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Fire#

Firebase REST API wrapper for the .NET & Xamarin.

Changes are sent to all subscribed clients automatically, so you can update your clients in realtime from the backend.

AppVeyor Build statusCoverage StatusStories in Ready

IMPORTANT :v1 docs moved here.

Installation (NuGet)

//**Install v2**Install-Package FireSharp
//**Install v1**
Install-Package FireSharp -Version 1.1.0

Usage

FirebaseClient uses Newtonsoft.Json by default.

How can I configure FireSharp?


IFirebaseConfigconfig=newFirebaseConfig{AuthSecret="your_firebase_secret",BasePath="https://yourfirebase.firebaseio.com/"};
IFirebaseClientclient=newFirebaseClient(config);

So far, supported methods are :

Set

vartodo=newTodo{name="Execute SET",priority=2};SetResponseresponse=await_client.SetAsync("todos/set",todo);Todoresult=response.ResultAs<Todo>();//The response will contain the data written

Push

vartodo=newTodo{name="Execute PUSH",priority=2};PushResponseresponse=await_client.PushAsync("todos/push",todo);response.Result.name//The result will contain the child name of the new data that was added

Get

FirebaseResponseresponse=await_client.GetAsync("todos/set");Todotodo=response.ResultAs<Todo>();//The response will contain the data being retreived

Update

vartodo=newTodo{name="Execute UPDATE!",priority=1};FirebaseResponseresponse=await_client.UpdateAsync("todos/set",todo);Todotodo=response.ResultAs<Todo>();//The response will contain the data written

Delete

FirebaseResponseresponse=await_client.DeleteAsync("todos");//Deletes todos collectionConsole.WriteLine(response.StatusCode);

Listen Streaming from the REST API

EventStreamResponseresponse=await_client.OnAsync("chat",(sender,args)=>{System.Console.WriteLine(args.Data);});//Call dispose to stop listening for eventsresponse.Dispose();

Release Notes

2.1

  • Firesharp now is a Net Standard library, so it's available for every platform.

2.0

  • Use Microsoft HTTP Client Libraries instead of RestSharp
  • FireSharp is now Portable Library
  • Supports Streaming from the REST API (Firebase REST endpoints support the EventSource / Server-Sent Events protocol.)
  • It is fully asynchronous and designed to be non-blocking

More information about Firebase and the Firebase API is available at the official website.

License

Code and documentation are available according to the MIT License (see LICENSE).

About

An asynchronous .Net client library for Firebase

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - shibuya246/FireSharp: An asynchronous .Net client library for Firebase · GitHub
Skip to content

Repository files navigation

Fire#

Firebase REST API wrapper for the .NET & Xamarin.

Changes are sent to all subscribed clients automatically, so you can update your clients in realtime from the backend.

AppVeyor Build statusCoverage StatusStories in Ready

IMPORTANT :v1 docs moved here.

Installation (NuGet)

//**Install v2**Install-Package FireSharp
//**Install v1**
Install-Package FireSharp -Version 1.1.0

Usage

FirebaseClient uses Newtonsoft.Json by default.

How can I configure FireSharp?


IFirebaseConfigconfig=newFirebaseConfig{AuthSecret="your_firebase_secret",BasePath="https://yourfirebase.firebaseio.com/"};
IFirebaseClientclient=newFirebaseClient(config);

So far, supported methods are :

Set

vartodo=newTodo{name="Execute SET",priority=2};SetResponseresponse=await_client.SetAsync("todos/set",todo);Todoresult=response.ResultAs<Todo>();//The response will contain the data written

Push

vartodo=newTodo{name="Execute PUSH",priority=2};PushResponseresponse=await_client.PushAsync("todos/push",todo);response.Result.name//The result will contain the child name of the new data that was added

Get

FirebaseResponseresponse=await_client.GetAsync("todos/set");Todotodo=response.ResultAs<Todo>();//The response will contain the data being retreived

Update

vartodo=newTodo{name="Execute UPDATE!",priority=1};FirebaseResponseresponse=await_client.UpdateAsync("todos/set",todo);Todotodo=response.ResultAs<Todo>();//The response will contain the data written

Delete

FirebaseResponseresponse=await_client.DeleteAsync("todos");//Deletes todos collectionConsole.WriteLine(response.StatusCode);

Listen Streaming from the REST API

EventStreamResponseresponse=await_client.OnAsync("chat",(sender,args)=>{System.Console.WriteLine(args.Data);});//Call dispose to stop listening for eventsresponse.Dispose();

Release Notes

2.1

  • Firesharp now is a Net Standard library, so it's available for every platform.

