpp
└── physical-gpu/ # Physical GPU implementation
├── CMakeLists.txt
├── Makefile
└── PhaseField.cu

Performance Tips

CPU Applications

  • Ensure OpenMP is enabled for parallel execution
  • Adjust OMP_NUM_THREADS environment variable to control thread count
  • Use Release build for best performance

GPU Applications

  • Build for your specific GPU architecture for optimal performance
  • Ensure sufficient GPU memory is available
  • Monitor GPU utilization using nvidia-smi

Troubleshooting

CMake cannot find CUDA

# Set CUDA path explicitly
cmake -DCMAKE_CUDA_COMPILER=/usr/local/cuda/bin/nvcc ..

OpenMP not found

# Install OpenMP development package# Ubuntu/Debian: sudo apt-get install libomp-dev# macOS: brew install libomp

CUDA compilation errors

  • Ensure your GPU supports the target compute capability
  • Update to the latest CUDA toolkit
  • Check compiler compatibility with your CUDA version

Development

Code Standards

  • C++17 standard for modern C++ features
  • CUDA C++17 for GPU code
  • OpenMP for CPU parallelization
  • Modern CMake practices (3.18+)

Building with Debug Symbols

# CMake
cmake -DCMAKE_BUILD_TYPE=Debug ..
# Make
make debug

Continuous Integration

The repository includes automated CI/CD for CPU applications:

  • Runs on every push and pull request
  • Tests compilation with Make
  • Uses standard GitHub Actions runners
  • See .github/workflows/cpp.yml for workflow configuration

Contributing

Contributions are welcome! Please ensure:

  • Code follows modern C++17 standards
  • GPU code supports compute capability 7.0+
  • Documentation is updated as needed
  • Code is tested before submission

License

See LICENSE file for details.

References

  1. Kobayashi, R. (1993). "Modeling and numerical simulations of dendritic crystal growth." Physica D: Nonlinear Phenomena.
  2. Wheeler, A. A., Boettinger, W. J., & McFadden, G. B. (1992). "Phase-field model for isothermal phase transitions in binary alloys." Physical Review A.

Contact

Acknowledgments

This project uses phase-field methods for simulating solidification phenomena in materials science.

About

Educative Phase Field Simulation Examples

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

PhaseField

A collection of phase-field simulation codes for modeling pure melt solidification using both CPU and GPU implementations.

Overview

This repository contains four phase-field simulation applications:

  • Kobayashi Model - Implementation of the Kobayashi phase-field model for dendritic solidification
  • Physical Model - Physically-based phase-field model with realistic material parameters

Each model is available in both CPU (OpenMP) and GPU (CUDA) implementations.

Features

  • 3D phase-field simulations
  • CPU implementations with OpenMP parallelization
  • GPU implementations using CUDA
  • VTK output for visualization
  • Modern C++17/CUDA standards
  • CMake and Makefile build systems

Requirements

For CPU Applications

  • C++ compiler with C++17 support (GCC 7+, Clang 5+, MSVC 2017+)
  • OpenMP support (optional, for parallel execution)
  • CMake 3.18+ (for CMake builds) or GNU Make

For GPU Applications

  • NVIDIA CUDA Toolkit 11.0+
  • GPU with Compute Capability 7.0+ (Volta architecture or newer)
  • C++ compiler compatible with your CUDA version

Build Instructions

Using CMake (Recommended)

CMake provides a unified build system for all applications:

# Create build directory
mkdir build &&cd build
# Configure (CPU and GPU if CUDA is available)
cmake ..
# Build all applications
cmake --build .# Or build specific applications
cmake --build . --target KobayashiCPU
cmake --build . --target KobayashiGPU
cmake --build . --target PhaseFieldCPU
cmake --build . --target PhaseField # GPU version

CMake Options

# Specify build type
cmake -DCMAKE_BUILD_TYPE=Release .. # or Debug# Specify CUDA architectures (if needed)
cmake -DCMAKE_CUDA_ARCHITECTURES="80;86" ..
# Build with verbose output
cmake --build . --verbose

Using Make

Each application can be built independently using Make:

# Kobayashi CPUcd apps/kobayashi-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Kobayashi GPUcd apps/kobayashi-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical CPUcd apps/physical-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical GPUcd apps/physical-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts

Makefile Customization

For GPU builds, you can customize the target architectures:

