A toolbox with the goal of speeding up research on bargaining in MARL (cooperation problems in MARL).
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Updated
Sep 29, 2022 - Python
A toolbox with the goal of speeding up research on bargaining in MARL (cooperation problems in MARL).
Multi-Agent Deep RL meets Darwinian evolution: predator/prey agents learn under sparse reproduction-only rewards (no shaping, no cooperation signal) while heritable traits mutate and are selected across generations — a live testbed for the Baldwin effect, and for whether cooperation, defection, and free-riding emerge unassisted.
WarGames - An Analysis of Emergent Properties of Information Processing Systems Operating in Complex Environments.
A prisoner's dilemma agent based model simulation for investigating effects of differing strategies on emergent behaviours and spatial patterns with configurable environments.
Bio Inspired project for the simulation of evolutionary theories on cooperative and altruistic behaviour. Work submitted as final project for Bio-Inspired Artificial Intelligence course of Artificial Intelligents Systems held at University of Trento
Learned cooperation. Updated reproduction of sequential social dilemmas in RLlib new API stack (2.54.0)
This project studies a repeated Prisoner's Dilemma with two independent learning agents using RLlib 2.54.0 and PPO.
Replication materials for "The Relational Bases of Informal Financial Cooperation" (Simpson, In Prep.)
Multi-agent simulation exploring how AI personality traits affect cooperation and information sharing between kingdoms during crisis scenarios using LLMs
Agent-based model of spatial flood-defence cooperation: threshold public-goods game with environmental feedback, three strategies (UC/CC/D), and resilience-erosion dynamics on a lattice.
Co-operative robotics using environmental sensors
Zero-training entropy agent beats DeepMind's trained RL on Melting Pot social dilemmas. 350 lines of NumPy, no neural networks, no reward. DOI: 10.5281/zenodo.18717202
Un jeu d'énigmes/aventure coopératif initié dans le cadre des projets d'ISN
Closed-form stationary analysis and Monte Carlo simulation comparing TFT vs NAFT (a forgiving memory-1 strategy) in the noisy Iterated Prisoner's Dilemma. Submitted to JASSS.
Dwu-osobowa gra, polegająca na zgadywaniu popularnych polskich przysłów
Training cooperative behaviour in Ghosts to capture Pac-Man using multi-agent deep reinforcement learning
Python-Simulationen zu künstlicher kollektiver Intelligenz, Schwarmverhalten und emergenter Moral durch kooperative Architektur
Investigating the effects of cooperation on a population
Study the interplay between communication and feedback in a cooperative online learning setting.
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