Repository files navigation

@touchifyapp/cpvc (Cross-Platform Volume Control)

https://github.com/touchifyapp/node-cpvc/actions

Cross platform module for interacting with Audio Devices and handling System Audio. Node bindings for the cpvc crate.

Compatibility

  • Windows
  • Mac OS X
  • Linux (PulseAudio only)

Important
cpvc requires PulseAudio server to work on Linux.

Prebuilt binaries

Platformarch
Windowsx64
Windowsx86
Windowsarm64
macOSx64
macOSarm64
Linuxx64 (gnu)
Linuxx64 (musl)
Linuxarm (gnu)
Linuxarm64 (musl)
FreeBSDx64

Note: To build package from source, libasound2-dev and libpulse-dev libraries are required. (eg. sudo apt install libasound2-dev libpulse-dev).

Installation

# npm
npm i @touchifyapp/cpvc
# pnpm
pnpm add @touchifyapp/cpvc
#yarn
yarn add @touchifyapp/cpvc

Usage

import{getSoundDevices,getMute,setMute,getSystemVolume,setSystemVolume}from"../index.js";// get system sound devices namesconstdevices=getSoundDevices();console.log(devices);// prints ['devicename']// check whether the system is mutedconstmuted=getMute();console.log("is muted:",muted);// prints is muted: false// set whether the system is mutedsetMute(true);constmuted=getMute();console.log("is muted:",muted);// prints is muted: true// get current system volumeconstvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 30// set system volumesetSystemVolume(50);constvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 50

Contribute

Prerequistes

  • Install the latest Rust
  • Install Node.js@20+ which fully supported Node-API
  • Run corepack enable

Getting started

# clone repository
git clone https://github.com/touchifyapp/node-cpvc
cd node-cpvc
# install packages
pnpm i
# build and test
pnpm build
pnpm test

Build

After pnpm build command, you can see cpvc.[darwin|win32|linux].node file in project root. This is the native addon built from lib.rs.

Test

Run pnpm test to testing native addon.

Note: a build is necessary before running pnpm test if changes were applied on the rust code.

CI

With GitHub Actions, each commit and pull request will be built and tested automatically in [node@20, node@22, node@24] x [macOS, Linux, Windows] matrix.

LICENSE

MIT

About

Cross platform module for interacting with Audio Devices and handling System Audio.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

@touchifyapp/cpvc (Cross-Platform Volume Control)

https://github.com/touchifyapp/node-cpvc/actions

Cross platform module for interacting with Audio Devices and handling System Audio. Node bindings for the cpvc crate.

Compatibility

  • Windows
  • Mac OS X
  • Linux (PulseAudio only)

Important
cpvc requires PulseAudio server to work on Linux.

Prebuilt binaries

Platformarch
Windowsx64
Windowsx86
Windowsarm64
macOSx64
macOSarm64
Linuxx64 (gnu)
Linuxx64 (musl)
Linuxarm (gnu)
Linuxarm64 (musl)
FreeBSDx64

Note: To build package from source, libasound2-dev and libpulse-dev libraries are required. (eg. sudo apt install libasound2-dev libpulse-dev).

Installation

# npm
npm i @touchifyapp/cpvc
# pnpm
pnpm add @touchifyapp/cpvc
#yarn
yarn add @touchifyapp/cpvc

Usage

import{getSoundDevices,getMute,setMute,getSystemVolume,setSystemVolume}from"../index.js";// get system sound devices namesconstdevices=getSoundDevices();console.log(devices);// prints ['devicename']// check whether the system is mutedconstmuted=getMute();console.log("is muted:",muted);// prints is muted: false// set whether the system is mutedsetMute(true);constmuted=getMute();console.log("is muted:",muted);// prints is muted: true// get current system volumeconstvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 30// set system volumesetSystemVolume(50);constvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 50

Contribute

Prerequistes

  • Install the latest Rust
  • Install Node.js@20+ which fully supported Node-API
  • Run corepack enable

Getting started

# clone repository
git clone https://github.com/touchifyapp/node-cpvc
cd node-cpvc
# install packages
pnpm i
# build and test
pnpm build
pnpm test

Build

After pnpm build command, you can see cpvc.[darwin|win32|linux].node file in project root. This is the native addon built from lib.rs.

Test

Run pnpm test to testing native addon.

Note: a build is necessary before running pnpm test if changes were applied on the rust code.

CI

With GitHub Actions, each commit and pull request will be built and tested automatically in [node@20, node@22, node@24] x [macOS, Linux, Windows] matrix.

LICENSE

MIT

About

Cross platform module for interacting with Audio Devices and handling System Audio.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

@touchifyapp/cpvc (Cross-Platform Volume Control)

https://github.com/touchifyapp/node-cpvc/actions

Cross platform module for interacting with Audio Devices and handling System Audio. Node bindings for the cpvc crate.

Compatibility

  • Windows
  • Mac OS X
  • Linux (PulseAudio only)

Important
cpvc requires PulseAudio server to work on Linux.

Prebuilt binaries

Platformarch
Windowsx64
Windowsx86
Windowsarm64
macOSx64
macOSarm64
Linuxx64 (gnu)
Linuxx64 (musl)
Linuxarm (gnu)
Linuxarm64 (musl)
FreeBSDx64

Note: To build package from source, libasound2-dev and libpulse-dev libraries are required. (eg. sudo apt install libasound2-dev libpulse-dev).

Installation

# npm
npm i @touchifyapp/cpvc
# pnpm
pnpm add @touchifyapp/cpvc
#yarn
yarn add @touchifyapp/cpvc

Usage

import{getSoundDevices,getMute,setMute,getSystemVolume,setSystemVolume}from"../index.js";// get system sound devices namesconstdevices=getSoundDevices();console.log(devices);// prints ['devicename']// check whether the system is mutedconstmuted=getMute();console.log("is muted:",muted);// prints is muted: false// set whether the system is mutedsetMute(true);constmuted=getMute();console.log("is muted:",muted);// prints is muted: true// get current system volumeconstvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 30// set system volumesetSystemVolume(50);constvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 50

Contribute

Prerequistes

  • Install the latest Rust
  • Install Node.js@20+ which fully supported Node-API
  • Run corepack enable

Getting started

# clone repository
git clone https://github.com/touchifyapp/node-cpvc
cd node-cpvc
# install packages
pnpm i
# build and test
pnpm build
pnpm test

Build

After pnpm build command, you can see cpvc.[darwin|win32|linux].node file in project root. This is the native addon built from lib.rs.

Test

Run pnpm test to testing native addon.

Note: a build is necessary before running pnpm test if changes were applied on the rust code.

CI

With GitHub Actions, each commit and pull request will be built and tested automatically in [node@20, node@22, node@24] x [macOS, Linux, Windows] matrix.

LICENSE

MIT

About

Cross platform module for interacting with Audio Devices and handling System Audio.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

@touchifyapp/cpvc (Cross-Platform Volume Control)

https://github.com/touchifyapp/node-cpvc/actions

Cross platform module for interacting with Audio Devices and handling System Audio. Node bindings for the cpvc crate.

Compatibility

  • Windows
  • Mac OS X
  • Linux (PulseAudio only)

Important
cpvc requires PulseAudio server to work on Linux.

Prebuilt binaries

Platformarch
Windowsx64
Windowsx86
Windowsarm64
macOSx64
macOSarm64
Linuxx64 (gnu)
Linuxx64 (musl)
Linuxarm (gnu)
Linuxarm64 (musl)
FreeBSDx64

Note: To build package from source, libasound2-dev and libpulse-dev libraries are required. (eg. sudo apt install libasound2-dev libpulse-dev).

Installation

# npm
npm i @touchifyapp/cpvc
# pnpm
pnpm add @touchifyapp/cpvc
#yarn
yarn add @touchifyapp/cpvc

Usage

import{getSoundDevices,getMute,setMute,getSystemVolume,setSystemVolume}from"../index.js";// get system sound devices namesconstdevices=getSoundDevices();console.log(devices);// prints ['devicename']// check whether the system is mutedconstmuted=getMute();console.log("is muted:",muted);// prints is muted: false// set whether the system is mutedsetMute(true);constmuted=getMute();console.log("is muted:",muted);// prints is muted: true// get current system volumeconstvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 30// set system volumesetSystemVolume(50);constvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 50

Contribute

Prerequistes

  • Install the latest Rust
  • Install Node.js@20+ which fully supported Node-API
  • Run corepack enable

Getting started

# clone repository
git clone https://github.com/touchifyapp/node-cpvc
cd node-cpvc
# install packages
pnpm i
# build and test
pnpm build
pnpm test

Build

After pnpm build command, you can see cpvc.[darwin|win32|linux].node file in project root. This is the native addon built from lib.rs.

Test

Run pnpm test to testing native addon.

Note: a build is necessary before running pnpm test if changes were applied on the rust code.

CI

With GitHub Actions, each commit and pull request will be built and tested automatically in [node@20, node@22, node@24] x [macOS, Linux, Windows] matrix.

