webGL2 implementation (opengles2/3). ClassObject scene draw orientend framework based on crazzy fast glmatrix engine. ECMA 6 JS Project in base. Obj loader, raycast, BVH animation etc.
physicsraycastertexturenpm-packageopenglesphysics-engineraycastvanilla-jscubewebgl2raycastingvanillajsscene-drawingcamera-texturevideo-texturecustom-textureglmatrix2pushmatrixbvh-loaderbvh-animation
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Updated
Sep 1, 2026 - JavaScript