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Functional Extensions for C#

Build StatusNuGet downloadsGitHub license

This library helps write code in more functional way. To get to know more about the principles behind it, check out the Applying Functional Principles in C# Pluralsight course.

Installation

Available on NuGet

dotnet add package CSharpFunctionalExtensions

or

PM>Install-Package CSharpFunctionalExtensions

Core Concepts

Get rid of primitive obsession

Result<CustomerName>name=CustomerName.Create(model.Name);Result<Email>email=Email.Create(model.PrimaryEmail);Resultresult=Result.Combine(name,email);if(result.IsFailure)returnError(result.Error);varcustomer=newCustomer(name.Value,email.Value);

Make nulls explicit with the Maybe type

Maybe<Customer>customerOrNothing=_customerRepository.GetById(id);if(customerOrNothing.HasNoValue)returnError("Customer with such Id is not found: "+id);

Compose multiple operations in a single chain

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").Tap(customer =>customer.Promote()).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

Wrap multiple operations in a TransactionScope

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").WithTransactionScope(customer =>Result.Success(customer).Tap(customer =>customer.Promote()).Tap(customer =>customer.ClearAppointments())).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

API Examples

Maybe

Explicit Construction

Use case: Creating a new Maybe containing a value

Maybe<string>apple=Maybe<string>.From("apple");// orMaybe<string>apple=Maybe.From("apple");// type inference// orvarapple=Maybe.From("apple");

None/No Value

Use case: Replacing null or the Null Object Pattern for representing 'missing' data.

intstoreInventory= ...Maybe<string> fruit =storeInventory>0?Maybe<string>.From("apple"):Maybe<string>.None;// or where the generic type is a reference typeMaybe<string>fruit=null;// or where the generic type is a value typeMaybe<int>fruit=default;

Implicit Conversion

Use case: Easily creating a Maybe from a value

// Constructing a MaybeMaybe<string>apple="apple";// implicit conversion// Or as a method return valueMaybe<string>GetFruit(stringfruit){if(string.IsNullOrWhiteSpace(fruit)){returnMaybe<string>.None;}returnfruit;// implicit conversion}

Equality

Use case: Comparing Maybes or values without knowledge of the inner value of the Maybes

Maybe<string>apple="apple";Maybe<string>orange="orange";stringalsoOrange="orange";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple==orange);// falseConsole.WriteLine(apple!=orange);// trueConsole.WriteLine(orange==alsoOrange);// trueConsole.WriteLine(alsoOrange==noFruit);// false

ToString

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.ToString());// "apple"Console.WriteLine(noFruit.ToString());// "No value"

GetValueOrThrow

Use case: Procedurally accessing the inner value of the Maybe

Note: Calling this will throw a InvalidOperationException if there is no value

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.GetValueOrThrow());// "apple";Console.WriteLine(noFruit.GetValueOrThrow());// throws InvalidOperationException !!Console.WriteLine(noFruit.GetValueOrThrow(newCustomException()));// throws CustomException !!

HasValue and HasNoValue

Use case: Procedurally checking if the Maybe has a value, usually before accessing the value directly

voidResponse(stringfruit){Console.WriteLine($"Yum, a {fruit} 😀");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;if(apple.HasValue){Response(apple.Value);// safe to access since we checked above}if(noFruit.HasNoValue){Response("We're all out of fruit 😢");}

GetValueOrDefault

Use case: Safely accessing the inner value, without checking if there is one, by providing a fallback if no value exists

voidResponse(stringfruit){Console.WriteLine($"It's a {fruit}");}Maybe<string>apple="apple";Maybe<string>unknownFruit=Maybe<string>.None;stringappleValue=apple.GetValueOrDefault("banana");stringunknownFruitValue=unknownFruit.GetValueOrDefault("banana");Response(appleValue);// It's a appleResponse(unknownFruitValue);// It's a banana

Where

Use case: Converting a Maybe with a value to a Maybe.None if a condition isn't met

Note: The predicate passed to Where (ex )

boolIsMyFavorite(stringfruit){returnfruit=="papaya";}Maybe<string>apple="apple";Maybe<string>favoriteFruit=apple.Where(IsMyFavorite);Console.WriteLine(favoriteFruit.ToString());// "No value"

Map

Use case: Transforming the value in the Maybe, if there is one, without needing to check if the value is there

Note: the delegate (ex CreateMessage) passed to Maybe.Map() is only executed if the Maybe has an inner value

stringCreateMessage(stringfruit){return$"The fruit is a {fruit}";}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Map(CreateMessage).Unwrap("No fruit"));// "The fruit is a apple"Console.WriteLine(noFruit.Map(CreateMessage).Unwrap("No fruit"));// "No fruit"

Select

Alias: Maybe.Select() is an alias of Maybe.Map()

Bind

Use case: Transforming from one Maybe into another Maybe (like Maybe.Map but it transforms the Maybe instead of the inner value)

Note: the delegate (ex MakeAppleSauce) passed to Maybe.Bind() is only executed if the Maybe has an inner value

Maybe<string>MakeAppleSauce(Maybe<string>fruit){if(fruit=="apple")// we can only make applesauce from apples 🍎{return"applesauce";}returnMaybe<string>.None;}Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Bind(MakeAppleSauce).ToString());// "applesauce"Console.WriteLine(banana.Bind(MakeAppleSauce).ToString());// "No value"Console.WriteLine(noFruit.Bind(MakeAppleSauce).ToString());// "No value"

SelectMany

Alias: Maybe.SelectMany() is an alias of Maybe.Bind()

Choose

Use case: Filter a collection of Maybes to only the ones that have a value, and then return the value for each, or map that value to a new one

Note: the delegate passed to Maybe.Choose() is only executed on the Maybes of the collection with an inner value

IEnumerable<Maybe<string>>unknownFruits=new[]{"apple",Maybe<string>.None,"banana"};IEnumerable<string>knownFruits=unknownFruits.Choose();IEnumerable<string>fruitResponses=unknownFruits.Choose(fruit =>$"Delicious {fruit}");Console.WriteLine(string.Join(", ",fruits))// "apple, banana"
Console.WriteLine(string.Join(", ",fruitResponses))// "Delicious apple, Delicious banana"

Execute

Use case: Safely executing a void (or Task) returning operation on the Maybe inner value without checking if there is one

Note: the Action (ex PrintFruit) passed to Maybe.Execute() is only executed if the Maybe has an inner value

voidPrintFruit(stringfruit){Console.WriteLine($"This is a {fruit}");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;apple.Execute(PrintFruit);// "This is a apple"noFruit.Execute(PrintFruit);// no output to the console

ExecuteNoValue

Use case: Executing a void (or Task) returning operation when the Maybe has no value

voidLogNoFruit(stringfruit){Console.WriteLine($"There are no {fruit}");}Maybe<string>apple="apple";Maybe<string>banana=Maybe<string>.None;apple.ExecuteNoValue(()=>LogNoFruit("apple"));// no output to consolebanana.ExecuteNoValue(()=>LogNoFruit("banana"));// "There are no banana"

Or

Use case: Supplying a fallback value Maybe or value in the case that the Maybe has no inner value

Note: The fallback Func<T> (ex () => "banana") will only be executed if the Maybe has no inner value

Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Or(banana).ToString());// "apple"Console.WriteLine(noFruit.Or(()=>banana)).ToString());// "banana"Console.WriteLine(noFruit.Or("banana").ToString());// "banana"Console.WriteLine(noFruit.Or(()=>"banana").ToString());// "banana"

Match

Use case: Defining two operations to perform on a Maybe. One to be executed if there is an inner value, and the other to executed if there is not

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;// Void returning Matchapple.Match(
fruit =>Console.WriteLine($"It's a {fruit}"),()=>Console.WriteLine("There's no fruit"));// Mapping MatchstringfruitMessage=noFruit.Match(
fruit =>$"It's a {fruit}",()=>"There's no fruit"));Console.WriteLine(fruitMessage);// "There's no fruit"

TryFirst and TryLast

Use case: Replacing .FirstOrDefault() and .LastOrDefault() so that you can return a Maybe instead of a null or value type default value (like 0, false) when working with collections

IEnumerable<string>fruits=new[]{"apple","coconut","banana"};Maybe<string>firstFruit=fruits.TryFirst();Maybe<string>probablyABanana=fruits.TryFirst(fruit =>fruit.StartsWith("ba"));Maybe<string>aPeachOrAPear=fruits.TryFirst(fruit =>fruit.StartsWith("p"));Console.WriteLine(firstFruit.ToString());// "apple"Console.WriteLine(probablyABanana.ToString());// "banana"Console.WriteLine(aPeachOrAPear.ToString());// "No value"Maybe<string>lastFruit=fruits.TryLast();Maybe<string>anAppleOrApricot=fruits.TryLast(fruit =>fruit.StartsWith("a"));Console.WriteLine(lastFruit.ToString());// "banana"Console.WriteLine(anAppleOrApricot.ToString());// "apple"

TryFind

Use case: Safely getting a value out of a Dictionary

Dictionary<string,int>fruitInventory=new(){{"apple",10},{"banana",2}};Maybe<int>appleCount=fruitInventory.TryFind("apple");Maybe<int>kiwiCount=fruitInventory.TryFind("kiwi");Console.WriteLine(appleCount.ToString());// "10"Console.WriteLine(kiwiCount.ToString());// "No value"

ToResult

Use case: Representing the lack of an inner value in a Maybe as a failed operation

Note: See Result section below

Maybe<string>fruit="banana";Maybe<string>noFruit=Maybe<string>.None;stringerrorMessage="There was no fruit to give";Result<string>weGotAFruit=fruit.ToResult(errorMessage);Result<string>failedToGetAFruit=noFruit.ToResult(errorMessage);Console.WriteLine(weGotAFruit.Value);// "banana"Console.WriteLine(failedToGetAFruit.Error);// "There was no fruit to give"

Result

Explicit Construction: Success and Failure

Use case: Creating a new Result in a Success or Failure state

recordFruitInventory(stringName,intCount);Result<FruitInventory>appleInventory=Result.Success(newFruitInventory("apple",4));Result<FruitInventory>failedOperation=Result.Failure<FruitInventory>("Could not find inventory");ResultsuccessInventoryUpdate=Result.Success();

Conditional Construction: SuccessIf and FailureIf

Use case: Creating successful or failed Results based on expressions or delegates instead of if/else statements or ternary expressions

boolonTropicalIsland=true;ResultfoundCoconut=Result.SuccessIf(onTropicalIsland,"These trees seem bare 🥥");ResultfoundGrapes=Result.FailureIf(()=>onTropicalIsland,"No grapes 🍇 here");// orboolisNewShipmentDay=true;Result<FruitInventory>appleInventory=Result.SuccessIf(isNewShipmentDay,newFruitInventory("apple",4),"No 🍎 today");Result<FruitInventory>bananaInventory=Result.SuccessIf(()=>isNewShipmentDay,newFruitInventory("banana",2),"All out of 🍌");// orboolafterBreakfast=true;Result<FruitInventory>orangeInventory=Result.FailureIf(afterBreakfast,newFruitInventory("orange",10),"No 🍊 today");Result<FruitInventory>grapefruitInventory=Result.FailureIf(()=>afterBreakfast,newFruitInventory("grapefruit",5),"No grapefruit 😢");

Implicit Conversion

Use case: Easily creating a successful result from a value

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);ResultfailedInventoryUpdate="Could not update inventory";

ToString

Use case: Printing out the state of a Result and its inner value or error

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");ResultfailedInventoryUpdate="Could not update inventory";ResultsuccessfulInventoryUpdate=Result.Success();Console.WriteLine(appleInventory.ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.ToString());// "Failure(Could not find any bananas)"Console.WriteLine(failedInventoryUpdate.ToString());// "Failure(Could not update inventory)"Console.WriteLine(successfulInventoryUpdate.ToString());// "Success"

Map

Use case: Transforming the inner value of a successful Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex CreateMessage) passed to Result.Map() is only executed if the Result was successful

stringCreateMessage(FruitInventoryinventory){return$"There are {inventory.Count}{inventory.Name}(s)";}Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");Console.WriteLine(appleInventory.Map(CreateMessage).ToString());// "Success(There are 4 apple(s))"Console.WriteLine(bananaInventory.Map(CreateMessage).ToString());// "Failure(Could not find any bananas)"

MapError

Use case: Transforming the inner error of a failed Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex ErrorEnhancer) passed to Result.MapError() is only executed if the Result failed

stringErrorEnhancer(stringerrorMessage){return$"Failed operation: {errorMessage}";}Console.WriteLine(appleInventory.MapError(ErrorEnhancer).ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.MapError(ErrorEnhancer).ToString());// "Failed operation: Could not find any bananas"

Testing

CSharpFunctionalExtensions.FluentAssertions

A small set of extensions to make test assertions more fluent when using CSharpFunctionalExtensions! Check out the repo for this library more information!

Includes custom assertions for

  • Maybe
  • Result
  • Result
  • Result<T, E>
  • UnitResult

Example

varresult=Result.Success(420);result.Should().Succeed();// passesresult.Should().SucceedWith(420);// passesresult.Should().SucceedWith(69);// throwsresult.Should().Fail();// throws

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Repository files navigation

Functional Extensions for C#

Build StatusNuGet downloadsGitHub license

This library helps write code in more functional way. To get to know more about the principles behind it, check out the Applying Functional Principles in C# Pluralsight course.