LICENSE

MIT

About

Cross platform module for interacting with Audio Devices and handling System Audio.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

@touchifyapp/cpvc (Cross-Platform Volume Control)

https://github.com/touchifyapp/node-cpvc/actions

Cross platform module for interacting with Audio Devices and handling System Audio. Node bindings for the cpvc crate.

Compatibility

  • Windows
  • Mac OS X
  • Linux (PulseAudio only)

Important
cpvc requires PulseAudio server to work on Linux.

Prebuilt binaries

Platformarch
Windowsx64
Windowsx86
Windowsarm64
macOSx64
macOSarm64
Linuxx64 (gnu)
Linuxx64 (musl)
Linuxarm (gnu)
Linuxarm64 (musl)
FreeBSDx64

Note: To build package from source, libasound2-dev and libpulse-dev libraries are required. (eg. sudo apt install libasound2-dev libpulse-dev).

Installation

# npm
npm i @touchifyapp/cpvc
# pnpm
pnpm add @touchifyapp/cpvc
#yarn
yarn add @touchifyapp/cpvc

Usage

import{getSoundDevices,getMute,setMute,getSystemVolume,setSystemVolume}from"../index.js";// get system sound devices namesconstdevices=getSoundDevices();console.log(devices);// prints ['devicename']// check whether the system is mutedconstmuted=getMute();console.log("is muted:",muted);// prints is muted: false// set whether the system is mutedsetMute(true);constmuted=getMute();console.log("is muted:",muted);// prints is muted: true// get current system volumeconstvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 30// set system volumesetSystemVolume(50);constvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 50

Contribute

Prerequistes

  • Install the latest Rust
  • Install Node.js@20+ which fully supported Node-API
  • Run corepack enable

Getting started

# clone repository
git clone https://github.com/touchifyapp/node-cpvc
cd node-cpvc
# install packages
pnpm i
# build and test
pnpm build
pnpm test

Build

After pnpm build command, you can see cpvc.[darwin|win32|linux].node file in project root. This is the native addon built from lib.rs.

Test

Run pnpm test to testing native addon.

Note: a build is necessary before running pnpm test if changes were applied on the rust code.

CI

With GitHub Actions, each commit and pull request will be built and tested automatically in [node@20, node@22, node@24] x [macOS, Linux, Windows] matrix.

LICENSE

MIT

About

Cross platform module for interacting with Audio Devices and handling System Audio.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

@touchifyapp/cpvc (Cross-Platform Volume Control)

https://github.com/touchifyapp/node-cpvc/actions

Cross platform module for interacting with Audio Devices and handling System Audio. Node bindings for the cpvc crate.

Compatibility

  • Windows
  • Mac OS X
  • Linux (PulseAudio only)

Important
cpvc requires PulseAudio server to work on Linux.

Prebuilt binaries

Platformarch
Windowsx64
Windowsx86
Windowsarm64
macOSx64
macOSarm64
Linuxx64 (gnu)
Linuxx64 (musl)
Linuxarm (gnu)
Linuxarm64 (musl)
FreeBSDx64

Note: To build package from source, libasound2-dev and libpulse-dev libraries are required. (eg. sudo apt install libasound2-dev libpulse-dev).

Installation

# npm
npm i @touchifyapp/cpvc
# pnpm
pnpm add @touchifyapp/cpvc
#yarn
yarn add @touchifyapp/cpvc

Usage

import{getSoundDevices,getMute,setMute,getSystemVolume,setSystemVolume}from"../index.js";// get system sound devices namesconstdevices=getSoundDevices();console.log(devices);// prints ['devicename']// check whether the system is mutedconstmuted=getMute();console.log("is muted:",muted);// prints is muted: false// set whether the system is mutedsetMute(true);constmuted=getMute();console.log("is muted:",muted);// prints is muted: true// get current system volumeconstvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 30// set system volumesetSystemVolume(50);constvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 50

Contribute

Prerequistes

  • Install the latest Rust
  • Install Node.js@20+ which fully supported Node-API
  • Run corepack enable

Getting started

# clone repository
git clone https://github.com/touchifyapp/node-cpvc
cd node-cpvc
# install packages
pnpm i
# build and test
pnpm build
pnpm test

Build

After pnpm build command, you can see cpvc.[darwin|win32|linux].node file in project root. This is the native addon built from lib.rs.

Test

Run pnpm test to testing native addon.

Note: a build is necessary before running pnpm test if changes were applied on the rust code.

CI

With GitHub Actions, each commit and pull request will be built and tested automatically in [node@20, node@22, node@24] x [macOS, Linux, Windows] matrix.

