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The Learntris Challenge

Learntris is a set of automated tests that will guide you through implementing your own version of Tetris, that famous Soviet falling blocks game.

The game is a fairly small project suitable for beginners who understand the basic concepts of programming, or for veteran developers looking to pick up a new language.

Along the way, it will expose you to some common software engineering tools, practices, and buzzwords that might not be familiar to you:

Note: This is not a tutorial, in that it will not tell you how to do things, just guide you on what to do -- the implementation is up to you. Are you up for the challenge?

While the tests are about implementing a video game, the real purpose of this exercise is to force you to "fend for yourself" on a project, without relying on tutorial-style guidance.

Instead, the tests present a series of problems that you will need to solve in order to implement the game.

It is entirely up to you how to write the code. Design it however you wish -- there are no wrong answers.

While the tests themselves are written in Python, you are free to implement your game in any language you like. Python will run the tests on your program regardless of what language it is in.

Getting Started

The first step is to git clone or fork this repository and run testris.py. You will need a recent version of Python, preferably Python 3.5 or later. (Remember: Python is only for the test runner. You can use any language you want to write your implementation.)

The output of testris.py will tell you what needs to be done at every step along the way. Just keep running it, and do what it guides you to do. Please read Understanding the Test Results briefly before getting started! The wiki here also has a couple pages on Getting Set Up.

Important: The tests expect you to receive commands as input over standard input (commonly called stdin), e.g. via input() in Python, scanf/getline/getchar/etc in C, and so on. This is not the same thing as command-line arguments that you pass via the terminal: it's what you're using when you type in input to a running program.

If you get stuck, please come join us in our IRC chatroom (links to a Web chat) at #learnprogramming on irc.libera.chat, and we'll try to help you sort it out.

Good luck, and most importantly: have fun!

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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The Learntris Challenge

Learntris is a set of automated tests that will guide you through implementing your own version of Tetris, that famous Soviet falling blocks game.

The game is a fairly small project suitable for beginners who understand the basic concepts of programming, or for veteran developers looking to pick up a new language.

Along the way, it will expose you to some common software engineering tools, practices, and buzzwords that might not be familiar to you:

Note: This is not a tutorial, in that it will not tell you how to do things, just guide you on what to do -- the implementation is up to you. Are you up for the challenge?

While the tests are about implementing a video game, the real purpose of this exercise is to force you to "fend for yourself" on a project, without relying on tutorial-style guidance.

Instead, the tests present a series of problems that you will need to solve in order to implement the game.

It is entirely up to you how to write the code. Design it however you wish -- there are no wrong answers.

While the tests themselves are written in Python, you are free to implement your game in any language you like. Python will run the tests on your program regardless of what language it is in.

Getting Started

The first step is to git clone or fork this repository and run testris.py. You will need a recent version of Python, preferably Python 3.5 or later. (Remember: Python is only for the test runner. You can use any language you want to write your implementation.)

The output of testris.py will tell you what needs to be done at every step along the way. Just keep running it, and do what it guides you to do. Please read Understanding the Test Results briefly before getting started! The wiki here also has a couple pages on Getting Set Up.

Important: The tests expect you to receive commands as input over standard input (commonly called stdin), e.g. via input() in Python, scanf/getline/getchar/etc in C, and so on. This is not the same thing as command-line arguments that you pass via the terminal: it's what you're using when you type in input to a running program.

If you get stuck, please come join us in our IRC chatroom (links to a Web chat) at #learnprogramming on irc.libera.chat, and we'll try to help you sort it out.

Good luck, and most importantly: have fun!

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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The Learntris Challenge

Learntris is a set of automated tests that will guide you through implementing your own version of Tetris, that famous Soviet falling blocks game.

The game is a fairly small project suitable for beginners who understand the basic concepts of programming, or for veteran developers looking to pick up a new language.

Along the way, it will expose you to some common software engineering tools, practices, and buzzwords that might not be familiar to you:

Note: This is not a tutorial, in that it will not tell you how to do things, just guide you on what to do -- the implementation is up to you. Are you up for the challenge?

While the tests are about implementing a video game, the real purpose of this exercise is to force you to "fend for yourself" on a project, without relying on tutorial-style guidance.

Instead, the tests present a series of problems that you will need to solve in order to implement the game.

It is entirely up to you how to write the code. Design it however you wish -- there are no wrong answers.

While the tests themselves are written in Python, you are free to implement your game in any language you like. Python will run the tests on your program regardless of what language it is in.

Getting Started

The first step is to git clone or fork this repository and run testris.py. You will need a recent version of Python, preferably Python 3.5 or later. (Remember: Python is only for the test runner. You can use any language you want to write your implementation.)

The output of testris.py will tell you what needs to be done at every step along the way. Just keep running it, and do what it guides you to do. Please read Understanding the Test Results briefly before getting started! The wiki here also has a couple pages on Getting Set Up.