Installation

Available on NuGet

dotnet add package CSharpFunctionalExtensions

or

PM>Install-Package CSharpFunctionalExtensions

Core Concepts

Get rid of primitive obsession

Result<CustomerName>name=CustomerName.Create(model.Name);Result<Email>email=Email.Create(model.PrimaryEmail);Resultresult=Result.Combine(name,email);if(result.IsFailure)returnError(result.Error);varcustomer=newCustomer(name.Value,email.Value);

Make nulls explicit with the Maybe type

Maybe<Customer>customerOrNothing=_customerRepository.GetById(id);if(customerOrNothing.HasNoValue)returnError("Customer with such Id is not found: "+id);

Compose multiple operations in a single chain

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").Tap(customer =>customer.Promote()).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

Wrap multiple operations in a TransactionScope

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").WithTransactionScope(customer =>Result.Success(customer).Tap(customer =>customer.Promote()).Tap(customer =>customer.ClearAppointments())).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

API Examples

Maybe

Explicit Construction

Use case: Creating a new Maybe containing a value

Maybe<string>apple=Maybe<string>.From("apple");// orMaybe<string>apple=Maybe.From("apple");// type inference// orvarapple=Maybe.From("apple");

None/No Value

Use case: Replacing null or the Null Object Pattern for representing 'missing' data.

intstoreInventory= ...Maybe<string> fruit =storeInventory>0?Maybe<string>.From("apple"):Maybe<string>.None;// or where the generic type is a reference typeMaybe<string>fruit=null;// or where the generic type is a value typeMaybe<int>fruit=default;

Implicit Conversion

Use case: Easily creating a Maybe from a value

// Constructing a MaybeMaybe<string>apple="apple";// implicit conversion// Or as a method return valueMaybe<string>GetFruit(stringfruit){if(string.IsNullOrWhiteSpace(fruit)){returnMaybe<string>.None;}returnfruit;// implicit conversion}

Equality

Use case: Comparing Maybes or values without knowledge of the inner value of the Maybes

Maybe<string>apple="apple";Maybe<string>orange="orange";stringalsoOrange="orange";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple==orange);// falseConsole.WriteLine(apple!=orange);// trueConsole.WriteLine(orange==alsoOrange);// trueConsole.WriteLine(alsoOrange==noFruit);// false

ToString

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.ToString());// "apple"Console.WriteLine(noFruit.ToString());// "No value"

GetValueOrThrow

Use case: Procedurally accessing the inner value of the Maybe

Note: Calling this will throw a InvalidOperationException if there is no value

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.GetValueOrThrow());// "apple";Console.WriteLine(noFruit.GetValueOrThrow());// throws InvalidOperationException !!Console.WriteLine(noFruit.GetValueOrThrow(newCustomException()));// throws CustomException !!

HasValue and HasNoValue

Use case: Procedurally checking if the Maybe has a value, usually before accessing the value directly

voidResponse(stringfruit){Console.WriteLine($"Yum, a {fruit} 😀");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;if(apple.HasValue){Response(apple.Value);// safe to access since we checked above}if(noFruit.HasNoValue){Response("We're all out of fruit 😢");}

GetValueOrDefault

Use case: Safely accessing the inner value, without checking if there is one, by providing a fallback if no value exists

voidResponse(stringfruit){Console.WriteLine($"It's a {fruit}");}Maybe<string>apple="apple";Maybe<string>unknownFruit=Maybe<string>.None;stringappleValue=apple.GetValueOrDefault("banana");stringunknownFruitValue=unknownFruit.GetValueOrDefault("banana");Response(appleValue);// It's a appleResponse(unknownFruitValue);// It's a banana

Where

Use case: Converting a Maybe with a value to a Maybe.None if a condition isn't met

Note: The predicate passed to Where (ex )

boolIsMyFavorite(stringfruit){returnfruit=="papaya";}Maybe<string>apple="apple";Maybe<string>favoriteFruit=apple.Where(IsMyFavorite);Console.WriteLine(favoriteFruit.ToString());// "No value"

Map

Use case: Transforming the value in the Maybe, if there is one, without needing to check if the value is there

Note: the delegate (ex CreateMessage) passed to Maybe.Map() is only executed if the Maybe has an inner value

stringCreateMessage(stringfruit){return$"The fruit is a {fruit}";}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Map(CreateMessage).Unwrap("No fruit"));// "The fruit is a apple"Console.WriteLine(noFruit.Map(CreateMessage).Unwrap("No fruit"));// "No fruit"

Select

Alias: Maybe.Select() is an alias of Maybe.Map()

Bind

Use case: Transforming from one Maybe into another Maybe (like Maybe.Map but it transforms the Maybe instead of the inner value)

Note: the delegate (ex MakeAppleSauce) passed to Maybe.Bind() is only executed if the Maybe has an inner value

Maybe<string>MakeAppleSauce(Maybe<string>fruit){if(fruit=="apple")// we can only make applesauce from apples 🍎{return"applesauce";}returnMaybe<string>.None;}Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Bind(MakeAppleSauce).ToString());// "applesauce"Console.WriteLine(banana.Bind(MakeAppleSauce).ToString());// "No value"Console.WriteLine(noFruit.Bind(MakeAppleSauce).ToString());// "No value"

SelectMany

Alias: Maybe.SelectMany() is an alias of Maybe.Bind()

Choose

Use case: Filter a collection of Maybes to only the ones that have a value, and then return the value for each, or map that value to a new one

Note: the delegate passed to Maybe.Choose() is only executed on the Maybes of the collection with an inner value

IEnumerable<Maybe<string>>unknownFruits=new[]{"apple",Maybe<string>.None,"banana"};IEnumerable<string>knownFruits=unknownFruits.Choose();IEnumerable<string>fruitResponses=unknownFruits.Choose(fruit =>$"Delicious {fruit}");Console.WriteLine(string.Join(", ",fruits))// "apple, banana"
Console.WriteLine(string.Join(", ",fruitResponses))// "Delicious apple, Delicious banana"

Execute

Use case: Safely executing a void (or Task) returning operation on the Maybe inner value without checking if there is one

Note: the Action (ex PrintFruit) passed to Maybe.Execute() is only executed if the Maybe has an inner value

voidPrintFruit(stringfruit){Console.WriteLine($"This is a {fruit}");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;apple.Execute(PrintFruit);// "This is a apple"noFruit.Execute(PrintFruit);// no output to the console

ExecuteNoValue

Use case: Executing a void (or Task) returning operation when the Maybe has no value

voidLogNoFruit(stringfruit){Console.WriteLine($"There are no {fruit}");}Maybe<string>apple="apple";Maybe<string>banana=Maybe<string>.None;apple.ExecuteNoValue(()=>LogNoFruit("apple"));// no output to consolebanana.ExecuteNoValue(()=>LogNoFruit("banana"));// "There are no banana"

Or

Use case: Supplying a fallback value Maybe or value in the case that the Maybe has no inner value

Note: The fallback Func<T> (ex () => "banana") will only be executed if the Maybe has no inner value

Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Or(banana).ToString());// "apple"Console.WriteLine(noFruit.Or(()=>banana)).ToString());// "banana"Console.WriteLine(noFruit.Or("banana").ToString());// "banana"Console.WriteLine(noFruit.Or(()=>"banana").ToString());// "banana"

Match

Use case: Defining two operations to perform on a Maybe. One to be executed if there is an inner value, and the other to executed if there is not

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;// Void returning Matchapple.Match(
fruit =>Console.WriteLine($"It's a {fruit}"),()=>Console.WriteLine("There's no fruit"));// Mapping MatchstringfruitMessage=noFruit.Match(
fruit =>$"It's a {fruit}",()=>"There's no fruit"));Console.WriteLine(fruitMessage);// "There's no fruit"

TryFirst and TryLast

Use case: Replacing .FirstOrDefault() and .LastOrDefault() so that you can return a Maybe instead of a null or value type default value (like 0, false) when working with collections

IEnumerable<string>fruits=new[]{"apple","coconut","banana"};Maybe<string>firstFruit=fruits.TryFirst();Maybe<string>probablyABanana=fruits.TryFirst(fruit =>fruit.StartsWith("ba"));Maybe<string>aPeachOrAPear=fruits.TryFirst(fruit =>fruit.StartsWith("p"));Console.WriteLine(firstFruit.ToString());// "apple"Console.WriteLine(probablyABanana.ToString());// "banana"Console.WriteLine(aPeachOrAPear.ToString());// "No value"Maybe<string>lastFruit=fruits.TryLast();Maybe<string>anAppleOrApricot=fruits.TryLast(fruit =>fruit.StartsWith("a"));Console.WriteLine(lastFruit.ToString());// "banana"Console.WriteLine(anAppleOrApricot.ToString());// "apple"

TryFind

Use case: Safely getting a value out of a Dictionary

Dictionary<string,int>fruitInventory=new(){{"apple",10},{"banana",2}};Maybe<int>appleCount=fruitInventory.TryFind("apple");Maybe<int>kiwiCount=fruitInventory.TryFind("kiwi");Console.WriteLine(appleCount.ToString());// "10"Console.WriteLine(kiwiCount.ToString());// "No value"

ToResult

Use case: Representing the lack of an inner value in a Maybe as a failed operation

Note: See Result section below

Maybe<string>fruit="banana";Maybe<string>noFruit=Maybe<string>.None;stringerrorMessage="There was no fruit to give";Result<string>weGotAFruit=fruit.ToResult(errorMessage);Result<string>failedToGetAFruit=noFruit.ToResult(errorMessage);Console.WriteLine(weGotAFruit.Value);// "banana"Console.WriteLine(failedToGetAFruit.Error);// "There was no fruit to give"

Result

Explicit Construction: Success and Failure

Use case: Creating a new Result in a Success or Failure state

recordFruitInventory(stringName,intCount);Result<FruitInventory>appleInventory=Result.Success(newFruitInventory("apple",4));Result<FruitInventory>failedOperation=Result.Failure<FruitInventory>("Could not find inventory");ResultsuccessInventoryUpdate=Result.Success();

Conditional Construction: SuccessIf and FailureIf

Use case: Creating successful or failed Results based on expressions or delegates instead of if/else statements or ternary expressions

boolonTropicalIsland=true;ResultfoundCoconut=Result.SuccessIf(onTropicalIsland,"These trees seem bare 🥥");ResultfoundGrapes=Result.FailureIf(()=>onTropicalIsland,"No grapes 🍇 here");// orboolisNewShipmentDay=true;Result<FruitInventory>appleInventory=Result.SuccessIf(isNewShipmentDay,newFruitInventory("apple",4),"No 🍎 today");Result<FruitInventory>bananaInventory=Result.SuccessIf(()=>isNewShipmentDay,newFruitInventory("banana",2),"All out of 🍌");// orboolafterBreakfast=true;Result<FruitInventory>orangeInventory=Result.FailureIf(afterBreakfast,newFruitInventory("orange",10),"No 🍊 today");Result<FruitInventory>grapefruitInventory=Result.FailureIf(()=>afterBreakfast,newFruitInventory("grapefruit",5),"No grapefruit 😢");

Implicit Conversion

Use case: Easily creating a successful result from a value

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);ResultfailedInventoryUpdate="Could not update inventory";

ToString

Use case: Printing out the state of a Result and its inner value or error

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");ResultfailedInventoryUpdate="Could not update inventory";ResultsuccessfulInventoryUpdate=Result.Success();Console.WriteLine(appleInventory.ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.ToString());// "Failure(Could not find any bananas)"Console.WriteLine(failedInventoryUpdate.ToString());// "Failure(Could not update inventory)"Console.WriteLine(successfulInventoryUpdate.ToString());// "Success"

Map

Use case: Transforming the inner value of a successful Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex CreateMessage) passed to Result.Map() is only executed if the Result was successful

stringCreateMessage(FruitInventoryinventory){return$"There are {inventory.Count}{inventory.Name}(s)";}Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");Console.WriteLine(appleInventory.Map(CreateMessage).ToString());// "Success(There are 4 apple(s))"Console.WriteLine(bananaInventory.Map(CreateMessage).ToString());// "Failure(Could not find any bananas)"

MapError

Use case: Transforming the inner error of a failed Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex ErrorEnhancer) passed to Result.MapError() is only executed if the Result failed

stringErrorEnhancer(stringerrorMessage){return$"Failed operation: {errorMessage}";}Console.WriteLine(appleInventory.MapError(ErrorEnhancer).ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.MapError(ErrorEnhancer).ToString());// "Failed operation: Could not find any bananas"

Testing

CSharpFunctionalExtensions.FluentAssertions

A small set of extensions to make test assertions more fluent when using CSharpFunctionalExtensions! Check out the repo for this library more information!

Includes custom assertions for

  • Maybe
  • Result
  • Result
  • Result<T, E>
  • UnitResult

Example

varresult=Result.Success(420);result.Should().Succeed();// passesresult.Should().SucceedWith(420);// passesresult.Should().SucceedWith(69);// throwsresult.Should().Fail();// throws

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Functional Extensions for C#

Build StatusNuGet downloadsGitHub license

This library helps write code in more functional way. To get to know more about the principles behind it, check out the Applying Functional Principles in C# Pluralsight course.