LICENSE

MIT

About

Cross platform module for interacting with Audio Devices and handling System Audio.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

@touchifyapp/cpvc (Cross-Platform Volume Control)

https://github.com/touchifyapp/node-cpvc/actions

Cross platform module for interacting with Audio Devices and handling System Audio. Node bindings for the cpvc crate.

Compatibility

  • Windows
  • Mac OS X
  • Linux (PulseAudio only)

Important
cpvc requires PulseAudio server to work on Linux.

Prebuilt binaries

Platformarch
Windowsx64
Windowsx86
Windowsarm64
macOSx64
macOSarm64
Linuxx64 (gnu)
Linuxx64 (musl)
Linuxarm (gnu)
Linuxarm64 (musl)
FreeBSDx64

Note: To build package from source, libasound2-dev and libpulse-dev libraries are required. (eg. sudo apt install libasound2-dev libpulse-dev).

Installation

# npm
npm i @touchifyapp/cpvc
# pnpm
pnpm add @touchifyapp/cpvc
#yarn
yarn add @touchifyapp/cpvc

Usage

import{getSoundDevices,getMute,setMute,getSystemVolume,setSystemVolume}from"../index.js";// get system sound devices namesconstdevices=getSoundDevices();console.log(devices);// prints ['devicename']// check whether the system is mutedconstmuted=getMute();console.log("is muted:",muted);// prints is muted: false// set whether the system is mutedsetMute(true);constmuted=getMute();console.log("is muted:",muted);// prints is muted: true// get current system volumeconstvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 30// set system volumesetSystemVolume(50);constvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 50

Contribute

Prerequistes

  • Install the latest Rust
  • Install Node.js@20+ which fully supported Node-API
  • Run corepack enable

Getting started

# clone repository
git clone https://github.com/touchifyapp/node-cpvc
cd node-cpvc
# install packages
pnpm i
# build and test
pnpm build
pnpm test

Build

After pnpm build command, you can see cpvc.[darwin|win32|linux].node file in project root. This is the native addon built from lib.rs.

Test

Run pnpm test to testing native addon.

Note: a build is necessary before running pnpm test if changes were applied on the rust code.

CI

With GitHub Actions, each commit and pull request will be built and tested automatically in [node@20, node@22, node@24] x [macOS, Linux, Windows] matrix.

LICENSE

MIT

About

Cross platform module for interacting with Audio Devices and handling System Audio.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

@touchifyapp/cpvc (Cross-Platform Volume Control)

https://github.com/touchifyapp/node-cpvc/actions

Cross platform module for interacting with Audio Devices and handling System Audio. Node bindings for the cpvc crate.

Compatibility

  • Windows
  • Mac OS X
  • Linux (PulseAudio only)

Important
cpvc requires PulseAudio server to work on Linux.

Prebuilt binaries

Platformarch
Windowsx64
Windowsx86
Windowsarm64
macOSx64
macOSarm64
Linuxx64 (gnu)
Linuxx64 (musl)
Linuxarm (gnu)
Linuxarm64 (musl)
FreeBSDx64

Note: To build package from source, libasound2-dev and libpulse-dev libraries are required. (eg. sudo apt install libasound2-dev libpulse-dev).

Installation

# npm
npm i @touchifyapp/cpvc
# pnpm
pnpm add @touchifyapp/cpvc
#yarn
yarn add @touchifyapp/cpvc

Usage

import{getSoundDevices,getMute,setMute,getSystemVolume,setSystemVolume}from"../index.js";// get system sound devices namesconstdevices=getSoundDevices();console.log(devices);// prints ['devicename']// check whether the system is mutedconstmuted=getMute();console.log("is muted:",muted);// prints is muted: false// set whether the system is mutedsetMute(true);constmuted=getMute();console.log("is muted:",muted);// prints is muted: true// get current system volumeconstvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 30// set system volumesetSystemVolume(50);constvolume=getSystemVolume();console.log("volume:",volume);// prints volume: 50

Contribute

Prerequistes

  • Install the latest Rust
  • Install Node.js@20+ which fully supported Node-API
  • Run corepack enable

Getting started

# clone repository
git clone https://github.com/touchifyapp/node-cpvc
cd node-cpvc
# install packages
pnpm i
# build and test
pnpm build
pnpm test

Build

After pnpm build command, you can see cpvc.[darwin|win32|linux].node file in project root. This is the native addon built from lib.rs.

Test

Run pnpm test to testing native addon.

Note: a build is necessary before running pnpm test if changes were applied on the rust code.

CI

With GitHub Actions, each commit and pull request will be built and tested automatically in [node@20, node@22, node@24] x [macOS, Linux, Windows] matrix.

LICENSE

MIT

About

Cross platform module for interacting with Audio Devices and handling System Audio.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages