Skip to content

Repository files navigation

CoDot

A co-op physics-based game where you play with two circles attached a fixed position away from each other, using a combination of spinning and movement to reach goals, with increasing levels of difficulty. Levels will focus on a variety of gimmicks which differ from level to level.

GitHub Repository ↓↓↓

QR Code to GitHub Repository

Controls

KeyAction
A / Roll counter-clockwise. Move rod counterclockwise while stuck.
D / Roll clockwise. Move rod clockwise while stuck.
W / Stick to a sticky surface.
escGo back to level select screen.

Blue Player is Player 1 (WASD)
Red Player is Player 2 (Arrow Keys)

Ground Types

NameColorBehavior
StoneGrayCannot stick, normal friction
DirtMottled BrownCan stick, normal friction
IceStriped Light BlueCannot stick, lower friction

Credits

Releases

Packages

Contributors

Languages