Installation

Available on NuGet

dotnet add package CSharpFunctionalExtensions

or

PM>Install-Package CSharpFunctionalExtensions

Core Concepts

Get rid of primitive obsession

Result<CustomerName>name=CustomerName.Create(model.Name);Result<Email>email=Email.Create(model.PrimaryEmail);Resultresult=Result.Combine(name,email);if(result.IsFailure)returnError(result.Error);varcustomer=newCustomer(name.Value,email.Value);

Make nulls explicit with the Maybe type

Maybe<Customer>customerOrNothing=_customerRepository.GetById(id);if(customerOrNothing.HasNoValue)returnError("Customer with such Id is not found: "+id);

Compose multiple operations in a single chain

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").Tap(customer =>customer.Promote()).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

Wrap multiple operations in a TransactionScope

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").WithTransactionScope(customer =>Result.Success(customer).Tap(customer =>customer.Promote()).Tap(customer =>customer.ClearAppointments())).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

API Examples

Maybe

Explicit Construction

Use case: Creating a new Maybe containing a value

Maybe<string>apple=Maybe<string>.From("apple");// orMaybe<string>apple=Maybe.From("apple");// type inference// orvarapple=Maybe.From("apple");

None/No Value

Use case: Replacing null or the Null Object Pattern for representing 'missing' data.

intstoreInventory= ...Maybe<string> fruit =storeInventory>0?Maybe<string>.From("apple"):Maybe<string>.None;// or where the generic type is a reference typeMaybe<string>fruit=null;// or where the generic type is a value typeMaybe<int>fruit=default;

Implicit Conversion

Use case: Easily creating a Maybe from a value

// Constructing a MaybeMaybe<string>apple="apple";// implicit conversion// Or as a method return valueMaybe<string>GetFruit(stringfruit){if(string.IsNullOrWhiteSpace(fruit)){returnMaybe<string>.None;}returnfruit;// implicit conversion}

Equality

Use case: Comparing Maybes or values without knowledge of the inner value of the Maybes

Maybe<string>apple="apple";Maybe<string>orange="orange";stringalsoOrange="orange";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple==orange);// falseConsole.WriteLine(apple!=orange);// trueConsole.WriteLine(orange==alsoOrange);// trueConsole.WriteLine(alsoOrange==noFruit);// false

ToString

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.ToString());// "apple"Console.WriteLine(noFruit.ToString());// "No value"

GetValueOrThrow

Use case: Procedurally accessing the inner value of the Maybe

Note: Calling this will throw a InvalidOperationException if there is no value

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.GetValueOrThrow());// "apple";Console.WriteLine(noFruit.GetValueOrThrow());// throws InvalidOperationException !!Console.WriteLine(noFruit.GetValueOrThrow(newCustomException()));// throws CustomException !!

HasValue and HasNoValue

Use case: Procedurally checking if the Maybe has a value, usually before accessing the value directly

voidResponse(stringfruit){Console.WriteLine($"Yum, a {fruit} 😀");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;if(apple.HasValue){Response(apple.Value);// safe to access since we checked above}if(noFruit.HasNoValue){Response("We're all out of fruit 😢");}

GetValueOrDefault

Use case: Safely accessing the inner value, without checking if there is one, by providing a fallback if no value exists

voidResponse(stringfruit){Console.WriteLine($"It's a {fruit}");}Maybe<string>apple="apple";Maybe<string>unknownFruit=Maybe<string>.None;stringappleValue=apple.GetValueOrDefault("banana");stringunknownFruitValue=unknownFruit.GetValueOrDefault("banana");Response(appleValue);// It's a appleResponse(unknownFruitValue);// It's a banana

Where

Use case: Converting a Maybe with a value to a Maybe.None if a condition isn't met

Note: The predicate passed to Where (ex )

boolIsMyFavorite(stringfruit){returnfruit=="papaya";}Maybe<string>apple="apple";Maybe<string>favoriteFruit=apple.Where(IsMyFavorite);Console.WriteLine(favoriteFruit.ToString());// "No value"

Map

Use case: Transforming the value in the Maybe, if there is one, without needing to check if the value is there

Note: the delegate (ex CreateMessage) passed to Maybe.Map() is only executed if the Maybe has an inner value

stringCreateMessage(stringfruit){return$"The fruit is a {fruit}";}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Map(CreateMessage).Unwrap("No fruit"));// "The fruit is a apple"Console.WriteLine(noFruit.Map(CreateMessage).Unwrap("No fruit"));// "No fruit"

Select

Alias: Maybe.Select() is an alias of Maybe.Map()

Bind

Use case: Transforming from one Maybe into another Maybe (like Maybe.Map but it transforms the Maybe instead of the inner value)

Note: the delegate (ex MakeAppleSauce) passed to Maybe.Bind() is only executed if the Maybe has an inner value

Maybe<string>MakeAppleSauce(Maybe<string>fruit){if(fruit=="apple")// we can only make applesauce from apples 🍎{return"applesauce";}returnMaybe<string>.None;}Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Bind(MakeAppleSauce).ToString());// "applesauce"Console.WriteLine(banana.Bind(MakeAppleSauce).ToString());// "No value"Console.WriteLine(noFruit.Bind(MakeAppleSauce).ToString());// "No value"

SelectMany

Alias: Maybe.SelectMany() is an alias of Maybe.Bind()

Choose

Use case: Filter a collection of Maybes to only the ones that have a value, and then return the value for each, or map that value to a new one

Note: the delegate passed to Maybe.Choose() is only executed on the Maybes of the collection with an inner value

IEnumerable<Maybe<string>>unknownFruits=new[]{"apple",Maybe<string>.None,"banana"};IEnumerable<string>knownFruits=unknownFruits.Choose();IEnumerable<string>fruitResponses=unknownFruits.Choose(fruit =>$"Delicious {fruit}");Console.WriteLine(string.Join(", ",fruits))// "apple, banana"
Console.WriteLine(string.Join(", ",fruitResponses))// "Delicious apple, Delicious banana"

Execute

Use case: Safely executing a void (or Task) returning operation on the Maybe inner value without checking if there is one

Note: the Action (ex PrintFruit) passed to Maybe.Execute() is only executed if the Maybe has an inner value

voidPrintFruit(stringfruit){Console.WriteLine($"This is a {fruit}");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;apple.Execute(PrintFruit);// "This is a apple"noFruit.Execute(PrintFruit);// no output to the console

ExecuteNoValue

Use case: Executing a void (or Task) returning operation when the Maybe has no value

voidLogNoFruit(stringfruit){Console.WriteLine($"There are no {fruit}");}Maybe<string>apple="apple";Maybe<string>banana=Maybe<string>.None;apple.ExecuteNoValue(()=>LogNoFruit("apple"));// no output to consolebanana.ExecuteNoValue(()=>LogNoFruit("banana"));// "There are no banana"

Or

Use case: Supplying a fallback value Maybe or value in the case that the Maybe has no inner value

Note: The fallback Func<T> (ex () => "banana") will only be executed if the Maybe has no inner value

Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Or(banana).ToString());// "apple"Console.WriteLine(noFruit.Or(()=>banana)).ToString());// "banana"Console.WriteLine(noFruit.Or("banana").ToString());// "banana"Console.WriteLine(noFruit.Or(()=>"banana").ToString());// "banana"

Match

Use case: Defining two operations to perform on a Maybe. One to be executed if there is an inner value, and the other to executed if there is not

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;// Void returning Matchapple.Match(
fruit =>Console.WriteLine($"It's a {fruit}"),()=>Console.WriteLine("There's no fruit"));// Mapping MatchstringfruitMessage=noFruit.Match(
fruit =>$"It's a {fruit}",()=>"There's no fruit"));Console.WriteLine(fruitMessage);// "There's no fruit"

TryFirst and TryLast

Use case: Replacing .FirstOrDefault() and .LastOrDefault() so that you can return a Maybe instead of a null or value type default value (like 0, false) when working with collections

IEnumerable<string>fruits=new[]{"apple","coconut","banana"};Maybe<string>firstFruit=fruits.TryFirst();Maybe<string>probablyABanana=fruits.TryFirst(fruit =>fruit.StartsWith("ba"));Maybe<string>aPeachOrAPear=fruits.TryFirst(fruit =>fruit.StartsWith("p"));Console.WriteLine(firstFruit.ToString());// "apple"Console.WriteLine(probablyABanana.ToString());// "banana"Console.WriteLine(aPeachOrAPear.ToString());// "No value"Maybe<string>lastFruit=fruits.TryLast();Maybe<string>anAppleOrApricot=fruits.TryLast(fruit =>fruit.StartsWith("a"));Console.WriteLine(lastFruit.ToString());// "banana"Console.WriteLine(anAppleOrApricot.ToString());// "apple"

TryFind

Use case: Safely getting a value out of a Dictionary

Dictionary<string,int>fruitInventory=new(){{"apple",10},{"banana",2}};Maybe<int>appleCount=fruitInventory.TryFind("apple");Maybe<int>kiwiCount=fruitInventory.TryFind("kiwi");Console.WriteLine(appleCount.ToString());// "10"Console.WriteLine(kiwiCount.ToString());// "No value"

ToResult

Use case: Representing the lack of an inner value in a Maybe as a failed operation

Note: See Result section below

Maybe<string>fruit="banana";Maybe<string>noFruit=Maybe<string>.None;stringerrorMessage="There was no fruit to give";Result<string>weGotAFruit=fruit.ToResult(errorMessage);Result<string>failedToGetAFruit=noFruit.ToResult(errorMessage);Console.WriteLine(weGotAFruit.Value);// "banana"Console.WriteLine(failedToGetAFruit.Error);// "There was no fruit to give"

Result

Explicit Construction: Success and Failure

Use case: Creating a new Result in a Success or Failure state

recordFruitInventory(stringName,intCount);Result<FruitInventory>appleInventory=Result.Success(newFruitInventory("apple",4));Result<FruitInventory>failedOperation=Result.Failure<FruitInventory>("Could not find inventory");ResultsuccessInventoryUpdate=Result.Success();

Conditional Construction: SuccessIf and FailureIf

Use case: Creating successful or failed Results based on expressions or delegates instead of if/else statements or ternary expressions

boolonTropicalIsland=true;ResultfoundCoconut=Result.SuccessIf(onTropicalIsland,"These trees seem bare 🥥");ResultfoundGrapes=Result.FailureIf(()=>onTropicalIsland,"No grapes 🍇 here");// orboolisNewShipmentDay=true;Result<FruitInventory>appleInventory=Result.SuccessIf(isNewShipmentDay,newFruitInventory("apple",4),"No 🍎 today");Result<FruitInventory>bananaInventory=Result.SuccessIf(()=>isNewShipmentDay,newFruitInventory("banana",2),"All out of 🍌");// orboolafterBreakfast=true;Result<FruitInventory>orangeInventory=Result.FailureIf(afterBreakfast,newFruitInventory("orange",10),"No 🍊 today");Result<FruitInventory>grapefruitInventory=Result.FailureIf(()=>afterBreakfast,newFruitInventory("grapefruit",5),"No grapefruit 😢");

Implicit Conversion

Use case: Easily creating a successful result from a value

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);ResultfailedInventoryUpdate="Could not update inventory";

ToString

Use case: Printing out the state of a Result and its inner value or error

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");ResultfailedInventoryUpdate="Could not update inventory";ResultsuccessfulInventoryUpdate=Result.Success();Console.WriteLine(appleInventory.ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.ToString());// "Failure(Could not find any bananas)"Console.WriteLine(failedInventoryUpdate.ToString());// "Failure(Could not update inventory)"Console.WriteLine(successfulInventoryUpdate.ToString());// "Success"

Map

Use case: Transforming the inner value of a successful Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex CreateMessage) passed to Result.Map() is only executed if the Result was successful

stringCreateMessage(FruitInventoryinventory){return$"There are {inventory.Count}{inventory.Name}(s)";}Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");Console.WriteLine(appleInventory.Map(CreateMessage).ToString());// "Success(There are 4 apple(s))"Console.WriteLine(bananaInventory.Map(CreateMessage).ToString());// "Failure(Could not find any bananas)"

MapError

Use case: Transforming the inner error of a failed Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex ErrorEnhancer) passed to Result.MapError() is only executed if the Result failed

stringErrorEnhancer(stringerrorMessage){return$"Failed operation: {errorMessage}";}Console.WriteLine(appleInventory.MapError(ErrorEnhancer).ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.MapError(ErrorEnhancer).ToString());// "Failed operation: Could not find any bananas"

Testing

CSharpFunctionalExtensions.FluentAssertions

A small set of extensions to make test assertions more fluent when using CSharpFunctionalExtensions! Check out the repo for this library more information!

Includes custom assertions for

  • Maybe
  • Result
  • Result
  • Result<T, E>
  • UnitResult

Example

varresult=Result.Success(420);result.Should().Succeed();// passesresult.Should().SucceedWith(420);// passesresult.Should().SucceedWith(69);// throwsresult.Should().Fail();// throws

Read or Watch more about these ideas

Related Projects

Contributors

A big thanks to the project contributors!

About

Functional extensions for C#

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Functional Extensions for C#

Build StatusNuGet downloadsGitHub license

This library helps write code in more functional way. To get to know more about the principles behind it, check out the Applying Functional Principles in C# Pluralsight course.

