Repository files navigation

Deep Space

Deep Space is a science fiction simulation.

It creates stars, planets, economies, empires and spaceships.

Ships leave their home planet, colonise ungoverned words and spread their empires as far as possible.

Deep Space was first presented at JSConf.asia 2014. It is a study in physics, economics and emergent behaviour. Scientific accuracy is sacrificed to make an interesting sim.

You can see a demo in operation at http://simonswain.com/deepspace.

Install

I run this on Ubuntu 14.04 desktop. Only really in Chrome, but it seems to work OK in Firefox.

Seems to work fine on a mac with node installed using nvm.

This should get it installed:

git clone git@github.com:simonswain/deepspace.git
cd deepspace
cp config/index.sample.js config/index.js
npm install
bower install
node run

Will run on localhost:3002

Key Control

  • space advances to next slide
  • left and Right arrows change slide
  • esc returns to title / index page
  • tab toggles options on some screens

Screens

Make Planet

Observe planet economy

Make System

Create a star and n planets with non space capable economies.

Make Ships

Create a star system and two empires that launch ships. Test Mode. No shooting.

Make Fight

Create a star system and two empires that launch ships. Test Mode. Shooting.

Make Colonies

Create a star system and one operational empire on a random planet.

Make War

Create a star system and two operational empires that fight for dominance.

Make Empires

Create a Sector and multiple competing empires.

Reading and Viewing

  • Traveller (science fiction adventure in the far future)
  • Ian M Banks Culture novels
  • Red Mars, Green Mars, Blue Mars
  • Atari vector games (Major Havoc, Tempest)
  • Williams arcade games (Defender, Robotron, Joust)
  • Tron (1992)
  • Wargames (1983)
  • Starship Troopers (1997)

History

2014-11-25 0.0.1 Rough Cut

About

Deep Space sim

Resources

Stars

149 stars

Watchers

10 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

Deep Space

Deep Space is a science fiction simulation.

It creates stars, planets, economies, empires and spaceships.

Ships leave their home planet, colonise ungoverned words and spread their empires as far as possible.

Deep Space was first presented at JSConf.asia 2014. It is a study in physics, economics and emergent behaviour. Scientific accuracy is sacrificed to make an interesting sim.

You can see a demo in operation at http://simonswain.com/deepspace.

Install

I run this on Ubuntu 14.04 desktop. Only really in Chrome, but it seems to work OK in Firefox.

Seems to work fine on a mac with node installed using nvm.

This should get it installed:

git clone git@github.com:simonswain/deepspace.git
cd deepspace
cp config/index.sample.js config/index.js
npm install
bower install
node run

Will run on localhost:3002

Key Control

  • space advances to next slide
  • left and Right arrows change slide
  • esc returns to title / index page
  • tab toggles options on some screens

Screens

Make Planet

Observe planet economy

Make System

Create a star and n planets with non space capable economies.

Make Ships

Create a star system and two empires that launch ships. Test Mode. No shooting.

Make Fight

Create a star system and two empires that launch ships. Test Mode. Shooting.

Make Colonies

Create a star system and one operational empire on a random planet.

Make War

Create a star system and two operational empires that fight for dominance.

Make Empires

Create a Sector and multiple competing empires.

Reading and Viewing

  • Traveller (science fiction adventure in the far future)
  • Ian M Banks Culture novels
  • Red Mars, Green Mars, Blue Mars
  • Atari vector games (Major Havoc, Tempest)
  • Williams arcade games (Defender, Robotron, Joust)
  • Tron (1992)
  • Wargames (1983)
  • Starship Troopers (1997)

History

2014-11-25 0.0.1 Rough Cut

About

Deep Space sim

Resources

Stars

149 stars

Watchers

10 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Deep Space

Deep Space is a science fiction simulation.

It creates stars, planets, economies, empires and spaceships.

Ships leave their home planet, colonise ungoverned words and spread their empires as far as possible.

Deep Space was first presented at JSConf.asia 2014. It is a study in physics, economics and emergent behaviour. Scientific accuracy is sacrificed to make an interesting sim.

You can see a demo in operation at http://simonswain.com/deepspace.

Install

I run this on Ubuntu 14.04 desktop. Only really in Chrome, but it seems to work OK in Firefox.

Seems to work fine on a mac with node installed using nvm.

This should get it installed:

git clone git@github.com:simonswain/deepspace.git
cd deepspace
cp config/index.sample.js config/index.js
npm install
bower install
node run

Will run on localhost:3002

Key Control

  • space advances to next slide
  • left and Right arrows change slide
  • esc returns to title / index page
  • tab toggles options on some screens

Screens

Make Planet

Observe planet economy

Make System

Create a star and n planets with non space capable economies.

Make Ships

Create a star system and two empires that launch ships. Test Mode. No shooting.

Make Fight

Create a star system and two empires that launch ships. Test Mode. Shooting.

Make Colonies

Create a star system and one operational empire on a random planet.

Make War

Create a star system and two operational empires that fight for dominance.

Make Empires

Create a Sector and multiple competing empires.

Reading and Viewing

  • Traveller (science fiction adventure in the far future)
  • Ian M Banks Culture novels
  • Red Mars, Green Mars, Blue Mars
  • Atari vector games (Major Havoc, Tempest)
  • Williams arcade games (Defender, Robotron, Joust)
  • Tron (1992)
  • Wargames (1983)
  • Starship Troopers (1997)

History

2014-11-25 0.0.1 Rough Cut

About

Deep Space sim

Resources

Stars

149 stars

Watchers

10 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Deep Space

Deep Space is a science fiction simulation.

It creates stars, planets, economies, empires and spaceships.

Ships leave their home planet, colonise ungoverned words and spread their empires as far as possible.

Deep Space was first presented at JSConf.asia 2014. It is a study in physics, economics and emergent behaviour. Scientific accuracy is sacrificed to make an interesting sim.

You can see a demo in operation at http://simonswain.com/deepspace.

Install

I run this on Ubuntu 14.04 desktop. Only really in Chrome, but it seems to work OK in Firefox.

Seems to work fine on a mac with node installed using nvm.

This should get it installed:

git clone git@github.com:simonswain/deepspace.git
cd deepspace
cp config/index.sample.js config/index.js
npm install
bower install
node run

Will run on localhost:3002

Key Control

  • space advances to next slide
  • left and Right arrows change slide
  • esc returns to title / index page
  • tab toggles options on some screens

Screens

Make Planet

Observe planet economy

Make System

Create a star and n planets with non space capable economies.

Make Ships

Create a star system and two empires that launch ships. Test Mode. No shooting.

Make Fight

Create a star system and two empires that launch ships. Test Mode. Shooting.

Make Colonies

Create a star system and one operational empire on a random planet.

Make War

Create a star system and two operational empires that fight for dominance.

Make Empires

Create a Sector and multiple competing empires.

Reading and Viewing

  • Traveller (science fiction adventure in the far future)
  • Ian M Banks Culture novels
  • Red Mars, Green Mars, Blue Mars
  • Atari vector games (Major Havoc, Tempest)
  • Williams arcade games (Defender, Robotron, Joust)
  • Tron (1992)
  • Wargames (1983)
  • Starship Troopers (1997)

History

2014-11-25 0.0.1 Rough Cut

About

Deep Space sim

Resources

Stars

149 stars

Watchers

10 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Deep Space

Deep Space is a science fiction simulation.

It creates stars, planets, economies, empires and spaceships.

Ships leave their home planet, colonise ungoverned words and spread their empires as far as possible.

Deep Space was first presented at JSConf.asia 2014. It is a study in physics, economics and emergent behaviour. Scientific accuracy is sacrificed to make an interesting sim.

You can see a demo in operation at http://simonswain.com/deepspace.

Install

I run this on Ubuntu 14.04 desktop. Only really in Chrome, but it seems to work OK in Firefox.

Seems to work fine on a mac with node installed using nvm.

This should get it installed:

git clone git@github.com:simonswain/deepspace.git
cd deepspace
cp config/index.sample.js config/index.js
npm install
bower install
node run

Will run on localhost:3002

Key Control

  • space advances to next slide
  • left and Right arrows change slide
  • esc returns to title / index page
  • tab toggles options on some screens

Screens

Make Planet

Observe planet economy

Make System

Create a star and n planets with non space capable economies.

Make Ships

Create a star system and two empires that launch ships. Test Mode. No shooting.

Make Fight

Create a star system and two empires that launch ships. Test Mode. Shooting.

Make Colonies

Create a star system and one operational empire on a random planet.

Make War

Create a star system and two operational empires that fight for dominance.

Make Empires

Create a Sector and multiple competing empires.

Reading and Viewing

  • Traveller (science fiction adventure in the far future)
  • Ian M Banks Culture novels
  • Red Mars, Green Mars, Blue Mars
  • Atari vector games (Major Havoc, Tempest)
  • Williams arcade games (Defender, Robotron, Joust)
  • Tron (1992)
  • Wargames (1983)
  • Starship Troopers (1997)

History

2014-11-25 0.0.1 Rough Cut

About

Deep Space sim

Resources

Stars

149 stars

Watchers

10 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Deep Space

Deep Space is a science fiction simulation.

It creates stars, planets, economies, empires and spaceships.

Ships leave their home planet, colonise ungoverned words and spread their empires as far as possible.

Deep Space was first presented at JSConf.asia 2014. It is a study in physics, economics and emergent behaviour. Scientific accuracy is sacrificed to make an interesting sim.

You can see a demo in operation at http://simonswain.com/deepspace.

Install

I run this on Ubuntu 14.04 desktop. Only really in Chrome, but it seems to work OK in Firefox.

Seems to work fine on a mac with node installed using nvm.

