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prototype2

boilerplate mvp android

Requirement for Smartphone

Min SDK Version 16
Target SDK Version 25
Check the compileSdkVersion, and buildToolsVersion to be the latest
Build Tools Version 25.0.2
Java 1.7

Technology Stack (Both Smartphone)

Technology Stack (Smartphone) :

Support Libraries

Unit Test

Instrumentation Test

Step to Build Smartphone Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmentDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmentRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductionDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductionRelease

Step to Build Tablet Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmenttabletDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmenttabletRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductiontabletDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductiontabletRelease

Naming Convention

  • Icon - ic_<your_icon>
  • Drawable - bg_<your_drawable>
  • Activity Layout - activity_<your_activity>
  • Fragment Layout - fragment_<your_activity>
  • Dialog Fragment Layout - dialog_<your_activity>
  • Adapter/List Layout - ```item_<your_item>

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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prototype2

boilerplate mvp android

Requirement for Smartphone

Min SDK Version 16
Target SDK Version 25
Check the compileSdkVersion, and buildToolsVersion to be the latest
Build Tools Version 25.0.2
Java 1.7

Technology Stack (Both Smartphone)

Technology Stack (Smartphone) :

Support Libraries

Unit Test

Instrumentation Test

Step to Build Smartphone Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmentDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmentRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductionDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductionRelease

Step to Build Tablet Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmenttabletDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmenttabletRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductiontabletDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductiontabletRelease

Naming Convention

  • Icon - ic_<your_icon>
  • Drawable - bg_<your_drawable>
  • Activity Layout - activity_<your_activity>
  • Fragment Layout - fragment_<your_activity>
  • Dialog Fragment Layout - dialog_<your_activity>
  • Adapter/List Layout - ```item_<your_item>

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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prototype2

boilerplate mvp android

Requirement for Smartphone

Min SDK Version 16
Target SDK Version 25
Check the compileSdkVersion, and buildToolsVersion to be the latest
Build Tools Version 25.0.2
Java 1.7

Technology Stack (Both Smartphone)

Technology Stack (Smartphone) :

Support Libraries

Unit Test

Instrumentation Test

Step to Build Smartphone Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmentDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmentRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductionDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductionRelease

Step to Build Tablet Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmenttabletDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmenttabletRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductiontabletDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductiontabletRelease

Naming Convention

  • Icon - ic_<your_icon>
  • Drawable - bg_<your_drawable>
  • Activity Layout - activity_<your_activity>
  • Fragment Layout - fragment_<your_activity>
  • Dialog Fragment Layout - dialog_<your_activity>
  • Adapter/List Layout - ```item_<your_item>

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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prototype2

boilerplate mvp android

Requirement for Smartphone

Min SDK Version 16
Target SDK Version 25
Check the compileSdkVersion, and buildToolsVersion to be the latest
Build Tools Version 25.0.2
Java 1.7

Technology Stack (Both Smartphone)

Technology Stack (Smartphone) :

Support Libraries

Unit Test

Instrumentation Test

Step to Build Smartphone Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmentDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmentRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductionDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductionRelease

Step to Build Tablet Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmenttabletDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmenttabletRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductiontabletDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductiontabletRelease

Naming Convention

  • Icon - ic_<your_icon>
  • Drawable - bg_<your_drawable>
  • Activity Layout - activity_<your_activity>
  • Fragment Layout - fragment_<your_activity>
  • Dialog Fragment Layout - dialog_<your_activity>
  • Adapter/List Layout - ```item_<your_item>

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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prototype2

boilerplate mvp android

Requirement for Smartphone

Min SDK Version 16
Target SDK Version 25
Check the compileSdkVersion, and buildToolsVersion to be the latest
Build Tools Version 25.0.2
Java 1.7

Technology Stack (Both Smartphone)

Technology Stack (Smartphone) :

Support Libraries

Unit Test

Instrumentation Test

Step to Build Smartphone Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmentDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmentRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductionDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductionRelease

Step to Build Tablet Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmenttabletDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmenttabletRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductiontabletDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductiontabletRelease

Naming Convention

  • Icon - ic_<your_icon>
  • Drawable - bg_<your_drawable>
  • Activity Layout - activity_<your_activity>
  • Fragment Layout - fragment_<your_activity>
  • Dialog Fragment Layout - dialog_<your_activity>
  • Adapter/List Layout - ```item_<your_item>

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boilerplate mvp android

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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prototype2

boilerplate mvp android

Requirement for Smartphone

Min SDK Version 16
Target SDK Version 25
Check the compileSdkVersion, and buildToolsVersion to be the latest
Build Tools Version 25.0.2
Java 1.7

Technology Stack (Both Smartphone)

Technology Stack (Smartphone) :

Support Libraries

Unit Test

Instrumentation Test

Step to Build Smartphone Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmentDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmentRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductionDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductionRelease

Step to Build Tablet Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmenttabletDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmenttabletRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductiontabletDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductiontabletRelease

Naming Convention

  • Icon - ic_<your_icon>
  • Drawable - bg_<your_drawable>
  • Activity Layout - activity_<your_activity>
  • Fragment Layout - fragment_<your_activity>
  • Dialog Fragment Layout - dialog_<your_activity>
  • Adapter/List Layout - ```item_<your_item>

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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prototype2

boilerplate mvp android

Requirement for Smartphone

Min SDK Version 16
Target SDK Version 25
Check the compileSdkVersion, and buildToolsVersion to be the latest
Build Tools Version 25.0.2
Java 1.7

Technology Stack (Both Smartphone)

Technology Stack (Smartphone) :

Support Libraries

Unit Test

Instrumentation Test

Step to Build Smartphone Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmentDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmentRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductionDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductionRelease

Step to Build Tablet Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmenttabletDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmenttabletRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductiontabletDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductiontabletRelease

Naming Convention

  • Icon - ic_<your_icon>
  • Drawable - bg_<your_drawable>
  • Activity Layout - activity_<your_activity>
  • Fragment Layout - fragment_<your_activity>
  • Dialog Fragment Layout - dialog_<your_activity>
  • Adapter/List Layout - ```item_<your_item>

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boilerplate mvp android

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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prototype2

boilerplate mvp android

Requirement for Smartphone

Min SDK Version 16
Target SDK Version 25
Check the compileSdkVersion, and buildToolsVersion to be the latest
Build Tools Version 25.0.2
Java 1.7

Technology Stack (Both Smartphone)

Technology Stack (Smartphone) :

Support Libraries

Unit Test

Instrumentation Test

Step to Build Smartphone Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmentDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmentRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductionDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductionRelease

Step to Build Tablet Module

  • Run the following command to build the Development Environment with DEBUG mode ./gradlew assembleDevelopmenttabletDebug

  • Run the following command to build the Development Environment with RELEASE mode ./gradlew assembleDevelopmenttabletRelease

  • Run the following command to build the Production Environment with DEBUG mode ./gradlew assembleProductiontabletDebug

  • Run the following command to build the Production Environment with RELEASE mode ./gradlew assembleProductiontabletRelease

Naming Convention

  • Icon - ic_<your_icon>
  • Drawable - bg_<your_drawable>
  • Activity Layout - activity_<your_activity>
  • Fragment Layout - fragment_<your_activity>
  • Dialog Fragment Layout - dialog_<your_activity>
  • Adapter/List Layout - ```item_<your_item>

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boilerplate mvp android

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