Installation

Available on NuGet

dotnet add package CSharpFunctionalExtensions

or

PM>Install-Package CSharpFunctionalExtensions

Core Concepts

Get rid of primitive obsession

Result<CustomerName>name=CustomerName.Create(model.Name);Result<Email>email=Email.Create(model.PrimaryEmail);Resultresult=Result.Combine(name,email);if(result.IsFailure)returnError(result.Error);varcustomer=newCustomer(name.Value,email.Value);

Make nulls explicit with the Maybe type

Maybe<Customer>customerOrNothing=_customerRepository.GetById(id);if(customerOrNothing.HasNoValue)returnError("Customer with such Id is not found: "+id);

Compose multiple operations in a single chain

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").Tap(customer =>customer.Promote()).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

Wrap multiple operations in a TransactionScope

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").WithTransactionScope(customer =>Result.Success(customer).Tap(customer =>customer.Promote()).Tap(customer =>customer.ClearAppointments())).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

API Examples

Maybe

Explicit Construction

Use case: Creating a new Maybe containing a value

Maybe<string>apple=Maybe<string>.From("apple");// orMaybe<string>apple=Maybe.From("apple");// type inference// orvarapple=Maybe.From("apple");

None/No Value

Use case: Replacing null or the Null Object Pattern for representing 'missing' data.

intstoreInventory= ...Maybe<string> fruit =storeInventory>0?Maybe<string>.From("apple"):Maybe<string>.None;// or where the generic type is a reference typeMaybe<string>fruit=null;// or where the generic type is a value typeMaybe<int>fruit=default;

Implicit Conversion

Use case: Easily creating a Maybe from a value

// Constructing a MaybeMaybe<string>apple="apple";// implicit conversion// Or as a method return valueMaybe<string>GetFruit(stringfruit){if(string.IsNullOrWhiteSpace(fruit)){returnMaybe<string>.None;}returnfruit;// implicit conversion}

Equality

Use case: Comparing Maybes or values without knowledge of the inner value of the Maybes

Maybe<string>apple="apple";Maybe<string>orange="orange";stringalsoOrange="orange";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple==orange);// falseConsole.WriteLine(apple!=orange);// trueConsole.WriteLine(orange==alsoOrange);// trueConsole.WriteLine(alsoOrange==noFruit);// false

ToString

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.ToString());// "apple"Console.WriteLine(noFruit.ToString());// "No value"

GetValueOrThrow

Use case: Procedurally accessing the inner value of the Maybe

Note: Calling this will throw a InvalidOperationException if there is no value

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.GetValueOrThrow());// "apple";Console.WriteLine(noFruit.GetValueOrThrow());// throws InvalidOperationException !!Console.WriteLine(noFruit.GetValueOrThrow(newCustomException()));// throws CustomException !!

HasValue and HasNoValue

Use case: Procedurally checking if the Maybe has a value, usually before accessing the value directly

voidResponse(stringfruit){Console.WriteLine($"Yum, a {fruit} 😀");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;if(apple.HasValue){Response(apple.Value);// safe to access since we checked above}if(noFruit.HasNoValue){Response("We're all out of fruit 😢");}

GetValueOrDefault

Use case: Safely accessing the inner value, without checking if there is one, by providing a fallback if no value exists

voidResponse(stringfruit){Console.WriteLine($"It's a {fruit}");}Maybe<string>apple="apple";Maybe<string>unknownFruit=Maybe<string>.None;stringappleValue=apple.GetValueOrDefault("banana");stringunknownFruitValue=unknownFruit.GetValueOrDefault("banana");Response(appleValue);// It's a appleResponse(unknownFruitValue);// It's a banana

Where

Use case: Converting a Maybe with a value to a Maybe.None if a condition isn't met

Note: The predicate passed to Where (ex )

boolIsMyFavorite(stringfruit){returnfruit=="papaya";}Maybe<string>apple="apple";Maybe<string>favoriteFruit=apple.Where(IsMyFavorite);Console.WriteLine(favoriteFruit.ToString());// "No value"

Map

Use case: Transforming the value in the Maybe, if there is one, without needing to check if the value is there

Note: the delegate (ex CreateMessage) passed to Maybe.Map() is only executed if the Maybe has an inner value

stringCreateMessage(stringfruit){return$"The fruit is a {fruit}";}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Map(CreateMessage).Unwrap("No fruit"));// "The fruit is a apple"Console.WriteLine(noFruit.Map(CreateMessage).Unwrap("No fruit"));// "No fruit"

Select

Alias: Maybe.Select() is an alias of Maybe.Map()

Bind

Use case: Transforming from one Maybe into another Maybe (like Maybe.Map but it transforms the Maybe instead of the inner value)

Note: the delegate (ex MakeAppleSauce) passed to Maybe.Bind() is only executed if the Maybe has an inner value

Maybe<string>MakeAppleSauce(Maybe<string>fruit){if(fruit=="apple")// we can only make applesauce from apples 🍎{return"applesauce";}returnMaybe<string>.None;}Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Bind(MakeAppleSauce).ToString());// "applesauce"Console.WriteLine(banana.Bind(MakeAppleSauce).ToString());// "No value"Console.WriteLine(noFruit.Bind(MakeAppleSauce).ToString());// "No value"

SelectMany

Alias: Maybe.SelectMany() is an alias of Maybe.Bind()

Choose

Use case: Filter a collection of Maybes to only the ones that have a value, and then return the value for each, or map that value to a new one

Note: the delegate passed to Maybe.Choose() is only executed on the Maybes of the collection with an inner value

IEnumerable<Maybe<string>>unknownFruits=new[]{"apple",Maybe<string>.None,"banana"};IEnumerable<string>knownFruits=unknownFruits.Choose();IEnumerable<string>fruitResponses=unknownFruits.Choose(fruit =>$"Delicious {fruit}");Console.WriteLine(string.Join(", ",fruits))// "apple, banana"
Console.WriteLine(string.Join(", ",fruitResponses))// "Delicious apple, Delicious banana"

Execute

Use case: Safely executing a void (or Task) returning operation on the Maybe inner value without checking if there is one

Note: the Action (ex PrintFruit) passed to Maybe.Execute() is only executed if the Maybe has an inner value

voidPrintFruit(stringfruit){Console.WriteLine($"This is a {fruit}");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;apple.Execute(PrintFruit);// "This is a apple"noFruit.Execute(PrintFruit);// no output to the console

ExecuteNoValue

Use case: Executing a void (or Task) returning operation when the Maybe has no value

voidLogNoFruit(stringfruit){Console.WriteLine($"There are no {fruit}");}Maybe<string>apple="apple";Maybe<string>banana=Maybe<string>.None;apple.ExecuteNoValue(()=>LogNoFruit("apple"));// no output to consolebanana.ExecuteNoValue(()=>LogNoFruit("banana"));// "There are no banana"

Or

Use case: Supplying a fallback value Maybe or value in the case that the Maybe has no inner value

Note: The fallback Func<T> (ex () => "banana") will only be executed if the Maybe has no inner value

Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Or(banana).ToString());// "apple"Console.WriteLine(noFruit.Or(()=>banana)).ToString());// "banana"Console.WriteLine(noFruit.Or("banana").ToString());// "banana"Console.WriteLine(noFruit.Or(()=>"banana").ToString());// "banana"

Match

Use case: Defining two operations to perform on a Maybe. One to be executed if there is an inner value, and the other to executed if there is not

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;// Void returning Matchapple.Match(
fruit =>Console.WriteLine($"It's a {fruit}"),()=>Console.WriteLine("There's no fruit"));// Mapping MatchstringfruitMessage=noFruit.Match(
fruit =>$"It's a {fruit}",()=>"There's no fruit"));Console.WriteLine(fruitMessage);// "There's no fruit"

TryFirst and TryLast

Use case: Replacing .FirstOrDefault() and .LastOrDefault() so that you can return a Maybe instead of a null or value type default value (like 0, false) when working with collections

IEnumerable<string>fruits=new[]{"apple","coconut","banana"};Maybe<string>firstFruit=fruits.TryFirst();Maybe<string>probablyABanana=fruits.TryFirst(fruit =>fruit.StartsWith("ba"));Maybe<string>aPeachOrAPear=fruits.TryFirst(fruit =>fruit.StartsWith("p"));Console.WriteLine(firstFruit.ToString());// "apple"Console.WriteLine(probablyABanana.ToString());// "banana"Console.WriteLine(aPeachOrAPear.ToString());// "No value"Maybe<string>lastFruit=fruits.TryLast();Maybe<string>anAppleOrApricot=fruits.TryLast(fruit =>fruit.StartsWith("a"));Console.WriteLine(lastFruit.ToString());// "banana"Console.WriteLine(anAppleOrApricot.ToString());// "apple"

TryFind

Use case: Safely getting a value out of a Dictionary

Dictionary<string,int>fruitInventory=new(){{"apple",10},{"banana",2}};Maybe<int>appleCount=fruitInventory.TryFind("apple");Maybe<int>kiwiCount=fruitInventory.TryFind("kiwi");Console.WriteLine(appleCount.ToString());// "10"Console.WriteLine(kiwiCount.ToString());// "No value"

ToResult

Use case: Representing the lack of an inner value in a Maybe as a failed operation

Note: See Result section below

Maybe<string>fruit="banana";Maybe<string>noFruit=Maybe<string>.None;stringerrorMessage="There was no fruit to give";Result<string>weGotAFruit=fruit.ToResult(errorMessage);Result<string>failedToGetAFruit=noFruit.ToResult(errorMessage);Console.WriteLine(weGotAFruit.Value);// "banana"Console.WriteLine(failedToGetAFruit.Error);// "There was no fruit to give"

Result

Explicit Construction: Success and Failure

Use case: Creating a new Result in a Success or Failure state

recordFruitInventory(stringName,intCount);Result<FruitInventory>appleInventory=Result.Success(newFruitInventory("apple",4));Result<FruitInventory>failedOperation=Result.Failure<FruitInventory>("Could not find inventory");ResultsuccessInventoryUpdate=Result.Success();

Conditional Construction: SuccessIf and FailureIf

Use case: Creating successful or failed Results based on expressions or delegates instead of if/else statements or ternary expressions

boolonTropicalIsland=true;ResultfoundCoconut=Result.SuccessIf(onTropicalIsland,"These trees seem bare 🥥");ResultfoundGrapes=Result.FailureIf(()=>onTropicalIsland,"No grapes 🍇 here");// orboolisNewShipmentDay=true;Result<FruitInventory>appleInventory=Result.SuccessIf(isNewShipmentDay,newFruitInventory("apple",4),"No 🍎 today");Result<FruitInventory>bananaInventory=Result.SuccessIf(()=>isNewShipmentDay,newFruitInventory("banana",2),"All out of 🍌");// orboolafterBreakfast=true;Result<FruitInventory>orangeInventory=Result.FailureIf(afterBreakfast,newFruitInventory("orange",10),"No 🍊 today");Result<FruitInventory>grapefruitInventory=Result.FailureIf(()=>afterBreakfast,newFruitInventory("grapefruit",5),"No grapefruit 😢");

Implicit Conversion

Use case: Easily creating a successful result from a value

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);ResultfailedInventoryUpdate="Could not update inventory";

ToString

Use case: Printing out the state of a Result and its inner value or error

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");ResultfailedInventoryUpdate="Could not update inventory";ResultsuccessfulInventoryUpdate=Result.Success();Console.WriteLine(appleInventory.ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.ToString());// "Failure(Could not find any bananas)"Console.WriteLine(failedInventoryUpdate.ToString());// "Failure(Could not update inventory)"Console.WriteLine(successfulInventoryUpdate.ToString());// "Success"

Map

Use case: Transforming the inner value of a successful Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex CreateMessage) passed to Result.Map() is only executed if the Result was successful

stringCreateMessage(FruitInventoryinventory){return$"There are {inventory.Count}{inventory.Name}(s)";}Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");Console.WriteLine(appleInventory.Map(CreateMessage).ToString());// "Success(There are 4 apple(s))"Console.WriteLine(bananaInventory.Map(CreateMessage).ToString());// "Failure(Could not find any bananas)"

MapError

Use case: Transforming the inner error of a failed Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex ErrorEnhancer) passed to Result.MapError() is only executed if the Result failed

stringErrorEnhancer(stringerrorMessage){return$"Failed operation: {errorMessage}";}Console.WriteLine(appleInventory.MapError(ErrorEnhancer).ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.MapError(ErrorEnhancer).ToString());// "Failed operation: Could not find any bananas"

Testing

CSharpFunctionalExtensions.FluentAssertions

A small set of extensions to make test assertions more fluent when using CSharpFunctionalExtensions! Check out the repo for this library more information!

Includes custom assertions for

  • Maybe
  • Result
  • Result
  • Result<T, E>
  • UnitResult

Example

varresult=Result.Success(420);result.Should().Succeed();// passesresult.Should().SucceedWith(420);// passesresult.Should().SucceedWith(69);// throwsresult.Should().Fail();// throws

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Contributors

A big thanks to the project contributors!

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Functional Extensions for C#

Build StatusNuGet downloadsGitHub license

This library helps write code in more functional way. To get to know more about the principles behind it, check out the Applying Functional Principles in C# Pluralsight course.

