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TileMap v1.0

TileMap is a playable game map, supporting selected ZX Spectrum games.

System Requirements

  • Windows 7 x64 (with Platform Update) or later.
  • DirectX 10 compatible hardware and drivers.

Global controls

KeyAction
F1/F2/F3/F4Zoom 100/200/300/400% (default = 200%)
Page Up/DnZoom in/out
+/-Zoom in/out
Cursor keysPan map
HomeCentre on current room
Ctrl-HomeCentre on current room at 200% zoom
EndScale to show entire map
Mouse dragMove map
Mouse wheelZoom map
Alt-EnterToggle fullscreen
DeleteShow only current room
InsertShow all rooms
Menu keyFull speed

Supported Games

Dynamite Dan, by Rod Bowkett. (c) 1985 Mirrorsoft Ltd

KeyAction
ALeft
SRight
SpaceJump
QQuit/Restart (careful, no confirmation prompt!)

Cheats: infinite lives and energy, no drowning


Dynamite Dan II, by Rod Bowkett. (c) 1986 Mirrorsoft Ltd

KeyAction
ALeft
SRight
IDown (ladder)
MJump
QQuit/Restart (careful, no confirmation prompt!)

Cheats: infinite energy, blow doors without bombs, leave without fuel
Special features: moving airship room


Jet Set Willy, by Matthew Smith. (c) 1984 Software Projects Ltd

KeyAction
QLeft
WRight
Space/ShiftJump
EnterToggle in-game music
Space+ShiftRestart game

Cheats: infinite lives and time
Special features: seamless room change


Jet Set Willy II+, by Derrick P Rowson. (c) 1985 Software Projects Ltd

KeyAction
QLeft
WRight
Space/ShiftJump
EnterToggle in-game music
Space+ShiftRestart game

Cheats: infinite lives
Special features: auto-updating Cartography Room


Starquake, by Stephen J Crow. (c) 1985 Bubble Bus Software

KeyAction
QUp
ADown / Create platform
OLeft
PRight
SpaceFire

Cheats: infinite lives and resources, access security doors and Cheops


Technician Ted, by Steve Marsden and David Cooke. (c) 1984 Hewson Consultants Ltd

KeyAction
QLeft
WRight
Space/ShiftJump

Cheats: infinite lives and time
Special features: moving lift, map update after tasks (on next room change)


Spindizzy, by Phil Churchyard and Paul Shirley. (c) 1986 Electric Dreams Software

KeyAction
QUp
ADown
OLeft
PRight
SpaceFire (speed boost)
EnterFreeze
CChange
GScore
MMap
Ctrl+ShiftQuit / EXT

Cheats: infinite time
Special features: masked 3D, seamless room change
Tip: use Delete/Insert to show only current room if obscured by neighbouring room


Thanks

  • Manuel Sainz de Baranda y Goñi for his Z80 CPU core.
  • Amstrad Plc. for permission to use the Spectrum 48K ROM.
  • Derrick P Rowson for permission to include JSW2+ (2016).
  • Richard Dymond for his Skoolkit disassembly of JSW.
  • BadBeard for DD2 disassembly.
  • Mark Woodmass for his SpecEmu emulator and debugger.
  • Kris Adcock for concept ideas.
  • Richard Rayner and Richard Chandler for additional testing.

Simon Owen
https://simonowen.com

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Playable game map, supporting selected ZX Spectrum games

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