Repository files navigation

#Building the KineticJS Framework To build the framework, you need to have Ruby and Rubygems installed. After that, run gem install thor, gem install json_pure, and gem install uglifier to install the dependencies.

To build a development version of the framework, run thor build:dev VERSION, where VERSION is a string that can be anything you like. For example, using thor build:dev current will produce kinetic-vcurrent.js. To build a minified version of the framework, run thor build:prod VERSION.

If you add a file in the src directory, be sure to add the filename to the filename array in the Thorfile.

#Testing

Getting the tests up and running

Currently, KineticJS has unit, functional, performance, manual, and special test suites. To build the unit tests, you'll need to build the unitTests.js file by running thor build:test and then opening unitTests.html. Open tests/html/index.html to navigate to different test suites.

Running the tests

Unit, functional, and performance tests output the results to the console via console.log() so be sure to have it open.

In order for the data url tests and image manipulation tests to pass, you need to run the unit test suite on a web server due to canvas security constraints (read more about that here). All tests should pass in Google Chrome on Windows 7 with no warnings, and all tests should pass with some warnings in other browsers and operating systems.

Updating the tests

To add / modify unit tests, be sure to do so in the tests/js/unit directory, because these are the source test files that are concatenated together when building unitTests.js. Use test() for hard tests which will throw an error if something fails, and use warn() for soft tests that will allow the tests to continue if the test condition fails. The warn() method is great for tests that will have different results in different browsers, such as canvas data url comparisons, text metric dimensions, etc.

TIP: prepend a test name with a * to only run that particular test, or prepend a test name with ! to omit that test.

#Pull Requests I'd be happy to review any pull requests that may better the KineticJS project, in particular if you have a bug fix, enhancement, or a new shape (see src/shapes for examples). Before doing so, please first make sure that all of the unit tests and functional tests pass.

About

KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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#Building the KineticJS Framework To build the framework, you need to have Ruby and Rubygems installed. After that, run gem install thor, gem install json_pure, and gem install uglifier to install the dependencies.

To build a development version of the framework, run thor build:dev VERSION, where VERSION is a string that can be anything you like. For example, using thor build:dev current will produce kinetic-vcurrent.js. To build a minified version of the framework, run thor build:prod VERSION.

If you add a file in the src directory, be sure to add the filename to the filename array in the Thorfile.

#Testing

Getting the tests up and running

Currently, KineticJS has unit, functional, performance, manual, and special test suites. To build the unit tests, you'll need to build the unitTests.js file by running thor build:test and then opening unitTests.html. Open tests/html/index.html to navigate to different test suites.

Running the tests

Unit, functional, and performance tests output the results to the console via console.log() so be sure to have it open.

In order for the data url tests and image manipulation tests to pass, you need to run the unit test suite on a web server due to canvas security constraints (read more about that here). All tests should pass in Google Chrome on Windows 7 with no warnings, and all tests should pass with some warnings in other browsers and operating systems.

Updating the tests

To add / modify unit tests, be sure to do so in the tests/js/unit directory, because these are the source test files that are concatenated together when building unitTests.js. Use test() for hard tests which will throw an error if something fails, and use warn() for soft tests that will allow the tests to continue if the test condition fails. The warn() method is great for tests that will have different results in different browsers, such as canvas data url comparisons, text metric dimensions, etc.

TIP: prepend a test name with a * to only run that particular test, or prepend a test name with ! to omit that test.

#Pull Requests I'd be happy to review any pull requests that may better the KineticJS project, in particular if you have a bug fix, enhancement, or a new shape (see src/shapes for examples). Before doing so, please first make sure that all of the unit tests and functional tests pass.

About

KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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#Building the KineticJS Framework To build the framework, you need to have Ruby and Rubygems installed. After that, run gem install thor, gem install json_pure, and gem install uglifier to install the dependencies.

To build a development version of the framework, run thor build:dev VERSION, where VERSION is a string that can be anything you like. For example, using thor build:dev current will produce kinetic-vcurrent.js. To build a minified version of the framework, run thor build:prod VERSION.

If you add a file in the src directory, be sure to add the filename to the filename array in the Thorfile.

#Testing

Getting the tests up and running

Currently, KineticJS has unit, functional, performance, manual, and special test suites. To build the unit tests, you'll need to build the unitTests.js file by running thor build:test and then opening unitTests.html. Open tests/html/index.html to navigate to different test suites.

Running the tests

Unit, functional, and performance tests output the results to the console via console.log() so be sure to have it open.

In order for the data url tests and image manipulation tests to pass, you need to run the unit test suite on a web server due to canvas security constraints (read more about that here). All tests should pass in Google Chrome on Windows 7 with no warnings, and all tests should pass with some warnings in other browsers and operating systems.

Updating the tests

To add / modify unit tests, be sure to do so in the tests/js/unit directory, because these are the source test files that are concatenated together when building unitTests.js. Use test() for hard tests which will throw an error if something fails, and use warn() for soft tests that will allow the tests to continue if the test condition fails. The warn() method is great for tests that will have different results in different browsers, such as canvas data url comparisons, text metric dimensions, etc.

