Blocks World AI
-
Updated
Jul 8, 2019 - Python
Blocks World AI
3D version of the classic Blocksworld environment for reinforcement learning
AI heuristic search project
Blocks world problem solver with A* search
Offline-first LLM planning agent benchmarked against optimal: verifier-guided search over deterministic planning domains (GridWorld, Blocksworld, Delivery) with ground-truth A* baselines.
My solution to BW20019 assignment for Artificial Intelligence course in UoM.
Artificial intelligence automated planning and scheduling.
A console program for manipulating blocks in a 2d world
This repository contains files related to Artificial Intelligence (Spring 2022).
This project implements an AI agent that can play the Box Worlds game using the Best First Algorithm.
Corrections du TP d'AAIA sur le problème du Monde des Blocs (Blocks World Problem) avec A* et AWA*, dans le cadre du cours de 3IF, INSA Lyon.
Visual blocksworld simulation with Pygame GUI and Flask REST API for AI planning research. Features 50 scenarios, multiple constraint sets, and LLM integration via MCP.
Solver for the planning problem called "Blocks World" with implementation in Python.
What parallel commitment costs a masked diffusion LM: a 4-page note, measured on a task with a decidable verifier. Produced by the Rust stack (candle-mi -> canvas).
Solver for the planning problem called "Blocks World" with implementation in Golang.
Add a description, image, and links to the blocksworld topic page so that developers can more easily learn about it.
To associate your repository with the blocksworld topic, visit your repo's landing page and select "manage topics."