Installation

Available on NuGet

dotnet add package CSharpFunctionalExtensions

or

PM>Install-Package CSharpFunctionalExtensions

Core Concepts

Get rid of primitive obsession

Result<CustomerName>name=CustomerName.Create(model.Name);Result<Email>email=Email.Create(model.PrimaryEmail);Resultresult=Result.Combine(name,email);if(result.IsFailure)returnError(result.Error);varcustomer=newCustomer(name.Value,email.Value);

Make nulls explicit with the Maybe type

Maybe<Customer>customerOrNothing=_customerRepository.GetById(id);if(customerOrNothing.HasNoValue)returnError("Customer with such Id is not found: "+id);

Compose multiple operations in a single chain

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").Tap(customer =>customer.Promote()).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

Wrap multiple operations in a TransactionScope

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").WithTransactionScope(customer =>Result.Success(customer).Tap(customer =>customer.Promote()).Tap(customer =>customer.ClearAppointments())).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

API Examples

Maybe

Explicit Construction

Use case: Creating a new Maybe containing a value

Maybe<string>apple=Maybe<string>.From("apple");// orMaybe<string>apple=Maybe.From("apple");// type inference// orvarapple=Maybe.From("apple");

None/No Value

Use case: Replacing null or the Null Object Pattern for representing 'missing' data.

intstoreInventory= ...Maybe<string> fruit =storeInventory>0?Maybe<string>.From("apple"):Maybe<string>.None;// or where the generic type is a reference typeMaybe<string>fruit=null;// or where the generic type is a value typeMaybe<int>fruit=default;

Implicit Conversion

Use case: Easily creating a Maybe from a value

// Constructing a MaybeMaybe<string>apple="apple";// implicit conversion// Or as a method return valueMaybe<string>GetFruit(stringfruit){if(string.IsNullOrWhiteSpace(fruit)){returnMaybe<string>.None;}returnfruit;// implicit conversion}

Equality

Use case: Comparing Maybes or values without knowledge of the inner value of the Maybes

Maybe<string>apple="apple";Maybe<string>orange="orange";stringalsoOrange="orange";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple==orange);// falseConsole.WriteLine(apple!=orange);// trueConsole.WriteLine(orange==alsoOrange);// trueConsole.WriteLine(alsoOrange==noFruit);// false

ToString

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.ToString());// "apple"Console.WriteLine(noFruit.ToString());// "No value"

GetValueOrThrow

Use case: Procedurally accessing the inner value of the Maybe

Note: Calling this will throw a InvalidOperationException if there is no value

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.GetValueOrThrow());// "apple";Console.WriteLine(noFruit.GetValueOrThrow());// throws InvalidOperationException !!Console.WriteLine(noFruit.GetValueOrThrow(newCustomException()));// throws CustomException !!

HasValue and HasNoValue

Use case: Procedurally checking if the Maybe has a value, usually before accessing the value directly

voidResponse(stringfruit){Console.WriteLine($"Yum, a {fruit} 😀");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;if(apple.HasValue){Response(apple.Value);// safe to access since we checked above}if(noFruit.HasNoValue){Response("We're all out of fruit 😢");}

GetValueOrDefault

Use case: Safely accessing the inner value, without checking if there is one, by providing a fallback if no value exists

voidResponse(stringfruit){Console.WriteLine($"It's a {fruit}");}Maybe<string>apple="apple";Maybe<string>unknownFruit=Maybe<string>.None;stringappleValue=apple.GetValueOrDefault("banana");stringunknownFruitValue=unknownFruit.GetValueOrDefault("banana");Response(appleValue);// It's a appleResponse(unknownFruitValue);// It's a banana

Where

Use case: Converting a Maybe with a value to a Maybe.None if a condition isn't met

Note: The predicate passed to Where (ex )

boolIsMyFavorite(stringfruit){returnfruit=="papaya";}Maybe<string>apple="apple";Maybe<string>favoriteFruit=apple.Where(IsMyFavorite);Console.WriteLine(favoriteFruit.ToString());// "No value"

Map

Use case: Transforming the value in the Maybe, if there is one, without needing to check if the value is there

Note: the delegate (ex CreateMessage) passed to Maybe.Map() is only executed if the Maybe has an inner value

stringCreateMessage(stringfruit){return$"The fruit is a {fruit}";}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Map(CreateMessage).Unwrap("No fruit"));// "The fruit is a apple"Console.WriteLine(noFruit.Map(CreateMessage).Unwrap("No fruit"));// "No fruit"

Select

Alias: Maybe.Select() is an alias of Maybe.Map()

Bind

Use case: Transforming from one Maybe into another Maybe (like Maybe.Map but it transforms the Maybe instead of the inner value)

Note: the delegate (ex MakeAppleSauce) passed to Maybe.Bind() is only executed if the Maybe has an inner value

Maybe<string>MakeAppleSauce(Maybe<string>fruit){if(fruit=="apple")// we can only make applesauce from apples 🍎{return"applesauce";}returnMaybe<string>.None;}Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Bind(MakeAppleSauce).ToString());// "applesauce"Console.WriteLine(banana.Bind(MakeAppleSauce).ToString());// "No value"Console.WriteLine(noFruit.Bind(MakeAppleSauce).ToString());// "No value"

SelectMany

Alias: Maybe.SelectMany() is an alias of Maybe.Bind()

Choose

Use case: Filter a collection of Maybes to only the ones that have a value, and then return the value for each, or map that value to a new one

Note: the delegate passed to Maybe.Choose() is only executed on the Maybes of the collection with an inner value

IEnumerable<Maybe<string>>unknownFruits=new[]{"apple",Maybe<string>.None,"banana"};IEnumerable<string>knownFruits=unknownFruits.Choose();IEnumerable<string>fruitResponses=unknownFruits.Choose(fruit =>$"Delicious {fruit}");Console.WriteLine(string.Join(", ",fruits))// "apple, banana"
Console.WriteLine(string.Join(", ",fruitResponses))// "Delicious apple, Delicious banana"

Execute

Use case: Safely executing a void (or Task) returning operation on the Maybe inner value without checking if there is one

Note: the Action (ex PrintFruit) passed to Maybe.Execute() is only executed if the Maybe has an inner value

voidPrintFruit(stringfruit){Console.WriteLine($"This is a {fruit}");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;apple.Execute(PrintFruit);// "This is a apple"noFruit.Execute(PrintFruit);// no output to the console

ExecuteNoValue

Use case: Executing a void (or Task) returning operation when the Maybe has no value

voidLogNoFruit(stringfruit){Console.WriteLine($"There are no {fruit}");}Maybe<string>apple="apple";Maybe<string>banana=Maybe<string>.None;apple.ExecuteNoValue(()=>LogNoFruit("apple"));// no output to consolebanana.ExecuteNoValue(()=>LogNoFruit("banana"));// "There are no banana"

Or

Use case: Supplying a fallback value Maybe or value in the case that the Maybe has no inner value

Note: The fallback Func<T> (ex () => "banana") will only be executed if the Maybe has no inner value

Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Or(banana).ToString());// "apple"Console.WriteLine(noFruit.Or(()=>banana)).ToString());// "banana"Console.WriteLine(noFruit.Or("banana").ToString());// "banana"Console.WriteLine(noFruit.Or(()=>"banana").ToString());// "banana"

Match

Use case: Defining two operations to perform on a Maybe. One to be executed if there is an inner value, and the other to executed if there is not

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;// Void returning Matchapple.Match(
fruit =>Console.WriteLine($"It's a {fruit}"),()=>Console.WriteLine("There's no fruit"));// Mapping MatchstringfruitMessage=noFruit.Match(
fruit =>$"It's a {fruit}",()=>"There's no fruit"));Console.WriteLine(fruitMessage);// "There's no fruit"

TryFirst and TryLast

Use case: Replacing .FirstOrDefault() and .LastOrDefault() so that you can return a Maybe instead of a null or value type default value (like 0, false) when working with collections

IEnumerable<string>fruits=new[]{"apple","coconut","banana"};Maybe<string>firstFruit=fruits.TryFirst();Maybe<string>probablyABanana=fruits.TryFirst(fruit =>fruit.StartsWith("ba"));Maybe<string>aPeachOrAPear=fruits.TryFirst(fruit =>fruit.StartsWith("p"));Console.WriteLine(firstFruit.ToString());// "apple"Console.WriteLine(probablyABanana.ToString());// "banana"Console.WriteLine(aPeachOrAPear.ToString());// "No value"Maybe<string>lastFruit=fruits.TryLast();Maybe<string>anAppleOrApricot=fruits.TryLast(fruit =>fruit.StartsWith("a"));Console.WriteLine(lastFruit.ToString());// "banana"Console.WriteLine(anAppleOrApricot.ToString());// "apple"

TryFind

Use case: Safely getting a value out of a Dictionary

Dictionary<string,int>fruitInventory=new(){{"apple",10},{"banana",2}};Maybe<int>appleCount=fruitInventory.TryFind("apple");Maybe<int>kiwiCount=fruitInventory.TryFind("kiwi");Console.WriteLine(appleCount.ToString());// "10"Console.WriteLine(kiwiCount.ToString());// "No value"

ToResult

Use case: Representing the lack of an inner value in a Maybe as a failed operation

Note: See Result section below

Maybe<string>fruit="banana";Maybe<string>noFruit=Maybe<string>.None;stringerrorMessage="There was no fruit to give";Result<string>weGotAFruit=fruit.ToResult(errorMessage);Result<string>failedToGetAFruit=noFruit.ToResult(errorMessage);Console.WriteLine(weGotAFruit.Value);// "banana"Console.WriteLine(failedToGetAFruit.Error);// "There was no fruit to give"

Result

Explicit Construction: Success and Failure

Use case: Creating a new Result in a Success or Failure state

recordFruitInventory(stringName,intCount);Result<FruitInventory>appleInventory=Result.Success(newFruitInventory("apple",4));Result<FruitInventory>failedOperation=Result.Failure<FruitInventory>("Could not find inventory");ResultsuccessInventoryUpdate=Result.Success();

Conditional Construction: SuccessIf and FailureIf

Use case: Creating successful or failed Results based on expressions or delegates instead of if/else statements or ternary expressions

boolonTropicalIsland=true;ResultfoundCoconut=Result.SuccessIf(onTropicalIsland,"These trees seem bare 🥥");ResultfoundGrapes=Result.FailureIf(()=>onTropicalIsland,"No grapes 🍇 here");// orboolisNewShipmentDay=true;Result<FruitInventory>appleInventory=Result.SuccessIf(isNewShipmentDay,newFruitInventory("apple",4),"No 🍎 today");Result<FruitInventory>bananaInventory=Result.SuccessIf(()=>isNewShipmentDay,newFruitInventory("banana",2),"All out of 🍌");// orboolafterBreakfast=true;Result<FruitInventory>orangeInventory=Result.FailureIf(afterBreakfast,newFruitInventory("orange",10),"No 🍊 today");Result<FruitInventory>grapefruitInventory=Result.FailureIf(()=>afterBreakfast,newFruitInventory("grapefruit",5),"No grapefruit 😢");

Implicit Conversion

Use case: Easily creating a successful result from a value

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);ResultfailedInventoryUpdate="Could not update inventory";

ToString

Use case: Printing out the state of a Result and its inner value or error

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");ResultfailedInventoryUpdate="Could not update inventory";ResultsuccessfulInventoryUpdate=Result.Success();Console.WriteLine(appleInventory.ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.ToString());// "Failure(Could not find any bananas)"Console.WriteLine(failedInventoryUpdate.ToString());// "Failure(Could not update inventory)"Console.WriteLine(successfulInventoryUpdate.ToString());// "Success"

Map

Use case: Transforming the inner value of a successful Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex CreateMessage) passed to Result.Map() is only executed if the Result was successful

stringCreateMessage(FruitInventoryinventory){return$"There are {inventory.Count}{inventory.Name}(s)";}Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");Console.WriteLine(appleInventory.Map(CreateMessage).ToString());// "Success(There are 4 apple(s))"Console.WriteLine(bananaInventory.Map(CreateMessage).ToString());// "Failure(Could not find any bananas)"

MapError

Use case: Transforming the inner error of a failed Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex ErrorEnhancer) passed to Result.MapError() is only executed if the Result failed

stringErrorEnhancer(stringerrorMessage){return$"Failed operation: {errorMessage}";}Console.WriteLine(appleInventory.MapError(ErrorEnhancer).ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.MapError(ErrorEnhancer).ToString());// "Failed operation: Could not find any bananas"

Testing

CSharpFunctionalExtensions.FluentAssertions

A small set of extensions to make test assertions more fluent when using CSharpFunctionalExtensions! Check out the repo for this library more information!

Includes custom assertions for

  • Maybe
  • Result
  • Result
  • Result<T, E>
  • UnitResult

Example

varresult=Result.Success(420);result.Should().Succeed();// passesresult.Should().SucceedWith(420);// passesresult.Should().SucceedWith(69);// throwsresult.Should().Fail();// throws

Read or Watch more about these ideas

Related Projects

Contributors

A big thanks to the project contributors!

About

Functional extensions for C#

Resources

Stars

0 stars

Watchers

0 watching

Forks

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Functional Extensions for C#

Build StatusNuGet downloadsGitHub license

This library helps write code in more functional way. To get to know more about the principles behind it, check out the Applying Functional Principles in C# Pluralsight course.

