Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.
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Updated
Apr 6, 2021 - Python
Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.
Advanced prompt engineering system for dynamic compilation, optimization, and swapping of prompt components (tiles) across multiple LLMs. Features IR-based optimization, token-level validation w/ version tracking. Achieves 28.5% token reduction while maintaining 91%+ quality scores.
A basic python 3 pygame "game" with a player, enemy, play grid, movement locked to grid, key bindings, and basic collision detection. Useful for jump starting any PyGame project.
Odyssey Eden is a 2D pixel art RPG and life simulation game where you manage a tribe in a procedurally generated world. Explore biomes, develop character skills and traits, and guide relationships. With genetics-based character creation, each journey is unique in this evolving survival adventure.
Full-motion video on a stock Neo Geo AES. An offline baker interns every 16x16 tile into character ROM, so the 68000 player only pushes tile numbers into sprite control blocks. Ten minutes at 59.2 fps with sound in a 158 MB cartridge, verified bit-exact against geolith and MAME
Tile-based strategy/simulation game built with Pygame — procedural terrain, unit movement, camera pan/zoom, and resource management.
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