TIP: prepend a test name with a * to only run that particular test, or prepend a test name with ! to omit that test.

#Pull Requests I'd be happy to review any pull requests that may better the KineticJS project, in particular if you have a bug fix, enhancement, or a new shape (see src/shapes for examples). Before doing so, please first make sure that all of the unit tests and functional tests pass.

About

KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

Resources

Stars

0 stars

Watchers

4 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

#Building the KineticJS Framework To build the framework, you need to have Ruby and Rubygems installed. After that, run gem install thor, gem install json_pure, and gem install uglifier to install the dependencies.

To build a development version of the framework, run thor build:dev VERSION, where VERSION is a string that can be anything you like. For example, using thor build:dev current will produce kinetic-vcurrent.js. To build a minified version of the framework, run thor build:prod VERSION.

If you add a file in the src directory, be sure to add the filename to the filename array in the Thorfile.

#Testing

Getting the tests up and running

Currently, KineticJS has unit, functional, performance, manual, and special test suites. To build the unit tests, you'll need to build the unitTests.js file by running thor build:test and then opening unitTests.html. Open tests/html/index.html to navigate to different test suites.

Running the tests

Unit, functional, and performance tests output the results to the console via console.log() so be sure to have it open.

In order for the data url tests and image manipulation tests to pass, you need to run the unit test suite on a web server due to canvas security constraints (read more about that here). All tests should pass in Google Chrome on Windows 7 with no warnings, and all tests should pass with some warnings in other browsers and operating systems.

Updating the tests

To add / modify unit tests, be sure to do so in the tests/js/unit directory, because these are the source test files that are concatenated together when building unitTests.js. Use test() for hard tests which will throw an error if something fails, and use warn() for soft tests that will allow the tests to continue if the test condition fails. The warn() method is great for tests that will have different results in different browsers, such as canvas data url comparisons, text metric dimensions, etc.

TIP: prepend a test name with a * to only run that particular test, or prepend a test name with ! to omit that test.

#Pull Requests I'd be happy to review any pull requests that may better the KineticJS project, in particular if you have a bug fix, enhancement, or a new shape (see src/shapes for examples). Before doing so, please first make sure that all of the unit tests and functional tests pass.

About

KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

Resources

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0 stars

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4 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

#Building the KineticJS Framework To build the framework, you need to have Ruby and Rubygems installed. After that, run gem install thor, gem install json_pure, and gem install uglifier to install the dependencies.

To build a development version of the framework, run thor build:dev VERSION, where VERSION is a string that can be anything you like. For example, using thor build:dev current will produce kinetic-vcurrent.js. To build a minified version of the framework, run thor build:prod VERSION.

If you add a file in the src directory, be sure to add the filename to the filename array in the Thorfile.

#Testing

Getting the tests up and running

Currently, KineticJS has unit, functional, performance, manual, and special test suites. To build the unit tests, you'll need to build the unitTests.js file by running thor build:test and then opening unitTests.html. Open tests/html/index.html to navigate to different test suites.

Running the tests

Unit, functional, and performance tests output the results to the console via console.log() so be sure to have it open.

In order for the data url tests and image manipulation tests to pass, you need to run the unit test suite on a web server due to canvas security constraints (read more about that here). All tests should pass in Google Chrome on Windows 7 with no warnings, and all tests should pass with some warnings in other browsers and operating systems.

Updating the tests

To add / modify unit tests, be sure to do so in the tests/js/unit directory, because these are the source test files that are concatenated together when building unitTests.js. Use test() for hard tests which will throw an error if something fails, and use warn() for soft tests that will allow the tests to continue if the test condition fails. The warn() method is great for tests that will have different results in different browsers, such as canvas data url comparisons, text metric dimensions, etc.

TIP: prepend a test name with a * to only run that particular test, or prepend a test name with ! to omit that test.

#Pull Requests I'd be happy to review any pull requests that may better the KineticJS project, in particular if you have a bug fix, enhancement, or a new shape (see src/shapes for examples). Before doing so, please first make sure that all of the unit tests and functional tests pass.

About

KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

Resources

Stars

0 stars

Watchers

4 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

#Building the KineticJS Framework To build the framework, you need to have Ruby and Rubygems installed. After that, run gem install thor, gem install json_pure, and gem install uglifier to install the dependencies.

To build a development version of the framework, run thor build:dev VERSION, where VERSION is a string that can be anything you like. For example, using thor build:dev current will produce kinetic-vcurrent.js. To build a minified version of the framework, run thor build:prod VERSION.

If you add a file in the src directory, be sure to add the filename to the filename array in the Thorfile.

#Testing

Getting the tests up and running

Currently, KineticJS has unit, functional, performance, manual, and special test suites. To build the unit tests, you'll need to build the unitTests.js file by running thor build:test and then opening unitTests.html. Open tests/html/index.html to navigate to different test suites.

Running the tests

Unit, functional, and performance tests output the results to the console via console.log() so be sure to have it open.

In order for the data url tests and image manipulation tests to pass, you need to run the unit test suite on a web server due to canvas security constraints (read more about that here). All tests should pass in Google Chrome on Windows 7 with no warnings, and all tests should pass with some warnings in other browsers and operating systems.

Updating the tests

To add / modify unit tests, be sure to do so in the tests/js/unit directory, because these are the source test files that are concatenated together when building unitTests.js. Use test() for hard tests which will throw an error if something fails, and use warn() for soft tests that will allow the tests to continue if the test condition fails. The warn() method is great for tests that will have different results in different browsers, such as canvas data url comparisons, text metric dimensions, etc.

TIP: prepend a test name with a * to only run that particular test, or prepend a test name with ! to omit that test.

#Pull Requests I'd be happy to review any pull requests that may better the KineticJS project, in particular if you have a bug fix, enhancement, or a new shape (see src/shapes for examples). Before doing so, please first make sure that all of the unit tests and functional tests pass.

About

KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

Resources

Stars

0 stars

Watchers

4 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

#Building the KineticJS Framework To build the framework, you need to have Ruby and Rubygems installed. After that, run gem install thor, gem install json_pure, and gem install uglifier to install the dependencies.

To build a development version of the framework, run thor build:dev VERSION, where VERSION is a string that can be anything you like. For example, using thor build:dev current will produce kinetic-vcurrent.js. To build a minified version of the framework, run thor build:prod VERSION.

If you add a file in the src directory, be sure to add the filename to the filename array in the Thorfile.

#Testing

Getting the tests up and running

Currently, KineticJS has unit, functional, performance, manual, and special test suites. To build the unit tests, you'll need to build the unitTests.js file by running thor build:test and then opening unitTests.html. Open tests/html/index.html to navigate to different test suites.

Running the tests

Unit, functional, and performance tests output the results to the console via console.log() so be sure to have it open.

In order for the data url tests and image manipulation tests to pass, you need to run the unit test suite on a web server due to canvas security constraints (read more about that here). All tests should pass in Google Chrome on Windows 7 with no warnings, and all tests should pass with some warnings in other browsers and operating systems.

Updating the tests

To add / modify unit tests, be sure to do so in the tests/js/unit directory, because these are the source test files that are concatenated together when building unitTests.js. Use test() for hard tests which will throw an error if something fails, and use warn() for soft tests that will allow the tests to continue if the test condition fails. The warn() method is great for tests that will have different results in different browsers, such as canvas data url comparisons, text metric dimensions, etc.

TIP: prepend a test name with a * to only run that particular test, or prepend a test name with ! to omit that test.

#Pull Requests I'd be happy to review any pull requests that may better the KineticJS project, in particular if you have a bug fix, enhancement, or a new shape (see src/shapes for examples). Before doing so, please first make sure that all of the unit tests and functional tests pass.

About

KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

Resources

Stars

0 stars

Watchers

4 watching

Forks

Releases

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Contributors

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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#Building the KineticJS Framework To build the framework, you need to have Ruby and Rubygems installed. After that, run gem install thor, gem install json_pure, and gem install uglifier to install the dependencies.

To build a development version of the framework, run thor build:dev VERSION, where VERSION is a string that can be anything you like. For example, using thor build:dev current will produce kinetic-vcurrent.js. To build a minified version of the framework, run thor build:prod VERSION.

If you add a file in the src directory, be sure to add the filename to the filename array in the Thorfile.

#Testing

Getting the tests up and running

Currently, KineticJS has unit, functional, performance, manual, and special test suites. To build the unit tests, you'll need to build the unitTests.js file by running thor build:test and then opening unitTests.html. Open tests/html/index.html to navigate to different test suites.

Running the tests

Unit, functional, and performance tests output the results to the console via console.log() so be sure to have it open.

In order for the data url tests and image manipulation tests to pass, you need to run the unit test suite on a web server due to canvas security constraints (read more about that here). All tests should pass in Google Chrome on Windows 7 with no warnings, and all tests should pass with some warnings in other browsers and operating systems.

Updating the tests

To add / modify unit tests, be sure to do so in the tests/js/unit directory, because these are the source test files that are concatenated together when building unitTests.js. Use test() for hard tests which will throw an error if something fails, and use warn() for soft tests that will allow the tests to continue if the test condition fails. The warn() method is great for tests that will have different results in different browsers, such as canvas data url comparisons, text metric dimensions, etc.

TIP: prepend a test name with a * to only run that particular test, or prepend a test name with ! to omit that test.

#Pull Requests I'd be happy to review any pull requests that may better the KineticJS project, in particular if you have a bug fix, enhancement, or a new shape (see src/shapes for examples). Before doing so, please first make sure that all of the unit tests and functional tests pass.

About

KineticJS is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

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