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All information about this project can be found in our detailed documentation.

Create NPCs on your server that allow your players to access other subservers through the NPCs. Perform various actions such as sending messages, titles, or sounds, and use your favourite supported NPC provider such as Citizens or FancyNPCs.

Features

  • Custom Join NPC: Create NPCs to let your players join sub-servers seamlessly!
  • Custom Inventories: Design the paginated inventory exactly the way you need it!
  • Holograms: Add beautiful holograms above your NPCs!
  • Placeholders: Use placeholders anywhere—in holograms, items, and more!
  • Customize with Actions: Trigger messages, action bars, titles, sounds, and more when a player interacts with an NPC!
  • Support for Other NPC Plugins: Integrate NPCs from other plugins like Citizens, FancyNPCs, and more!
  • Use it as a Standalone: No third-party plugins needed—just drag and drop!

Quick start

Install Citizens, FancyNPCs, or ZNPCsPlus, stand where the NPC should appear, and run:

/scnpcs create <id> <group-or-persistent-server> [provider]

For example, /scnpcs create lobby Lobby creates the provider NPC, links it to the SimpleCloud target, writes its configuration, adds a default hologram, and makes right-click join the target. If multiple creation providers are installed, add citizens, fancynpcs, or znpcsplus to the command.

Target names do not need group: or ps: prefixes. A name that exists as both a group and persistent server is rejected so that it can never resolve silently to the wrong target.

Use /scnpcs edit <id> to discover the target, hologram, action, and pushback editors. Existing provider NPCs can be attached with /scnpcs link <id> <provider> <reference> <target>.

Hologram placeholders

Run /scnpcs placeholders in-game for the current list. The placeholders shared by group and persistent-server targets are:

<target_name>
<target_type>
<target_online_players>
<target_max_players>
<target_min_memory>
<target_max_memory>
<target_property:key>

Persistent servers also expose <target_id>, <target_pretty_name>, and <target_motd>. Join-state values in NPC files are always written in lower case.

Contributing

Contributions to SimpleCloud are welcome and highly appreciated. However, before you jump right into it, we would like you to read our Contribution Guide.

License

This repository is licensed under Apache 2.0.

About

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GitHub - simplecloudapp/npc-plugin: Create NPCs on your server that allow your players to access other subservers through the NPCs · GitHub
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All information about this project can be found in our detailed documentation.

Create NPCs on your server that allow your players to access other subservers through the NPCs. Perform various actions such as sending messages, titles, or sounds, and use your favourite supported NPC provider such as Citizens or FancyNPCs.

Features

  • Custom Join NPC: Create NPCs to let your players join sub-servers seamlessly!
  • Custom Inventories: Design the paginated inventory exactly the way you need it!
  • Holograms: Add beautiful holograms above your NPCs!
  • Placeholders: Use placeholders anywhere—in holograms, items, and more!
  • Customize with Actions: Trigger messages, action bars, titles, sounds, and more when a player interacts with an NPC!
  • Support for Other NPC Plugins: Integrate NPCs from other plugins like Citizens, FancyNPCs, and more!
  • Use it as a Standalone: No third-party plugins needed—just drag and drop!

Quick start

Install Citizens, FancyNPCs, or ZNPCsPlus, stand where the NPC should appear, and run:

/scnpcs create <id> <group-or-persistent-server> [provider]

For example, /scnpcs create lobby Lobby creates the provider NPC, links it to the SimpleCloud target, writes its configuration, adds a default hologram, and makes right-click join the target. If multiple creation providers are installed, add citizens, fancynpcs, or znpcsplus to the command.

Target names do not need group: or ps: prefixes. A name that exists as both a group and persistent server is rejected so that it can never resolve silently to the wrong target.

Use /scnpcs edit <id> to discover the target, hologram, action, and pushback editors. Existing provider NPCs can be attached with /scnpcs link <id> <provider> <reference> <target>.

Hologram placeholders

Run /scnpcs placeholders in-game for the current list. The placeholders shared by group and persistent-server targets are:

<target_name>
<target_type>
<target_online_players>
<target_max_players>
<target_min_memory>
<target_max_memory>
<target_property:key>

Persistent servers also expose <target_id>, <target_pretty_name>, and <target_motd>. Join-state values in NPC files are always written in lower case.

Contributing

Contributions to SimpleCloud are welcome and highly appreciated. However, before you jump right into it, we would like you to read our Contribution Guide.

License

This repository is licensed under Apache 2.0.

About

Create NPCs on your server that allow your players to access other subservers through the NPCs

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - simplecloudapp/npc-plugin: Create NPCs on your server that allow your players to access other subservers through the NPCs · GitHub
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DiscordFollow @simplecloudappFollow @simplecloudappFollow @simplecloudapp

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All information about this project can be found in our detailed documentation.

Create NPCs on your server that allow your players to access other subservers through the NPCs. Perform various actions such as sending messages, titles, or sounds, and use your favourite supported NPC provider such as Citizens or FancyNPCs.

Features

  • Custom Join NPC: Create NPCs to let your players join sub-servers seamlessly!
  • Custom Inventories: Design the paginated inventory exactly the way you need it!
  • Holograms: Add beautiful holograms above your NPCs!
  • Placeholders: Use placeholders anywhere—in holograms, items, and more!
  • Customize with Actions: Trigger messages, action bars, titles, sounds, and more when a player interacts with an NPC!
  • Support for Other NPC Plugins: Integrate NPCs from other plugins like Citizens, FancyNPCs, and more!
  • Use it as a Standalone: No third-party plugins needed—just drag and drop!

Quick start

Install Citizens, FancyNPCs, or ZNPCsPlus, stand where the NPC should appear, and run:

/scnpcs create <id> <group-or-persistent-server> [provider]

For example, /scnpcs create lobby Lobby creates the provider NPC, links it to the SimpleCloud target, writes its configuration, adds a default hologram, and makes right-click join the target. If multiple creation providers are installed, add citizens, fancynpcs, or znpcsplus to the command.

Target names do not need group: or ps: prefixes. A name that exists as both a group and persistent server is rejected so that it can never resolve silently to the wrong target.

Use /scnpcs edit <id> to discover the target, hologram, action, and pushback editors. Existing provider NPCs can be attached with /scnpcs link <id> <provider> <reference> <target>.

Hologram placeholders

Run /scnpcs placeholders in-game for the current list. The placeholders shared by group and persistent-server targets are:

<target_name>
<target_type>
<target_online_players>
<target_max_players>
<target_min_memory>
<target_max_memory>
<target_property:key>

Persistent servers also expose <target_id>, <target_pretty_name>, and <target_motd>. Join-state values in NPC files are always written in lower case.

Contributing

Contributions to SimpleCloud are welcome and highly appreciated. However, before you jump right into it, we would like you to read our Contribution Guide.

License

This repository is licensed under Apache 2.0.

About

Create NPCs on your server that allow your players to access other subservers through the NPCs

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2 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - simplecloudapp/npc-plugin: Create NPCs on your server that allow your players to access other subservers through the NPCs · GitHub
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NPC Plugin

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DiscordFollow @simplecloudappFollow @simplecloudappFollow @simplecloudapp

Report a Bug · Request a Feature

🌟 Give us a star — your support means the world to us!


All information about this project can be found in our detailed documentation.

Create NPCs on your server that allow your players to access other subservers through the NPCs. Perform various actions such as sending messages, titles, or sounds, and use your favourite supported NPC provider such as Citizens or FancyNPCs.

Features

  • Custom Join NPC: Create NPCs to let your players join sub-servers seamlessly!
  • Custom Inventories: Design the paginated inventory exactly the way you need it!
  • Holograms: Add beautiful holograms above your NPCs!
  • Placeholders: Use placeholders anywhere—in holograms, items, and more!
  • Customize with Actions: Trigger messages, action bars, titles, sounds, and more when a player interacts with an NPC!
  • Support for Other NPC Plugins: Integrate NPCs from other plugins like Citizens, FancyNPCs, and more!
  • Use it as a Standalone: No third-party plugins needed—just drag and drop!

