A Swift wrapper for libsoundio, a cross-platform real-time audio input and output library.
- libsoundio
dependencies:[.package(url:"https://github.com/thara/SoundIO.git", from:"0.3.2"),]The following emits a sine wave over the default device using the best backend.
It means as same as libsoundio's synopsis.
import Foundation
import SoundIO
varsecondsOffset:Float=0.0func main()throws{letsoundio=trySoundIO()try soundio.connect()
soundio.flushEvents()letoutputDeviceIndex=try soundio.defaultOutputDeviceIndex()letdevice=try soundio.getOutputDevice(at: outputDeviceIndex)print("Output device: \(device.name)")letoutstream=tryOutStream(to: device)
outstream.format =.float32bitLittleEndian
outstream.writeCallback{(outstream, frameCountMin, frameCountMax)inletlayout= outstream.layout
letsecondsPerFrame=1.0/ Float(outstream.sampleRate)varframesLeft= frameCountMax
while0< framesLeft {varframeCount= framesLeft
letareas=try! outstream.beginWriting(theNumberOf:&frameCount)if frameCount ==0{break}letpitch:Float=440.0letradiansPerSecond= pitch *2.0*.pi
forframein0..<frameCount {letsample=sin((secondsOffset + Float(frame)* secondsPerFrame)* radiansPerSecond)forareain areas!.iterate(over: layout.channelCount){
area.write(sample, stepBy: frame)}}
secondsOffset =(secondsOffset + secondsPerFrame * Float(frameCount)).truncatingRemainder(dividingBy:1)try! outstream.endWrite()
framesLeft -= frameCountMax
}}try outstream.open()try outstream.start()whiletrue{
soundio.waitEvents()}}do{trymain()}catchlet error as SoundIOError{print("Error: \(error)")exit(EXIT_FAILURE)}This code is located in Sources/SoundIODemo/main.swift.
You can run it by using make demo.
You haven't need to call any **_destroy functions because the wrapper calls each of **_destroy functions in deinit and destroyed out of scopes properly.
- Add documentation
- Support error callbacks in
OutStream - Add examples
- Test other platforms except macOS
Tomochika Hara - thara
This project is licensed under the MIT License - see the LICENSE file for details
- libsoundio
- rsoundio
- This has gaven me an idea to keep callback functions in stream's userdata.