Skip to content

Repository files navigation

************************
nido (/knee/ˈdough/)
************************
*******
-------
ABOUT
-------
*******
nido is a multi-GPU (C++, CUDA) implementation of Louvain method for graph community detection/clustering. This code requires NVIDIA CUDA (preferably 11.x, > 10.x) and C++14 compliant compiler (e.g., GNU GCC 9.x) for building. Please contact the following for any queries or support:
Sayan Ghosh, PNNL (sg0 at pnnl dot gov)
Paper: H. Chou and S. Ghosh. 2022. "Batched Graph Community Detection on GPUs". In 31st International Conference on Parallel Architectures and Compilation Techniques (PACT).
*************
-------------
COMPILATION
-------------
*************
Please make minimal changes to the Makefile with the compiler flags and use a C++14 compliant compiler of your choice. Invoke `make clean; make` should build the binary (e.g., run_1_70). Execute the code with specific arguments mentioned in the next section. The Makefile has `NGPU` and `SM` shell variables to select the #GPUs and GPU architecture.
Pass a suitable value (equal to the #sockets or NUMA nodes on the system) to the GRAPH_FT_LOAD macro at compile-time, like -DGRAPH_FT_LOAD=4. This is important for `first touch' purposes.
The default values for certain variables are specified in types.hpp.
***********************
-----------------------
EXECUTING THE PROGRAM
-----------------------
***********************
We allow users to pass any real world graph as input (or optionally use a random graph, which is not recommended). However, we expect an input graph to be in a certain binary format, which we have observed to be more efficient than reading ASCII format files. The code for binary conversion (from a variety of common graph formats) is packaged separately with Vite, which is an implementation of Louvain method in distributed memory.
Follow these three steps to convert a matrix-market file to binary:
1. Download and build Vite: <https://github.com/ECP-ExaGraph/vite> (requires a C++11 compiler and MPI)
2. Download matrix-market format file (with .mtx extension) from the SuiteSparse collection: <https://sparse.tamu.edu/>
3. Use fileConvert utility in Vite as follows:
bin/./fileConvert -m -f com-orkut.mtx -o com-orkut.bin
Step #3 above is serial, so the time to convert will depend on the size of the input graph. The memory requirements are proportional
to the size of the input graph as well.
More discussions on various native format to binary file conversion: <https://github.com/ECP-ExaGraph/vite/blob/master/README#L130>
Once you have a binary graph, these are a few ways to run the code: ./run_1_70 -f karate.bin
./run_2_70 -f com-orkut.bin -b 32
./run_2_70 -f com-orkut.bin -b 32 -o communities-com-orkut.txt
./run_2_70 -f com-orkut.bin -b 8 -i 100 -t 1.0E-03
Possible options (can be combined):
1. -f <bin-file> : Specify input binary file after this argument. 2. -p <?gpu> <?batch> : Influence the way partitions are derived, do not modify
without consulting the code. 3. -r <|V|> <EF> : #Vertices and edge-factor (EF*|V|==#edges) for randomly generated graph.
4. -c : Uses Luby's algorithm for coloring.
5. -b <#batches> : Specify #batches, default is 2 and it can affect the quality significantly, so try increasing it to 8--32.
6. -t <threshold> : Specify threshold quantity (default: 1.0E-06) used to determine the exit criteria in an iteration.
7. -i : Specify maximum #iterations per phase (default: 500). 8. -o <file-name> : Specify output file name for storing the communities/clusters.
9. -h : Prints sample execution options. We recommend just passing -f & -b options for most cases. 

About

Batched Graph Clustering using Louvain Method on multiple GPUs.

Topics

Resources

Stars

3 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - sg0/nido: Batched Graph Clustering using Louvain Method on multiple GPUs. · GitHub
Skip to content