# Build for specific GPU architectures
make SMS="70 80 86"# Specify CUDA path if not in default location
make CUDA_PATH=/opt/cuda

Running Simulations

After building, executables are created in their respective directories:

# Run CPU simulations
./apps/kobayashi-cpu/KobayashiCPU
./apps/physical-cpu/PhaseFieldCPU
# Run GPU simulations
./apps/kobayashi-gpu/KobayashiGPU
./apps/physical-gpu/PhaseField

Output Files

Simulations generate VTK files for visualization:

  • Out_PhaseField_*.vtk - Phase field data
  • Out_Temperature_*.vtk - Temperature field data

These files can be visualized using ParaView, VisIt, or similar tools.

Application Details

Kobayashi Model

  • Domain Size: 128³ (CPU) / 128³ (GPU)
  • Parameters: Based on Kobayashi's dimensionless model
  • Features: Dendritic growth with anisotropy

Physical Model

  • Domain Size: 128³
  • Parameters: Realistic material properties (Aluminum)
  • Features: Physical units with temperature-dependent properties

Code Structure

PhaseField/
├── CMakeLists.txt # Root CMake configuration
├── README.md # This file
├── LICENSE # License information
├── .gitignore # Git ignore patterns
└── apps/
├── kobayashi-cpu/ # Kobayashi CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── KobayashiCPU.cpp
├── kobayashi-gpu/ # Kobayashi GPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ ├── KobayashiGPU.cu
│ ├── wrapper.h
│ └── vtk.h
├── physical-cpu/ # Physical CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── PhaseFieldCPU.cpp
└── physical-gpu/ # Physical GPU implementation
├── CMakeLists.txt
├── Makefile
└── PhaseField.cu

Performance Tips

CPU Applications

  • Ensure OpenMP is enabled for parallel execution
  • Adjust OMP_NUM_THREADS environment variable to control thread count
  • Use Release build for best performance

GPU Applications

  • Build for your specific GPU architecture for optimal performance
  • Ensure sufficient GPU memory is available
  • Monitor GPU utilization using nvidia-smi

Troubleshooting

CMake cannot find CUDA

# Set CUDA path explicitly
cmake -DCMAKE_CUDA_COMPILER=/usr/local/cuda/bin/nvcc ..

OpenMP not found

# Install OpenMP development package# Ubuntu/Debian: sudo apt-get install libomp-dev# macOS: brew install libomp

CUDA compilation errors

  • Ensure your GPU supports the target compute capability
  • Update to the latest CUDA toolkit
  • Check compiler compatibility with your CUDA version

Development

Code Standards

  • C++17 standard for modern C++ features
  • CUDA C++17 for GPU code
  • OpenMP for CPU parallelization
  • Modern CMake practices (3.18+)

Building with Debug Symbols

# CMake
cmake -DCMAKE_BUILD_TYPE=Debug ..
# Make
make debug

Continuous Integration

The repository includes automated CI/CD for CPU applications:

  • Runs on every push and pull request
  • Tests compilation with Make
  • Uses standard GitHub Actions runners
  • See .github/workflows/cpp.yml for workflow configuration

Contributing

Contributions are welcome! Please ensure:

  • Code follows modern C++17 standards
  • GPU code supports compute capability 7.0+
  • Documentation is updated as needed
  • Code is tested before submission

License

See LICENSE file for details.

References

  1. Kobayashi, R. (1993). "Modeling and numerical simulations of dendritic crystal growth." Physica D: Nonlinear Phenomena.
  2. Wheeler, A. A., Boettinger, W. J., & McFadden, G. B. (1992). "Phase-field model for isothermal phase transitions in binary alloys." Physical Review A.

Contact

Acknowledgments

This project uses phase-field methods for simulating solidification phenomena in materials science.

About

Educative Phase Field Simulation Examples

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

PhaseField

A collection of phase-field simulation codes for modeling pure melt solidification using both CPU and GPU implementations.

Overview

This repository contains four phase-field simulation applications:

  • Kobayashi Model - Implementation of the Kobayashi phase-field model for dendritic solidification
  • Physical Model - Physically-based phase-field model with realistic material parameters

Each model is available in both CPU (OpenMP) and GPU (CUDA) implementations.

Features

  • 3D phase-field simulations
  • CPU implementations with OpenMP parallelization
  • GPU implementations using CUDA
  • VTK output for visualization
  • Modern C++17/CUDA standards
  • CMake and Makefile build systems

Requirements

For CPU Applications

  • C++ compiler with C++17 support (GCC 7+, Clang 5+, MSVC 2017+)
  • OpenMP support (optional, for parallel execution)
  • CMake 3.18+ (for CMake builds) or GNU Make

For GPU Applications

  • NVIDIA CUDA Toolkit 11.0+
  • GPU with Compute Capability 7.0+ (Volta architecture or newer)
  • C++ compiler compatible with your CUDA version

Build Instructions

Using CMake (Recommended)

CMake provides a unified build system for all applications:

# Create build directory
mkdir build &&cd build
# Configure (CPU and GPU if CUDA is available)
cmake ..
# Build all applications
cmake --build .# Or build specific applications
cmake --build . --target KobayashiCPU
cmake --build . --target KobayashiGPU
cmake --build . --target PhaseFieldCPU
cmake --build . --target PhaseField # GPU version

CMake Options

# Specify build type
cmake -DCMAKE_BUILD_TYPE=Release .. # or Debug# Specify CUDA architectures (if needed)
cmake -DCMAKE_CUDA_ARCHITECTURES="80;86" ..
# Build with verbose output
cmake --build . --verbose

Using Make

Each application can be built independently using Make:

# Kobayashi CPUcd apps/kobayashi-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Kobayashi GPUcd apps/kobayashi-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical CPUcd apps/physical-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical GPUcd apps/physical-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts

Makefile Customization

For GPU builds, you can customize the target architectures:

# Build for specific GPU architectures
make SMS="70 80 86"# Specify CUDA path if not in default location
make CUDA_PATH=/opt/cuda

Running Simulations

After building, executables are created in their respective directories:

# Run CPU simulations
./apps/kobayashi-cpu/KobayashiCPU
./apps/physical-cpu/PhaseFieldCPU
# Run GPU simulations
./apps/kobayashi-gpu/KobayashiGPU
./apps/physical-gpu/PhaseField

Output Files

Simulations generate VTK files for visualization:

  • Out_PhaseField_*.vtk - Phase field data
  • Out_Temperature_*.vtk - Temperature field data

These files can be visualized using ParaView, VisIt, or similar tools.

Application Details

Kobayashi Model

  • Domain Size: 128³ (CPU) / 128³ (GPU)
  • Parameters: Based on Kobayashi's dimensionless model
  • Features: Dendritic growth with anisotropy

Physical Model

  • Domain Size: 128³
  • Parameters: Realistic material properties (Aluminum)
  • Features: Physical units with temperature-dependent properties

Code Structure

PhaseField/
├── CMakeLists.txt # Root CMake configuration
├── README.md # This file
├── LICENSE # License information
├── .gitignore # Git ignore patterns
└── apps/
├── kobayashi-cpu/ # Kobayashi CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── KobayashiCPU.cpp
├── kobayashi-gpu/ # Kobayashi GPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ ├── KobayashiGPU.cu
│ ├── wrapper.h
│ └── vtk.h
├── physical-cpu/ # Physical CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── PhaseFieldCPU.cpp
└── physical-gpu/ # Physical GPU implementation
├── CMakeLists.txt
├── Makefile
└── PhaseField.cu

Performance Tips

CPU Applications

  • Ensure OpenMP is enabled for parallel execution
  • Adjust OMP_NUM_THREADS environment variable to control thread count
  • Use Release build for best performance

GPU Applications

  • Build for your specific GPU architecture for optimal performance
  • Ensure sufficient GPU memory is available
  • Monitor GPU utilization using nvidia-smi

Troubleshooting

CMake cannot find CUDA

# Set CUDA path explicitly
cmake -DCMAKE_CUDA_COMPILER=/usr/local/cuda/bin/nvcc ..

OpenMP not found

# Install OpenMP development package# Ubuntu/Debian: sudo apt-get install libomp-dev# macOS: brew install libomp

CUDA compilation errors

  • Ensure your GPU supports the target compute capability
  • Update to the latest CUDA toolkit
  • Check compiler compatibility with your CUDA version

Development

Code Standards

  • C++17 standard for modern C++ features
  • CUDA C++17 for GPU code
  • OpenMP for CPU parallelization
  • Modern CMake practices (3.18+)

Building with Debug Symbols

# CMake
cmake -DCMAKE_BUILD_TYPE=Debug ..
# Make
make debug

Continuous Integration

The repository includes automated CI/CD for CPU applications:

  • Runs on every push and pull request
  • Tests compilation with Make
  • Uses standard GitHub Actions runners
  • See .github/workflows/cpp.yml for workflow configuration

Contributing

Contributions are welcome! Please ensure:

  • Code follows modern C++17 standards
  • GPU code supports compute capability 7.0+
  • Documentation is updated as needed
  • Code is tested before submission

License

See LICENSE file for details.

References

  1. Kobayashi, R. (1993). "Modeling and numerical simulations of dendritic crystal growth." Physica D: Nonlinear Phenomena.
  2. Wheeler, A. A., Boettinger, W. J., & McFadden, G. B. (1992). "Phase-field model for isothermal phase transitions in binary alloys." Physical Review A.

Contact

Acknowledgments

This project uses phase-field methods for simulating solidification phenomena in materials science.

About

Educative Phase Field Simulation Examples

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

PhaseField

A collection of phase-field simulation codes for modeling pure melt solidification using both CPU and GPU implementations.

Overview

This repository contains four phase-field simulation applications:

  • Kobayashi Model - Implementation of the Kobayashi phase-field model for dendritic solidification
  • Physical Model - Physically-based phase-field model with realistic material parameters

Each model is available in both CPU (OpenMP) and GPU (CUDA) implementations.

Features

  • 3D phase-field simulations
  • CPU implementations with OpenMP parallelization
  • GPU implementations using CUDA
  • VTK output for visualization
  • Modern C++17/CUDA standards
  • CMake and Makefile build systems

Requirements

For CPU Applications

  • C++ compiler with C++17 support (GCC 7+, Clang 5+, MSVC 2017+)
  • OpenMP support (optional, for parallel execution)
  • CMake 3.18+ (for CMake builds) or GNU Make

For GPU Applications

  • NVIDIA CUDA Toolkit 11.0+
  • GPU with Compute Capability 7.0+ (Volta architecture or newer)
  • C++ compiler compatible with your CUDA version

Build Instructions

Using CMake (Recommended)

CMake provides a unified build system for all applications:

# Create build directory
mkdir build &&cd build
# Configure (CPU and GPU if CUDA is available)
cmake ..
# Build all applications
cmake --build .# Or build specific applications
cmake --build . --target KobayashiCPU
cmake --build . --target KobayashiGPU
cmake --build . --target PhaseFieldCPU
cmake --build . --target PhaseField # GPU version

CMake Options

# Specify build type
cmake -DCMAKE_BUILD_TYPE=Release .. # or Debug# Specify CUDA architectures (if needed)
cmake -DCMAKE_CUDA_ARCHITECTURES="80;86" ..
# Build with verbose output
cmake --build . --verbose

Using Make

Each application can be built independently using Make:

# Kobayashi CPUcd apps/kobayashi-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Kobayashi GPUcd apps/kobayashi-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical CPUcd apps/physical-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical GPUcd apps/physical-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts

Makefile Customization

For GPU builds, you can customize the target architectures:

# Build for specific GPU architectures
make SMS="70 80 86"# Specify CUDA path if not in default location
make CUDA_PATH=/opt/cuda

Running Simulations

After building, executables are created in their respective directories:

# Run CPU simulations
./apps/kobayashi-cpu/KobayashiCPU
./apps/physical-cpu/PhaseFieldCPU
# Run GPU simulations
./apps/kobayashi-gpu/KobayashiGPU
./apps/physical-gpu/PhaseField

Output Files

Simulations generate VTK files for visualization:

  • Out_PhaseField_*.vtk - Phase field data
  • Out_Temperature_*.vtk - Temperature field data

These files can be visualized using ParaView, VisIt, or similar tools.

Application Details

Kobayashi Model

  • Domain Size: 128³ (CPU) / 128³ (GPU)
  • Parameters: Based on Kobayashi's dimensionless model
  • Features: Dendritic growth with anisotropy

Physical Model

  • Domain Size: 128³
  • Parameters: Realistic material properties (Aluminum)
  • Features: Physical units with temperature-dependent properties

Code Structure

PhaseField/
├── CMakeLists.txt # Root CMake configuration
├── README.md # This file
├── LICENSE # License information
├── .gitignore # Git ignore patterns
└── apps/
├── kobayashi-cpu/ # Kobayashi CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── KobayashiCPU.cpp
├── kobayashi-gpu/ # Kobayashi GPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ ├── KobayashiGPU.cu
│ ├── wrapper.h
│ └── vtk.h
├── physical-cpu/ # Physical CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── PhaseFieldCPU.cpp
└── physical-gpu/ # Physical GPU implementation
├── CMakeLists.txt
├── Makefile
└── PhaseField.cu

Performance Tips

CPU Applications

  • Ensure OpenMP is enabled for parallel execution
  • Adjust OMP_NUM_THREADS environment variable to control thread count
  • Use Release build for best performance

GPU Applications

  • Build for your specific GPU architecture for optimal performance
  • Ensure sufficient GPU memory is available
  • Monitor GPU utilization using nvidia-smi

Troubleshooting

CMake cannot find CUDA

# Set CUDA path explicitly
cmake -DCMAKE_CUDA_COMPILER=/usr/local/cuda/bin/nvcc ..

OpenMP not found

# Install OpenMP development package# Ubuntu/Debian: sudo apt-get install libomp-dev# macOS: brew install libomp

CUDA compilation errors

  • Ensure your GPU supports the target compute capability
  • Update to the latest CUDA toolkit
  • Check compiler compatibility with your CUDA version

Development

Code Standards

  • C++17 standard for modern C++ features
  • CUDA C++17 for GPU code
  • OpenMP for CPU parallelization
  • Modern CMake practices (3.18+)

Building with Debug Symbols

# CMake
cmake -DCMAKE_BUILD_TYPE=Debug ..
# Make
make debug

Continuous Integration

The repository includes automated CI/CD for CPU applications:

  • Runs on every push and pull request
  • Tests compilation with Make
  • Uses standard GitHub Actions runners
  • See .github/workflows/cpp.yml for workflow configuration

Contributing

Contributions are welcome! Please ensure:

  • Code follows modern C++17 standards
  • GPU code supports compute capability 7.0+
  • Documentation is updated as needed
  • Code is tested before submission

License

See LICENSE file for details.

References

  1. Kobayashi, R. (1993). "Modeling and numerical simulations of dendritic crystal growth." Physica D: Nonlinear Phenomena.
  2. Wheeler, A. A., Boettinger, W. J., & McFadden, G. B. (1992). "Phase-field model for isothermal phase transitions in binary alloys." Physical Review A.

Contact

Acknowledgments

This project uses phase-field methods for simulating solidification phenomena in materials science.

About

Educative Phase Field Simulation Examples

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Used by

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PhaseField

A collection of phase-field simulation codes for modeling pure melt solidification using both CPU and GPU implementations.

Overview

This repository contains four phase-field simulation applications:

  • Kobayashi Model - Implementation of the Kobayashi phase-field model for dendritic solidification
  • Physical Model - Physically-based phase-field model with realistic material parameters

Each model is available in both CPU (OpenMP) and GPU (CUDA) implementations.

Features

  • 3D phase-field simulations
  • CPU implementations with OpenMP parallelization
  • GPU implementations using CUDA
  • VTK output for visualization
  • Modern C++17/CUDA standards
  • CMake and Makefile build systems

Requirements

For CPU Applications

  • C++ compiler with C++17 support (GCC 7+, Clang 5+, MSVC 2017+)
  • OpenMP support (optional, for parallel execution)
  • CMake 3.18+ (for CMake builds) or GNU Make

For GPU Applications

  • NVIDIA CUDA Toolkit 11.0+
  • GPU with Compute Capability 7.0+ (Volta architecture or newer)
  • C++ compiler compatible with your CUDA version

Build Instructions

Using CMake (Recommended)

CMake provides a unified build system for all applications:

# Create build directory
mkdir build &&cd build
# Configure (CPU and GPU if CUDA is available)
cmake ..
# Build all applications
cmake --build .# Or build specific applications
cmake --build . --target KobayashiCPU
cmake --build . --target KobayashiGPU
cmake --build . --target PhaseFieldCPU
cmake --build . --target PhaseField # GPU version

CMake Options

# Specify build type
cmake -DCMAKE_BUILD_TYPE=Release .. # or Debug# Specify CUDA architectures (if needed)
cmake -DCMAKE_CUDA_ARCHITECTURES="80;86" ..
# Build with verbose output
cmake --build . --verbose

Using Make

Each application can be built independently using Make:

# Kobayashi CPUcd apps/kobayashi-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Kobayashi GPUcd apps/kobayashi-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical CPUcd apps/physical-cpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts# Physical GPUcd apps/physical-gpu
make # Release build
make debug # Debug build
make clean # Clean build artifacts

Makefile Customization

For GPU builds, you can customize the target architectures:

# Build for specific GPU architectures
make SMS="70 80 86"# Specify CUDA path if not in default location
make CUDA_PATH=/opt/cuda

Running Simulations

After building, executables are created in their respective directories:

# Run CPU simulations
./apps/kobayashi-cpu/KobayashiCPU
./apps/physical-cpu/PhaseFieldCPU
# Run GPU simulations
./apps/kobayashi-gpu/KobayashiGPU
./apps/physical-gpu/PhaseField

Output Files

Simulations generate VTK files for visualization:

  • Out_PhaseField_*.vtk - Phase field data
  • Out_Temperature_*.vtk - Temperature field data

These files can be visualized using ParaView, VisIt, or similar tools.

Application Details

Kobayashi Model

  • Domain Size: 128³ (CPU) / 128³ (GPU)
  • Parameters: Based on Kobayashi's dimensionless model
  • Features: Dendritic growth with anisotropy

Physical Model

  • Domain Size: 128³
  • Parameters: Realistic material properties (Aluminum)
  • Features: Physical units with temperature-dependent properties

Code Structure

PhaseField/
├── CMakeLists.txt # Root CMake configuration
├── README.md # This file
├── LICENSE # License information
├── .gitignore # Git ignore patterns
└── apps/
├── kobayashi-cpu/ # Kobayashi CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── KobayashiCPU.cpp
├── kobayashi-gpu/ # Kobayashi GPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ ├── KobayashiGPU.cu
│ ├── wrapper.h
│ └── vtk.h
├── physical-cpu/ # Physical CPU implementation
│ ├── CMakeLists.txt
│ ├── Makefile
│ └── PhaseFieldCPU.cpp
└── physical-gpu/ # Physical GPU implementation
├── CMakeLists.txt
├── Makefile
└── PhaseField.cu

Performance Tips

CPU Applications

  • Ensure OpenMP is enabled for parallel execution
  • Adjust OMP_NUM_THREADS environment variable to control thread count
  • Use Release build for best performance

GPU Applications

  • Build for your specific GPU architecture for optimal performance
  • Ensure sufficient GPU memory is available
  • Monitor GPU utilization using nvidia-smi

Troubleshooting

CMake cannot find CUDA

# Set CUDA path explicitly
cmake -DCMAKE_CUDA_COMPILER=/usr/local/cuda/bin/nvcc ..

OpenMP not found

# Install OpenMP development package# Ubuntu/Debian: sudo apt-get install libomp-dev# macOS: brew install libomp

CUDA compilation errors

  • Ensure your GPU supports the target compute capability
  • Update to the latest CUDA toolkit
  • Check compiler compatibility with your CUDA version

Development

Code Standards

  • C++17 standard for modern C++ features
  • CUDA C++17 for GPU code
  • OpenMP for CPU parallelization
  • Modern CMake practices (3.18+)

Building with Debug Symbols

# CMake
cmake -DCMAKE_BUILD_TYPE=Debug ..
# Make
make debug

Continuous Integration

The repository includes automated CI/CD for CPU applications:

  • Runs on every push and pull request
  • Tests compilation with Make
  • Uses standard GitHub Actions runners
  • See .github/workflows/cpp.yml for workflow configuration

Contributing

Contributions are welcome! Please ensure:

  • Code follows modern C++17 standards
  • GPU code supports compute capability 7.0+
  • Documentation is updated as needed
  • Code is tested before submission

License

See LICENSE file for details.

References

  1. Kobayashi, R. (1993). "Modeling and numerical simulations of dendritic crystal growth." Physica D: Nonlinear Phenomena.
  2. Wheeler, A. A., Boettinger, W. J., & McFadden, G. B. (1992). "Phase-field model for isothermal phase transitions in binary alloys." Physical Review A.

Contact

Acknowledgments

This project uses phase-field methods for simulating solidification phenomena in materials science.

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Educative Phase Field Simulation Examples

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