Quick start

Install Citizens, FancyNPCs, or ZNPCsPlus, stand where the NPC should appear, and run:

/scnpcs create <id> <group-or-persistent-server> [provider]

For example, /scnpcs create lobby Lobby creates the provider NPC, links it to the SimpleCloud target, writes its configuration, adds a default hologram, and makes right-click join the target. If multiple creation providers are installed, add citizens, fancynpcs, or znpcsplus to the command.

Target names do not need group: or ps: prefixes. A name that exists as both a group and persistent server is rejected so that it can never resolve silently to the wrong target.

Use /scnpcs edit <id> to discover the target, hologram, action, and pushback editors. Existing provider NPCs can be attached with /scnpcs link <id> <provider> <reference> <target>.

Hologram placeholders

Run /scnpcs placeholders in-game for the current list. The placeholders shared by group and persistent-server targets are:

<target_name>
<target_type>
<target_online_players>
<target_max_players>
<target_min_memory>
<target_max_memory>
<target_property:key>

Persistent servers also expose <target_id>, <target_pretty_name>, and <target_motd>. Join-state values in NPC files are always written in lower case.

Contributing

Contributions to SimpleCloud are welcome and highly appreciated. However, before you jump right into it, we would like you to read our Contribution Guide.

License

This repository is licensed under Apache 2.0.

About

Create NPCs on your server that allow your players to access other subservers through the NPCs

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - simplecloudapp/npc-plugin: Create NPCs on your server that allow your players to access other subservers through the NPCs · GitHub
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NPC Plugin

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DiscordFollow @simplecloudappFollow @simplecloudappFollow @simplecloudapp

Report a Bug · Request a Feature

🌟 Give us a star — your support means the world to us!


All information about this project can be found in our detailed documentation.

Create NPCs on your server that allow your players to access other subservers through the NPCs. Perform various actions such as sending messages, titles, or sounds, and use your favourite supported NPC provider such as Citizens or FancyNPCs.

Features

  • Custom Join NPC: Create NPCs to let your players join sub-servers seamlessly!
  • Custom Inventories: Design the paginated inventory exactly the way you need it!
  • Holograms: Add beautiful holograms above your NPCs!
  • Placeholders: Use placeholders anywhere—in holograms, items, and more!
  • Customize with Actions: Trigger messages, action bars, titles, sounds, and more when a player interacts with an NPC!
  • Support for Other NPC Plugins: Integrate NPCs from other plugins like Citizens, FancyNPCs, and more!
  • Use it as a Standalone: No third-party plugins needed—just drag and drop!

Quick start

Install Citizens, FancyNPCs, or ZNPCsPlus, stand where the NPC should appear, and run:

/scnpcs create <id> <group-or-persistent-server> [provider]

For example, /scnpcs create lobby Lobby creates the provider NPC, links it to the SimpleCloud target, writes its configuration, adds a default hologram, and makes right-click join the target. If multiple creation providers are installed, add citizens, fancynpcs, or znpcsplus to the command.

Target names do not need group: or ps: prefixes. A name that exists as both a group and persistent server is rejected so that it can never resolve silently to the wrong target.

Use /scnpcs edit <id> to discover the target, hologram, action, and pushback editors. Existing provider NPCs can be attached with /scnpcs link <id> <provider> <reference> <target>.

Hologram placeholders

Run /scnpcs placeholders in-game for the current list. The placeholders shared by group and persistent-server targets are:

<target_name>
<target_type>
<target_online_players>
<target_max_players>
<target_min_memory>
<target_max_memory>
<target_property:key>

Persistent servers also expose <target_id>, <target_pretty_name>, and <target_motd>. Join-state values in NPC files are always written in lower case.

