UCI chess engine with NNUE evaluation
-
Updated
Jul 24, 2026 - C++
UCI chess engine with NNUE evaluation
Advanced SFML Game Engine, Designed to be Simple and Intuitive
A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord."
A Computational Geometry Debugging Tool
3D Physics Engine that aims to simulate Rigid Body physics, including linear and rotational motion, collisions, and more!
UCI MCTS Chess Engine
A Python engine for creating modular, extensible, and standalone text adventures. This repository includes: Core engine: parser, dispatcher, loader, plugin system A complete demo: “The Lost Cave” CLI tools to scaffold, run, test, lint, build and package your adventure... By Bocaletto Luca - Videogames Engine Terminal Python
A C# game development library with a focus on a DIY engine and pure code game development.
Custom C++ game engine built with SDL2 and OpenGL, focused on modular architecture, ECS, rendering, and performance-oriented systems.
A custom-built 3D Raycasting Engine and First-Person Shooter written in C++. Features multi-level maze generation, Finite State Machine (FSM) AI, sprite-based rendering, and custom audio streaming.
A C# game development library with a focus on pure code development. Utilizes Raylib for rendering
C/C++ 3D Game engine OpenGL.
A hand-rolled simulation engine in Rust: a headless, deterministic, fixed-timestep core, paired with a companion 3D editor for inspecting and editing live world state.
Autonomous Financial Research Agent built using Python, ReAct architecture, financial data APIs, memory management, and automated investment report generation.
Procedural open-world game engine with dynamic biomes and player-driven ecosystem evolution.
Documentation and project website for helios, including engine architecture notes, development logs, API references, and thesis-related material.
A hybrid Python/C++ chess engine project focused on building a stronger engine from scratch while progressively moving performance-critical components into native code. The project includes legal move generation, search and evaluation logic, opening-book support, perft-style correctness testing, and a playable Pygame interface.
A simple 2D game engine that allows you to draw shapes in C++
Add a description, image, and links to the engine-development topic page so that developers can more easily learn about it.
To associate your repository with the engine-development topic, visit your repo's landing page and select "manage topics."