Installation

Available on NuGet

dotnet add package CSharpFunctionalExtensions

or

PM>Install-Package CSharpFunctionalExtensions

Core Concepts

Get rid of primitive obsession

Result<CustomerName>name=CustomerName.Create(model.Name);Result<Email>email=Email.Create(model.PrimaryEmail);Resultresult=Result.Combine(name,email);if(result.IsFailure)returnError(result.Error);varcustomer=newCustomer(name.Value,email.Value);

Make nulls explicit with the Maybe type

Maybe<Customer>customerOrNothing=_customerRepository.GetById(id);if(customerOrNothing.HasNoValue)returnError("Customer with such Id is not found: "+id);

Compose multiple operations in a single chain

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").Tap(customer =>customer.Promote()).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

Wrap multiple operations in a TransactionScope

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").WithTransactionScope(customer =>Result.Success(customer).Tap(customer =>customer.Promote()).Tap(customer =>customer.ClearAppointments())).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

API Examples

Maybe

Explicit Construction

Use case: Creating a new Maybe containing a value

Maybe<string>apple=Maybe<string>.From("apple");// orMaybe<string>apple=Maybe.From("apple");// type inference// orvarapple=Maybe.From("apple");

None/No Value

Use case: Replacing null or the Null Object Pattern for representing 'missing' data.

intstoreInventory= ...Maybe<string> fruit =storeInventory>0?Maybe<string>.From("apple"):Maybe<string>.None;// or where the generic type is a reference typeMaybe<string>fruit=null;// or where the generic type is a value typeMaybe<int>fruit=default;

Implicit Conversion

Use case: Easily creating a Maybe from a value

// Constructing a MaybeMaybe<string>apple="apple";// implicit conversion// Or as a method return valueMaybe<string>GetFruit(stringfruit){if(string.IsNullOrWhiteSpace(fruit)){returnMaybe<string>.None;}returnfruit;// implicit conversion}

Equality

Use case: Comparing Maybes or values without knowledge of the inner value of the Maybes

Maybe<string>apple="apple";Maybe<string>orange="orange";stringalsoOrange="orange";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple==orange);// falseConsole.WriteLine(apple!=orange);// trueConsole.WriteLine(orange==alsoOrange);// trueConsole.WriteLine(alsoOrange==noFruit);// false

ToString

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.ToString());// "apple"Console.WriteLine(noFruit.ToString());// "No value"

GetValueOrThrow

Use case: Procedurally accessing the inner value of the Maybe

Note: Calling this will throw a InvalidOperationException if there is no value

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.GetValueOrThrow());// "apple";Console.WriteLine(noFruit.GetValueOrThrow());// throws InvalidOperationException !!Console.WriteLine(noFruit.GetValueOrThrow(newCustomException()));// throws CustomException !!

HasValue and HasNoValue

Use case: Procedurally checking if the Maybe has a value, usually before accessing the value directly

voidResponse(stringfruit){Console.WriteLine($"Yum, a {fruit} 😀");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;if(apple.HasValue){Response(apple.Value);// safe to access since we checked above}if(noFruit.HasNoValue){Response("We're all out of fruit 😢");}

GetValueOrDefault

Use case: Safely accessing the inner value, without checking if there is one, by providing a fallback if no value exists

voidResponse(stringfruit){Console.WriteLine($"It's a {fruit}");}Maybe<string>apple="apple";Maybe<string>unknownFruit=Maybe<string>.None;stringappleValue=apple.GetValueOrDefault("banana");stringunknownFruitValue=unknownFruit.GetValueOrDefault("banana");Response(appleValue);// It's a appleResponse(unknownFruitValue);// It's a banana

Where

Use case: Converting a Maybe with a value to a Maybe.None if a condition isn't met

Note: The predicate passed to Where (ex )

boolIsMyFavorite(stringfruit){returnfruit=="papaya";}Maybe<string>apple="apple";Maybe<string>favoriteFruit=apple.Where(IsMyFavorite);Console.WriteLine(favoriteFruit.ToString());// "No value"

Map

Use case: Transforming the value in the Maybe, if there is one, without needing to check if the value is there

Note: the delegate (ex CreateMessage) passed to Maybe.Map() is only executed if the Maybe has an inner value

stringCreateMessage(stringfruit){return$"The fruit is a {fruit}";}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Map(CreateMessage).Unwrap("No fruit"));// "The fruit is a apple"Console.WriteLine(noFruit.Map(CreateMessage).Unwrap("No fruit"));// "No fruit"

Select

Alias: Maybe.Select() is an alias of Maybe.Map()

Bind

Use case: Transforming from one Maybe into another Maybe (like Maybe.Map but it transforms the Maybe instead of the inner value)

Note: the delegate (ex MakeAppleSauce) passed to Maybe.Bind() is only executed if the Maybe has an inner value

Maybe<string>MakeAppleSauce(Maybe<string>fruit){if(fruit=="apple")// we can only make applesauce from apples 🍎{return"applesauce";}returnMaybe<string>.None;}Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Bind(MakeAppleSauce).ToString());// "applesauce"Console.WriteLine(banana.Bind(MakeAppleSauce).ToString());// "No value"Console.WriteLine(noFruit.Bind(MakeAppleSauce).ToString());// "No value"

SelectMany

Alias: Maybe.SelectMany() is an alias of Maybe.Bind()

Choose

Use case: Filter a collection of Maybes to only the ones that have a value, and then return the value for each, or map that value to a new one

Note: the delegate passed to Maybe.Choose() is only executed on the Maybes of the collection with an inner value

IEnumerable<Maybe<string>>unknownFruits=new[]{"apple",Maybe<string>.None,"banana"};IEnumerable<string>knownFruits=unknownFruits.Choose();IEnumerable<string>fruitResponses=unknownFruits.Choose(fruit =>$"Delicious {fruit}");Console.WriteLine(string.Join(", ",fruits))// "apple, banana"
Console.WriteLine(string.Join(", ",fruitResponses))// "Delicious apple, Delicious banana"

Execute

Use case: Safely executing a void (or Task) returning operation on the Maybe inner value without checking if there is one

Note: the Action (ex PrintFruit) passed to Maybe.Execute() is only executed if the Maybe has an inner value

voidPrintFruit(stringfruit){Console.WriteLine($"This is a {fruit}");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;apple.Execute(PrintFruit);// "This is a apple"noFruit.Execute(PrintFruit);// no output to the console

ExecuteNoValue

Use case: Executing a void (or Task) returning operation when the Maybe has no value

voidLogNoFruit(stringfruit){Console.WriteLine($"There are no {fruit}");}Maybe<string>apple="apple";Maybe<string>banana=Maybe<string>.None;apple.ExecuteNoValue(()=>LogNoFruit("apple"));// no output to consolebanana.ExecuteNoValue(()=>LogNoFruit("banana"));// "There are no banana"

Or

Use case: Supplying a fallback value Maybe or value in the case that the Maybe has no inner value

Note: The fallback Func<T> (ex () => "banana") will only be executed if the Maybe has no inner value

Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Or(banana).ToString());// "apple"Console.WriteLine(noFruit.Or(()=>banana)).ToString());// "banana"Console.WriteLine(noFruit.Or("banana").ToString());// "banana"Console.WriteLine(noFruit.Or(()=>"banana").ToString());// "banana"

Match

Use case: Defining two operations to perform on a Maybe. One to be executed if there is an inner value, and the other to executed if there is not

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;// Void returning Matchapple.Match(
fruit =>Console.WriteLine($"It's a {fruit}"),()=>Console.WriteLine("There's no fruit"));// Mapping MatchstringfruitMessage=noFruit.Match(
fruit =>$"It's a {fruit}",()=>"There's no fruit"));Console.WriteLine(fruitMessage);// "There's no fruit"

TryFirst and TryLast

Use case: Replacing .FirstOrDefault() and .LastOrDefault() so that you can return a Maybe instead of a null or value type default value (like 0, false) when working with collections

IEnumerable<string>fruits=new[]{"apple","coconut","banana"};Maybe<string>firstFruit=fruits.TryFirst();Maybe<string>probablyABanana=fruits.TryFirst(fruit =>fruit.StartsWith("ba"));Maybe<string>aPeachOrAPear=fruits.TryFirst(fruit =>fruit.StartsWith("p"));Console.WriteLine(firstFruit.ToString());// "apple"Console.WriteLine(probablyABanana.ToString());// "banana"Console.WriteLine(aPeachOrAPear.ToString());// "No value"Maybe<string>lastFruit=fruits.TryLast();Maybe<string>anAppleOrApricot=fruits.TryLast(fruit =>fruit.StartsWith("a"));Console.WriteLine(lastFruit.ToString());// "banana"Console.WriteLine(anAppleOrApricot.ToString());// "apple"

TryFind

Use case: Safely getting a value out of a Dictionary

Dictionary<string,int>fruitInventory=new(){{"apple",10},{"banana",2}};Maybe<int>appleCount=fruitInventory.TryFind("apple");Maybe<int>kiwiCount=fruitInventory.TryFind("kiwi");Console.WriteLine(appleCount.ToString());// "10"Console.WriteLine(kiwiCount.ToString());// "No value"

ToResult

Use case: Representing the lack of an inner value in a Maybe as a failed operation

Note: See Result section below

Maybe<string>fruit="banana";Maybe<string>noFruit=Maybe<string>.None;stringerrorMessage="There was no fruit to give";Result<string>weGotAFruit=fruit.ToResult(errorMessage);Result<string>failedToGetAFruit=noFruit.ToResult(errorMessage);Console.WriteLine(weGotAFruit.Value);// "banana"Console.WriteLine(failedToGetAFruit.Error);// "There was no fruit to give"

Result

Explicit Construction: Success and Failure

Use case: Creating a new Result in a Success or Failure state

recordFruitInventory(stringName,intCount);Result<FruitInventory>appleInventory=Result.Success(newFruitInventory("apple",4));Result<FruitInventory>failedOperation=Result.Failure<FruitInventory>("Could not find inventory");ResultsuccessInventoryUpdate=Result.Success();

Conditional Construction: SuccessIf and FailureIf

Use case: Creating successful or failed Results based on expressions or delegates instead of if/else statements or ternary expressions

boolonTropicalIsland=true;ResultfoundCoconut=Result.SuccessIf(onTropicalIsland,"These trees seem bare 🥥");ResultfoundGrapes=Result.FailureIf(()=>onTropicalIsland,"No grapes 🍇 here");// orboolisNewShipmentDay=true;Result<FruitInventory>appleInventory=Result.SuccessIf(isNewShipmentDay,newFruitInventory("apple",4),"No 🍎 today");Result<FruitInventory>bananaInventory=Result.SuccessIf(()=>isNewShipmentDay,newFruitInventory("banana",2),"All out of 🍌");// orboolafterBreakfast=true;Result<FruitInventory>orangeInventory=Result.FailureIf(afterBreakfast,newFruitInventory("orange",10),"No 🍊 today");Result<FruitInventory>grapefruitInventory=Result.FailureIf(()=>afterBreakfast,newFruitInventory("grapefruit",5),"No grapefruit 😢");

Implicit Conversion

Use case: Easily creating a successful result from a value

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);ResultfailedInventoryUpdate="Could not update inventory";

ToString

Use case: Printing out the state of a Result and its inner value or error

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");ResultfailedInventoryUpdate="Could not update inventory";ResultsuccessfulInventoryUpdate=Result.Success();Console.WriteLine(appleInventory.ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.ToString());// "Failure(Could not find any bananas)"Console.WriteLine(failedInventoryUpdate.ToString());// "Failure(Could not update inventory)"Console.WriteLine(successfulInventoryUpdate.ToString());// "Success"

Map

Use case: Transforming the inner value of a successful Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex CreateMessage) passed to Result.Map() is only executed if the Result was successful

stringCreateMessage(FruitInventoryinventory){return$"There are {inventory.Count}{inventory.Name}(s)";}Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");Console.WriteLine(appleInventory.Map(CreateMessage).ToString());// "Success(There are 4 apple(s))"Console.WriteLine(bananaInventory.Map(CreateMessage).ToString());// "Failure(Could not find any bananas)"

MapError

Use case: Transforming the inner error of a failed Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex ErrorEnhancer) passed to Result.MapError() is only executed if the Result failed

stringErrorEnhancer(stringerrorMessage){return$"Failed operation: {errorMessage}";}Console.WriteLine(appleInventory.MapError(ErrorEnhancer).ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.MapError(ErrorEnhancer).ToString());// "Failed operation: Could not find any bananas"

Testing

CSharpFunctionalExtensions.FluentAssertions

A small set of extensions to make test assertions more fluent when using CSharpFunctionalExtensions! Check out the repo for this library more information!

Includes custom assertions for

  • Maybe
  • Result
  • Result
  • Result<T, E>
  • UnitResult

Example

varresult=Result.Success(420);result.Should().Succeed();// passesresult.Should().SucceedWith(420);// passesresult.Should().SucceedWith(69);// throwsresult.Should().Fail();// throws

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Functional Extensions for C#

Build StatusNuGet downloadsGitHub license

This library helps write code in more functional way. To get to know more about the principles behind it, check out the Applying Functional Principles in C# Pluralsight course.

Installation

Available on NuGet

dotnet add package CSharpFunctionalExtensions

or

PM>Install-Package CSharpFunctionalExtensions

Core Concepts

Get rid of primitive obsession

Result<CustomerName>name=CustomerName.Create(model.Name);Result<Email>email=Email.Create(model.PrimaryEmail);Resultresult=Result.Combine(name,email);if(result.IsFailure)returnError(result.Error);varcustomer=newCustomer(name.Value,email.Value);

Make nulls explicit with the Maybe type

Maybe<Customer>customerOrNothing=_customerRepository.GetById(id);if(customerOrNothing.HasNoValue)returnError("Customer with such Id is not found: "+id);

Compose multiple operations in a single chain

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").Tap(customer =>customer.Promote()).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

Wrap multiple operations in a TransactionScope

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").WithTransactionScope(customer =>Result.Success(customer).Tap(customer =>customer.Promote()).Tap(customer =>customer.ClearAppointments())).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

API Examples

Maybe

Explicit Construction

Use case: Creating a new Maybe containing a value

Maybe<string>apple=Maybe<string>.From("apple");// orMaybe<string>apple=Maybe.From("apple");// type inference// orvarapple=Maybe.From("apple");

None/No Value

Use case: Replacing null or the Null Object Pattern for representing 'missing' data.

intstoreInventory= ...Maybe<string> fruit =storeInventory>0?Maybe<string>.From("apple"):Maybe<string>.None;// or where the generic type is a reference typeMaybe<string>fruit=null;// or where the generic type is a value typeMaybe<int>fruit=default;

Implicit Conversion

Use case: Easily creating a Maybe from a value

// Constructing a MaybeMaybe<string>apple="apple";// implicit conversion// Or as a method return valueMaybe<string>GetFruit(stringfruit){if(string.IsNullOrWhiteSpace(fruit)){returnMaybe<string>.None;}returnfruit;// implicit conversion}

Equality

Use case: Comparing Maybes or values without knowledge of the inner value of the Maybes

Maybe<string>apple="apple";Maybe<string>orange="orange";stringalsoOrange="orange";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple==orange);// falseConsole.WriteLine(apple!=orange);// trueConsole.WriteLine(orange==alsoOrange);// trueConsole.WriteLine(alsoOrange==noFruit);// false

ToString

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.ToString());// "apple"Console.WriteLine(noFruit.ToString());// "No value"

GetValueOrThrow

Use case: Procedurally accessing the inner value of the Maybe

Note: Calling this will throw a InvalidOperationException if there is no value

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.GetValueOrThrow());// "apple";Console.WriteLine(noFruit.GetValueOrThrow());// throws InvalidOperationException !!Console.WriteLine(noFruit.GetValueOrThrow(newCustomException()));// throws CustomException !!

HasValue and HasNoValue

Use case: Procedurally checking if the Maybe has a value, usually before accessing the value directly

voidResponse(stringfruit){Console.WriteLine($"Yum, a {fruit} 😀");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;if(apple.HasValue){Response(apple.Value);// safe to access since we checked above}if(noFruit.HasNoValue){Response("We're all out of fruit 😢");}

GetValueOrDefault

Use case: Safely accessing the inner value, without checking if there is one, by providing a fallback if no value exists

voidResponse(stringfruit){Console.WriteLine($"It's a {fruit}");}Maybe<string>apple="apple";Maybe<string>unknownFruit=Maybe<string>.None;stringappleValue=apple.GetValueOrDefault("banana");stringunknownFruitValue=unknownFruit.GetValueOrDefault("banana");Response(appleValue);// It's a appleResponse(unknownFruitValue);// It's a banana

Where

Use case: Converting a Maybe with a value to a Maybe.None if a condition isn't met

Note: The predicate passed to Where (ex )

boolIsMyFavorite(stringfruit){returnfruit=="papaya";}Maybe<string>apple="apple";Maybe<string>favoriteFruit=apple.Where(IsMyFavorite);Console.WriteLine(favoriteFruit.ToString());// "No value"

Map

Use case: Transforming the value in the Maybe, if there is one, without needing to check if the value is there

Note: the delegate (ex CreateMessage) passed to Maybe.Map() is only executed if the Maybe has an inner value

stringCreateMessage(stringfruit){return$"The fruit is a {fruit}";}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Map(CreateMessage).Unwrap("No fruit"));// "The fruit is a apple"Console.WriteLine(noFruit.Map(CreateMessage).Unwrap("No fruit"));// "No fruit"

Select

Alias: Maybe.Select() is an alias of Maybe.Map()

Bind

Use case: Transforming from one Maybe into another Maybe (like Maybe.Map but it transforms the Maybe instead of the inner value)

Note: the delegate (ex MakeAppleSauce) passed to Maybe.Bind() is only executed if the Maybe has an inner value

Maybe<string>MakeAppleSauce(Maybe<string>fruit){if(fruit=="apple")// we can only make applesauce from apples 🍎{return"applesauce";}returnMaybe<string>.None;}Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Bind(MakeAppleSauce).ToString());// "applesauce"Console.WriteLine(banana.Bind(MakeAppleSauce).ToString());// "No value"Console.WriteLine(noFruit.Bind(MakeAppleSauce).ToString());// "No value"

SelectMany

Alias: Maybe.SelectMany() is an alias of Maybe.Bind()

Choose

Use case: Filter a collection of Maybes to only the ones that have a value, and then return the value for each, or map that value to a new one

Note: the delegate passed to Maybe.Choose() is only executed on the Maybes of the collection with an inner value

IEnumerable<Maybe<string>>unknownFruits=new[]{"apple",Maybe<string>.None,"banana"};IEnumerable<string>knownFruits=unknownFruits.Choose();IEnumerable<string>fruitResponses=unknownFruits.Choose(fruit =>$"Delicious {fruit}");Console.WriteLine(string.Join(", ",fruits))// "apple, banana"
Console.WriteLine(string.Join(", ",fruitResponses))// "Delicious apple, Delicious banana"

Execute

Use case: Safely executing a void (or Task) returning operation on the Maybe inner value without checking if there is one

Note: the Action (ex PrintFruit) passed to Maybe.Execute() is only executed if the Maybe has an inner value

voidPrintFruit(stringfruit){Console.WriteLine($"This is a {fruit}");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;apple.Execute(PrintFruit);// "This is a apple"noFruit.Execute(PrintFruit);// no output to the console

ExecuteNoValue

Use case: Executing a void (or Task) returning operation when the Maybe has no value

voidLogNoFruit(stringfruit){Console.WriteLine($"There are no {fruit}");}Maybe<string>apple="apple";Maybe<string>banana=Maybe<string>.None;apple.ExecuteNoValue(()=>LogNoFruit("apple"));// no output to consolebanana.ExecuteNoValue(()=>LogNoFruit("banana"));// "There are no banana"

Or

Use case: Supplying a fallback value Maybe or value in the case that the Maybe has no inner value

Note: The fallback Func<T> (ex () => "banana") will only be executed if the Maybe has no inner value

Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Or(banana).ToString());// "apple"Console.WriteLine(noFruit.Or(()=>banana)).ToString());// "banana"Console.WriteLine(noFruit.Or("banana").ToString());// "banana"Console.WriteLine(noFruit.Or(()=>"banana").ToString());// "banana"

Match

Use case: Defining two operations to perform on a Maybe. One to be executed if there is an inner value, and the other to executed if there is not

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;// Void returning Matchapple.Match(
fruit =>Console.WriteLine($"It's a {fruit}"),()=>Console.WriteLine("There's no fruit"));// Mapping MatchstringfruitMessage=noFruit.Match(
fruit =>$"It's a {fruit}",()=>"There's no fruit"));Console.WriteLine(fruitMessage);// "There's no fruit"

TryFirst and TryLast

Use case: Replacing .FirstOrDefault() and .LastOrDefault() so that you can return a Maybe instead of a null or value type default value (like 0, false) when working with collections

IEnumerable<string>fruits=new[]{"apple","coconut","banana"};Maybe<string>firstFruit=fruits.TryFirst();Maybe<string>probablyABanana=fruits.TryFirst(fruit =>fruit.StartsWith("ba"));Maybe<string>aPeachOrAPear=fruits.TryFirst(fruit =>fruit.StartsWith("p"));Console.WriteLine(firstFruit.ToString());// "apple"Console.WriteLine(probablyABanana.ToString());// "banana"Console.WriteLine(aPeachOrAPear.ToString());// "No value"Maybe<string>lastFruit=fruits.TryLast();Maybe<string>anAppleOrApricot=fruits.TryLast(fruit =>fruit.StartsWith("a"));Console.WriteLine(lastFruit.ToString());// "banana"Console.WriteLine(anAppleOrApricot.ToString());// "apple"

TryFind

Use case: Safely getting a value out of a Dictionary

Dictionary<string,int>fruitInventory=new(){{"apple",10},{"banana",2}};Maybe<int>appleCount=fruitInventory.TryFind("apple");Maybe<int>kiwiCount=fruitInventory.TryFind("kiwi");Console.WriteLine(appleCount.ToString());// "10"Console.WriteLine(kiwiCount.ToString());// "No value"

ToResult

Use case: Representing the lack of an inner value in a Maybe as a failed operation

Note: See Result section below

Maybe<string>fruit="banana";Maybe<string>noFruit=Maybe<string>.None;stringerrorMessage="There was no fruit to give";Result<string>weGotAFruit=fruit.ToResult(errorMessage);Result<string>failedToGetAFruit=noFruit.ToResult(errorMessage);Console.WriteLine(weGotAFruit.Value);// "banana"Console.WriteLine(failedToGetAFruit.Error);// "There was no fruit to give"

Result

Explicit Construction: Success and Failure

Use case: Creating a new Result in a Success or Failure state

recordFruitInventory(stringName,intCount);Result<FruitInventory>appleInventory=Result.Success(newFruitInventory("apple",4));Result<FruitInventory>failedOperation=Result.Failure<FruitInventory>("Could not find inventory");ResultsuccessInventoryUpdate=Result.Success();

Conditional Construction: SuccessIf and FailureIf

Use case: Creating successful or failed Results based on expressions or delegates instead of if/else statements or ternary expressions

boolonTropicalIsland=true;ResultfoundCoconut=Result.SuccessIf(onTropicalIsland,"These trees seem bare 🥥");ResultfoundGrapes=Result.FailureIf(()=>onTropicalIsland,"No grapes 🍇 here");// orboolisNewShipmentDay=true;Result<FruitInventory>appleInventory=Result.SuccessIf(isNewShipmentDay,newFruitInventory("apple",4),"No 🍎 today");Result<FruitInventory>bananaInventory=Result.SuccessIf(()=>isNewShipmentDay,newFruitInventory("banana",2),"All out of 🍌");// orboolafterBreakfast=true;Result<FruitInventory>orangeInventory=Result.FailureIf(afterBreakfast,newFruitInventory("orange",10),"No 🍊 today");Result<FruitInventory>grapefruitInventory=Result.FailureIf(()=>afterBreakfast,newFruitInventory("grapefruit",5),"No grapefruit 😢");

Implicit Conversion

Use case: Easily creating a successful result from a value

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);ResultfailedInventoryUpdate="Could not update inventory";

ToString

Use case: Printing out the state of a Result and its inner value or error

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");ResultfailedInventoryUpdate="Could not update inventory";ResultsuccessfulInventoryUpdate=Result.Success();Console.WriteLine(appleInventory.ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.ToString());// "Failure(Could not find any bananas)"Console.WriteLine(failedInventoryUpdate.ToString());// "Failure(Could not update inventory)"Console.WriteLine(successfulInventoryUpdate.ToString());// "Success"

Map

Use case: Transforming the inner value of a successful Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex CreateMessage) passed to Result.Map() is only executed if the Result was successful

stringCreateMessage(FruitInventoryinventory){return$"There are {inventory.Count}{inventory.Name}(s)";}Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");Console.WriteLine(appleInventory.Map(CreateMessage).ToString());// "Success(There are 4 apple(s))"Console.WriteLine(bananaInventory.Map(CreateMessage).ToString());// "Failure(Could not find any bananas)"

MapError

Use case: Transforming the inner error of a failed Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex ErrorEnhancer) passed to Result.MapError() is only executed if the Result failed

stringErrorEnhancer(stringerrorMessage){return$"Failed operation: {errorMessage}";}Console.WriteLine(appleInventory.MapError(ErrorEnhancer).ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.MapError(ErrorEnhancer).ToString());// "Failed operation: Could not find any bananas"

Testing

CSharpFunctionalExtensions.FluentAssertions

A small set of extensions to make test assertions more fluent when using CSharpFunctionalExtensions! Check out the repo for this library more information!

Includes custom assertions for

  • Maybe
  • Result
  • Result
  • Result<T, E>
  • UnitResult

Example

varresult=Result.Success(420);result.Should().Succeed();// passesresult.Should().SucceedWith(420);// passesresult.Should().SucceedWith(69);// throwsresult.Should().Fail();// throws

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Functional Extensions for C#

Build StatusNuGet downloadsGitHub license

This library helps write code in more functional way. To get to know more about the principles behind it, check out the Applying Functional Principles in C# Pluralsight course.

Installation

Available on NuGet

dotnet add package CSharpFunctionalExtensions

or

PM>Install-Package CSharpFunctionalExtensions

Core Concepts

Get rid of primitive obsession

Result<CustomerName>name=CustomerName.Create(model.Name);Result<Email>email=Email.Create(model.PrimaryEmail);Resultresult=Result.Combine(name,email);if(result.IsFailure)returnError(result.Error);varcustomer=newCustomer(name.Value,email.Value);

Make nulls explicit with the Maybe type

Maybe<Customer>customerOrNothing=_customerRepository.GetById(id);if(customerOrNothing.HasNoValue)returnError("Customer with such Id is not found: "+id);

Compose multiple operations in a single chain

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").Tap(customer =>customer.Promote()).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

Wrap multiple operations in a TransactionScope

return_customerRepository.GetById(id).ToResult("Customer with such Id is not found: "+id).Ensure(customer =>customer.CanBePromoted(),"The customer has the highest status possible").WithTransactionScope(customer =>Result.Success(customer).Tap(customer =>customer.Promote()).Tap(customer =>customer.ClearAppointments())).Tap(customer =>_emailGateway.SendPromotionNotification(customer.PrimaryEmail,customer.Status)).Finally(result =>result.IsSuccess?Ok():Error(result.Error));

API Examples

Maybe

Explicit Construction

Use case: Creating a new Maybe containing a value

Maybe<string>apple=Maybe<string>.From("apple");// orMaybe<string>apple=Maybe.From("apple");// type inference// orvarapple=Maybe.From("apple");

None/No Value

Use case: Replacing null or the Null Object Pattern for representing 'missing' data.

intstoreInventory= ...Maybe<string> fruit =storeInventory>0?Maybe<string>.From("apple"):Maybe<string>.None;// or where the generic type is a reference typeMaybe<string>fruit=null;// or where the generic type is a value typeMaybe<int>fruit=default;

Implicit Conversion

Use case: Easily creating a Maybe from a value

// Constructing a MaybeMaybe<string>apple="apple";// implicit conversion// Or as a method return valueMaybe<string>GetFruit(stringfruit){if(string.IsNullOrWhiteSpace(fruit)){returnMaybe<string>.None;}returnfruit;// implicit conversion}

Equality

Use case: Comparing Maybes or values without knowledge of the inner value of the Maybes

Maybe<string>apple="apple";Maybe<string>orange="orange";stringalsoOrange="orange";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple==orange);// falseConsole.WriteLine(apple!=orange);// trueConsole.WriteLine(orange==alsoOrange);// trueConsole.WriteLine(alsoOrange==noFruit);// false

ToString

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.ToString());// "apple"Console.WriteLine(noFruit.ToString());// "No value"

GetValueOrThrow

Use case: Procedurally accessing the inner value of the Maybe

Note: Calling this will throw a InvalidOperationException if there is no value

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.GetValueOrThrow());// "apple";Console.WriteLine(noFruit.GetValueOrThrow());// throws InvalidOperationException !!Console.WriteLine(noFruit.GetValueOrThrow(newCustomException()));// throws CustomException !!

HasValue and HasNoValue

Use case: Procedurally checking if the Maybe has a value, usually before accessing the value directly

voidResponse(stringfruit){Console.WriteLine($"Yum, a {fruit} 😀");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;if(apple.HasValue){Response(apple.Value);// safe to access since we checked above}if(noFruit.HasNoValue){Response("We're all out of fruit 😢");}

GetValueOrDefault

Use case: Safely accessing the inner value, without checking if there is one, by providing a fallback if no value exists

voidResponse(stringfruit){Console.WriteLine($"It's a {fruit}");}Maybe<string>apple="apple";Maybe<string>unknownFruit=Maybe<string>.None;stringappleValue=apple.GetValueOrDefault("banana");stringunknownFruitValue=unknownFruit.GetValueOrDefault("banana");Response(appleValue);// It's a appleResponse(unknownFruitValue);// It's a banana

Where

Use case: Converting a Maybe with a value to a Maybe.None if a condition isn't met

Note: The predicate passed to Where (ex )

boolIsMyFavorite(stringfruit){returnfruit=="papaya";}Maybe<string>apple="apple";Maybe<string>favoriteFruit=apple.Where(IsMyFavorite);Console.WriteLine(favoriteFruit.ToString());// "No value"

Map

Use case: Transforming the value in the Maybe, if there is one, without needing to check if the value is there

Note: the delegate (ex CreateMessage) passed to Maybe.Map() is only executed if the Maybe has an inner value

stringCreateMessage(stringfruit){return$"The fruit is a {fruit}";}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Map(CreateMessage).Unwrap("No fruit"));// "The fruit is a apple"Console.WriteLine(noFruit.Map(CreateMessage).Unwrap("No fruit"));// "No fruit"

Select

Alias: Maybe.Select() is an alias of Maybe.Map()

Bind

Use case: Transforming from one Maybe into another Maybe (like Maybe.Map but it transforms the Maybe instead of the inner value)

Note: the delegate (ex MakeAppleSauce) passed to Maybe.Bind() is only executed if the Maybe has an inner value

Maybe<string>MakeAppleSauce(Maybe<string>fruit){if(fruit=="apple")// we can only make applesauce from apples 🍎{return"applesauce";}returnMaybe<string>.None;}Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Bind(MakeAppleSauce).ToString());// "applesauce"Console.WriteLine(banana.Bind(MakeAppleSauce).ToString());// "No value"Console.WriteLine(noFruit.Bind(MakeAppleSauce).ToString());// "No value"

SelectMany

Alias: Maybe.SelectMany() is an alias of Maybe.Bind()

Choose

Use case: Filter a collection of Maybes to only the ones that have a value, and then return the value for each, or map that value to a new one

Note: the delegate passed to Maybe.Choose() is only executed on the Maybes of the collection with an inner value

IEnumerable<Maybe<string>>unknownFruits=new[]{"apple",Maybe<string>.None,"banana"};IEnumerable<string>knownFruits=unknownFruits.Choose();IEnumerable<string>fruitResponses=unknownFruits.Choose(fruit =>$"Delicious {fruit}");Console.WriteLine(string.Join(", ",fruits))// "apple, banana"
Console.WriteLine(string.Join(", ",fruitResponses))// "Delicious apple, Delicious banana"

Execute

Use case: Safely executing a void (or Task) returning operation on the Maybe inner value without checking if there is one

Note: the Action (ex PrintFruit) passed to Maybe.Execute() is only executed if the Maybe has an inner value

voidPrintFruit(stringfruit){Console.WriteLine($"This is a {fruit}");}Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;apple.Execute(PrintFruit);// "This is a apple"noFruit.Execute(PrintFruit);// no output to the console

ExecuteNoValue

Use case: Executing a void (or Task) returning operation when the Maybe has no value

voidLogNoFruit(stringfruit){Console.WriteLine($"There are no {fruit}");}Maybe<string>apple="apple";Maybe<string>banana=Maybe<string>.None;apple.ExecuteNoValue(()=>LogNoFruit("apple"));// no output to consolebanana.ExecuteNoValue(()=>LogNoFruit("banana"));// "There are no banana"

Or

Use case: Supplying a fallback value Maybe or value in the case that the Maybe has no inner value

Note: The fallback Func<T> (ex () => "banana") will only be executed if the Maybe has no inner value

Maybe<string>apple="apple";Maybe<string>banana="banana";Maybe<string>noFruit=Maybe<string>.None;Console.WriteLine(apple.Or(banana).ToString());// "apple"Console.WriteLine(noFruit.Or(()=>banana)).ToString());// "banana"Console.WriteLine(noFruit.Or("banana").ToString());// "banana"Console.WriteLine(noFruit.Or(()=>"banana").ToString());// "banana"

Match

Use case: Defining two operations to perform on a Maybe. One to be executed if there is an inner value, and the other to executed if there is not

Maybe<string>apple="apple";Maybe<string>noFruit=Maybe<string>.None;// Void returning Matchapple.Match(
fruit =>Console.WriteLine($"It's a {fruit}"),()=>Console.WriteLine("There's no fruit"));// Mapping MatchstringfruitMessage=noFruit.Match(
fruit =>$"It's a {fruit}",()=>"There's no fruit"));Console.WriteLine(fruitMessage);// "There's no fruit"

TryFirst and TryLast

Use case: Replacing .FirstOrDefault() and .LastOrDefault() so that you can return a Maybe instead of a null or value type default value (like 0, false) when working with collections

IEnumerable<string>fruits=new[]{"apple","coconut","banana"};Maybe<string>firstFruit=fruits.TryFirst();Maybe<string>probablyABanana=fruits.TryFirst(fruit =>fruit.StartsWith("ba"));Maybe<string>aPeachOrAPear=fruits.TryFirst(fruit =>fruit.StartsWith("p"));Console.WriteLine(firstFruit.ToString());// "apple"Console.WriteLine(probablyABanana.ToString());// "banana"Console.WriteLine(aPeachOrAPear.ToString());// "No value"Maybe<string>lastFruit=fruits.TryLast();Maybe<string>anAppleOrApricot=fruits.TryLast(fruit =>fruit.StartsWith("a"));Console.WriteLine(lastFruit.ToString());// "banana"Console.WriteLine(anAppleOrApricot.ToString());// "apple"

TryFind

Use case: Safely getting a value out of a Dictionary

Dictionary<string,int>fruitInventory=new(){{"apple",10},{"banana",2}};Maybe<int>appleCount=fruitInventory.TryFind("apple");Maybe<int>kiwiCount=fruitInventory.TryFind("kiwi");Console.WriteLine(appleCount.ToString());// "10"Console.WriteLine(kiwiCount.ToString());// "No value"

ToResult

Use case: Representing the lack of an inner value in a Maybe as a failed operation

Note: See Result section below

Maybe<string>fruit="banana";Maybe<string>noFruit=Maybe<string>.None;stringerrorMessage="There was no fruit to give";Result<string>weGotAFruit=fruit.ToResult(errorMessage);Result<string>failedToGetAFruit=noFruit.ToResult(errorMessage);Console.WriteLine(weGotAFruit.Value);// "banana"Console.WriteLine(failedToGetAFruit.Error);// "There was no fruit to give"

Result

Explicit Construction: Success and Failure

Use case: Creating a new Result in a Success or Failure state

recordFruitInventory(stringName,intCount);Result<FruitInventory>appleInventory=Result.Success(newFruitInventory("apple",4));Result<FruitInventory>failedOperation=Result.Failure<FruitInventory>("Could not find inventory");ResultsuccessInventoryUpdate=Result.Success();

Conditional Construction: SuccessIf and FailureIf

Use case: Creating successful or failed Results based on expressions or delegates instead of if/else statements or ternary expressions

boolonTropicalIsland=true;ResultfoundCoconut=Result.SuccessIf(onTropicalIsland,"These trees seem bare 🥥");ResultfoundGrapes=Result.FailureIf(()=>onTropicalIsland,"No grapes 🍇 here");// orboolisNewShipmentDay=true;Result<FruitInventory>appleInventory=Result.SuccessIf(isNewShipmentDay,newFruitInventory("apple",4),"No 🍎 today");Result<FruitInventory>bananaInventory=Result.SuccessIf(()=>isNewShipmentDay,newFruitInventory("banana",2),"All out of 🍌");// orboolafterBreakfast=true;Result<FruitInventory>orangeInventory=Result.FailureIf(afterBreakfast,newFruitInventory("orange",10),"No 🍊 today");Result<FruitInventory>grapefruitInventory=Result.FailureIf(()=>afterBreakfast,newFruitInventory("grapefruit",5),"No grapefruit 😢");

Implicit Conversion

Use case: Easily creating a successful result from a value

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);ResultfailedInventoryUpdate="Could not update inventory";

ToString

Use case: Printing out the state of a Result and its inner value or error

Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");ResultfailedInventoryUpdate="Could not update inventory";ResultsuccessfulInventoryUpdate=Result.Success();Console.WriteLine(appleInventory.ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.ToString());// "Failure(Could not find any bananas)"Console.WriteLine(failedInventoryUpdate.ToString());// "Failure(Could not update inventory)"Console.WriteLine(successfulInventoryUpdate.ToString());// "Success"

Map

Use case: Transforming the inner value of a successful Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex CreateMessage) passed to Result.Map() is only executed if the Result was successful

stringCreateMessage(FruitInventoryinventory){return$"There are {inventory.Count}{inventory.Name}(s)";}Result<FruitInventory>appleInventory=newFruitInventory("apple",4);Result<FruitInventory>bananaInventory=Result.Failure<FruitInventory>("Could not find any bananas");Console.WriteLine(appleInventory.Map(CreateMessage).ToString());// "Success(There are 4 apple(s))"Console.WriteLine(bananaInventory.Map(CreateMessage).ToString());// "Failure(Could not find any bananas)"

MapError

Use case: Transforming the inner error of a failed Result, without needing to check on the success/failure state of the Result

Note: the delegate (ex ErrorEnhancer) passed to Result.MapError() is only executed if the Result failed

stringErrorEnhancer(stringerrorMessage){return$"Failed operation: {errorMessage}";}Console.WriteLine(appleInventory.MapError(ErrorEnhancer).ToString());// "Success(FruitInventory { Name = apple, Count = 4 })"Console.WriteLine(bananaInventory.MapError(ErrorEnhancer).ToString());// "Failed operation: Could not find any bananas"

Testing

CSharpFunctionalExtensions.FluentAssertions

A small set of extensions to make test assertions more fluent when using CSharpFunctionalExtensions! Check out the repo for this library more information!

Includes custom assertions for

  • Maybe
  • Result
  • Result
  • Result<T, E>
  • UnitResult

Example

varresult=Result.Success(420);result.Should().Succeed();// passesresult.Should().SucceedWith(420);// passesresult.Should().SucceedWith(69);// throwsresult.Should().Fail();// throws

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