Skip to content

Sign resilience and correctness fixes - #20

Open
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes
Open

Sign resilience and correctness fixes#20
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes

Conversation

@PrexorJustin

@PrexorJustinPrexorJustin commented Aug 19, 2026

Copy link
Copy Markdown
Contributor

Summary

  • one bad tick in the sign update loop used to kill updates for every sign, permanently, until restart. now it just logs and moves on.
  • standing signs never got behind-block placement, only wall signs did. fixed.
  • a layout with a typo'd rule name loaded fine and only broke things if it ever became the highest-priority match. now it's rejected at load with a clear error.
  • SignStateManager.updateSign() was dead code that could never have worked (cast a Location to a Sign). removed.
  • /sign list generated a teleport link for a /sign tp subcommand that didn't exist. added it, gated on the TP permission node that was already defined but never used, and both list views now use it consistently.
  • some smaller cleanup along the way: deduped a serializer, dropped dead code, fixed a command running on an untracked coroutine scope, cached tab-complete instead of hitting the controller every keystroke.

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@PrexorJustin
, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Sign resilience and correctness fixes by PrexorJustin · Pull Request #20 · simplecloudapp/sign-plugin · GitHub
Skip to content

Sign resilience and correctness fixes - #20

Open
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes
Open

Sign resilience and correctness fixes#20
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes

Conversation

@PrexorJustin

@PrexorJustinPrexorJustin commented Aug 19, 2026

Copy link
Copy Markdown
Contributor

Summary

  • one bad tick in the sign update loop used to kill updates for every sign, permanently, until restart. now it just logs and moves on.
  • standing signs never got behind-block placement, only wall signs did. fixed.
  • a layout with a typo'd rule name loaded fine and only broke things if it ever became the highest-priority match. now it's rejected at load with a clear error.
  • SignStateManager.updateSign() was dead code that could never have worked (cast a Location to a Sign). removed.
  • /sign list generated a teleport link for a /sign tp subcommand that didn't exist. added it, gated on the TP permission node that was already defined but never used, and both list views now use it consistently.
  • some smaller cleanup along the way: deduped a serializer, dropped dead code, fixed a command running on an untracked coroutine scope, cached tab-complete instead of hitting the controller every keystroke.

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@PrexorJustin
, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Sign resilience and correctness fixes by PrexorJustin · Pull Request #20 · simplecloudapp/sign-plugin · GitHub
Skip to content

Sign resilience and correctness fixes - #20

Open
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes
Open

Sign resilience and correctness fixes#20
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes

Conversation

@PrexorJustin

@PrexorJustinPrexorJustin commented Aug 19, 2026

Copy link
Copy Markdown
Contributor

Summary

  • one bad tick in the sign update loop used to kill updates for every sign, permanently, until restart. now it just logs and moves on.
  • standing signs never got behind-block placement, only wall signs did. fixed.
  • a layout with a typo'd rule name loaded fine and only broke things if it ever became the highest-priority match. now it's rejected at load with a clear error.
  • SignStateManager.updateSign() was dead code that could never have worked (cast a Location to a Sign). removed.
  • /sign list generated a teleport link for a /sign tp subcommand that didn't exist. added it, gated on the TP permission node that was already defined but never used, and both list views now use it consistently.
  • some smaller cleanup along the way: deduped a serializer, dropped dead code, fixed a command running on an untracked coroutine scope, cached tab-complete instead of hitting the controller every keystroke.

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@PrexorJustin
, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Sign resilience and correctness fixes by PrexorJustin · Pull Request #20 · simplecloudapp/sign-plugin · GitHub
Skip to content

Sign resilience and correctness fixes - #20

Open
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes
Open

Sign resilience and correctness fixes#20
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes

Conversation

@PrexorJustin

@PrexorJustinPrexorJustin commented Aug 19, 2026

Copy link
Copy Markdown
Contributor

Summary

  • one bad tick in the sign update loop used to kill updates for every sign, permanently, until restart. now it just logs and moves on.
  • standing signs never got behind-block placement, only wall signs did. fixed.
  • a layout with a typo'd rule name loaded fine and only broke things if it ever became the highest-priority match. now it's rejected at load with a clear error.
  • SignStateManager.updateSign() was dead code that could never have worked (cast a Location to a Sign). removed.
  • /sign list generated a teleport link for a /sign tp subcommand that didn't exist. added it, gated on the TP permission node that was already defined but never used, and both list views now use it consistently.
  • some smaller cleanup along the way: deduped a serializer, dropped dead code, fixed a command running on an untracked coroutine scope, cached tab-complete instead of hitting the controller every keystroke.

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@PrexorJustin
, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Sign resilience and correctness fixes by PrexorJustin · Pull Request #20 · simplecloudapp/sign-plugin · GitHub
Skip to content

Sign resilience and correctness fixes - #20

Open
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes
Open

Sign resilience and correctness fixes#20
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes

Conversation

@PrexorJustin

@PrexorJustinPrexorJustin commented Aug 19, 2026

Copy link
Copy Markdown
Contributor

Summary

  • one bad tick in the sign update loop used to kill updates for every sign, permanently, until restart. now it just logs and moves on.
  • standing signs never got behind-block placement, only wall signs did. fixed.
  • a layout with a typo'd rule name loaded fine and only broke things if it ever became the highest-priority match. now it's rejected at load with a clear error.
  • SignStateManager.updateSign() was dead code that could never have worked (cast a Location to a Sign). removed.
  • /sign list generated a teleport link for a /sign tp subcommand that didn't exist. added it, gated on the TP permission node that was already defined but never used, and both list views now use it consistently.
  • some smaller cleanup along the way: deduped a serializer, dropped dead code, fixed a command running on an untracked coroutine scope, cached tab-complete instead of hitting the controller every keystroke.

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@PrexorJustin
, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Sign resilience and correctness fixes by PrexorJustin · Pull Request #20 · simplecloudapp/sign-plugin · GitHub
Skip to content

Sign resilience and correctness fixes - #20

Open
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes
Open

Sign resilience and correctness fixes#20
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes

Conversation

@PrexorJustin

@PrexorJustinPrexorJustin commented Aug 19, 2026

Copy link
Copy Markdown
Contributor

Summary

  • one bad tick in the sign update loop used to kill updates for every sign, permanently, until restart. now it just logs and moves on.
  • standing signs never got behind-block placement, only wall signs did. fixed.
  • a layout with a typo'd rule name loaded fine and only broke things if it ever became the highest-priority match. now it's rejected at load with a clear error.
  • SignStateManager.updateSign() was dead code that could never have worked (cast a Location to a Sign). removed.
  • /sign list generated a teleport link for a /sign tp subcommand that didn't exist. added it, gated on the TP permission node that was already defined but never used, and both list views now use it consistently.
  • some smaller cleanup along the way: deduped a serializer, dropped dead code, fixed a command running on an untracked coroutine scope, cached tab-complete instead of hitting the controller every keystroke.

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@PrexorJustin
, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Sign resilience and correctness fixes by PrexorJustin · Pull Request #20 · simplecloudapp/sign-plugin · GitHub
Skip to content

Sign resilience and correctness fixes - #20

Open
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes
Open

Sign resilience and correctness fixes#20
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes

Conversation

@PrexorJustin

@PrexorJustinPrexorJustin commented Aug 19, 2026

Copy link
Copy Markdown
Contributor

Summary

  • one bad tick in the sign update loop used to kill updates for every sign, permanently, until restart. now it just logs and moves on.
  • standing signs never got behind-block placement, only wall signs did. fixed.
  • a layout with a typo'd rule name loaded fine and only broke things if it ever became the highest-priority match. now it's rejected at load with a clear error.
  • SignStateManager.updateSign() was dead code that could never have worked (cast a Location to a Sign). removed.
  • /sign list generated a teleport link for a /sign tp subcommand that didn't exist. added it, gated on the TP permission node that was already defined but never used, and both list views now use it consistently.
  • some smaller cleanup along the way: deduped a serializer, dropped dead code, fixed a command running on an untracked coroutine scope, cached tab-complete instead of hitting the controller every keystroke.

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@PrexorJustin
, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Sign resilience and correctness fixes by PrexorJustin · Pull Request #20 · simplecloudapp/sign-plugin · GitHub
Skip to content

Sign resilience and correctness fixes - #20

Open
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes
Open

Sign resilience and correctness fixes#20
PrexorJustin wants to merge 6 commits into
simplecloudapp:mainfrom
PrexorJustin:resilience-fixes

Conversation

@PrexorJustin

@PrexorJustinPrexorJustin commented Aug 19, 2026

Copy link
Copy Markdown
Contributor

Summary

  • one bad tick in the sign update loop used to kill updates for every sign, permanently, until restart. now it just logs and moves on.
  • standing signs never got behind-block placement, only wall signs did. fixed.
  • a layout with a typo'd rule name loaded fine and only broke things if it ever became the highest-priority match. now it's rejected at load with a clear error.
  • SignStateManager.updateSign() was dead code that could never have worked (cast a Location to a Sign). removed.
  • /sign list generated a teleport link for a /sign tp subcommand that didn't exist. added it, gated on the TP permission node that was already defined but never used, and both list views now use it consistently.
  • some smaller cleanup along the way: deduped a serializer, dropped dead code, fixed a command running on an untracked coroutine scope, cached tab-complete instead of hitting the controller every keystroke.

Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@PrexorJustin