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GM-GRID-VIEW
-------------
"Definitely looks like one to watch" [ManiacDev.com]
"Looks like the best 3rd party implementation I have seen so far" [iosDevWeekly.com]
---
An iOS Grid-View allowing the user to sort the views in the scrollView and also to see the views in fullsize by pinching them. This view is inspired by the UITableView and uses a datasource and delegates in order to get the data and interact with it.
The cells are reusable and are not loaded until required (only the ones visible on the scrollview are loaded). It is important to use the dequeue method to reuse the cell.
The best sorting style (swap or push) depends on personal taste and the frame of the grid; you can choose the one that suits you best.
Same applies to the layout strategy (vertical, horizontal, paged,... and more to come).
Many working examples provided in the demo app.
All the files in the API folder are required. You only need to deal with 2 header files though (the grid and the cell).
Let me know how this component works out for you!
New feature requests are welcome.
---
Fresh from the baking oven:
- Support for iOS 4
- Paging!! 2 horizontally paged layout strategies added
- shaking animation on items when in edit mode
Coming soon:
- Changing the zoom scale dynamically (when pinching to go fullscreen)
- API for adding a pageControl
- More customization options
---
Requirements:
- iOS 4 and up
- ARC (Automatic Reference Counting) enabled
- Frameworks: Foundation, UIKit, CoreGraphics and QuartzCore
Features - General:
- Works on both the iPhone and iPad (best suited for iPad)
- Works on both portrait and landscape orientation
- Reusable cells
- Edit mode to delete cells
- Gestures work great inside of the scrollView
- 4 different layout strategies (Vertical, Horizontal, Horizontal Paged LTR/TTB)
- Possibility to provide your own layout strategy
- Demo app provided, with options panel
Features - Sorting:
- Perform a long-touch on a view to be able to move it
- Two different animation styles ("Swap" or "Push")
- Sorted view has a shake animation (can be disabled)
- Only one UIPanGestureRecognizer and one UILongTouchGestureRecognizer used to track ALL views
Features - Fullsize:
- Pinch, rotate and drag views using 2 fingers
- Switch to fullsize mode on the view at the end of these gestures if the view scaled enough
- Provide a different fullsize view (detailed view) for the view via the delegate
- Every view doesnt have it's own gesture recognizers, the main view handles a set of gestures for ALL views
Latest code can be found on GitHub: https://github.com/gmoledina/GMGridView

About

A performant Grid-View for iOS (iPhone/iPad) that allows sorting of views with gestures (the user can move the items with his finger to sort them) and pinching/rotating/panning gestures allow the user to play with the view and toggle from the cellview to a fullsize display.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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GM-GRID-VIEW
-------------
"Definitely looks like one to watch" [ManiacDev.com]
"Looks like the best 3rd party implementation I have seen so far" [iosDevWeekly.com]
---
An iOS Grid-View allowing the user to sort the views in the scrollView and also to see the views in fullsize by pinching them. This view is inspired by the UITableView and uses a datasource and delegates in order to get the data and interact with it.
The cells are reusable and are not loaded until required (only the ones visible on the scrollview are loaded). It is important to use the dequeue method to reuse the cell.
The best sorting style (swap or push) depends on personal taste and the frame of the grid; you can choose the one that suits you best.
Same applies to the layout strategy (vertical, horizontal, paged,... and more to come).
Many working examples provided in the demo app.
All the files in the API folder are required. You only need to deal with 2 header files though (the grid and the cell).
Let me know how this component works out for you!
New feature requests are welcome.
---
Fresh from the baking oven:
- Support for iOS 4
- Paging!! 2 horizontally paged layout strategies added
- shaking animation on items when in edit mode
Coming soon:
- Changing the zoom scale dynamically (when pinching to go fullscreen)
- API for adding a pageControl
- More customization options
---
Requirements:
- iOS 4 and up
- ARC (Automatic Reference Counting) enabled
- Frameworks: Foundation, UIKit, CoreGraphics and QuartzCore
Features - General:
- Works on both the iPhone and iPad (best suited for iPad)
- Works on both portrait and landscape orientation
- Reusable cells
- Edit mode to delete cells
- Gestures work great inside of the scrollView
- 4 different layout strategies (Vertical, Horizontal, Horizontal Paged LTR/TTB)
- Possibility to provide your own layout strategy
- Demo app provided, with options panel
Features - Sorting:
- Perform a long-touch on a view to be able to move it
- Two different animation styles ("Swap" or "Push")
- Sorted view has a shake animation (can be disabled)
- Only one UIPanGestureRecognizer and one UILongTouchGestureRecognizer used to track ALL views
Features - Fullsize:
- Pinch, rotate and drag views using 2 fingers
- Switch to fullsize mode on the view at the end of these gestures if the view scaled enough
- Provide a different fullsize view (detailed view) for the view via the delegate
- Every view doesnt have it's own gesture recognizers, the main view handles a set of gestures for ALL views
Latest code can be found on GitHub: https://github.com/gmoledina/GMGridView