2.0

  • Use Microsoft HTTP Client Libraries instead of RestSharp
  • FireSharp is now Portable Library
  • Supports Streaming from the REST API (Firebase REST endpoints support the EventSource / Server-Sent Events protocol.)
  • It is fully asynchronous and designed to be non-blocking

More information about Firebase and the Firebase API is available at the official website.

License

Code and documentation are available according to the MIT License (see LICENSE).

About

An asynchronous .Net client library for Firebase

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - shibuya246/FireSharp: An asynchronous .Net client library for Firebase · GitHub
Skip to content

Repository files navigation

Fire#

Firebase REST API wrapper for the .NET & Xamarin.

Changes are sent to all subscribed clients automatically, so you can update your clients in realtime from the backend.

AppVeyor Build statusCoverage StatusStories in Ready

IMPORTANT :v1 docs moved here.

Installation (NuGet)

//**Install v2**Install-Package FireSharp
//**Install v1**
Install-Package FireSharp -Version 1.1.0

Usage

FirebaseClient uses Newtonsoft.Json by default.

How can I configure FireSharp?


IFirebaseConfigconfig=newFirebaseConfig{AuthSecret="your_firebase_secret",BasePath="https://yourfirebase.firebaseio.com/"};
IFirebaseClientclient=newFirebaseClient(config);

So far, supported methods are :

Set

vartodo=newTodo{name="Execute SET",priority=2};SetResponseresponse=await_client.SetAsync("todos/set",todo);Todoresult=response.ResultAs<Todo>();//The response will contain the data written

Push

vartodo=newTodo{name="Execute PUSH",priority=2};PushResponseresponse=await_client.PushAsync("todos/push",todo);response.Result.name//The result will contain the child name of the new data that was added

Get

FirebaseResponseresponse=await_client.GetAsync("todos/set");Todotodo=response.ResultAs<Todo>();//The response will contain the data being retreived

Update

vartodo=newTodo{name="Execute UPDATE!",priority=1};FirebaseResponseresponse=await_client.UpdateAsync("todos/set",todo);Todotodo=response.ResultAs<Todo>();//The response will contain the data written

Delete

FirebaseResponseresponse=await_client.DeleteAsync("todos");//Deletes todos collectionConsole.WriteLine(response.StatusCode);

Listen Streaming from the REST API

EventStreamResponseresponse=await_client.OnAsync("chat",(sender,args)=>{System.Console.WriteLine(args.Data);});//Call dispose to stop listening for eventsresponse.Dispose();

Release Notes

2.1

  • Firesharp now is a Net Standard library, so it's available for every platform.

2.0

  • Use Microsoft HTTP Client Libraries instead of RestSharp
  • FireSharp is now Portable Library
  • Supports Streaming from the REST API (Firebase REST endpoints support the EventSource / Server-Sent Events protocol.)
  • It is fully asynchronous and designed to be non-blocking

More information about Firebase and the Firebase API is available at the official website.

License

Code and documentation are available according to the MIT License (see LICENSE).

About

An asynchronous .Net client library for Firebase

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - shibuya246/FireSharp: An asynchronous .Net client library for Firebase · GitHub
Skip to content

Repository files navigation

Fire#

Firebase REST API wrapper for the .NET & Xamarin.

Changes are sent to all subscribed clients automatically, so you can update your clients in realtime from the backend.

AppVeyor Build statusCoverage StatusStories in Ready

IMPORTANT :v1 docs moved here.

Installation (NuGet)

//**Install v2**Install-Package FireSharp
//**Install v1**
Install-Package FireSharp -Version 1.1.0

Usage

FirebaseClient uses Newtonsoft.Json by default.

How can I configure FireSharp?


IFirebaseConfigconfig=newFirebaseConfig{AuthSecret="your_firebase_secret",BasePath="https://yourfirebase.firebaseio.com/"};
IFirebaseClientclient=newFirebaseClient(config);

So far, supported methods are :

Set

vartodo=newTodo{name="Execute SET",priority=2};SetResponseresponse=await_client.SetAsync("todos/set",todo);Todoresult=response.ResultAs<Todo>();//The response will contain the data written

Push

vartodo=newTodo{name="Execute PUSH",priority=2};PushResponseresponse=await_client.PushAsync("todos/push",todo);response.Result.name//The result will contain the child name of the new data that was added

Get

FirebaseResponseresponse=await_client.GetAsync("todos/set");Todotodo=response.ResultAs<Todo>();//The response will contain the data being retreived

Update

vartodo=newTodo{name="Execute UPDATE!",priority=1};FirebaseResponseresponse=await_client.UpdateAsync("todos/set",todo);Todotodo=response.ResultAs<Todo>();//The response will contain the data written

Delete

FirebaseResponseresponse=await_client.DeleteAsync("todos");//Deletes todos collectionConsole.WriteLine(response.StatusCode);

Listen Streaming from the REST API

EventStreamResponseresponse=await_client.OnAsync("chat",(sender,args)=>{System.Console.WriteLine(args.Data);});//Call dispose to stop listening for eventsresponse.Dispose();

Release Notes

2.1

  • Firesharp now is a Net Standard library, so it's available for every platform.

2.0

  • Use Microsoft HTTP Client Libraries instead of RestSharp
  • FireSharp is now Portable Library
  • Supports Streaming from the REST API (Firebase REST endpoints support the EventSource / Server-Sent Events protocol.)
  • It is fully asynchronous and designed to be non-blocking

More information about Firebase and the Firebase API is available at the official website.

License

Code and documentation are available according to the MIT License (see LICENSE).

About

An asynchronous .Net client library for Firebase

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - shibuya246/FireSharp: An asynchronous .Net client library for Firebase · GitHub
Skip to content

Repository files navigation

Fire#

Firebase REST API wrapper for the .NET & Xamarin.

Changes are sent to all subscribed clients automatically, so you can update your clients in realtime from the backend.

AppVeyor Build statusCoverage StatusStories in Ready

IMPORTANT :v1 docs moved here.

Installation (NuGet)

//**Install v2**Install-Package FireSharp
//**Install v1**
Install-Package FireSharp -Version 1.1.0

Usage

FirebaseClient uses Newtonsoft.Json by default.

How can I configure FireSharp?


IFirebaseConfigconfig=newFirebaseConfig{AuthSecret="your_firebase_secret",BasePath="https://yourfirebase.firebaseio.com/"};
IFirebaseClientclient=newFirebaseClient(config);

So far, supported methods are :

Set

vartodo=newTodo{name="Execute SET",priority=2};SetResponseresponse=await_client.SetAsync("todos/set",todo);Todoresult=response.ResultAs<Todo>();//The response will contain the data written

Push

vartodo=newTodo{name="Execute PUSH",priority=2};PushResponseresponse=await_client.PushAsync("todos/push",todo);response.Result.name//The result will contain the child name of the new data that was added

Get

FirebaseResponseresponse=await_client.GetAsync("todos/set");Todotodo=response.ResultAs<Todo>();//The response will contain the data being retreived

Update

vartodo=newTodo{name="Execute UPDATE!",priority=1};FirebaseResponseresponse=await_client.UpdateAsync("todos/set",todo);Todotodo=response.ResultAs<Todo>();//The response will contain the data written

Delete

FirebaseResponseresponse=await_client.DeleteAsync("todos");//Deletes todos collectionConsole.WriteLine(response.StatusCode);

Listen Streaming from the REST API

EventStreamResponseresponse=await_client.OnAsync("chat",(sender,args)=>{System.Console.WriteLine(args.Data);});//Call dispose to stop listening for eventsresponse.Dispose();

Release Notes

2.1

  • Firesharp now is a Net Standard library, so it's available for every platform.

2.0

  • Use Microsoft HTTP Client Libraries instead of RestSharp
  • FireSharp is now Portable Library
  • Supports Streaming from the REST API (Firebase REST endpoints support the EventSource / Server-Sent Events protocol.)
  • It is fully asynchronous and designed to be non-blocking

More information about Firebase and the Firebase API is available at the official website.

License

Code and documentation are available according to the MIT License (see LICENSE).

About

An asynchronous .Net client library for Firebase

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - shibuya246/FireSharp: An asynchronous .Net client library for Firebase · GitHub
Skip to content

Repository files navigation

Fire#

Firebase REST API wrapper for the .NET & Xamarin.

Changes are sent to all subscribed clients automatically, so you can update your clients in realtime from the backend.

AppVeyor Build statusCoverage StatusStories in Ready

IMPORTANT :v1 docs moved here.

Installation (NuGet)

//**Install v2**Install-Package FireSharp
//**Install v1**
Install-Package FireSharp -Version 1.1.0

Usage

FirebaseClient uses Newtonsoft.Json by default.

How can I configure FireSharp?


IFirebaseConfigconfig=newFirebaseConfig{AuthSecret="your_firebase_secret",BasePath="https://yourfirebase.firebaseio.com/"};
IFirebaseClientclient=newFirebaseClient(config);

So far, supported methods are :

Set

vartodo=newTodo{name="Execute SET",priority=2};SetResponseresponse=await_client.SetAsync("todos/set",todo);Todoresult=response.ResultAs<Todo>();//The response will contain the data written

Push

vartodo=newTodo{name="Execute PUSH",priority=2};PushResponseresponse=await_client.PushAsync("todos/push",todo);response.Result.name//The result will contain the child name of the new data that was added

Get

FirebaseResponseresponse=await_client.GetAsync("todos/set");Todotodo=response.ResultAs<Todo>();//The response will contain the data being retreived

Update

vartodo=newTodo{name="Execute UPDATE!",priority=1};FirebaseResponseresponse=await_client.UpdateAsync("todos/set",todo);Todotodo=response.ResultAs<Todo>();//The response will contain the data written

Delete

FirebaseResponseresponse=await_client.DeleteAsync("todos");//Deletes todos collectionConsole.WriteLine(response.StatusCode);

Listen Streaming from the REST API

EventStreamResponseresponse=await_client.OnAsync("chat",(sender,args)=>{System.Console.WriteLine(args.Data);});//Call dispose to stop listening for eventsresponse.Dispose();

Release Notes

2.1

  • Firesharp now is a Net Standard library, so it's available for every platform.

2.0

  • Use Microsoft HTTP Client Libraries instead of RestSharp
  • FireSharp is now Portable Library
  • Supports Streaming from the REST API (Firebase REST endpoints support the EventSource / Server-Sent Events protocol.)
  • It is fully asynchronous and designed to be non-blocking

More information about Firebase and the Firebase API is available at the official website.

License

Code and documentation are available according to the MIT License (see LICENSE).

About

An asynchronous .Net client library for Firebase

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - shibuya246/FireSharp: An asynchronous .Net client library for Firebase · GitHub
Skip to content

Repository files navigation

Fire#

Firebase REST API wrapper for the .NET & Xamarin.

Changes are sent to all subscribed clients automatically, so you can update your clients in realtime from the backend.

AppVeyor Build statusCoverage StatusStories in Ready

IMPORTANT :v1 docs moved here.

Installation (NuGet)

//**Install v2**Install-Package FireSharp
//**Install v1**
Install-Package FireSharp -Version 1.1.0

Usage

FirebaseClient uses Newtonsoft.Json by default.

How can I configure FireSharp?


IFirebaseConfigconfig=newFirebaseConfig{AuthSecret="your_firebase_secret",BasePath="https://yourfirebase.firebaseio.com/"};
IFirebaseClientclient=newFirebaseClient(config);

So far, supported methods are :

Set

vartodo=newTodo{name="Execute SET",priority=2};SetResponseresponse=await_client.SetAsync("todos/set",todo);Todoresult=response.ResultAs<Todo>();//The response will contain the data written

Push

vartodo=newTodo{name="Execute PUSH",priority=2};PushResponseresponse=await_client.PushAsync("todos/push",todo);response.Result.name//The result will contain the child name of the new data that was added

Get

FirebaseResponseresponse=await_client.GetAsync("todos/set");Todotodo=response.ResultAs<Todo>();//The response will contain the data being retreived

Update

vartodo=newTodo{name="Execute UPDATE!",priority=1};FirebaseResponseresponse=await_client.UpdateAsync("todos/set",todo);Todotodo=response.ResultAs<Todo>();//The response will contain the data written

Delete

FirebaseResponseresponse=await_client.DeleteAsync("todos");//Deletes todos collectionConsole.WriteLine(response.StatusCode);

Listen Streaming from the REST API

EventStreamResponseresponse=await_client.OnAsync("chat",(sender,args)=>{System.Console.WriteLine(args.Data);});//Call dispose to stop listening for eventsresponse.Dispose();

Release Notes

2.1

  • Firesharp now is a Net Standard library, so it's available for every platform.

2.0

  • Use Microsoft HTTP Client Libraries instead of RestSharp
  • FireSharp is now Portable Library
  • Supports Streaming from the REST API (Firebase REST endpoints support the EventSource / Server-Sent Events protocol.)
  • It is fully asynchronous and designed to be non-blocking

More information about Firebase and the Firebase API is available at the official website.

License

Code and documentation are available according to the MIT License (see LICENSE).

About

An asynchronous .Net client library for Firebase

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - shibuya246/FireSharp: An asynchronous .Net client library for Firebase · GitHub
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Fire#

Firebase REST API wrapper for the .NET & Xamarin.

Changes are sent to all subscribed clients automatically, so you can update your clients in realtime from the backend.

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IMPORTANT :v1 docs moved here.

Installation (NuGet)

//**Install v2**Install-Package FireSharp
//**Install v1**
Install-Package FireSharp -Version 1.1.0

Usage

FirebaseClient uses Newtonsoft.Json by default.

How can I configure FireSharp?


IFirebaseConfigconfig=newFirebaseConfig{AuthSecret="your_firebase_secret",BasePath="https://yourfirebase.firebaseio.com/"};
IFirebaseClientclient=newFirebaseClient(config);

So far, supported methods are :

Set

vartodo=newTodo{name="Execute SET",priority=2};SetResponseresponse=await_client.SetAsync("todos/set",todo);Todoresult=response.ResultAs<Todo>();//The response will contain the data written

Push

vartodo=newTodo{name="Execute PUSH",priority=2};PushResponseresponse=await_client.PushAsync("todos/push",todo);response.Result.name//The result will contain the child name of the new data that was added

Get

FirebaseResponseresponse=await_client.GetAsync("todos/set");Todotodo=response.ResultAs<Todo>();//The response will contain the data being retreived

Update

vartodo=newTodo{name="Execute UPDATE!",priority=1};FirebaseResponseresponse=await_client.UpdateAsync("todos/set",todo);Todotodo=response.ResultAs<Todo>();//The response will contain the data written

Delete

FirebaseResponseresponse=await_client.DeleteAsync("todos");//Deletes todos collectionConsole.WriteLine(response.StatusCode);

Listen Streaming from the REST API

EventStreamResponseresponse=await_client.OnAsync("chat",(sender,args)=>{System.Console.WriteLine(args.Data);});//Call dispose to stop listening for eventsresponse.Dispose();

Release Notes

2.1

  • Firesharp now is a Net Standard library, so it's available for every platform.

2.0

  • Use Microsoft HTTP Client Libraries instead of RestSharp
  • FireSharp is now Portable Library
  • Supports Streaming from the REST API (Firebase REST endpoints support the EventSource / Server-Sent Events protocol.)
  • It is fully asynchronous and designed to be non-blocking

More information about Firebase and the Firebase API is available at the official website.

License

Code and documentation are available according to the MIT License (see LICENSE).

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An asynchronous .Net client library for Firebase

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