Contributing

Contributions to SimpleCloud are welcome and highly appreciated. However, before you jump right into it, we would like you to read our Contribution Guide.

License

This repository is licensed under Apache 2.0.

About

Create NPCs on your server that allow your players to access other subservers through the NPCs

Topics

Resources

Stars

0 stars

Watchers

2 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - simplecloudapp/npc-plugin: Create NPCs on your server that allow your players to access other subservers through the NPCs · GitHub
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NPC Plugin

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DiscordFollow @simplecloudappFollow @simplecloudappFollow @simplecloudapp

Report a Bug · Request a Feature

🌟 Give us a star — your support means the world to us!


All information about this project can be found in our detailed documentation.

Create NPCs on your server that allow your players to access other subservers through the NPCs. Perform various actions such as sending messages, titles, or sounds, and use your favourite supported NPC provider such as Citizens or FancyNPCs.

Features

  • Custom Join NPC: Create NPCs to let your players join sub-servers seamlessly!
  • Custom Inventories: Design the paginated inventory exactly the way you need it!
  • Holograms: Add beautiful holograms above your NPCs!
  • Placeholders: Use placeholders anywhere—in holograms, items, and more!
  • Customize with Actions: Trigger messages, action bars, titles, sounds, and more when a player interacts with an NPC!
  • Support for Other NPC Plugins: Integrate NPCs from other plugins like Citizens, FancyNPCs, and more!
  • Use it as a Standalone: No third-party plugins needed—just drag and drop!

Quick start

Install Citizens, FancyNPCs, or ZNPCsPlus, stand where the NPC should appear, and run:

/scnpcs create <id> <group-or-persistent-server> [provider]

For example, /scnpcs create lobby Lobby creates the provider NPC, links it to the SimpleCloud target, writes its configuration, adds a default hologram, and makes right-click join the target. If multiple creation providers are installed, add citizens, fancynpcs, or znpcsplus to the command.

Target names do not need group: or ps: prefixes. A name that exists as both a group and persistent server is rejected so that it can never resolve silently to the wrong target.

Use /scnpcs edit <id> to discover the target, hologram, action, and pushback editors. Existing provider NPCs can be attached with /scnpcs link <id> <provider> <reference> <target>.

Hologram placeholders

Run /scnpcs placeholders in-game for the current list. The placeholders shared by group and persistent-server targets are:

<target_name>
<target_type>
<target_online_players>
<target_max_players>
<target_min_memory>
<target_max_memory>
<target_property:key>

Persistent servers also expose <target_id>, <target_pretty_name>, and <target_motd>. Join-state values in NPC files are always written in lower case.

Contributing

Contributions to SimpleCloud are welcome and highly appreciated. However, before you jump right into it, we would like you to read our Contribution Guide.

License

This repository is licensed under Apache 2.0.

About

Create NPCs on your server that allow your players to access other subservers through the NPCs

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2 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - simplecloudapp/npc-plugin: Create NPCs on your server that allow your players to access other subservers through the NPCs · GitHub
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NPC Plugin

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DiscordFollow @simplecloudappFollow @simplecloudappFollow @simplecloudapp

Report a Bug · Request a Feature

🌟 Give us a star — your support means the world to us!


All information about this project can be found in our detailed documentation.

Create NPCs on your server that allow your players to access other subservers through the NPCs. Perform various actions such as sending messages, titles, or sounds, and use your favourite supported NPC provider such as Citizens or FancyNPCs.

Features

  • Custom Join NPC: Create NPCs to let your players join sub-servers seamlessly!
  • Custom Inventories: Design the paginated inventory exactly the way you need it!
  • Holograms: Add beautiful holograms above your NPCs!
  • Placeholders: Use placeholders anywhere—in holograms, items, and more!
  • Customize with Actions: Trigger messages, action bars, titles, sounds, and more when a player interacts with an NPC!
  • Support for Other NPC Plugins: Integrate NPCs from other plugins like Citizens, FancyNPCs, and more!
  • Use it as a Standalone: No third-party plugins needed—just drag and drop!

