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C2HTTP plugin

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PlatformVSC

Русская версия README

EN

What is this plugin?

Intercepts player messages and sends them to the specified webhook URL via a POST request (parameters: nick, message, password).

How does it work?

Intercepts player messages and sends them to the specified webhook URL via a POST request (parameters: nick, message, password).

Configuration config.yml

webhook-url: "https://your-server/endpoint"password: "your_password"# optional: no-permission-message, config-reloaded, main-text

Commands

  • /c2h reload - reload the config (requires c2h.reload permission).
  • /c2h send ip json - send post (requires c2h.send permission).

Permissions

  • c2h.reload - access to reload.
  • c2h.send - access to /c2h send

Handling example

Uses aiohttp

asyncdefminecraft(request: aiohttp.web.Request):
data=awaitrequest.post()
ifdata.get("password") !=config.tokens.chattohttp:
logger.info("Invalid password")
returnaiohttp.web.Response(text="Password is not valid", status=401)
nick=data.get("nick")
message=data.get("message")
ifnotformatter.is_valid_mc_nick(nick):
returnaiohttp.web.Response(text="Nick is not valid", status=406)
logger.info(f"{nick} said: {message}")
returnaiohttp.web.Response(text="ok")

Building

Install Maven and run
mvn clean package

Versioning

The plugin uses SemVer - <major>.<minor>.<patch>

  • major - incompatible changes
  • minor - compatible feature changes
  • patch - non-functional changes (bugfixes)

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