About

A performant Grid-View for iOS (iPhone/iPad) that allows sorting of views with gestures (the user can move the items with his finger to sort them) and pinching/rotating/panning gestures allow the user to play with the view and toggle from the cellview to a fullsize display.

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2 stars

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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GM-GRID-VIEW
-------------
"Definitely looks like one to watch" [ManiacDev.com]
"Looks like the best 3rd party implementation I have seen so far" [iosDevWeekly.com]
---
An iOS Grid-View allowing the user to sort the views in the scrollView and also to see the views in fullsize by pinching them. This view is inspired by the UITableView and uses a datasource and delegates in order to get the data and interact with it.
The cells are reusable and are not loaded until required (only the ones visible on the scrollview are loaded). It is important to use the dequeue method to reuse the cell.
The best sorting style (swap or push) depends on personal taste and the frame of the grid; you can choose the one that suits you best.
Same applies to the layout strategy (vertical, horizontal, paged,... and more to come).
Many working examples provided in the demo app.
All the files in the API folder are required. You only need to deal with 2 header files though (the grid and the cell).
Let me know how this component works out for you!
New feature requests are welcome.
---
Fresh from the baking oven:
- Support for iOS 4
- Paging!! 2 horizontally paged layout strategies added
- shaking animation on items when in edit mode
Coming soon:
- Changing the zoom scale dynamically (when pinching to go fullscreen)
- API for adding a pageControl
- More customization options
---
Requirements:
- iOS 4 and up
- ARC (Automatic Reference Counting) enabled
- Frameworks: Foundation, UIKit, CoreGraphics and QuartzCore
Features - General:
- Works on both the iPhone and iPad (best suited for iPad)
- Works on both portrait and landscape orientation
- Reusable cells
- Edit mode to delete cells
- Gestures work great inside of the scrollView
- 4 different layout strategies (Vertical, Horizontal, Horizontal Paged LTR/TTB)
- Possibility to provide your own layout strategy
- Demo app provided, with options panel
Features - Sorting:
- Perform a long-touch on a view to be able to move it
- Two different animation styles ("Swap" or "Push")
- Sorted view has a shake animation (can be disabled)
- Only one UIPanGestureRecognizer and one UILongTouchGestureRecognizer used to track ALL views
Features - Fullsize:
- Pinch, rotate and drag views using 2 fingers
- Switch to fullsize mode on the view at the end of these gestures if the view scaled enough
- Provide a different fullsize view (detailed view) for the view via the delegate
- Every view doesnt have it's own gesture recognizers, the main view handles a set of gestures for ALL views
Latest code can be found on GitHub: https://github.com/gmoledina/GMGridView

About

A performant Grid-View for iOS (iPhone/iPad) that allows sorting of views with gestures (the user can move the items with his finger to sort them) and pinching/rotating/panning gestures allow the user to play with the view and toggle from the cellview to a fullsize display.

