🎬 Generate images from any camera viewpoint via 3D interactive control. Drag the camera in 3D space or use sliders to set azimuth/elevation/distance, then generate. Built with Three.js + Gradio, bilingual ZH/EN UI.
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Updated
Jul 30, 2026 - Python
🎬 Generate images from any camera viewpoint via 3D interactive control. Drag the camera in 3D space or use sliders to set azimuth/elevation/distance, then generate. Built with Three.js + Gradio, bilingual ZH/EN UI.
This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
Build librealsense 2.0 library on the NVIDIA Jetson TX Development kit. Intel RealSense D400 series cameras.
Build librealsense 2.0 library on the NVIDIA Jetson AGX Xavier Developer Kit. Intel RealSense D400 series cameras.
Script and Mathematical operations involved on how this Camera works. Plugin for Godot
Anaglyph Camera for Stereo 3D Rendering for OpenFrameworks
Easily customizable camera follow system for a 3D platformer for the Unity Engine. Features hard and soft follow zones for follow target, an independent virtual camera with its own follow parameters that controll dead zones for height follow, and a radius and follow speed to the camera rig.
LIPSedge™ AE400 Industrial 3D Camera RealSense™ SDK
A consistent .NET SDK for 3D (depth) cameras, by Metrilus: http://www.metrilus.com
An open source gait analysis system with a 3D imaging system
ROS wrapper for OpenNI2 using LIPSedge 3D camera
LIPSedge™ AE400 Industrial 3D Camera brings RealSense™ technology to NVIDIA Isaac Robot platform.
A development kit for multiple cameras
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