Repository files navigation

************************
nido (/knee/ˈdough/)
************************
*******
-------
ABOUT
-------
*******
nido is a multi-GPU (C++, CUDA) implementation of Louvain method for graph community detection/clustering. This code requires NVIDIA CUDA (preferably 11.x, > 10.x) and C++14 compliant compiler (e.g., GNU GCC 9.x) for building. Please contact the following for any queries or support:
Sayan Ghosh, PNNL (sg0 at pnnl dot gov)
Paper: H. Chou and S. Ghosh. 2022. "Batched Graph Community Detection on GPUs". In 31st International Conference on Parallel Architectures and Compilation Techniques (PACT).
*************
-------------
COMPILATION
-------------
*************
Please make minimal changes to the Makefile with the compiler flags and use a C++14 compliant compiler of your choice. Invoke `make clean; make` should build the binary (e.g., run_1_70). Execute the code with specific arguments mentioned in the next section. The Makefile has `NGPU` and `SM` shell variables to select the #GPUs and GPU architecture.
Pass a suitable value (equal to the #sockets or NUMA nodes on the system) to the GRAPH_FT_LOAD macro at compile-time, like -DGRAPH_FT_LOAD=4. This is important for `first touch' purposes.
The default values for certain variables are specified in types.hpp.
***********************
-----------------------
EXECUTING THE PROGRAM
-----------------------
***********************
We allow users to pass any real world graph as input (or optionally use a random graph, which is not recommended). However, we expect an input graph to be in a certain binary format, which we have observed to be more efficient than reading ASCII format files. The code for binary conversion (from a variety of common graph formats) is packaged separately with Vite, which is an implementation of Louvain method in distributed memory.
Follow these three steps to convert a matrix-market file to binary:
1. Download and build Vite: <https://github.com/ECP-ExaGraph/vite> (requires a C++11 compiler and MPI)
2. Download matrix-market format file (with .mtx extension) from the SuiteSparse collection: <https://sparse.tamu.edu/>
3. Use fileConvert utility in Vite as follows:
bin/./fileConvert -m -f com-orkut.mtx -o com-orkut.bin
Step #3 above is serial, so the time to convert will depend on the size of the input graph. The memory requirements are proportional
to the size of the input graph as well.
More discussions on various native format to binary file conversion: <https://github.com/ECP-ExaGraph/vite/blob/master/README#L130>
Once you have a binary graph, these are a few ways to run the code: ./run_1_70 -f karate.bin
./run_2_70 -f com-orkut.bin -b 32
./run_2_70 -f com-orkut.bin -b 32 -o communities-com-orkut.txt
./run_2_70 -f com-orkut.bin -b 8 -i 100 -t 1.0E-03
Possible options (can be combined):
1. -f <bin-file> : Specify input binary file after this argument. 2. -p <?gpu> <?batch> : Influence the way partitions are derived, do not modify
without consulting the code. 3. -r <|V|> <EF> : #Vertices and edge-factor (EF*|V|==#edges) for randomly generated graph.
4. -c : Uses Luby's algorithm for coloring.
5. -b <#batches> : Specify #batches, default is 2 and it can affect the quality significantly, so try increasing it to 8--32.
6. -t <threshold> : Specify threshold quantity (default: 1.0E-06) used to determine the exit criteria in an iteration.
7. -i : Specify maximum #iterations per phase (default: 500). 8. -o <file-name> : Specify output file name for storing the communities/clusters.
9. -h : Prints sample execution options. We recommend just passing -f & -b options for most cases. 

About

Batched Graph Clustering using Louvain Method on multiple GPUs.

Topics

Resources

Stars

3 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - sg0/nido: Batched Graph Clustering using Louvain Method on multiple GPUs. · GitHub
Skip to content