Resources

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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GM-GRID-VIEW
-------------
"Definitely looks like one to watch" [ManiacDev.com]
"Looks like the best 3rd party implementation I have seen so far" [iosDevWeekly.com]
---
An iOS Grid-View allowing the user to sort the views in the scrollView and also to see the views in fullsize by pinching them. This view is inspired by the UITableView and uses a datasource and delegates in order to get the data and interact with it.
The cells are reusable and are not loaded until required (only the ones visible on the scrollview are loaded). It is important to use the dequeue method to reuse the cell.
The best sorting style (swap or push) depends on personal taste and the frame of the grid; you can choose the one that suits you best.
Same applies to the layout strategy (vertical, horizontal, paged,... and more to come).
Many working examples provided in the demo app.
All the files in the API folder are required. You only need to deal with 2 header files though (the grid and the cell).
Let me know how this component works out for you!
New feature requests are welcome.
---
Fresh from the baking oven:
- Support for iOS 4
- Paging!! 2 horizontally paged layout strategies added
- shaking animation on items when in edit mode
Coming soon:
- Changing the zoom scale dynamically (when pinching to go fullscreen)
- API for adding a pageControl
- More customization options
---
Requirements:
- iOS 4 and up
- ARC (Automatic Reference Counting) enabled
- Frameworks: Foundation, UIKit, CoreGraphics and QuartzCore
Features - General:
- Works on both the iPhone and iPad (best suited for iPad)
- Works on both portrait and landscape orientation
- Reusable cells
- Edit mode to delete cells
- Gestures work great inside of the scrollView
- 4 different layout strategies (Vertical, Horizontal, Horizontal Paged LTR/TTB)
- Possibility to provide your own layout strategy
- Demo app provided, with options panel
Features - Sorting:
- Perform a long-touch on a view to be able to move it
- Two different animation styles ("Swap" or "Push")
- Sorted view has a shake animation (can be disabled)
- Only one UIPanGestureRecognizer and one UILongTouchGestureRecognizer used to track ALL views
Features - Fullsize:
- Pinch, rotate and drag views using 2 fingers
- Switch to fullsize mode on the view at the end of these gestures if the view scaled enough
- Provide a different fullsize view (detailed view) for the view via the delegate
- Every view doesnt have it's own gesture recognizers, the main view handles a set of gestures for ALL views
Latest code can be found on GitHub: https://github.com/gmoledina/GMGridView

About

A performant Grid-View for iOS (iPhone/iPad) that allows sorting of views with gestures (the user can move the items with his finger to sort them) and pinching/rotating/panning gestures allow the user to play with the view and toggle from the cellview to a fullsize display.

Resources

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

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GM-GRID-VIEW
-------------
"Definitely looks like one to watch" [ManiacDev.com]
"Looks like the best 3rd party implementation I have seen so far" [iosDevWeekly.com]
---
An iOS Grid-View allowing the user to sort the views in the scrollView and also to see the views in fullsize by pinching them. This view is inspired by the UITableView and uses a datasource and delegates in order to get the data and interact with it.
The cells are reusable and are not loaded until required (only the ones visible on the scrollview are loaded). It is important to use the dequeue method to reuse the cell.
The best sorting style (swap or push) depends on personal taste and the frame of the grid; you can choose the one that suits you best.
Same applies to the layout strategy (vertical, horizontal, paged,... and more to come).
Many working examples provided in the demo app.
All the files in the API folder are required. You only need to deal with 2 header files though (the grid and the cell).
Let me know how this component works out for you!
New feature requests are welcome.
---
Fresh from the baking oven:
- Support for iOS 4
- Paging!! 2 horizontally paged layout strategies added
- shaking animation on items when in edit mode
Coming soon:
- Changing the zoom scale dynamically (when pinching to go fullscreen)
- API for adding a pageControl
- More customization options
---
Requirements:
- iOS 4 and up
- ARC (Automatic Reference Counting) enabled
- Frameworks: Foundation, UIKit, CoreGraphics and QuartzCore
Features - General:
- Works on both the iPhone and iPad (best suited for iPad)
- Works on both portrait and landscape orientation
- Reusable cells
- Edit mode to delete cells
- Gestures work great inside of the scrollView
- 4 different layout strategies (Vertical, Horizontal, Horizontal Paged LTR/TTB)
- Possibility to provide your own layout strategy
- Demo app provided, with options panel
Features - Sorting:
- Perform a long-touch on a view to be able to move it
- Two different animation styles ("Swap" or "Push")
- Sorted view has a shake animation (can be disabled)
- Only one UIPanGestureRecognizer and one UILongTouchGestureRecognizer used to track ALL views
Features - Fullsize:
- Pinch, rotate and drag views using 2 fingers
- Switch to fullsize mode on the view at the end of these gestures if the view scaled enough
- Provide a different fullsize view (detailed view) for the view via the delegate
- Every view doesnt have it's own gesture recognizers, the main view handles a set of gestures for ALL views
Latest code can be found on GitHub: https://github.com/gmoledina/GMGridView

About

A performant Grid-View for iOS (iPhone/iPad) that allows sorting of views with gestures (the user can move the items with his finger to sort them) and pinching/rotating/panning gestures allow the user to play with the view and toggle from the cellview to a fullsize display.

Resources

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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GM-GRID-VIEW
-------------
"Definitely looks like one to watch" [ManiacDev.com]
"Looks like the best 3rd party implementation I have seen so far" [iosDevWeekly.com]
---
An iOS Grid-View allowing the user to sort the views in the scrollView and also to see the views in fullsize by pinching them. This view is inspired by the UITableView and uses a datasource and delegates in order to get the data and interact with it.
The cells are reusable and are not loaded until required (only the ones visible on the scrollview are loaded). It is important to use the dequeue method to reuse the cell.
The best sorting style (swap or push) depends on personal taste and the frame of the grid; you can choose the one that suits you best.
Same applies to the layout strategy (vertical, horizontal, paged,... and more to come).
Many working examples provided in the demo app.
All the files in the API folder are required. You only need to deal with 2 header files though (the grid and the cell).
Let me know how this component works out for you!
New feature requests are welcome.
---
Fresh from the baking oven:
- Support for iOS 4
- Paging!! 2 horizontally paged layout strategies added
- shaking animation on items when in edit mode
Coming soon:
- Changing the zoom scale dynamically (when pinching to go fullscreen)
- API for adding a pageControl
- More customization options
---
Requirements:
- iOS 4 and up
- ARC (Automatic Reference Counting) enabled
- Frameworks: Foundation, UIKit, CoreGraphics and QuartzCore
Features - General:
- Works on both the iPhone and iPad (best suited for iPad)
- Works on both portrait and landscape orientation
- Reusable cells
- Edit mode to delete cells
- Gestures work great inside of the scrollView
- 4 different layout strategies (Vertical, Horizontal, Horizontal Paged LTR/TTB)
- Possibility to provide your own layout strategy
- Demo app provided, with options panel
Features - Sorting:
- Perform a long-touch on a view to be able to move it
- Two different animation styles ("Swap" or "Push")
- Sorted view has a shake animation (can be disabled)
- Only one UIPanGestureRecognizer and one UILongTouchGestureRecognizer used to track ALL views
Features - Fullsize:
- Pinch, rotate and drag views using 2 fingers
- Switch to fullsize mode on the view at the end of these gestures if the view scaled enough
- Provide a different fullsize view (detailed view) for the view via the delegate
- Every view doesnt have it's own gesture recognizers, the main view handles a set of gestures for ALL views
Latest code can be found on GitHub: https://github.com/gmoledina/GMGridView

About

A performant Grid-View for iOS (iPhone/iPad) that allows sorting of views with gestures (the user can move the items with his finger to sort them) and pinching/rotating/panning gestures allow the user to play with the view and toggle from the cellview to a fullsize display.

Resources

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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GM-GRID-VIEW
-------------
"Definitely looks like one to watch" [ManiacDev.com]
"Looks like the best 3rd party implementation I have seen so far" [iosDevWeekly.com]
---
An iOS Grid-View allowing the user to sort the views in the scrollView and also to see the views in fullsize by pinching them. This view is inspired by the UITableView and uses a datasource and delegates in order to get the data and interact with it.
The cells are reusable and are not loaded until required (only the ones visible on the scrollview are loaded). It is important to use the dequeue method to reuse the cell.
The best sorting style (swap or push) depends on personal taste and the frame of the grid; you can choose the one that suits you best.
Same applies to the layout strategy (vertical, horizontal, paged,... and more to come).
Many working examples provided in the demo app.
All the files in the API folder are required. You only need to deal with 2 header files though (the grid and the cell).
Let me know how this component works out for you!
New feature requests are welcome.
---
Fresh from the baking oven:
- Support for iOS 4
- Paging!! 2 horizontally paged layout strategies added
- shaking animation on items when in edit mode
Coming soon:
- Changing the zoom scale dynamically (when pinching to go fullscreen)
- API for adding a pageControl
- More customization options
---
Requirements:
- iOS 4 and up
- ARC (Automatic Reference Counting) enabled
- Frameworks: Foundation, UIKit, CoreGraphics and QuartzCore
Features - General:
- Works on both the iPhone and iPad (best suited for iPad)
- Works on both portrait and landscape orientation
- Reusable cells
- Edit mode to delete cells
- Gestures work great inside of the scrollView
- 4 different layout strategies (Vertical, Horizontal, Horizontal Paged LTR/TTB)
- Possibility to provide your own layout strategy
- Demo app provided, with options panel
Features - Sorting:
- Perform a long-touch on a view to be able to move it
- Two different animation styles ("Swap" or "Push")
- Sorted view has a shake animation (can be disabled)
- Only one UIPanGestureRecognizer and one UILongTouchGestureRecognizer used to track ALL views
Features - Fullsize:
- Pinch, rotate and drag views using 2 fingers
- Switch to fullsize mode on the view at the end of these gestures if the view scaled enough
- Provide a different fullsize view (detailed view) for the view via the delegate
- Every view doesnt have it's own gesture recognizers, the main view handles a set of gestures for ALL views
Latest code can be found on GitHub: https://github.com/gmoledina/GMGridView

About

A performant Grid-View for iOS (iPhone/iPad) that allows sorting of views with gestures (the user can move the items with his finger to sort them) and pinching/rotating/panning gestures allow the user to play with the view and toggle from the cellview to a fullsize display.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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GM-GRID-VIEW
-------------
"Definitely looks like one to watch" [ManiacDev.com]
"Looks like the best 3rd party implementation I have seen so far" [iosDevWeekly.com]
---
An iOS Grid-View allowing the user to sort the views in the scrollView and also to see the views in fullsize by pinching them. This view is inspired by the UITableView and uses a datasource and delegates in order to get the data and interact with it.
The cells are reusable and are not loaded until required (only the ones visible on the scrollview are loaded). It is important to use the dequeue method to reuse the cell.
The best sorting style (swap or push) depends on personal taste and the frame of the grid; you can choose the one that suits you best.
Same applies to the layout strategy (vertical, horizontal, paged,... and more to come).
Many working examples provided in the demo app.
All the files in the API folder are required. You only need to deal with 2 header files though (the grid and the cell).
Let me know how this component works out for you!
New feature requests are welcome.
---
Fresh from the baking oven:
- Support for iOS 4
- Paging!! 2 horizontally paged layout strategies added
- shaking animation on items when in edit mode
Coming soon:
- Changing the zoom scale dynamically (when pinching to go fullscreen)
- API for adding a pageControl
- More customization options
---
Requirements:
- iOS 4 and up
- ARC (Automatic Reference Counting) enabled
- Frameworks: Foundation, UIKit, CoreGraphics and QuartzCore
Features - General:
- Works on both the iPhone and iPad (best suited for iPad)
- Works on both portrait and landscape orientation
- Reusable cells
- Edit mode to delete cells
- Gestures work great inside of the scrollView
- 4 different layout strategies (Vertical, Horizontal, Horizontal Paged LTR/TTB)
- Possibility to provide your own layout strategy
- Demo app provided, with options panel
Features - Sorting:
- Perform a long-touch on a view to be able to move it
- Two different animation styles ("Swap" or "Push")
- Sorted view has a shake animation (can be disabled)
- Only one UIPanGestureRecognizer and one UILongTouchGestureRecognizer used to track ALL views
Features - Fullsize:
- Pinch, rotate and drag views using 2 fingers
- Switch to fullsize mode on the view at the end of these gestures if the view scaled enough
- Provide a different fullsize view (detailed view) for the view via the delegate
- Every view doesnt have it's own gesture recognizers, the main view handles a set of gestures for ALL views
Latest code can be found on GitHub: https://github.com/gmoledina/GMGridView

About

A performant Grid-View for iOS (iPhone/iPad) that allows sorting of views with gestures (the user can move the items with his finger to sort them) and pinching/rotating/panning gestures allow the user to play with the view and toggle from the cellview to a fullsize display.

Resources

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors