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    tmcarmichael/README.md

    Hi 👋

    Cloud infrastructure, AI/ML research, game AI

    Projects:

    Interest/Collaboration:

    • Agent learning, evaluation, and AI research
    • Game AI, game dev, and chess feature ideas
    • Rust ports from legacy stacks

    Contact 📫: github@tdosmail.com

    Pinned Loading

    1. nn-observabilitynn-observabilityPublic

      Architecture and training decisions determine how observable an LLM is. Transformer activations carry decision-quality signals that output confidence misses; training can preserve or erase them dur…

      Python 1

    2. compasscompassPublic

      Control architecture for an agent that perceives, plans, learns, and acts in a 3D MMORPG. Evolved from a monolith through reactive rules, state machines, and utility scoring to GOAP planning. JPS/A…

      Python 1

    3. material-type-prediction-with-wifi-blematerial-type-prediction-with-wifi-blePublic

      Early wireless X-ray experiment using commodity WiFi/BLE RSSI to detect objects and predict material types.

      Python 1

    4. nxtchessnxtchessPublic

      Multiplayer chess PWA: real-time WebSocket games, analysis board, opening and endgame trainers,Stockfish WASM, offline support, OAuth (Google/GitHub/Discord). Built with SolidJS, TypeScript, Go, Po…

      TypeScript 6