Important: The tests expect you to receive commands as input over standard input (commonly called stdin), e.g. via input() in Python, scanf/getline/getchar/etc in C, and so on. This is not the same thing as command-line arguments that you pass via the terminal: it's what you're using when you type in input to a running program.

If you get stuck, please come join us in our IRC chatroom (links to a Web chat) at #learnprogramming on irc.libera.chat, and we'll try to help you sort it out.

Good luck, and most importantly: have fun!

About

a test suite to help you implement a famous falling blocks game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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The Learntris Challenge

Learntris is a set of automated tests that will guide you through implementing your own version of Tetris, that famous Soviet falling blocks game.

The game is a fairly small project suitable for beginners who understand the basic concepts of programming, or for veteran developers looking to pick up a new language.

Along the way, it will expose you to some common software engineering tools, practices, and buzzwords that might not be familiar to you:

Note: This is not a tutorial, in that it will not tell you how to do things, just guide you on what to do -- the implementation is up to you. Are you up for the challenge?

While the tests are about implementing a video game, the real purpose of this exercise is to force you to "fend for yourself" on a project, without relying on tutorial-style guidance.

Instead, the tests present a series of problems that you will need to solve in order to implement the game.

It is entirely up to you how to write the code. Design it however you wish -- there are no wrong answers.

While the tests themselves are written in Python, you are free to implement your game in any language you like. Python will run the tests on your program regardless of what language it is in.

Getting Started

The first step is to git clone or fork this repository and run testris.py. You will need a recent version of Python, preferably Python 3.5 or later. (Remember: Python is only for the test runner. You can use any language you want to write your implementation.)

The output of testris.py will tell you what needs to be done at every step along the way. Just keep running it, and do what it guides you to do. Please read Understanding the Test Results briefly before getting started! The wiki here also has a couple pages on Getting Set Up.

Important: The tests expect you to receive commands as input over standard input (commonly called stdin), e.g. via input() in Python, scanf/getline/getchar/etc in C, and so on. This is not the same thing as command-line arguments that you pass via the terminal: it's what you're using when you type in input to a running program.

If you get stuck, please come join us in our IRC chatroom (links to a Web chat) at #learnprogramming on irc.libera.chat, and we'll try to help you sort it out.

Good luck, and most importantly: have fun!

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a test suite to help you implement a famous falling blocks game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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The Learntris Challenge

Learntris is a set of automated tests that will guide you through implementing your own version of Tetris, that famous Soviet falling blocks game.

The game is a fairly small project suitable for beginners who understand the basic concepts of programming, or for veteran developers looking to pick up a new language.

Along the way, it will expose you to some common software engineering tools, practices, and buzzwords that might not be familiar to you:

Note: This is not a tutorial, in that it will not tell you how to do things, just guide you on what to do -- the implementation is up to you. Are you up for the challenge?

While the tests are about implementing a video game, the real purpose of this exercise is to force you to "fend for yourself" on a project, without relying on tutorial-style guidance.

Instead, the tests present a series of problems that you will need to solve in order to implement the game.

It is entirely up to you how to write the code. Design it however you wish -- there are no wrong answers.

While the tests themselves are written in Python, you are free to implement your game in any language you like. Python will run the tests on your program regardless of what language it is in.

Getting Started

The first step is to git clone or fork this repository and run testris.py. You will need a recent version of Python, preferably Python 3.5 or later. (Remember: Python is only for the test runner. You can use any language you want to write your implementation.)

The output of testris.py will tell you what needs to be done at every step along the way. Just keep running it, and do what it guides you to do. Please read Understanding the Test Results briefly before getting started! The wiki here also has a couple pages on Getting Set Up.

Important: The tests expect you to receive commands as input over standard input (commonly called stdin), e.g. via input() in Python, scanf/getline/getchar/etc in C, and so on. This is not the same thing as command-line arguments that you pass via the terminal: it's what you're using when you type in input to a running program.

If you get stuck, please come join us in our IRC chatroom (links to a Web chat) at #learnprogramming on irc.libera.chat, and we'll try to help you sort it out.

Good luck, and most importantly: have fun!

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a test suite to help you implement a famous falling blocks game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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The Learntris Challenge

Learntris is a set of automated tests that will guide you through implementing your own version of Tetris, that famous Soviet falling blocks game.

The game is a fairly small project suitable for beginners who understand the basic concepts of programming, or for veteran developers looking to pick up a new language.

Along the way, it will expose you to some common software engineering tools, practices, and buzzwords that might not be familiar to you:

Note: This is not a tutorial, in that it will not tell you how to do things, just guide you on what to do -- the implementation is up to you. Are you up for the challenge?

While the tests are about implementing a video game, the real purpose of this exercise is to force you to "fend for yourself" on a project, without relying on tutorial-style guidance.

Instead, the tests present a series of problems that you will need to solve in order to implement the game.

It is entirely up to you how to write the code. Design it however you wish -- there are no wrong answers.

While the tests themselves are written in Python, you are free to implement your game in any language you like. Python will run the tests on your program regardless of what language it is in.

Getting Started

The first step is to git clone or fork this repository and run testris.py. You will need a recent version of Python, preferably Python 3.5 or later. (Remember: Python is only for the test runner. You can use any language you want to write your implementation.)

The output of testris.py will tell you what needs to be done at every step along the way. Just keep running it, and do what it guides you to do. Please read Understanding the Test Results briefly before getting started! The wiki here also has a couple pages on Getting Set Up.

Important: The tests expect you to receive commands as input over standard input (commonly called stdin), e.g. via input() in Python, scanf/getline/getchar/etc in C, and so on. This is not the same thing as command-line arguments that you pass via the terminal: it's what you're using when you type in input to a running program.

If you get stuck, please come join us in our IRC chatroom (links to a Web chat) at #learnprogramming on irc.libera.chat, and we'll try to help you sort it out.

Good luck, and most importantly: have fun!

About

a test suite to help you implement a famous falling blocks game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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The Learntris Challenge

Learntris is a set of automated tests that will guide you through implementing your own version of Tetris, that famous Soviet falling blocks game.

The game is a fairly small project suitable for beginners who understand the basic concepts of programming, or for veteran developers looking to pick up a new language.

Along the way, it will expose you to some common software engineering tools, practices, and buzzwords that might not be familiar to you:

Note: This is not a tutorial, in that it will not tell you how to do things, just guide you on what to do -- the implementation is up to you. Are you up for the challenge?

While the tests are about implementing a video game, the real purpose of this exercise is to force you to "fend for yourself" on a project, without relying on tutorial-style guidance.

Instead, the tests present a series of problems that you will need to solve in order to implement the game.

It is entirely up to you how to write the code. Design it however you wish -- there are no wrong answers.

While the tests themselves are written in Python, you are free to implement your game in any language you like. Python will run the tests on your program regardless of what language it is in.

Getting Started

The first step is to git clone or fork this repository and run testris.py. You will need a recent version of Python, preferably Python 3.5 or later. (Remember: Python is only for the test runner. You can use any language you want to write your implementation.)

The output of testris.py will tell you what needs to be done at every step along the way. Just keep running it, and do what it guides you to do. Please read Understanding the Test Results briefly before getting started! The wiki here also has a couple pages on Getting Set Up.

Important: The tests expect you to receive commands as input over standard input (commonly called stdin), e.g. via input() in Python, scanf/getline/getchar/etc in C, and so on. This is not the same thing as command-line arguments that you pass via the terminal: it's what you're using when you type in input to a running program.

If you get stuck, please come join us in our IRC chatroom (links to a Web chat) at #learnprogramming on irc.libera.chat, and we'll try to help you sort it out.

Good luck, and most importantly: have fun!

About

a test suite to help you implement a famous falling blocks game

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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The Learntris Challenge

Learntris is a set of automated tests that will guide you through implementing your own version of Tetris, that famous Soviet falling blocks game.

The game is a fairly small project suitable for beginners who understand the basic concepts of programming, or for veteran developers looking to pick up a new language.

Along the way, it will expose you to some common software engineering tools, practices, and buzzwords that might not be familiar to you:

Note: This is not a tutorial, in that it will not tell you how to do things, just guide you on what to do -- the implementation is up to you. Are you up for the challenge?

While the tests are about implementing a video game, the real purpose of this exercise is to force you to "fend for yourself" on a project, without relying on tutorial-style guidance.

Instead, the tests present a series of problems that you will need to solve in order to implement the game.

It is entirely up to you how to write the code. Design it however you wish -- there are no wrong answers.

While the tests themselves are written in Python, you are free to implement your game in any language you like. Python will run the tests on your program regardless of what language it is in.

Getting Started

The first step is to git clone or fork this repository and run testris.py. You will need a recent version of Python, preferably Python 3.5 or later. (Remember: Python is only for the test runner. You can use any language you want to write your implementation.)

The output of testris.py will tell you what needs to be done at every step along the way. Just keep running it, and do what it guides you to do. Please read Understanding the Test Results briefly before getting started! The wiki here also has a couple pages on Getting Set Up.

Important: The tests expect you to receive commands as input over standard input (commonly called stdin), e.g. via input() in Python, scanf/getline/getchar/etc in C, and so on. This is not the same thing as command-line arguments that you pass via the terminal: it's what you're using when you type in input to a running program.

If you get stuck, please come join us in our IRC chatroom (links to a Web chat) at #learnprogramming on irc.libera.chat, and we'll try to help you sort it out.

Good luck, and most importantly: have fun!

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a test suite to help you implement a famous falling blocks game

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