A game that simulates the evolution of cells on a grid. The user inputs the size and number of iterations. The cells' state is updated based on their alive neighbors. The updated state is printed at each iteration.
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Updated
Jan 6, 2023 - C
A game that simulates the evolution of cells on a grid. The user inputs the size and number of iterations. The cells' state is updated based on their alive neighbors. The updated state is printed at each iteration.
🤖 Block-Reign is a fast 10×10 PvE grid shooter where a Q-learning AI adapts to your playstyle every match—win, lose, it remembers. 🧠🕹️
The game tracks time, lives, and score, offering a restart option upon game completion. The setup can be customized to adjust grid size, trap count, and other parameters, making it a flexible framework for building simple grid-based games.
This project implements a Sudoku solver using the backtracking algorithm in Fortran.
A word matching grid game built using HTML,CSS and JS.
🎮 Experience grid battles against a self-learning AI that improves from each match, enhancing your gameplay with every encounter.
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