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studentutu/README.md

Hi there 👋 I'm Roman

Software Engineer

  • 🤝 Open Source Enthusiast
  • 🌍 Based in Ukraine 🇺🇦
  • 🧑‍🏫 "Best way to learn is to build shit" - TheoBr
  • 💬 Keep learning

⚡ Favorite languages and tools

UnityUnreal EngineTypescriptReactNextJstRPCTailwindCSSLogo for T3

Stats

studentutu

🌱 I’m currently learning

  • Eps32 + C + Arduino + PlatformIO + RTOS
  • Rust / Go / C++

📫 Ready when you are

If you need me, send me an e-mail: studentutu@gmail.com

Pinned Loading

  1. Tilia.UnityUITilia.UnityUIPublic

    Tilia package for VRTK 4 featuring support for Unity UI. Ported from VRTK 3.3.0 with additional fixes. Can be used with both old and new input module. Dependency on https://www.vrtk.io/tilia.html

    C# 27 4

  2. GPU_Mesh_InstancingGPU_Mesh_InstancingPublic

    First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://github.com/sugi-cho/Animation-Texture-Baker

    C# 17 4

  3. shadertoy-to-unity-URPshadertoy-to-unity-URPPublic

    Shadertoy shaders to unity Universal SRP screenspace shaders

    GLSL 53 49

  4. Unity-Apple-Distribution-WorkflowUnity-Apple-Distribution-WorkflowPublic

    Forked from UNSH/Unity-Apple-Distribution-Workflow

    Workflow to automate prepare Unity builds for in -or outside of the Appstore. A folder chronology with instructions, guides, templates, and scripts to finalise Unity builds for Apple from start to …

    Shell 2

  5. UnityAutomatedQaForkUnityAutomatedQaForkPublic

    Fork from Unity Automated QA with fixes to their pipeline. Open Source

    C# 2

  6. UnityAsyncAudioClipLoadingUnityAsyncAudioClipLoadingPublic

    Load Audio Clip from remote url, URI or local storage. Audio streaming, Audio Loading

    C#