Repository files navigation

************************
nido (/knee/ˈdough/)
************************
*******
-------
ABOUT
-------
*******
nido is a multi-GPU (C++, CUDA) implementation of Louvain method for graph community detection/clustering. This code requires NVIDIA CUDA (preferably 11.x, > 10.x) and C++14 compliant compiler (e.g., GNU GCC 9.x) for building. Please contact the following for any queries or support:
Sayan Ghosh, PNNL (sg0 at pnnl dot gov)
Paper: H. Chou and S. Ghosh. 2022. "Batched Graph Community Detection on GPUs". In 31st International Conference on Parallel Architectures and Compilation Techniques (PACT).
*************
-------------
COMPILATION
-------------
*************
Please make minimal changes to the Makefile with the compiler flags and use a C++14 compliant compiler of your choice. Invoke `make clean; make` should build the binary (e.g., run_1_70). Execute the code with specific arguments mentioned in the next section. The Makefile has `NGPU` and `SM` shell variables to select the #GPUs and GPU architecture.
Pass a suitable value (equal to the #sockets or NUMA nodes on the system) to the GRAPH_FT_LOAD macro at compile-time, like -DGRAPH_FT_LOAD=4. This is important for `first touch' purposes.
The default values for certain variables are specified in types.hpp.
***********************
-----------------------
EXECUTING THE PROGRAM
-----------------------
***********************
We allow users to pass any real world graph as input (or optionally use a random graph, which is not recommended). However, we expect an input graph to be in a certain binary format, which we have observed to be more efficient than reading ASCII format files. The code for binary conversion (from a variety of common graph formats) is packaged separately with Vite, which is an implementation of Louvain method in distributed memory.
Follow these three steps to convert a matrix-market file to binary:
1. Download and build Vite: <https://github.com/ECP-ExaGraph/vite> (requires a C++11 compiler and MPI)
2. Download matrix-market format file (with .mtx extension) from the SuiteSparse collection: <https://sparse.tamu.edu/>
3. Use fileConvert utility in Vite as follows:
bin/./fileConvert -m -f com-orkut.mtx -o com-orkut.bin
Step #3 above is serial, so the time to convert will depend on the size of the input graph. The memory requirements are proportional
to the size of the input graph as well.
More discussions on various native format to binary file conversion: <https://github.com/ECP-ExaGraph/vite/blob/master/README#L130>
Once you have a binary graph, these are a few ways to run the code: ./run_1_70 -f karate.bin
./run_2_70 -f com-orkut.bin -b 32
./run_2_70 -f com-orkut.bin -b 32 -o communities-com-orkut.txt
./run_2_70 -f com-orkut.bin -b 8 -i 100 -t 1.0E-03
Possible options (can be combined):
1. -f <bin-file> : Specify input binary file after this argument. 2. -p <?gpu> <?batch> : Influence the way partitions are derived, do not modify
without consulting the code. 3. -r <|V|> <EF> : #Vertices and edge-factor (EF*|V|==#edges) for randomly generated graph.
4. -c : Uses Luby's algorithm for coloring.
5. -b <#batches> : Specify #batches, default is 2 and it can affect the quality significantly, so try increasing it to 8--32.
6. -t <threshold> : Specify threshold quantity (default: 1.0E-06) used to determine the exit criteria in an iteration.
7. -i : Specify maximum #iterations per phase (default: 500). 8. -o <file-name> : Specify output file name for storing the communities/clusters.
9. -h : Prints sample execution options. We recommend just passing -f & -b options for most cases. 

About

Batched Graph Clustering using Louvain Method on multiple GPUs.

Topics

Resources

Stars

3 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - sg0/nido: Batched Graph Clustering using Louvain Method on multiple GPUs. · GitHub
Skip to content

Repository files navigation

************************
nido (/knee/ˈdough/)
************************
*******
-------
ABOUT
-------
*******
nido is a multi-GPU (C++, CUDA) implementation of Louvain method for graph community detection/clustering. This code requires NVIDIA CUDA (preferably 11.x, > 10.x) and C++14 compliant compiler (e.g., GNU GCC 9.x) for building. Please contact the following for any queries or support:
Sayan Ghosh, PNNL (sg0 at pnnl dot gov)
Paper: H. Chou and S. Ghosh. 2022. "Batched Graph Community Detection on GPUs". In 31st International Conference on Parallel Architectures and Compilation Techniques (PACT).
*************
-------------
COMPILATION
-------------
*************
Please make minimal changes to the Makefile with the compiler flags and use a C++14 compliant compiler of your choice. Invoke `make clean; make` should build the binary (e.g., run_1_70). Execute the code with specific arguments mentioned in the next section. The Makefile has `NGPU` and `SM` shell variables to select the #GPUs and GPU architecture.
Pass a suitable value (equal to the #sockets or NUMA nodes on the system) to the GRAPH_FT_LOAD macro at compile-time, like -DGRAPH_FT_LOAD=4. This is important for `first touch' purposes.
The default values for certain variables are specified in types.hpp.
***********************
-----------------------
EXECUTING THE PROGRAM
-----------------------
***********************
We allow users to pass any real world graph as input (or optionally use a random graph, which is not recommended). However, we expect an input graph to be in a certain binary format, which we have observed to be more efficient than reading ASCII format files. The code for binary conversion (from a variety of common graph formats) is packaged separately with Vite, which is an implementation of Louvain method in distributed memory.
Follow these three steps to convert a matrix-market file to binary:
1. Download and build Vite: <https://github.com/ECP-ExaGraph/vite> (requires a C++11 compiler and MPI)
2. Download matrix-market format file (with .mtx extension) from the SuiteSparse collection: <https://sparse.tamu.edu/>
3. Use fileConvert utility in Vite as follows:
bin/./fileConvert -m -f com-orkut.mtx -o com-orkut.bin
Step #3 above is serial, so the time to convert will depend on the size of the input graph. The memory requirements are proportional
to the size of the input graph as well.
More discussions on various native format to binary file conversion: <https://github.com/ECP-ExaGraph/vite/blob/master/README#L130>
Once you have a binary graph, these are a few ways to run the code: ./run_1_70 -f karate.bin
./run_2_70 -f com-orkut.bin -b 32
./run_2_70 -f com-orkut.bin -b 32 -o communities-com-orkut.txt
./run_2_70 -f com-orkut.bin -b 8 -i 100 -t 1.0E-03
Possible options (can be combined):
1. -f <bin-file> : Specify input binary file after this argument. 2. -p <?gpu> <?batch> : Influence the way partitions are derived, do not modify
without consulting the code. 3. -r <|V|> <EF> : #Vertices and edge-factor (EF*|V|==#edges) for randomly generated graph.
4. -c : Uses Luby's algorithm for coloring.
5. -b <#batches> : Specify #batches, default is 2 and it can affect the quality significantly, so try increasing it to 8--32.
6. -t <threshold> : Specify threshold quantity (default: 1.0E-06) used to determine the exit criteria in an iteration.
7. -i : Specify maximum #iterations per phase (default: 500). 8. -o <file-name> : Specify output file name for storing the communities/clusters.
9. -h : Prints sample execution options. We recommend just passing -f & -b options for most cases. 

About

Batched Graph Clustering using Louvain Method on multiple GPUs.

Topics

Resources

Stars

3 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - sg0/nido: Batched Graph Clustering using Louvain Method on multiple GPUs. · GitHub
Skip to content

Repository files navigation

************************
nido (/knee/ˈdough/)
************************
*******
-------
ABOUT
-------
*******
nido is a multi-GPU (C++, CUDA) implementation of Louvain method for graph community detection/clustering. This code requires NVIDIA CUDA (preferably 11.x, > 10.x) and C++14 compliant compiler (e.g., GNU GCC 9.x) for building. Please contact the following for any queries or support:
Sayan Ghosh, PNNL (sg0 at pnnl dot gov)
Paper: H. Chou and S. Ghosh. 2022. "Batched Graph Community Detection on GPUs". In 31st International Conference on Parallel Architectures and Compilation Techniques (PACT).
*************
-------------
COMPILATION
-------------
*************
Please make minimal changes to the Makefile with the compiler flags and use a C++14 compliant compiler of your choice. Invoke `make clean; make` should build the binary (e.g., run_1_70). Execute the code with specific arguments mentioned in the next section. The Makefile has `NGPU` and `SM` shell variables to select the #GPUs and GPU architecture.
Pass a suitable value (equal to the #sockets or NUMA nodes on the system) to the GRAPH_FT_LOAD macro at compile-time, like -DGRAPH_FT_LOAD=4. This is important for `first touch' purposes.
The default values for certain variables are specified in types.hpp.
***********************
-----------------------
EXECUTING THE PROGRAM
-----------------------
***********************
We allow users to pass any real world graph as input (or optionally use a random graph, which is not recommended). However, we expect an input graph to be in a certain binary format, which we have observed to be more efficient than reading ASCII format files. The code for binary conversion (from a variety of common graph formats) is packaged separately with Vite, which is an implementation of Louvain method in distributed memory.
Follow these three steps to convert a matrix-market file to binary:
1. Download and build Vite: <https://github.com/ECP-ExaGraph/vite> (requires a C++11 compiler and MPI)
2. Download matrix-market format file (with .mtx extension) from the SuiteSparse collection: <https://sparse.tamu.edu/>
3. Use fileConvert utility in Vite as follows:
bin/./fileConvert -m -f com-orkut.mtx -o com-orkut.bin
Step #3 above is serial, so the time to convert will depend on the size of the input graph. The memory requirements are proportional
to the size of the input graph as well.
More discussions on various native format to binary file conversion: <https://github.com/ECP-ExaGraph/vite/blob/master/README#L130>
Once you have a binary graph, these are a few ways to run the code: ./run_1_70 -f karate.bin
./run_2_70 -f com-orkut.bin -b 32
./run_2_70 -f com-orkut.bin -b 32 -o communities-com-orkut.txt
./run_2_70 -f com-orkut.bin -b 8 -i 100 -t 1.0E-03
Possible options (can be combined):
1. -f <bin-file> : Specify input binary file after this argument. 2. -p <?gpu> <?batch> : Influence the way partitions are derived, do not modify
without consulting the code. 3. -r <|V|> <EF> : #Vertices and edge-factor (EF*|V|==#edges) for randomly generated graph.
4. -c : Uses Luby's algorithm for coloring.
5. -b <#batches> : Specify #batches, default is 2 and it can affect the quality significantly, so try increasing it to 8--32.
6. -t <threshold> : Specify threshold quantity (default: 1.0E-06) used to determine the exit criteria in an iteration.
7. -i : Specify maximum #iterations per phase (default: 500). 8. -o <file-name> : Specify output file name for storing the communities/clusters.
9. -h : Prints sample execution options. We recommend just passing -f & -b options for most cases. 

