🕹️ Source code for Expanding Horizons, a game made in 4 days for the GMTK Game Jam 2024
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Updated
Sep 4, 2024 - C#
🕹️ Source code for Expanding Horizons, a game made in 4 days for the GMTK Game Jam 2024
Sabotage-Express is a 2D puzzle game created in Godot for the 42 Game Jam 2026. Connect the detonator to the dynamite by placing cable pieces on the grid before the train arrives.
CSC491 Video Game Development Final Project - Theme: Switch
Flappy bird, but you're the pipes. (made for GTMK game jam 2023)
Repository for https://itch.io/jam/godot-wild-jam-72
Team project to create a puzzle platformer for the GlobalGameJam 2020.
A school project. Initially joined as a playstester but- since no one did it, i'll do it myself.
Welcome to the Atoll Harbour! Navigate the sea floor and collect bubbles!
A dynamic top-down action prototype built with Unity, featuring advanced state-driven character management, tactical movement systems (dash/roll), and modular combat mechanics
programming club game jam
👁️ Haunted mansion horror game featuring a reality-warping sanity mechanic. 3rd Place @ the TUM Winter Semester Game Jam 2025.
Power through a basic obstacle course with a variety of basic masks!
🚀 A exciting top-down shooter puzzle game developed during DevFest 3.0 by 3 first year college students.
Game made in 4 days for the GMTK Game Jam 2025 with the theme "Loop"
🌱 An arcade-style quick-time event game about defending a hut from hungry roots. 3rd Place Winner @ TUM Summer Semester Game Jam 2026
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