This should get it installed:

git clone git@github.com:simonswain/deepspace.git
cd deepspace
cp config/index.sample.js config/index.js
npm install
bower install
node run

Will run on localhost:3002

Key Control

  • space advances to next slide
  • left and Right arrows change slide
  • esc returns to title / index page
  • tab toggles options on some screens

Screens

Make Planet

Observe planet economy

Make System

Create a star and n planets with non space capable economies.

Make Ships

Create a star system and two empires that launch ships. Test Mode. No shooting.

Make Fight

Create a star system and two empires that launch ships. Test Mode. Shooting.

Make Colonies

Create a star system and one operational empire on a random planet.

Make War

Create a star system and two operational empires that fight for dominance.

Make Empires

Create a Sector and multiple competing empires.

Reading and Viewing

  • Traveller (science fiction adventure in the far future)
  • Ian M Banks Culture novels
  • Red Mars, Green Mars, Blue Mars
  • Atari vector games (Major Havoc, Tempest)
  • Williams arcade games (Defender, Robotron, Joust)
  • Tron (1992)
  • Wargames (1983)
  • Starship Troopers (1997)

History

2014-11-25 0.0.1 Rough Cut

About

Deep Space sim

Resources

Stars

149 stars

Watchers

10 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Deep Space

Deep Space is a science fiction simulation.

It creates stars, planets, economies, empires and spaceships.

Ships leave their home planet, colonise ungoverned words and spread their empires as far as possible.

Deep Space was first presented at JSConf.asia 2014. It is a study in physics, economics and emergent behaviour. Scientific accuracy is sacrificed to make an interesting sim.

You can see a demo in operation at http://simonswain.com/deepspace.

Install

I run this on Ubuntu 14.04 desktop. Only really in Chrome, but it seems to work OK in Firefox.

Seems to work fine on a mac with node installed using nvm.

This should get it installed:

git clone git@github.com:simonswain/deepspace.git
cd deepspace
cp config/index.sample.js config/index.js
npm install
bower install
node run

Will run on localhost:3002

Key Control

  • space advances to next slide
  • left and Right arrows change slide
  • esc returns to title / index page
  • tab toggles options on some screens

Screens

Make Planet

Observe planet economy

Make System

Create a star and n planets with non space capable economies.

Make Ships

Create a star system and two empires that launch ships. Test Mode. No shooting.

Make Fight

Create a star system and two empires that launch ships. Test Mode. Shooting.

Make Colonies

Create a star system and one operational empire on a random planet.

Make War

Create a star system and two operational empires that fight for dominance.

Make Empires

Create a Sector and multiple competing empires.

Reading and Viewing

  • Traveller (science fiction adventure in the far future)
  • Ian M Banks Culture novels
  • Red Mars, Green Mars, Blue Mars
  • Atari vector games (Major Havoc, Tempest)
  • Williams arcade games (Defender, Robotron, Joust)
  • Tron (1992)
  • Wargames (1983)
  • Starship Troopers (1997)

History

2014-11-25 0.0.1 Rough Cut

About

Deep Space sim

Resources

Stars

149 stars

Watchers

10 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Deep Space

Deep Space is a science fiction simulation.

It creates stars, planets, economies, empires and spaceships.

Ships leave their home planet, colonise ungoverned words and spread their empires as far as possible.

Deep Space was first presented at JSConf.asia 2014. It is a study in physics, economics and emergent behaviour. Scientific accuracy is sacrificed to make an interesting sim.

You can see a demo in operation at http://simonswain.com/deepspace.

Install

I run this on Ubuntu 14.04 desktop. Only really in Chrome, but it seems to work OK in Firefox.

Seems to work fine on a mac with node installed using nvm.

This should get it installed:

git clone git@github.com:simonswain/deepspace.git
cd deepspace
cp config/index.sample.js config/index.js
npm install
bower install
node run

Will run on localhost:3002

Key Control

  • space advances to next slide
  • left and Right arrows change slide
  • esc returns to title / index page
  • tab toggles options on some screens

Screens

Make Planet

Observe planet economy

Make System

Create a star and n planets with non space capable economies.

Make Ships

Create a star system and two empires that launch ships. Test Mode. No shooting.

Make Fight

Create a star system and two empires that launch ships. Test Mode. Shooting.

Make Colonies

Create a star system and one operational empire on a random planet.

Make War

Create a star system and two operational empires that fight for dominance.

Make Empires

Create a Sector and multiple competing empires.

Reading and Viewing

  • Traveller (science fiction adventure in the far future)
  • Ian M Banks Culture novels
  • Red Mars, Green Mars, Blue Mars
  • Atari vector games (Major Havoc, Tempest)
  • Williams arcade games (Defender, Robotron, Joust)
  • Tron (1992)
  • Wargames (1983)
  • Starship Troopers (1997)

History

2014-11-25 0.0.1 Rough Cut

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Deep Space sim

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