About

Batched Graph Clustering using Louvain Method on multiple GPUs.

Topics

Resources

Stars

3 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - sg0/nido: Batched Graph Clustering using Louvain Method on multiple GPUs. · GitHub
Skip to content

Repository files navigation

************************
nido (/knee/ˈdough/)
************************
*******
-------
ABOUT
-------
*******
nido is a multi-GPU (C++, CUDA) implementation of Louvain method for graph community detection/clustering. This code requires NVIDIA CUDA (preferably 11.x, > 10.x) and C++14 compliant compiler (e.g., GNU GCC 9.x) for building. Please contact the following for any queries or support:
Sayan Ghosh, PNNL (sg0 at pnnl dot gov)
Paper: H. Chou and S. Ghosh. 2022. "Batched Graph Community Detection on GPUs". In 31st International Conference on Parallel Architectures and Compilation Techniques (PACT).
*************
-------------
COMPILATION
-------------
*************
Please make minimal changes to the Makefile with the compiler flags and use a C++14 compliant compiler of your choice. Invoke `make clean; make` should build the binary (e.g., run_1_70). Execute the code with specific arguments mentioned in the next section. The Makefile has `NGPU` and `SM` shell variables to select the #GPUs and GPU architecture.
Pass a suitable value (equal to the #sockets or NUMA nodes on the system) to the GRAPH_FT_LOAD macro at compile-time, like -DGRAPH_FT_LOAD=4. This is important for `first touch' purposes.
The default values for certain variables are specified in types.hpp.
***********************
-----------------------
EXECUTING THE PROGRAM
-----------------------
***********************
We allow users to pass any real world graph as input (or optionally use a random graph, which is not recommended). However, we expect an input graph to be in a certain binary format, which we have observed to be more efficient than reading ASCII format files. The code for binary conversion (from a variety of common graph formats) is packaged separately with Vite, which is an implementation of Louvain method in distributed memory.
Follow these three steps to convert a matrix-market file to binary:
1. Download and build Vite: <https://github.com/ECP-ExaGraph/vite> (requires a C++11 compiler and MPI)
2. Download matrix-market format file (with .mtx extension) from the SuiteSparse collection: <https://sparse.tamu.edu/>
3. Use fileConvert utility in Vite as follows:
bin/./fileConvert -m -f com-orkut.mtx -o com-orkut.bin
Step #3 above is serial, so the time to convert will depend on the size of the input graph. The memory requirements are proportional
to the size of the input graph as well.
More discussions on various native format to binary file conversion: <https://github.com/ECP-ExaGraph/vite/blob/master/README#L130>
Once you have a binary graph, these are a few ways to run the code: ./run_1_70 -f karate.bin
./run_2_70 -f com-orkut.bin -b 32
./run_2_70 -f com-orkut.bin -b 32 -o communities-com-orkut.txt
./run_2_70 -f com-orkut.bin -b 8 -i 100 -t 1.0E-03
Possible options (can be combined):
1. -f <bin-file> : Specify input binary file after this argument. 2. -p <?gpu> <?batch> : Influence the way partitions are derived, do not modify
without consulting the code. 3. -r <|V|> <EF> : #Vertices and edge-factor (EF*|V|==#edges) for randomly generated graph.
4. -c : Uses Luby's algorithm for coloring.
5. -b <#batches> : Specify #batches, default is 2 and it can affect the quality significantly, so try increasing it to 8--32.
6. -t <threshold> : Specify threshold quantity (default: 1.0E-06) used to determine the exit criteria in an iteration.
7. -i : Specify maximum #iterations per phase (default: 500). 8. -o <file-name> : Specify output file name for storing the communities/clusters.
9. -h : Prints sample execution options. We recommend just passing -f & -b options for most cases. 

About

Batched Graph Clustering using Louvain Method on multiple GPUs.

Topics

Resources

Stars

3 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); })(); GitHub - sg0/nido: Batched Graph Clustering using Louvain Method on multiple GPUs. · GitHub
Skip to content

Repository files navigation

************************
nido (/knee/ˈdough/)
************************
*******
-------
ABOUT
-------
*******
nido is a multi-GPU (C++, CUDA) implementation of Louvain method for graph community detection/clustering. This code requires NVIDIA CUDA (preferably 11.x, > 10.x) and C++14 compliant compiler (e.g., GNU GCC 9.x) for building. Please contact the following for any queries or support:
Sayan Ghosh, PNNL (sg0 at pnnl dot gov)
Paper: H. Chou and S. Ghosh. 2022. "Batched Graph Community Detection on GPUs". In 31st International Conference on Parallel Architectures and Compilation Techniques (PACT).
*************
-------------
COMPILATION
-------------
*************
Please make minimal changes to the Makefile with the compiler flags and use a C++14 compliant compiler of your choice. Invoke `make clean; make` should build the binary (e.g., run_1_70). Execute the code with specific arguments mentioned in the next section. The Makefile has `NGPU` and `SM` shell variables to select the #GPUs and GPU architecture.
Pass a suitable value (equal to the #sockets or NUMA nodes on the system) to the GRAPH_FT_LOAD macro at compile-time, like -DGRAPH_FT_LOAD=4. This is important for `first touch' purposes.
The default values for certain variables are specified in types.hpp.
***********************
-----------------------
EXECUTING THE PROGRAM
-----------------------
***********************
We allow users to pass any real world graph as input (or optionally use a random graph, which is not recommended). However, we expect an input graph to be in a certain binary format, which we have observed to be more efficient than reading ASCII format files. The code for binary conversion (from a variety of common graph formats) is packaged separately with Vite, which is an implementation of Louvain method in distributed memory.
Follow these three steps to convert a matrix-market file to binary:
1. Download and build Vite: <https://github.com/ECP-ExaGraph/vite> (requires a C++11 compiler and MPI)
2. Download matrix-market format file (with .mtx extension) from the SuiteSparse collection: <https://sparse.tamu.edu/>
3. Use fileConvert utility in Vite as follows:
bin/./fileConvert -m -f com-orkut.mtx -o com-orkut.bin
Step #3 above is serial, so the time to convert will depend on the size of the input graph. The memory requirements are proportional
to the size of the input graph as well.
More discussions on various native format to binary file conversion: <https://github.com/ECP-ExaGraph/vite/blob/master/README#L130>
Once you have a binary graph, these are a few ways to run the code: ./run_1_70 -f karate.bin
./run_2_70 -f com-orkut.bin -b 32
./run_2_70 -f com-orkut.bin -b 32 -o communities-com-orkut.txt
./run_2_70 -f com-orkut.bin -b 8 -i 100 -t 1.0E-03
Possible options (can be combined):
1. -f <bin-file> : Specify input binary file after this argument. 2. -p <?gpu> <?batch> : Influence the way partitions are derived, do not modify
without consulting the code. 3. -r <|V|> <EF> : #Vertices and edge-factor (EF*|V|==#edges) for randomly generated graph.
4. -c : Uses Luby's algorithm for coloring.
5. -b <#batches> : Specify #batches, default is 2 and it can affect the quality significantly, so try increasing it to 8--32.
6. -t <threshold> : Specify threshold quantity (default: 1.0E-06) used to determine the exit criteria in an iteration.
7. -i : Specify maximum #iterations per phase (default: 500). 8. -o <file-name> : Specify output file name for storing the communities/clusters.
9. -h : Prints sample execution options. We recommend just passing -f & -b options for most cases. 

About

Batched Graph Clustering using Louvain Method on multiple GPUs.

Topics

Resources

Stars

3 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages