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universal-exploit-executor

A Visual Studio Code extension for executing scripts on many Roblox exploits.

How to Use

  1. Install the Visual Studio Code extension from here
  2. Download the latest Lua loader from releases, and put it in your exploits auto execute folder
  3. Make sure Visual Studio Code is open before you attach your exploit to Roblox (this may be changed in the future)
  4. While in Roblox, go to Visual Studio Code and click the button which should have your exploit name and the word "Execute", your script should then run in game

Known Supported Exploits

  • Synapse X
  • Script-Ware

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - strawbberrys/universal-exploit-executor · GitHub
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universal-exploit-executor

A Visual Studio Code extension for executing scripts on many Roblox exploits.

How to Use

  1. Install the Visual Studio Code extension from here
  2. Download the latest Lua loader from releases, and put it in your exploits auto execute folder
  3. Make sure Visual Studio Code is open before you attach your exploit to Roblox (this may be changed in the future)
  4. While in Roblox, go to Visual Studio Code and click the button which should have your exploit name and the word "Execute", your script should then run in game

Known Supported Exploits

  • Synapse X
  • Script-Ware

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - strawbberrys/universal-exploit-executor · GitHub
Skip to content

Repository files navigation

universal-exploit-executor

A Visual Studio Code extension for executing scripts on many Roblox exploits.

How to Use

  1. Install the Visual Studio Code extension from here
  2. Download the latest Lua loader from releases, and put it in your exploits auto execute folder
  3. Make sure Visual Studio Code is open before you attach your exploit to Roblox (this may be changed in the future)
  4. While in Roblox, go to Visual Studio Code and click the button which should have your exploit name and the word "Execute", your script should then run in game

Known Supported Exploits

  • Synapse X
  • Script-Ware

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - strawbberrys/universal-exploit-executor · GitHub
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Repository files navigation

universal-exploit-executor

A Visual Studio Code extension for executing scripts on many Roblox exploits.

How to Use

  1. Install the Visual Studio Code extension from here
  2. Download the latest Lua loader from releases, and put it in your exploits auto execute folder
  3. Make sure Visual Studio Code is open before you attach your exploit to Roblox (this may be changed in the future)
  4. While in Roblox, go to Visual Studio Code and click the button which should have your exploit name and the word "Execute", your script should then run in game

Known Supported Exploits

  • Synapse X
  • Script-Ware

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - strawbberrys/universal-exploit-executor · GitHub
Skip to content

Repository files navigation

universal-exploit-executor

A Visual Studio Code extension for executing scripts on many Roblox exploits.

How to Use

  1. Install the Visual Studio Code extension from here
  2. Download the latest Lua loader from releases, and put it in your exploits auto execute folder
  3. Make sure Visual Studio Code is open before you attach your exploit to Roblox (this may be changed in the future)
  4. While in Roblox, go to Visual Studio Code and click the button which should have your exploit name and the word "Execute", your script should then run in game

Known Supported Exploits

  • Synapse X
  • Script-Ware

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - strawbberrys/universal-exploit-executor · GitHub
Skip to content

Repository files navigation

universal-exploit-executor

A Visual Studio Code extension for executing scripts on many Roblox exploits.

How to Use

  1. Install the Visual Studio Code extension from here
  2. Download the latest Lua loader from releases, and put it in your exploits auto execute folder
  3. Make sure Visual Studio Code is open before you attach your exploit to Roblox (this may be changed in the future)
  4. While in Roblox, go to Visual Studio Code and click the button which should have your exploit name and the word "Execute", your script should then run in game

Known Supported Exploits

  • Synapse X
  • Script-Ware

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - strawbberrys/universal-exploit-executor · GitHub
Skip to content

Repository files navigation

universal-exploit-executor

A Visual Studio Code extension for executing scripts on many Roblox exploits.

How to Use

  1. Install the Visual Studio Code extension from here
  2. Download the latest Lua loader from releases, and put it in your exploits auto execute folder
  3. Make sure Visual Studio Code is open before you attach your exploit to Roblox (this may be changed in the future)
  4. While in Roblox, go to Visual Studio Code and click the button which should have your exploit name and the word "Execute", your script should then run in game

Known Supported Exploits

  • Synapse X
  • Script-Ware

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - strawbberrys/universal-exploit-executor · GitHub
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universal-exploit-executor

A Visual Studio Code extension for executing scripts on many Roblox exploits.

How to Use

  1. Install the Visual Studio Code extension from here
  2. Download the latest Lua loader from releases, and put it in your exploits auto execute folder
  3. Make sure Visual Studio Code is open before you attach your exploit to Roblox (this may be changed in the future)
  4. While in Roblox, go to Visual Studio Code and click the button which should have your exploit name and the word "Execute", your script should then run in game

Known Supported Exploits

  • Synapse X
  • Script-Ware

About

No description, website, or topics provided.

Resources

Stars

3 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages