Animate chords and textures with chorus, phaser, flanger and moving filters.
-
Updated
Aug 31, 2026 - C++
Animate chords and textures with chorus, phaser, flanger and moving filters.
Compression, limiting and transient shaping to give your tracks a firmer foundation.
Textures, stutters, freezes and reverse playback for sounds beyond the usual mix path.
Rhythmic echoes, tape color and stereo repeats that carry every idea further.
Synthetic and modal percussion for organic impacts, metallic textures and hybrid rhythms.
From a close room to open space, place every sound in a setting of its own.
Explore pitch, harmony, formants and time stretching inside one effect.
A synthetic orchestral palette for sketching arrangements and exploring hybrid compositions.
Acoustic-inspired, electric and synthetic guitar colors for composing and experimenting.
From subtle drive to digital textures, add weight and character to your sounds.
A synthetic drum machine for electronic kits, breaks and percussive textures.
Nine synthetic bass models for electronic lines, deep lows and first musical ideas.
Thicken a vocal, guitar or pad with controlled doubles and natural variations.
Spectrum, loudness and stereo image: a visual companion for informed mix decisions.
Rare timbres and colors inspired by instruments from around the world for melodies and textures.
Widen, refocus and balance your stereo image while keeping mono under control.
Five bands to shape the spectrum, clean up the low end and open the top of your mix.
Eight piano and keyboard models, from acoustic colors to electric tones.
To associate your repository with the uwdevst topic, visit your repo's landing page and select "manage topics."