Cross-platform patcher for enabling Claude Code --channels support on official binaries and installs.
-
Updated
Mar 29, 2026 - Python
Cross-platform patcher for enabling Claude Code --channels support on official binaries and installs.
A patch for the Steam version of Final Fantasy IV (3D Remake) that fixes an issue with garbled character names when playing in Japanese.
Two-byte binary patch fixing a 30-year-old bug in Sid Meier's Colonization (MS-DOS v3.0): automated trade routes silently refuse to deliver goods that are boycotted in Europe. Includes full root-cause analysis and the headless QEMU+gdb harness used to find it.
Cape Cod patch — a reversible balance patcher for X-COM: Terror from the Deep that fixes the hidden Lobster Man damage resistances. Patcher only; no game files.
One-byte patch to disable the Mordhau dedicated-server idle/AFK kick (reason: Inactif). For private/LAN servers.
Remove the hardcoded 100 MCP tool limit from Antigravity's language server. Binary patch: JLE → JMP. Supports ELF (Linux/WSL) and PE (Windows). Zero dependencies.
Byte-level patch for Claude Code SubAgent thinkingConfig=disabled bug. Supports @anthropic-ai/claude-code (2.1.112+ Node SEA / Bun compile) and @cometix/claude-code (restored cli.js). Auto codesign on macOS.
Add a description, image, and links to the binary-patch topic page so that developers can more easily learn about it.
To associate your repository with the binary-patch topic, visit your repo's landing page and select "manage topics."