Cannot add related field to blueprint #2144

Description

@MattRogowski

Bug Description

There may be 1 or 2 issues here so have put them together in case they are related.

I had a "content" fieldset added which was basically just a Bard field with all my blocks added, that I then added to blueprints.

I just re-saved two blueprints, and it seemed to convert the related fields to be directly-added fields, i.e. all the fields in the related fieldset were now added directly to the blueprint (the YAML file changed the import key to handle with all the fields, see screenshot).

image

Not sure why this happened, but if this is due to a change in a release at some point then can disregard this bit (but may also be a bug, I'm not sure).

The main issue is I'm now trying to re-attach the related field, but when I select it from the 'Link Fields' pane, and it posts to /fields/edit, I get the following error:

Undefined index: field - error from line 56 of /cms/src/Fields/FieldTransformer.php

If I then close the pane, and save the blueprint anyway, it does seem to add it:

image

I notice the syntax for importing the fieldset has changed which explains the first issue.

It does pull through when adding an entry, so seems like it's saved it properly, however the little width selector thing doesn't work on the blueprint page so I can't change it from, in this case, 66% - the hover effect works, but clicking it doesn't do anything.

image

How to Reproduce

Create a fieldset
Try to link the fieldset to a blueprint
The AJAX call will fail, but if you close the pane and save the blueprint, it will save - however the width selector won't work

Environment

Statamic version: I initially encountered it on 3.0.0.-beta-40 but have another installation on beta-37 which has the same issue, so doesn't appear to be a recent regression.

PHP version: 7.4

Install method (choose one):

  • Fresh install from statamic/statamic and an older version that's been upgraded throughout the beta

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content

    Cannot add related field to blueprint #2144

    Description

    @MattRogowski

    Bug Description

    There may be 1 or 2 issues here so have put them together in case they are related.

    I had a "content" fieldset added which was basically just a Bard field with all my blocks added, that I then added to blueprints.

    I just re-saved two blueprints, and it seemed to convert the related fields to be directly-added fields, i.e. all the fields in the related fieldset were now added directly to the blueprint (the YAML file changed the import key to handle with all the fields, see screenshot).

    image

    Not sure why this happened, but if this is due to a change in a release at some point then can disregard this bit (but may also be a bug, I'm not sure).

    The main issue is I'm now trying to re-attach the related field, but when I select it from the 'Link Fields' pane, and it posts to /fields/edit, I get the following error:

    Undefined index: field - error from line 56 of /cms/src/Fields/FieldTransformer.php

    If I then close the pane, and save the blueprint anyway, it does seem to add it:

    image

    I notice the syntax for importing the fieldset has changed which explains the first issue.

    It does pull through when adding an entry, so seems like it's saved it properly, however the little width selector thing doesn't work on the blueprint page so I can't change it from, in this case, 66% - the hover effect works, but clicking it doesn't do anything.

    image

    How to Reproduce

    Create a fieldset
    Try to link the fieldset to a blueprint
    The AJAX call will fail, but if you close the pane and save the blueprint, it will save - however the width selector won't work

    Environment

    Statamic version: I initially encountered it on 3.0.0.-beta-40 but have another installation on beta-37 which has the same issue, so doesn't appear to be a recent regression.

    PHP version: 7.4

    Install method (choose one):

    • Fresh install from statamic/statamic and an older version that's been upgraded throughout the beta

    Metadata

    Metadata

    Assignees

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions

      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      Cannot add related field to blueprint #2144

      Description

      @MattRogowski

      Bug Description

      There may be 1 or 2 issues here so have put them together in case they are related.

      I had a "content" fieldset added which was basically just a Bard field with all my blocks added, that I then added to blueprints.

      I just re-saved two blueprints, and it seemed to convert the related fields to be directly-added fields, i.e. all the fields in the related fieldset were now added directly to the blueprint (the YAML file changed the import key to handle with all the fields, see screenshot).

      image

      Not sure why this happened, but if this is due to a change in a release at some point then can disregard this bit (but may also be a bug, I'm not sure).

      The main issue is I'm now trying to re-attach the related field, but when I select it from the 'Link Fields' pane, and it posts to /fields/edit, I get the following error:

      Undefined index: field - error from line 56 of /cms/src/Fields/FieldTransformer.php

      If I then close the pane, and save the blueprint anyway, it does seem to add it:

      image

      I notice the syntax for importing the fieldset has changed which explains the first issue.

      It does pull through when adding an entry, so seems like it's saved it properly, however the little width selector thing doesn't work on the blueprint page so I can't change it from, in this case, 66% - the hover effect works, but clicking it doesn't do anything.

      image

      How to Reproduce

      Create a fieldset
      Try to link the fieldset to a blueprint
      The AJAX call will fail, but if you close the pane and save the blueprint, it will save - however the width selector won't work

      Environment

      Statamic version: I initially encountered it on 3.0.0.-beta-40 but have another installation on beta-37 which has the same issue, so doesn't appear to be a recent regression.

      PHP version: 7.4

      Install method (choose one):

      • Fresh install from statamic/statamic and an older version that's been upgraded throughout the beta

      Metadata

      Metadata

      Assignees

      Type

      No type

      Projects

      No projects

        Milestone

        No milestone

        Relationships

        None yet

        Development

        No branches or pull requests

        Issue actions

        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        Cannot add related field to blueprint #2144

        Description

        @MattRogowski

        Bug Description

        There may be 1 or 2 issues here so have put them together in case they are related.

        I had a "content" fieldset added which was basically just a Bard field with all my blocks added, that I then added to blueprints.

        I just re-saved two blueprints, and it seemed to convert the related fields to be directly-added fields, i.e. all the fields in the related fieldset were now added directly to the blueprint (the YAML file changed the import key to handle with all the fields, see screenshot).

        image

        Not sure why this happened, but if this is due to a change in a release at some point then can disregard this bit (but may also be a bug, I'm not sure).

        The main issue is I'm now trying to re-attach the related field, but when I select it from the 'Link Fields' pane, and it posts to /fields/edit, I get the following error:

        Undefined index: field - error from line 56 of /cms/src/Fields/FieldTransformer.php

        If I then close the pane, and save the blueprint anyway, it does seem to add it:

        image

        I notice the syntax for importing the fieldset has changed which explains the first issue.

        It does pull through when adding an entry, so seems like it's saved it properly, however the little width selector thing doesn't work on the blueprint page so I can't change it from, in this case, 66% - the hover effect works, but clicking it doesn't do anything.

        image

        How to Reproduce

        Create a fieldset
        Try to link the fieldset to a blueprint
        The AJAX call will fail, but if you close the pane and save the blueprint, it will save - however the width selector won't work

        Environment

        Statamic version: I initially encountered it on 3.0.0.-beta-40 but have another installation on beta-37 which has the same issue, so doesn't appear to be a recent regression.

        PHP version: 7.4

        Install method (choose one):

        • Fresh install from statamic/statamic and an older version that's been upgraded throughout the beta

        Metadata

        Metadata

        Assignees

        Type

        No type

        Projects

        No projects

          Milestone

          No milestone

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          Cannot add related field to blueprint #2144

          Description

          @MattRogowski

          Bug Description

          There may be 1 or 2 issues here so have put them together in case they are related.

          I had a "content" fieldset added which was basically just a Bard field with all my blocks added, that I then added to blueprints.

          I just re-saved two blueprints, and it seemed to convert the related fields to be directly-added fields, i.e. all the fields in the related fieldset were now added directly to the blueprint (the YAML file changed the import key to handle with all the fields, see screenshot).

          image

          Not sure why this happened, but if this is due to a change in a release at some point then can disregard this bit (but may also be a bug, I'm not sure).

          The main issue is I'm now trying to re-attach the related field, but when I select it from the 'Link Fields' pane, and it posts to /fields/edit, I get the following error:

          Undefined index: field - error from line 56 of /cms/src/Fields/FieldTransformer.php

          If I then close the pane, and save the blueprint anyway, it does seem to add it:

          image

          I notice the syntax for importing the fieldset has changed which explains the first issue.

          It does pull through when adding an entry, so seems like it's saved it properly, however the little width selector thing doesn't work on the blueprint page so I can't change it from, in this case, 66% - the hover effect works, but clicking it doesn't do anything.

          image

          How to Reproduce

          Create a fieldset
          Try to link the fieldset to a blueprint
          The AJAX call will fail, but if you close the pane and save the blueprint, it will save - however the width selector won't work

          Environment

          Statamic version: I initially encountered it on 3.0.0.-beta-40 but have another installation on beta-37 which has the same issue, so doesn't appear to be a recent regression.

          PHP version: 7.4

          Install method (choose one):

          • Fresh install from statamic/statamic and an older version that's been upgraded throughout the beta

          Metadata

          Metadata

          Assignees

          Type

          No type

          Projects

          No projects

            Milestone

            No milestone

            Relationships

            None yet

            Development

            No branches or pull requests

            Issue actions

            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            Cannot add related field to blueprint #2144

            Description

            @MattRogowski

            Bug Description

            There may be 1 or 2 issues here so have put them together in case they are related.

            I had a "content" fieldset added which was basically just a Bard field with all my blocks added, that I then added to blueprints.

            I just re-saved two blueprints, and it seemed to convert the related fields to be directly-added fields, i.e. all the fields in the related fieldset were now added directly to the blueprint (the YAML file changed the import key to handle with all the fields, see screenshot).

            image

            Not sure why this happened, but if this is due to a change in a release at some point then can disregard this bit (but may also be a bug, I'm not sure).

            The main issue is I'm now trying to re-attach the related field, but when I select it from the 'Link Fields' pane, and it posts to /fields/edit, I get the following error:

            Undefined index: field - error from line 56 of /cms/src/Fields/FieldTransformer.php

            If I then close the pane, and save the blueprint anyway, it does seem to add it:

            image

            I notice the syntax for importing the fieldset has changed which explains the first issue.

            It does pull through when adding an entry, so seems like it's saved it properly, however the little width selector thing doesn't work on the blueprint page so I can't change it from, in this case, 66% - the hover effect works, but clicking it doesn't do anything.

            image

            How to Reproduce

            Create a fieldset
            Try to link the fieldset to a blueprint
            The AJAX call will fail, but if you close the pane and save the blueprint, it will save - however the width selector won't work

            Environment

            Statamic version: I initially encountered it on 3.0.0.-beta-40 but have another installation on beta-37 which has the same issue, so doesn't appear to be a recent regression.

            PHP version: 7.4

            Install method (choose one):

            • Fresh install from statamic/statamic and an older version that's been upgraded throughout the beta

            Metadata

            Metadata

            Assignees

            Type

            No type

            Projects

            No projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              Cannot add related field to blueprint #2144

              Description

              @MattRogowski

              Bug Description

              There may be 1 or 2 issues here so have put them together in case they are related.

              I had a "content" fieldset added which was basically just a Bard field with all my blocks added, that I then added to blueprints.

              I just re-saved two blueprints, and it seemed to convert the related fields to be directly-added fields, i.e. all the fields in the related fieldset were now added directly to the blueprint (the YAML file changed the import key to handle with all the fields, see screenshot).

              image

              Not sure why this happened, but if this is due to a change in a release at some point then can disregard this bit (but may also be a bug, I'm not sure).

              The main issue is I'm now trying to re-attach the related field, but when I select it from the 'Link Fields' pane, and it posts to /fields/edit, I get the following error:

              Undefined index: field - error from line 56 of /cms/src/Fields/FieldTransformer.php

              If I then close the pane, and save the blueprint anyway, it does seem to add it:

              image

              I notice the syntax for importing the fieldset has changed which explains the first issue.

              It does pull through when adding an entry, so seems like it's saved it properly, however the little width selector thing doesn't work on the blueprint page so I can't change it from, in this case, 66% - the hover effect works, but clicking it doesn't do anything.

              image

              How to Reproduce

              Create a fieldset
              Try to link the fieldset to a blueprint
              The AJAX call will fail, but if you close the pane and save the blueprint, it will save - however the width selector won't work

              Environment

              Statamic version: I initially encountered it on 3.0.0.-beta-40 but have another installation on beta-37 which has the same issue, so doesn't appear to be a recent regression.

              PHP version: 7.4

              Install method (choose one):

              • Fresh install from statamic/statamic and an older version that's been upgraded throughout the beta

              Metadata

              Metadata

              Assignees

              Type

              No type

              Projects

              No projects

                Milestone

                No milestone

                Relationships

                None yet

                Development

                No branches or pull requests

                Issue actions

                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content

                Cannot add related field to blueprint #2144

                Description

                @MattRogowski

                Bug Description

                There may be 1 or 2 issues here so have put them together in case they are related.

                I had a "content" fieldset added which was basically just a Bard field with all my blocks added, that I then added to blueprints.

                I just re-saved two blueprints, and it seemed to convert the related fields to be directly-added fields, i.e. all the fields in the related fieldset were now added directly to the blueprint (the YAML file changed the import key to handle with all the fields, see screenshot).

                image

                Not sure why this happened, but if this is due to a change in a release at some point then can disregard this bit (but may also be a bug, I'm not sure).

                The main issue is I'm now trying to re-attach the related field, but when I select it from the 'Link Fields' pane, and it posts to /fields/edit, I get the following error:

                Undefined index: field - error from line 56 of /cms/src/Fields/FieldTransformer.php

                If I then close the pane, and save the blueprint anyway, it does seem to add it:

                image

                I notice the syntax for importing the fieldset has changed which explains the first issue.

                It does pull through when adding an entry, so seems like it's saved it properly, however the little width selector thing doesn't work on the blueprint page so I can't change it from, in this case, 66% - the hover effect works, but clicking it doesn't do anything.

                image

                How to Reproduce

                Create a fieldset
                Try to link the fieldset to a blueprint
                The AJAX call will fail, but if you close the pane and save the blueprint, it will save - however the width selector won't work

                Environment

                Statamic version: I initially encountered it on 3.0.0.-beta-40 but have another installation on beta-37 which has the same issue, so doesn't appear to be a recent regression.

                PHP version: 7.4

                Install method (choose one):

                • Fresh install from statamic/statamic and an older version that's been upgraded throughout the beta

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