Quick start

Install Citizens, FancyNPCs, or ZNPCsPlus, stand where the NPC should appear, and run:

/scnpcs create <id> <group-or-persistent-server> [provider]

For example, /scnpcs create lobby Lobby creates the provider NPC, links it to the SimpleCloud target, writes its configuration, adds a default hologram, and makes right-click join the target. If multiple creation providers are installed, add citizens, fancynpcs, or znpcsplus to the command.

Target names do not need group: or ps: prefixes. A name that exists as both a group and persistent server is rejected so that it can never resolve silently to the wrong target.

Use /scnpcs edit <id> to discover the target, hologram, action, and pushback editors. Existing provider NPCs can be attached with /scnpcs link <id> <provider> <reference> <target>.

Hologram placeholders

Run /scnpcs placeholders in-game for the current list. The placeholders shared by group and persistent-server targets are:

<target_name>
<target_type>
<target_online_players>
<target_max_players>
<target_min_memory>
<target_max_memory>
<target_property:key>

Persistent servers also expose <target_id>, <target_pretty_name>, and <target_motd>. Join-state values in NPC files are always written in lower case.

Contributing

Contributions to SimpleCloud are welcome and highly appreciated. However, before you jump right into it, we would like you to read our Contribution Guide.

License

This repository is licensed under Apache 2.0.

About

Create NPCs on your server that allow your players to access other subservers through the NPCs

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Watchers

2 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - simplecloudapp/npc-plugin: Create NPCs on your server that allow your players to access other subservers through the NPCs · GitHub
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All information about this project can be found in our detailed documentation.

Create NPCs on your server that allow your players to access other subservers through the NPCs. Perform various actions such as sending messages, titles, or sounds, and use your favourite supported NPC provider such as Citizens or FancyNPCs.

Features

  • Custom Join NPC: Create NPCs to let your players join sub-servers seamlessly!
  • Custom Inventories: Design the paginated inventory exactly the way you need it!
  • Holograms: Add beautiful holograms above your NPCs!
  • Placeholders: Use placeholders anywhere—in holograms, items, and more!
  • Customize with Actions: Trigger messages, action bars, titles, sounds, and more when a player interacts with an NPC!
  • Support for Other NPC Plugins: Integrate NPCs from other plugins like Citizens, FancyNPCs, and more!
  • Use it as a Standalone: No third-party plugins needed—just drag and drop!

Quick start

Install Citizens, FancyNPCs, or ZNPCsPlus, stand where the NPC should appear, and run:

/scnpcs create <id> <group-or-persistent-server> [provider]

For example, /scnpcs create lobby Lobby creates the provider NPC, links it to the SimpleCloud target, writes its configuration, adds a default hologram, and makes right-click join the target. If multiple creation providers are installed, add citizens, fancynpcs, or znpcsplus to the command.

Target names do not need group: or ps: prefixes. A name that exists as both a group and persistent server is rejected so that it can never resolve silently to the wrong target.

Use /scnpcs edit <id> to discover the target, hologram, action, and pushback editors. Existing provider NPCs can be attached with /scnpcs link <id> <provider> <reference> <target>.

Hologram placeholders

Run /scnpcs placeholders in-game for the current list. The placeholders shared by group and persistent-server targets are:

<target_name>
<target_type>
<target_online_players>
<target_max_players>
<target_min_memory>
<target_max_memory>
<target_property:key>

Persistent servers also expose <target_id>, <target_pretty_name>, and <target_motd>. Join-state values in NPC files are always written in lower case.

Contributing

Contributions to SimpleCloud are welcome and highly appreciated. However, before you jump right into it, we would like you to read our Contribution Guide.

License

This repository is licensed under Apache 2.0.

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Create NPCs on your server that allow your players to access other subservers through the NPCs

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